Bill Currie
0bbb805b94
fix a case&paste error pointed out by grg
2010-08-08 01:58:17 +00:00
Bill Currie
0dfff8fd58
ignore stuff
2010-08-07 10:42:09 +00:00
Bill Currie
adee45d22b
add a comment about the valid range of samples
2010-08-06 01:58:12 +00:00
Bill Currie
98a0da742a
Prefill the sfx stream buffer to ensure the decoders have allocated any memory they might need. Problem found using jack_interposer ( http://repo.or.cz/w/jack_interposer.git ).
2010-08-06 00:41:42 +00:00
Bill Currie
dabb720fd1
be a little more honest (don't say "Playing" until we actually can)
2010-08-05 07:23:06 +00:00
Bill Currie
6e2a8f1e3d
Do not allow sounds to start when we have no connection to the jack server. This fixes the shutdown hang when the connection to the server is lost.
2010-08-05 07:20:50 +00:00
Bill Currie
ace5e7a702
oops
2010-08-05 02:38:47 +00:00
Bill Currie
970dd0b872
avoid the old dga headers if we can (they're now deprecated)
2010-08-05 02:35:16 +00:00
Bill Currie
3e0aaea535
more build fixes from Despair (parallel make, this time)
2010-05-28 13:37:51 +00:00
Bill Currie
c1b12ed6ec
fix a couple of gcc 4.5 issues that Despair pointed out (I don't have it yet)
2010-05-27 12:21:50 +00:00
Bill Currie
eb636ea16f
win32 fixes and vc2008 build files from phrosty
2010-03-12 10:51:07 +00:00
Bill Currie
b49614a44f
a bit of ncurses related cleanup
...
doesn't fix the corrupted input line when the output window is busy, but that
might be a gnome-terminal bug (seems to be ok on the linux console)
2010-01-13 06:52:42 +00:00
Bill Currie
6a8f14c701
nuke another \ in command handling
2010-01-13 06:51:13 +00:00
Bill Currie
edabbd5abe
fix inputline updates when tab completion produces a large list
...
o never use stdscr: curses does not support overlapping windows. though
stdscr was used only for getting the screen size, this is not necessary as
the TIOCGWINSZ can be used instead.
o batch the prints generated by tab comletion to avoid frequent updates of
the screen. this seems to have fixed the corrupted output of the inputline
2010-01-13 06:47:48 +00:00
Bill Currie
e35ca56c1e
wrap the call to Con_BasicCompleteCommandLine in a local function
2010-01-13 06:47:21 +00:00
Bill Currie
df7c5b2908
cleanup Con_BasicCompleteCommandLine a tiny bit
...
remove an unnecessary strdup/free and fix a strncpy bug
2010-01-13 06:46:54 +00:00
Bill Currie
53cd9be90a
Progress on map changing with qtv clients
...
Rename SV_DemoSendMessages to SVR_SendMessages, and make sure SVR_SendMessages
and SV_qtvSendMessages get called when SV_SendMessagesToAll is called.
2010-01-13 06:45:43 +00:00
Bill Currie
7827086b54
make sure we actually have a stack frame
2010-01-13 06:42:59 +00:00
Bill Currie
997102fea8
audit the usage of "only"
...
There are still a few iffy places (notably around certain prepositions), but
the relevant sentences are now much easier to read.
2010-01-13 06:42:26 +00:00
Bill Currie
0a203c0ab5
qccx (etc) "integer" autodetection.
...
Check for usage of denormal floats and if found, either bail with a
descriptive error message or give a mild warning that things will probably
break. This avoids the possibility of things like RuneQuake getting "lucky"
and doing real harm, and certainly avoids the segfaults.
2010-01-13 06:36:54 +00:00
Bill Currie
00e590f5f5
Really nail down the args param in rua_obj_msg_sendv().
2010-01-13 06:36:16 +00:00
Bill Currie
dbe0c763d5
fix the placement of the "paused" icon
2010-01-13 06:35:33 +00:00
Bill Currie
8abb9a69aa
remove support for an optional = in struct/union declarations
2010-01-13 06:34:32 +00:00
Bill Currie
00f9d48f10
be a little more paranoid
2010-01-13 06:33:03 +00:00
Bill Currie
5c788d8d44
state.f is not an id instruction
2010-01-13 06:30:07 +00:00
Bill Currie
ff61dbb329
fix some sillies with QFS_FileList
...
