This reverts commit c78d15b331.
While a block expression's result may be an l-value, block expressions
are not (and their results may not be), thus taking the address of one
is not really correct. It seems the only place that tries to do so is
the assignment code when dealing with structures.
This reverts commit b49d90e769.
I suspect this was a workaround for the mess in assignment chains.
However, it caused compile errors with the new implementation, and is
just bogus anyway.
While I still hate ".=", at least it's more hidden, and the new
implementation is a fair bit cleaner (hah, goto a label in an if (0) {}
block).
Most importantly, the expression tree code knows nothing about it. Now
just to figure out what broke func-epxr. A bit of whack-a-mole, but yay
for automated tests.
Doing it in the expression trees was a big mistake for a several
reasons. For one, expression trees are meant to be target-agnostic, so
they're the wrong place for selecting instruction types. Also, the move
and memset expressions broke "a = b = c;" type expression chains.
This fixes most things (including the assignchain test) with -Werror
turned off (some issues in flow analysis uncovered by the nil
migration: memset target not extracted).
Now convert_nil only assigns the nil expression a type, and nil makes
its way down to the statement emission code (where it belongs, really).
Breaks even more things :)
This bug drove me nuts for several hours until I figured out what was
going on.
The assignment sub-tree is being generated, then lost. It works for
simple assignments because a = b = c -> (= a (= b c)), but for complex
assignments (those that require move or memset), a = b = c -> (b = c) (a
= c) but nothing points to (b = c). The cause is using binary
expressions to store assignments.
It's not possible to take the address of constants (at this stage) and
trying to use a move instruction with .zero as source would result in
the VM complaining about null pointer access when bounds checking is on.
Thus, don't convert a nil source expression until it is known to be
safe, and use memset when it is not.
This fixes the problem of using the return value of a function as an
element in a compound initializer. The cause of the problem is that
compound initializers were represented by block expressions, but
function calls are contained within block expressions, so def
initialization saw the block expression and thought it was a nested
compound initializer.
Technically, it was a bug in the nested element parsing code in that it
wasn't checking the result value of the block expression, but using a
whole new expression type makes things much cleaner and the work done
paves the way for labeled initializers and compound assignments.
Not that it really makes any difference for labels since they're
guaranteed unique, but it does remove the question of "why nva instead
of save_string?". Looking at history, save_string came after I changed
it from strdup (va()) to nva(), and then either didn't think to look for
nva or thought it wasn't worth changing.
Multi-line calls (especially messages) got rather confusing to read as
the lines jumped back and forth. Now the binding is better but the dags
code is reordering the parameters sometimes.
The server code is not yet ready for doubles, especially in its varargs
builtins: they expect only floats. When float promotion is enabled
(default for advanced code, disabled for traditional or v6only),
"@float_promoted@" is written to the prog's strings.
That was a fair bit trickier than I thought, but now .return and .paramN
are handled correctly, too, especially taking call instructions into
account (they can "kill" all 9 defs).
This reverts commit a2f203c840.
There is indeed a world of difference between "any" and "only", and it
helps if I read the rest of the docs AND the code :P.
As expected, this does not fix the mangled pointer problem in
struct-init-param.r, but it does improve the ud-chains. There's still a
problem with .return, but it's handling in flow_analyze_statement is a
bit "special" :P.
Doing the same thing at the end of two branches of an if/else seems off.
And doing an associative(?) set operation every time through a loop is
wasteful.
This fixes the ICE when attempting to compile address-cast without
optimization (just realized why, too: the assignment was optimized out
of existence).
This the fixes the incorrect flow analysis caused by the def being seen
to have the wrong size (structure field of structure def seen through a
constant pointer). Fixes the ICE, but the pointer constant is broken
somewhere in dags, presumably.
This fixes the problem of using nil for two different compound types
within the one expression. The problem is all compound types have the
same low-level type (ev_invalid) and this caused the two different nils
to have the same type when taken back up to expression level.
While expression symbols worked for what they are, they weren't so good
for ivar access because every ivar of a class (and its super classes)
would be accessed at method scope creation, generating spurious access
errors if any were private. That is, when the access checks worked at
all.
