Commit Graph

2229 Commits

Author SHA1 Message Date
Bill Currie de059239fa several fixes to cmd.php and cvar.php
rewrite documentation.php (I'll have to rethink it due to the slow rendering
in netscape)
add a link to the docs form the 0.5 section of files.php
2001-11-06 09:43:55 +00:00
Brian Koropoff ccd665e80c This commit removes maplist.c and replaces it with filelist.c, which
contains general functions for creating lists of a type of file and
provides the commands maplist, skinlist, skyboxlist, and demolist.
2001-11-06 07:14:29 +00:00
Ragnvald Maartmann-Moe IV ceb307aead Cleanups, whitespace, convert some ints to unsigned int. Whee! 2001-11-06 05:06:37 +00:00
Bill Currie 42f8b98f27 win32 compile fix 2001-11-06 04:44:26 +00:00
Ragnvald Maartmann-Moe IV 1c5701f51f Fix a few minor quirks with particle trails. 2001-11-06 04:42:17 +00:00
Bill Currie 15b381909e move maplist from quakefs.c to console/maplist.c. Unfortunatly, until the
client console plugin is usable, this means the clients link maplist.o
directly.
2001-11-05 22:24:16 +00:00
Bill Currie 460b53e9ee rework the maplist code to use Con_DisplayList. this results in both
prettier code and prettier output.
2001-11-05 21:30:53 +00:00
Adam Olsen e0dfa2b453 - convert ALL the remaining svc's on the client. woot, hehe 2001-11-05 20:13:27 +00:00
Jeff Teunissen 1b834ba52e Whoops. Fix the principal class. 2001-11-05 20:05:02 +00:00
Jeff Teunissen 5ff1de398e Okay, tiny skeleton for Forge. It will be cleaner and probably faster to
treat Forge like an entirely new program, and not as a port. I'll still
be using many of the ideas from QuakeEd (and from my old Forge work),
but there's no promise that it'll be a duplicate, or even similar.
2001-11-05 19:58:25 +00:00
Jeff Teunissen 51a17f280b Forge: more files history 2001-11-05 19:47:05 +00:00
Jeff Teunissen 2ab7a09812 Forge: More stuff gets the axe. 2001-11-05 19:45:09 +00:00
Jeff Teunissen 02dd74b2f7 Buh-bye headers. 2001-11-05 19:40:34 +00:00
Jeff Teunissen 2fbdbd5522 Forge: Committing the stuff I _was_ working on. These will all go away
in a few minutes.
2001-11-05 19:36:04 +00:00
Bill Currie ccbb1c3f04 document all those weird opcodes :) 2001-11-05 19:32:50 +00:00
Bill Currie 13a177f217 use 'b' (bind) instead of '=' (assign) for switch's test temp def so simple
expressions (ie, just a def) don't generated wasted assignments and clean up
switch's debug info so you get the switch line rather than the line for the
closing }
2001-11-05 19:12:33 +00:00
Bill Currie 9b784e331b remove '(' (never used, don't remember what it was intended for) and add
'b' (bind), 's' (state) and 'c' (call) to get_op_string.
2001-11-05 19:11:03 +00:00
Bill Currie 54ddb94132 urk, I forgot Info_ParseString uses Hunk_TempAlloc :/ 2001-11-05 17:19:26 +00:00
Bill Currie 6c2145f9b5 make work with the new info api and fix what looks to be a malloc bug 2001-11-05 17:09:27 +00:00
Bill Currie b286afc7f7 don't install skin_stencil.h 2001-11-05 16:22:03 +00:00
Adam Olsen ded1b4c057 - add some missing boundschecking to CDAudio_Play's track remap (in
specific plugins only)
- convert updateping, updatepl, updateentertime, updatestat,
  updatestatlong, cdtrack intermission, finale, muzzleflashchokecount,
  maxspeed, entgravity, and setpause on the client.  Can you say all
  that in one breath? :)
2001-11-05 16:17:45 +00:00
Ragnvald Maartmann-Moe IV 6af4eae1e5 Couple of cleanups (remove unused variables) and a small optimization. 2001-11-05 14:59:05 +00:00
Ragnvald Maartmann-Moe IV 069ad1bfb1 Change r_lightmap_components default to 3. Looks like Nvidia fixed that horrid slowdown for 3 component texture uploads. :) 2001-11-05 10:11:21 +00:00
Adam Olsen d693bc27ff - merge the svc_strings arrays for cl_parse.c and net_packetlog.c into
net_svc.c, and add add a NET_SVC_GetString function to access it.
  As an added bonus, it actually boundschecks it!
- preexpand that annoying SHOWNET macro, which was only used twice,
  and was quite small and pointless
- whitespace cleanup and a comment typo fix
2001-11-05 07:53:03 +00:00
Brian Koropoff 008b59b777 The beginnings of an f_* reply system have been added. f_version works
like normal, f_skins reports the average percent fullbright for all loaded
skins, and f_skins skinname reports the fullbright percent for a signle
skin.  cl_freply controls the time in seconds before another query can be
made.  Set it to 0 to disable them.  More queries will be added later.