Use dynamic strings instead of temp strings for the list
2010-01-13 06:29:01 +00:00
Bill Currie
e0d669590c
plug a memory leak
...
the progs memory was never being freed between maps because the pointer was
being cleared at the start of PR_LoadProgsFile.
2010-01-13 06:27:19 +00:00
Bill Currie
5d6977288f
implement bounds checking on all opcodes
2010-01-13 06:19:50 +00:00
Bill Currie
cb5bd43d4c
warning fix from shortcircuit
2009-12-24 07:33:24 +00:00
Bill Currie
f315a122e5
attempt to handle jack shutdown. this should avoid locking up on client shutdown when jack disappears
2009-12-24 06:35:15 +00:00
Bill Currie
bf04589510
conheight proved to be eaiser than expected (d'oh, don't know why I couldn't see the obvious)
2009-12-24 05:46:16 +00:00
Bill Currie
a5f0fbc821
Proper widescreen support. The GL renderer now respects the pixel aspect calculated by the vid init code. Also, a new cvar: vid_aspect. The format is width:height and the values may be any float greater than 0. The default is 4:3, but any units may be used.
2009-12-24 05:33:41 +00:00
Bill Currie
4b0320f341
glx, gly, glwidth and glheight are now gone too. also GL_BeginRendering
2009-12-23 08:20:29 +00:00
Bill Currie
ee0de1b4e1
got it right this time
2009-12-23 08:05:03 +00:00
Bill Currie
c2945605bc
oops
2009-12-23 07:57:07 +00:00
Bill Currie
8ddfdf03b2
with the changes in size handling, viewport setup becomes much simpler
2009-12-23 07:53:05 +00:00
Bill Currie
f2004abecc
nuke scr_width and scr_height
2009-12-23 07:00:42 +00:00
Bill Currie
a2fa2d425b
fix viewsize interaction with the cleaned up screen size handling
2009-12-23 06:29:11 +00:00
Bill Currie
e0cfe795b0
fix a bogus range check. this could have caused an infinite loop
2009-12-23 06:28:11 +00:00
Bill Currie
97f54e22df
fix the broken sdl/sdl32 hud
2009-12-23 02:08:49 +00:00
Bill Currie
018a0b3bb6
fix the missing crosshair
2009-12-23 01:26:14 +00:00
Bill Currie
28601c8ea4
more screen size cleanup
2009-12-22 13:12:03 +00:00
Bill Currie
5d15c70a0d
progress in cleaning up the screen size mess
2009-12-22 06:02:53 +00:00
Bill Currie
4a7b8f8246
don't look up aux function info when we don't have it
2009-12-21 14:07:43 +00:00
Bill Currie
52b2631341
sanitize con_width and con_height handling. con_height cvar was being ignored.
2009-12-21 12:36:12 +00:00
Bill Currie
b6a4fc1b58
fix the glaring error of the sw renderer's aspect ratio. still not quite right for non-4:3 screens, but it's better.
2009-12-21 10:10:45 +00:00
Bill Currie
236e89ed6b
newest x11 seems to not define X_XF86VidModeGetGamma. thanks to witukind
2009-12-21 06:03:19 +00:00
Bill Currie
36a9ccb01a
memcpy->memmove pointed out by Philippe Troin
2009-12-20 05:59:22 +00:00
Bill Currie
8166af6d47
oss patch from Philippe Troin
2009-12-20 05:58:16 +00:00
Bill Currie
61366f081b
fbdev patch from Philippe Troin
2009-12-20 05:41:08 +00:00
Bill Currie
4ff2cb88cf
bigscreen patch from Philippe Troin
2009-12-20 05:34:41 +00:00
Bill Currie
b14fcccd8f
get qf compiling with gcc 4.4
2009-12-19 10:54:23 +00:00
Bill Currie
51932ee433
--enable-boxclip configure option and some more tweaks, I guess (been too long)
2009-12-19 04:45:01 +00:00
Bill Currie
5df7fe5512
printf bogosity fixes from Dabb
2009-04-10 23:59:48 +00:00
Bill Currie
a26cd68ea9
more tests, more progress. just need to fix a regression that popped up while fixing the new test (18)
2009-03-22 00:31:44 +00:00
Bill Currie
dd27143f62
finally got the failing test I wanted
2009-03-20 15:01:18 +00:00
Bill Currie
21c12ad7d5
damn, it failing was because I was using the wrong hull. now, why does the engine fail here?