The end goal was to fix erroneous non-constant initializer errors for
the following (ie, nested initializer blocks):
typedef struct { int x; int y; } Point;
typedef struct { int width; int height; } Extent;
typedef struct Rect_s { Point offset; Extent extent; } Rect;
Rect makeRect (int xpos, int ypos, int xlen, int ylen)
{
Rect rect = {{xpos, ypos}, {xlen, ylen}};
return rect;
}
However, it turned out that nested initializer blocks for local
variables did not work at all in that the relocations were lost because
fake defs were being created for the generated instructions.
Thus, instead of creating fake defs, simply record the offset relative
to the base def, the type, and the basic type initializer expression,
then generate instructions that all refer to the correct def but with a
relative offset.
Other than using the new element system, static initializers are largely
unaffected.
This is for adding methods to classes and protocols via their interface,
not for adding methods by adding protocols (they still get copied).
Slightly more memory efficient.
Copying methods is done when adding protocols to classes (the current
use for adding regular methods is an incorrect solution to a different
problem). However, when a method is added to a class, the type of its
self parameter is set to be a pointer to the class. Thus, not only does
the method need to be copied, the self parameter does too, otherwise
the self parameter of methods added via protocols will have their type
set to be a pointer to the last class seen adding the protocol.
That is, if, while compiling the implementation for class A, but the
interface for class B is comes after the interface for class A, and both
A and B add protocol P, then all methods in protocol P will have self
pointing to B rather than A.
@protocol P
-method;
@end
@interface A <P>
@end
@interface B <P>
@end
@implementation A
-method {} // self is B, not A!
@end
Duplicate methods in an interface (especially across protocols and
between protocols and the interface) are both harmless and even to be
expected. They certainly should not cause the compiler to demand
duplicate method implementations :)
This is actually a double issue: when a class implementing a protocol
used the protocol in @protocol(), not only would the protocol get
emitted as part of the class data specifying that the class conforms to
the protocol, a second instance would be emitted again when @protocol()
was used. On top of that, only the instance referenced by @protocol()
would be initialized. Now, both class emission and @protocol() get their
protocol def from the same place and thus only one, properly
initialized, protocol instance is emitted.
The problem was an erroneous assumption that the methods had to be
defined. Any class implementing a protocol must implement (and thus
define) the methods, but a protocol declaration cannot: it merely
declares the methods, and it's entirely possible for a module to see
only the protocol definition and not any classes implementing the
protocol.
Unlike gcc, qfcc requires foo to be defined, not just declared (I
suspect this is a bug in gcc, or even the ObjC spec), because allowing
forward declarations causes an empty (no methods) protocol to be
emitted, and then when the protocol is actually defined, one with
methods, resulting in two different versions of the same protocol, which
comments in the gnu objc runtime specifically state is a problem but is
not checked because it "never happens in practice" (found while
investigating gcc's behavior with @protocol and just what some of the
comments about static instance lists meant).
It proved to be too fragile in its current implementation. It broke
pointers to incomplete structs and switch enum checking, and getting it
to work for other things was overly invasive. I still want the encoding,
but need to come up with something more robust.a
This fixes the dependency issues between qwaq and ruamoko. qwaq is
actually older than ruamoko. That little language feature test has come
a long way.
However, I'm considering moving to non-recursive make, but...
It doesn't look good, but it does have panel based windows working, and
using objects. Won't build reliably right now due to qwaq being in tools
and thus building before ruamoko, but I'll fix that next.
It seems that xterm automatically disables it when ncurses shuts down and
mate-terminal does not, or maybe a different version of something. Still,
good to clean up properly.
Now they reflect the curses functions they wrap. The externally visible
builtin names are not changed because the parameters are in x, y order
rather than curses' y, x order.
If the window is invalid and recovery is done, string ids will leak if
acquired before validation.
Afterwards, make the rest of the builtin wrappers consistent: extract
parameters, validate, [acquire resources], generate command.
Now that the initial prototype seems to be working well, it's time to
implement more commands. I might have to do some wrappers for actual
command writing (and result reading) as it looks like there will be a
lot of nearly identical code.
So far, no threading has been set up, and only window creation and
printing have been updated, but the basics of the design seem to be
sound.