The table for accessing special characters from the console has been
tweaked a bit.  Expect it to get tweaked more in the future.
2001-11-05 07:23:51 +00:00
Bill Currie dc779acdb5 build the texture chains such that they get rendered front to back. seems to
only get about 0.17% speedup in overkill (with just about every thing off),
but it might make more of a difference in-game.
2001-11-05 06:20:35 +00:00
Bill Currie 9f4a565523 rename some get_key functions so they're all uniqely named (matters only for
profiling purposes thanks to static:)
2001-11-05 03:21:42 +00:00
Bill Currie f91abcb3d5 fix the default for cmd_warncmd for the server 2001-11-05 02:15:30 +00:00
Bill Currie c443e2c024 info.c:
support unlimited info strings when maxsize is 0
sv_main.c:
	make localinfo unlimited
2001-11-05 02:08:20 +00:00
Bill Currie ac93a620d7 remove instead of set "" info keys for localinfo 2001-11-05 02:03:37 +00:00
Bill Currie 9829cf3993 do not include \key\value pairs in the output of Info_MakeString for
backwards compatability with the old info key system.
2001-11-05 01:29:45 +00:00
Bill Currie bf4570de72 fix some reversed logic that caused the server to send the wrong info keys
to a connecting client.
2001-11-04 23:02:43 +00:00
Bill Currie 96a2ac9a70 put the info string tolower/highchar handling back in 2001-11-04 22:00:32 +00:00
Adam Olsen 87a0a4d7d6 - a TODO item
- converted svc_packetentities and svc_deltapacketentities
- added some convenience defines for U_foo grouping
- tweaked Host_NetError's "please report this" print, but it still
  doesn't work
2001-11-04 21:23:22 +00:00
Ragnvald Maartmann-Moe IV a856cbc413 Fix for r_lightmap_components 4 weirdness. 2001-11-04 20:58:46 +00:00
Bill Currie 23a2760194 change formating for Info_Print 2001-11-04 20:48:12 +00:00
Bill Currie 7c5c53774f cache some info strings (team and skin from client user info) and values
(no_pogo_stick and teamplay from server info) to cut down on the calls to
Info_ValueForKey (from over 550k to 23.5k in spam2.qwd).
2001-11-04 19:06:50 +00:00
Ragnvald Maartmann-Moe IV a2ed608ee7 Some more small speedups.
Not entirely thrilled with R_BuildLightMap inside 'store:'. Macros are a pain to work around...
2001-11-04 16:57:47 +00:00
Adam Olsen 3417167e7e - compile fix for info.c. We can't call any functions until /after/
all variables are declared.
2001-11-04 15:42:26 +00:00
Ragnvald Maartmann-Moe IV 6d62497934 Typo fix. 2001-11-04 15:31:17 +00:00
Ragnvald Maartmann-Moe IV dbb6e37bb7 Remove some unneeded variables.
Speed lightmap calculations up for r_lightmap_components 1.
Enough to give a 4.4% speedup to timedemo overkill.
Hint: int/float/int conversions are expensive.
2001-11-04 11:20:35 +00:00
Ragnvald Maartmann-Moe IV fd19f9332d Tiny comment cleanup 2001-11-04 08:50:16 +00:00
Bill Currie b0e9bd3ddc fix a bogus leak in info strings 2001-11-04 08:18:54 +00:00
Bill Currie dcd9b0040e rewrite the info strings to use hash tables instead of a static string.
This required changes to the api (info_t instead of char *) but should be
a net gain in speed (not a lot, admittedly: it was pretty fast to begin
with, but this paves the way for some other changes I have in mind).
2001-11-04 07:50:39 +00:00
Ragnvald Maartmann-Moe IV de0b4f65fa modelalpha and currenentity cleanups. 2001-11-04 07:40:35 +00:00
Adam Olsen c5f4af0109 - convert svc_playerinfo, cvs_nails, svc_modellist, and svc_soundlist 2001-11-03 10:48:55 +00:00
Ragnvald Maartmann-Moe IV 961ea0b693 Move cshift render to before hud/text render, so that you can still read it while heavy cshift action is happening. 2001-11-03 07:50:57 +00:00
Ragnvald Maartmann-Moe IV e8b36b1a71 Remove unused R_CullBlocked. 2001-11-03 07:30:15 +00:00
Ragnvald Maartmann-Moe IV 67cef78ea2 Ignore generated files. 2001-11-03 05:15:07 +00:00
Bill Currie 6daf712d5f turns out the server can send MAX_MSGLEN + 8 bytes, so handle this when
reading demo packets.
2001-11-03 00:54:18 +00:00