2009-03-20 11:57:36 +00:00
Bill Currie
7dae886b93
label "expect" and "got" lines
2009-03-20 11:55:47 +00:00
Bill Currie
1f1375fdbb
add another (currently failing) testcase
2009-03-20 11:51:59 +00:00
Bill Currie
384ad30df8
correct the last 4 edges. all existing testcases now pass.
2009-03-20 11:38:04 +00:00
Bill Currie
fea4189150
complete rewrite of validate_solid. also, put the trace points on the other side of the split plane. Just one more set of related tests to fix.
2009-03-20 11:20:59 +00:00
Bill Currie
0ff4165149
why didn't I do this earlier?
2009-03-20 03:40:30 +00:00
Bill Currie
f59f2dc7b9
some more progress with box clipping and much a saner test harness
2009-03-20 03:33:03 +00:00
Bill Currie
e992edaf31
that fixed the test case (why isn't sgn a standard function? :P)
2009-03-19 04:56:44 +00:00
Bill Currie
3be88c3e1d
still disabled since it's still broken, but progress has been made. Fortunately, some of the breakage shows up as a regression in the testcases.
2009-03-19 03:16:24 +00:00
Bill Currie
0b1cc3d21f
Support Japanese keyoards (yay, I can finally toggle the console :P)
2009-03-18 00:26:34 +00:00
Bill Currie
59c077638a
Fix the annoying "Unknown interpreter 'id'" error. It was both bogus and a symptom of other problems (also fixed).
2009-03-16 11:49:52 +00:00
Bill Currie
0af43cf016
make the resampling state a little more self-contained. this should make
2009-01-08 07:48:08 +00:00
Bill Currie
d52df3a733
missed this when fixing things for Hikaru
2008-08-01 00:48:18 +00:00
Bill Currie
22caa5b4c4
and some more
2008-07-28 01:31:20 +00:00
Bill Currie
ba6e3c69cd
hopefully fix type punning for gcc 4.2
2008-07-28 01:26:56 +00:00
Bill Currie
fe95805d86
various gcc 4.3 fixes
2008-07-19 05:40:57 +00:00
Bill Currie
e3b47c9c6d
This should make stdint stuff work better in general (can't test properly due to my mingw setup being borked)
2007-11-25 04:44:53 +00:00
Bill Currie
1a307e306f
Con_Printf actually has a use after all: it prints to the console /only/ (no redirects, etc)
2007-11-07 08:19:17 +00:00
Bill Currie
2b81eaea6c
console.h include cleanup
2007-11-06 12:40:38 +00:00
Bill Currie
6d6dc27592
make startup and shutdown a little quieter
2007-11-06 10:39:49 +00:00
Bill Currie
d66934942d
nuke Con_Printf and Con_DPrintf and use Sys_* instead
2007-11-06 10:17:14 +00:00
Ragnvald Maartmann-Moe IV
2211f6fb1a
Codingstyle cleanup.
2007-11-05 11:32:15 +00:00
Bill Currie
c04d9ef8c2
plug a potential (though unlikely) memory leak
2007-10-13 11:32:10 +00:00
Bill Currie
5c73d81e00
Python style long strings ("""...""") now supported for parsing. Any such strings will be written out as standard strings with escaped quotes when writing the plist.
2007-10-13 07:55:58 +00:00
Bill Currie
5294a97d6a
make sure the \ gets written for all escapes, not just octals
2007-10-13 07:14:47 +00:00
Bill Currie
e15fae264a
well, it finally seems to work, but q1 maps (especially start's ramp to e3) are not such that they're particulary playable due to being designed for point clipping. so still disabled until something can be sorted out.