The builtin functions now no longer call ncurses directly: the build
commands and write them to a command buffer.
Commands that have return values (eg, window creation) write their
results to a results buffer that the originating builtin function
reads. Builtin functions that expect a result "poll" the results buffer
for the correct result (marked by the same command). In a single
UI-thread environment, the results should always be in the same order as
the commands, and in a multi-UI-thread environment, things should
(fingers crossed) sort themselves out as ONE of the threads will be the
originator of the next available result.
Strings in commands (eg, for printing) are handled by acquiring a string
id (index into an array of dstring_t) and including the string id in the
written command. The string id is released upon completion of the
command.
Builtin functions write commands, acquire string ids, and read results.
The command processor reads commands, releases string ids, and writes
results.
Since commands, string ids, and results are all in ring buffers, and
assuming there is only one thread running the builtin functions and only
one thread processing commands (there can be only one because ncurses is
not thread-safe), then there should never be any contention on the
buffers. Of course, if there are multiple threads running the builtin
functions, then locking will be required on the builtin function side.
I expect I will need several messaging buffers, and ring buffers tend to
be quite robust. Replacing the event buffer code with the macros made
testing easy.
id and z seem to always be 0.
Ironically, it turns out that the work needed for "int id" and "large"
struct nil init wasn't strictly necessary to get to this point, but
without having done that work, I wouldn't know :)
Such declarations were being lost, thus in the following, the id field
never got added:
typedef struct qwaq_mevent_s {
int id;
int x, y, z;
int buttons;
} qwaq_mevent_t;
typedef is meant to create a simple renaming of a potentially complex
type, not create a new type. Keeping the parameter type alias info makes
the types effectively different when it comes to overloaded function
resolution, which is quite contrary to the goal. Does expose some
breakage elsewhere, though.
For technical reasons (programmer laziness), qfcc does not fix up local
def type encodings when writing the debug symbols file (type encoding
location not readily accessible).
The debug subsystem now uses the resources system to ensure it cleans
up, and its data is now semi-private. Unfortunately, PR_LoadDebug had to
remain public for qfprogs because using PR_RunLoadFuncs would cause
builtin resolution to complain.
It is now set to 0 when progs are loaded and every time
PR_ExecuteProgram() returns. This takes care of the default case, but
when setting parameters, pr_argc needs to be set correctly in case a
vararg function is called.
Attempting to define a variable with an incomplete type is an error, and
results in a default size 1 of allocated, but I forgot to set default
alignment when implementing alignment.
The addition of xdef data has made qfo_to_progs unusable in qfprogs,
resulting in various invalid memory accesses. It always was an ugly hack
anyway, so this is the first step to proper qfo support in qfprogs.
I was originally going to put it in the debug syms file, but I realized
that the data persistence code would need access to both def type and
certainly correct def offsets for defs in far data.
This far better reflects the actual meaning. It is very likely that
ty_none is a holdover from long before there was full type encoding and
it meant that the union in qfcc's type_t had no data. This is still
true for basic types, but only if not a function, field or pointer type.
If the type was function, field or pointer, it was not true, so it was
misnamed pretty much from the start.
It was long wrong anyway as it checked past the end of the function's
parameters, which caused a segfault when calling varargs functions with
no formal parameters.
The encoding is 3:5 giving 3 bits for alignment (log2) and 5 bits for
size, with alignment in the 3 most significant bits. This keeps the
format backwards compatible as until doubles were added, all types were
aligned to 1 word which gets encoded as 0, and the size is unaffected.
This fixed the uninitialized temp warning in HUD.r. The problem was
caused by the flow analyzer not being able to detect that the struct
temp was being initialized by the move statement due to the address of
the temp being in a pointer temp. While it would be good to use a
constant pointer for the address of the struct temp or improving the
flow analyzer to track actual data, avoiding the temp in the first place
results in nicer code as it removes a move statement.
With this, cast address initializers work. I have to wonder if the alias
value short-circuit was legacy from long before the rewrite, as it was
quite trivial to handle in the back-end.
All functions are stored in the overload functions table, even those
that are never explicitly overloaded, but only explicitly overloaded
functions (those with @overload) use the type-qualified naming.