2007-09-29 23:28:41 +00:00
Bill Currie
0ee9e1cf3e
more accurate expects and don't recurse for non-crossings
2007-09-23 08:33:26 +00:00
Bill Currie
3d79256653
closer still. have problems with allsolid traces and flags in general
2007-09-23 05:41:17 +00:00
Bill Currie
973a30bce0
show inwater as well (though irrelevant for test map)
2007-09-23 05:40:08 +00:00
Bill Currie
9f7018685e
a little easier to see what's expected
2007-09-23 04:07:39 +00:00
Bill Currie
0234b7ed93
nice little test of box clipping. doesn't get installed :)
2007-09-23 03:48:05 +00:00
Bill Currie
f7faad118b
didn't quite get that checkin right
2007-09-21 14:04:30 +00:00
Bill Currie
36f5edb9d3
still disabled, but it's mostly working now. serves me right for blindly following the q2 code :P (it be buggy)
2007-09-21 13:58:07 +00:00
Bill Currie
19f0d23f8b
it's disabled, but my box clipping is getting close
2007-09-21 12:44:19 +00:00
Bill Currie
7ceea13e10
fix an overflow bug
2007-09-21 10:43:27 +00:00
Bill Currie
e38bf6dd98
fix a signed/unsigned comparison warning
2007-09-21 09:01:21 +00:00
Bill Currie
37ad41ecb7
MOD_TraceLine doesn't need to return anything...
2007-09-17 11:24:42 +00:00
Bill Currie
2881b4b284
make MOD_TraceLine recursive again so I can work on box clipping without losing so much hair
2007-09-16 07:55:44 +00:00
Bill Currie
3e50aae01f
"print" command for dumping values in the progs and add return type info to the debugging information
2007-09-15 07:47:31 +00:00
Bill Currie
d1e2b6b7d2
make the raw particle creation functions available and use them for creating the location marker effect rather than WizSpikeEffect
2007-09-15 04:20:45 +00:00
Ragnvald Maartmann-Moe IV
1571f0993f
Const mismatch fix in net_udp6.c, plus whitespace in net_udp.c
2007-09-09 14:47:15 +00:00
Bill Currie
9c9f79d05c
provide the ability to control which jack server to connect to
2007-07-03 10:30:13 +00:00
Bill Currie
ca0bbd909c
correctly save and restore the parameters when calling +initialize. fixes the segfault in the qwaq test.
2007-06-09 13:44:06 +00:00
Bill Currie
4973a38cce
speed up PF_VarString a little
2007-06-09 09:43:21 +00:00
Bill Currie
d93670df3b
cleanup some cruft
2007-06-09 07:48:44 +00:00
Bill Currie
1a601ee0f8
make the command/cvar searching case sensitive
2007-06-09 06:55:15 +00:00
Timothy C. McGrath
f850815b8c
Fix from raorn for broken compiling.
2007-05-31 14:22:54 +00:00
Bill Currie
6cfaa8a8c5
fix a missing dep (fixes parallel make)
2007-05-31 10:31:21 +00:00
Bill Currie
a02405582a
opps, that was part of raorn's linker patches
2007-05-31 06:31:22 +00:00
Bill Currie
c6d7a19851
Move all the cd plugins into the audio subdir so things can be built in the correct order (as cd_file depends on libQFsound).
2007-05-31 06:30:46 +00:00
Bill Currie
425fed1a63
don't depend on libQFcd
2007-05-31 06:06:52 +00:00
Bill Currie
ce2ba56c47
gcc 4.2 clean
2007-05-31 05:58:33 +00:00
Bill Currie
e6a5994cd0
patch from raorn for new flac
2007-05-30 22:06:47 +00:00
Bill Currie
201f01b66c
hopefully speed up byte swaps
2007-05-26 23:18:46 +00:00
Bill Currie
6884f97694
allow marcher.bsp to work (initially, anyway)
2007-05-23 10:45:33 +00:00
Bill Currie
253795ca7f
better handling of missing sound files. fixes the seg when the cd track isn't available.
2007-05-21 21:40:59 +00:00
Bill Currie
1be73a528a
don't seg when non-jack isn't available either :P
2007-05-21 21:39:59 +00:00
Bill Currie
cfb13eac71
behave properly when using jack but jackd isn't there
2007-05-21 11:20:36 +00:00
Bill Currie
866eaa22f6
don't segfault when there are holes in the texture list
2007-05-16 09:23:54 +00:00
Bill Currie
ecaa002774
fix items in walls in hipnotic
2007-05-14 11:16:41 +00:00
Bill Currie
0301cd6fa8
fix hud scaling
2007-05-13 04:21:37 +00:00
Bill Currie
d996c364b8
massively speedup savegame scanning (and bump the menu progs memory size again :/)
2007-05-13 03:56:08 +00:00
Bill Currie
ece4df298e
make that a factor of ~400.
2007-05-13 03:27:54 +00:00
Bill Currie
a72f2046f5
speed up PL_WritePropertyList by ~3x.
2007-05-13 03:13:01 +00:00
Bill Currie
b5809eaa4f
this /should/ fix the scaling of high-res hud items
2007-05-13 01:29:29 +00:00
Bill Currie
aca80a7baf
fix the gold-key/radiation-symbol bug in rock2
2007-05-09 10:55:02 +00:00
Bill Currie
06157dc937
link the client console plugin against ruamoko. how I got away with this for so long is beyond me
2007-05-09 10:37:12 +00:00
Bill Currie
01f7bd440e
slightly cleaner
2007-05-08 10:49:54 +00:00
Bill Currie
fd6a856ae1
clean out some old debug code that's confusing me
2007-05-08 09:33:24 +00:00
Bill Currie
4d86c40113
handle float conditionals
2007-05-08 03:20:15 +00:00
Bill Currie
57bd43fc52
make the watchpoint (optionally) conditional
2007-05-08 02:25:01 +00:00
Bill Currie
fe4a4a9e55
"hardware" (haha) watch points (one!) in progs. only catches changes done by progs, and the expression parser is as flaky as anything, but it's better than nothing :)
2007-05-08 02:04:47 +00:00
Bill Currie
b167bc302b
fix a segfault when doing backtraces without debug info
2007-05-07 23:10:54 +00:00
Bill Currie
3c78eaaa49
should fix hikaru's seg
2007-05-07 21:50:31 +00:00
Bill Currie
839c00b97b
back out the large packet/entity related patches. they've provent to be troublesome and it seems FTE has a better solution.
2007-05-07 14:58:53 +00:00
Bill Currie
097be5a093
fix file handle leak
2007-05-07 14:03:36 +00:00
Bill Currie
beb5438484
fix messed up build order by putting bi_inputline.c where it really belongs
2007-05-07 13:02:35 +00:00
Bill Currie
dd1adc0431
remove S_TouchSound: it doesn't seem to be necessary
2007-05-07 12:20:38 +00:00
Bill Currie
72daa2fd2b
add some sounds to the menus (not yet finished)
2007-05-07 12:17:12 +00:00
Bill Currie
c2894dcfce
make backbuf max size tunable (for the big packets)
2007-05-07 12:09:10 +00:00
Bill Currie
7af2378e03
turn on graph generation in the doxygen output. very slow, but the diagrams are worth it. Also make the data member of sfx_t a union rather than void so doxygen can see the relationships (and gets rid of a bunch of casts that I never liked anyway).
2007-05-07 05:20:24 +00:00
Bill Currie
b5592b3e6e
optionally treat tracks as playlists
2007-05-06 11:50:49 +00:00
Bill Currie
2ee461fc24
this seems to fix the sound cutouts. I /think/ this is the correct fix as cached sfxs are shared and thus nulling the buffer pointer isn't a particularly good idea for every release.
2007-05-06 08:35:28 +00:00
Bill Currie
b963665ad7
don't stop a trace on transition from solid to non-solid. this fixes the grapple problem in prozaccoop, but really the bug is in the progs but this is a faster fix for now until I decide whether I want to stop a trace on transition or not, or whether to make it optional.
2007-04-28 02:16:47 +00:00
Bill Currie
ab5536ef46
strip any trailing whitespace from source lines. strips off trailing \r from dos files :)
2007-04-28 01:40:08 +00:00
Bill Currie
93ee2e489b
more vc2005 patches from phrosty
2007-04-11 22:03:36 +00:00
Bill Currie
d08e1fe511
make PR_StackTrace visible
2007-04-10 09:45:57 +00:00
Bill Currie
48449a972f
fix an uninitialized warning on some versions of gcc
2007-04-10 08:32:58 +00:00
Bill Currie
a66cbb5215
PR_ResolveGlobals needs to be visible
2007-04-09 09:00:40 +00:00
Bill Currie
61d349ec78
bah, the other part of that commit :P
2007-04-09 08:55:24 +00:00
Bill Currie
cd6ee38181
remove debuging prints
2007-04-09 06:18:14 +00:00
Bill Currie
b5e6aa4519
for pr_debug 1, don't dump disassembly when tracing, just source lines. pr_debug >= 2 forces disassembly. detailed disassembly now on pr_debug >= 3 figure out the types of arguments in a function call
2007-04-09 06:16:03 +00:00
Bill Currie
7925e16d73
audit the usage of view_draw. It is really meant for draw callbacks, not direct usage by the application.
2007-04-09 00:22:17 +00:00
Bill Currie
2894182ec5
The status bar in the quakeworld server curses console finally does something. Currently only cpu usage, but as a proof-of-concept, it more than does its job.
2007-04-09 00:10:10 +00:00
Bill Currie
626dad45ac
set the new view's coordinates based on it being a root view.
2007-04-08 08:47:47 +00:00
Bill Currie
2700f4060b
make PR_FreeTempStrings not free a string that looks like it's being returned, but rather transfer it to the parent stack frame.
2007-04-08 01:22:00 +00:00
Bill Currie
3e92ac51fd
fix another bug caused by the function table changes
2007-04-08 00:56:35 +00:00
Bill Currie
e27b2a9e54
use PR_CatStrings for strcat and padstr. ironicly, this should work better for now, and definitely will by the time I'm done.
2007-04-08 00:00:35 +00:00
Bill Currie
ce0e0d421e
don't try to open the dirconf file if it hasn't been specified
2007-04-07 12:17:01 +00:00
Bill Currie
323052bd2b
survive across gamedir changes
2007-04-07 07:44:07 +00:00
Bill Currie
447a3e8254
fix some nasty catches I was experiencing. I don't know why my logic didn't work, but it definitely didn't.
2007-04-07 06:51:36 +00:00
Bill Currie
c6ea999d4d
whee, finally. stateful console mode :) nukes cl_chatmode.
2007-04-07 05:50:29 +00:00
Bill Currie
f621570dee
that /looked/ wrong :/
2007-04-07 05:36:06 +00:00
Bill Currie
d8b701608c
various cleanups (ow, my eyes hurt)
2007-04-07 05:06:42 +00:00
Bill Currie
5a78bf1bff
use VISIBLE instead of __attribute__ ((visibility ("default"))) directly
2007-04-07 02:14:22 +00:00
Bill Currie
124506fda2
Fix the access alignment bug on 64 bit archs.
2007-04-07 01:41:23 +00:00
Bill Currie
df2bebde7e
more vc build patches from phrosy
2007-04-06 01:09:58 +00:00
Bill Currie
5b761bac83
make progs related code a little more consistent with its int type usage
2007-04-06 00:47:41 +00:00
Bill Currie
38254186da
other than floats, progs should now be int size safe
2007-04-04 12:30:49 +00:00
Bill Currie
fcf464ef99
make riff int-size safe
2007-04-04 09:23:10 +00:00
Bill Currie
de265f236c
bail on unkown chunks so crap at the end of a wav does cause us to go nuts
2007-04-04 09:12:41 +00:00
Bill Currie
ff132bb536
64bit windows patch from phrosty
2007-04-04 07:48:14 +00:00
Bill Currie
3cb9e089ef
make -nocdaudio wor
2007-03-31 23:36:13 +00:00
Bill Currie
542c1bb0d9
new cache scheme now works properly. next step: shuffle blocks to the top of the heap before locking them
2007-03-30 07:41:17 +00:00
Bill Currie
4cab5b90e6
new cache allocation scheme. still a couple warts, but at least now there's something to work with, and more importantly, there won't be cache movement anywhere near as often.
2007-03-28 13:09:49 +00:00
Bill Currie
e5b972529b
take a chainsaw to the existing code, cleaning out anything that's obviously unnecessary. preparation for the cache re-write
2007-03-28 09:52:01 +00:00
Brian Koropoff
82e732b052
Don't automatically append a space when results are from a custom completion handler
2007-03-27 09:41:04 +00:00
Bill Currie
8d5b5fdf04
cleanup of channel stopping and fix cd_file's pause/resume
2007-03-27 06:15:57 +00:00
Bill Currie
f2dc7bd02c
Cleanup SND_StaticSound a bit.
2007-03-27 04:12:04 +00:00
Bill Currie
5d73a80887
use ch->sfx in one place only. doesn't really fix anything though.
2007-03-27 03:49:42 +00:00
Bill Currie
72a1aeb74b
d'oh
2007-03-27 03:43:52 +00:00
Bill Currie
e994e622b5
I'm getting pretty annoyed with this cache-release bug :P
2007-03-27 03:42:11 +00:00
Bill Currie
3bc7921a99
plug a potential channel leak
2007-03-27 00:50:08 +00:00
Bill Currie
522b069433
wow, wasn't thinking well with that one. fixes the seg with the default renderer
2007-03-27 00:49:20 +00:00
Bill Currie
b987d5e887
mixer is a bit more reliable, but still getting cut-offs :(
2007-03-26 13:30:56 +00:00
Bill Currie
970408769f
opps, that wasn't meant to go in
2007-03-26 11:49:54 +00:00
Bill Currie
f2e524491d
reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope).
2007-03-26 11:44:52 +00:00
Bill Currie
fd8f530656
make valgrind stop crying wolf
2007-03-26 09:06:50 +00:00
Bill Currie
b93615940e
remove some debug
2007-03-25 08:30:06 +00:00
Bill Currie
1d1982fddf
more improvements to the sound offsetting
2007-03-25 08:12:43 +00:00
Bill Currie
2f7d686a3c
make things a little quieter (less likely to clip)
2007-03-25 08:11:52 +00:00
Bill Currie
f2d7630ac1
better sound offsetting
2007-03-25 07:45:13 +00:00
Bill Currie
33a7c395dc
allow initially silent channels to be active incase they are later audible
2007-03-25 06:48:19 +00:00
Bill Currie
0a142265cc
ensure silent channels get freed
2007-03-25 06:42:14 +00:00
Bill Currie
c20a553e1a
free entities that didn't get initialized (lost this in the format conversion)
2007-03-25 04:15:18 +00:00
Bill Currie
4a421dbb49
scaning the new save files needs a lot more memory
2007-03-25 02:00:38 +00:00
Bill Currie
6678e67f05
clamp the default renderer to 44100 too, and spew messages when running out of channels.
2007-03-25 01:02:03 +00:00
Bill Currie
58112a6407
fix a couple of missed VISIBLE tags
2007-03-24 12:28:47 +00:00
Bill Currie
cc6ec57772
fix a weird naming issue that caused uninitialized error (weird mostly because it snuck past me)
2007-03-24 11:46:41 +00:00
Bill Currie
984d42df3b
fix an unitialized variable (won't fix the bug, though)
2007-03-24 11:11:19 +00:00
Bill Currie
da1b11ff3b
I'm tired of the cache bug, but it hides nicely behind gamedir changes, so I'll just leave it for now with a FIXME
2007-03-24 10:42:34 +00:00
Bill Currie
02c41feabc
make gamedir change a two phase operation so things can be done both before and after the cache is flushed. (still having problems with cached sounds, though)
2007-03-24 10:13:10 +00:00
Bill Currie
54139a1742
don't try to release an sfx when the cache has been flushed: our held sfx gets ripped out from underneath us.
2007-03-24 08:37:04 +00:00
Bill Currie
b8c11cc7ec
bah, that line was needed after all. still don't know why (it shouldn't be)
2007-03-23 14:41:53 +00:00