ANY/ALL/NONE have been temporarily removed until I implement the HOPS
(horizontal operations) sub-instructions, which will all both 32-bit and
64-bit operands and several other operations (eg, horizontal add).
All the fancy addressing modes for the conditional branch instructions
have been permanently removed: I decided the gain was too little for the
cost (24 instructions vs 6). JUMP and CALL retain their addressing
modes, though.
Other instructions have been shuffled around a little to fill most of
the holes in the upper block of 256 instructions: just a single small
7-instruction hole.
Rearrangements in the actual engine are mostly just to keep the code
organized. The only real changes were the various IF statements and
dealing with the resulting changes in their addressing.
When creating the tests for lea, I noticed that B was yet another simple
assign, so I decided it was best to drop it and move E into its place
(freeing up another instruction).
Most useful for 64-bit values as only one instruction is needed to move
the data around rather than two, but could be slightly faster for 32-bit
as the addressing is simpler (needs profiling).
The compare/ne operator returns "random" -ve, 0, +ve values (really,
just the numerical difference between the chars of the strings), but all
the rest return -1 for true and 0 for false, as with the rest of the
comparison operators.
Does not include string concatenation because I don't feel like messing
with zone init, but all the other operators are tested (currently
failing due to bool convention)
It calculating only the size of the array (which was often 4 or 8
globals per element) proved to be a pain when I forgot to alter the size
for the new scale tests. Fixing the size calculation even found a bug in
the shiftop tests.
It seems casting from float/double to [unsigned] int/long when the value
doesn't fit is undefined (which would explain the inconsistent results).
Mentioning the possibility seems like a good idea should the results for
such casts change and cause the tests to fail.
Bools turned out to be a problem to due to me wanting any non-zero value
to be treated as true thus had to expand them out as well as the
floating point <-> integral conversions.
They currently fail because for vector values, gcc casts the view, not
the value, so vec4 cast to ivec4 simply views the bits as int rather
than doing the actual conversion.
Rather than specifying that the conversion should be skipped, it now
specifies the mode of the conversions (with 0 being no conversion). This
is in preparation for boolean conversion.
I realized that being able to do bit-wise operations with 64-bit values
(and 256-bit vectors) is far more important than some convenient boolean
logic operators. The logic ops can be handled via the bit-wise ops so
long as the values are all properly boolean, and I plan on adding some
boolean conversion ope, so no real loss.
Both float 2,3,4 vectors and double 2,3,4 vectors (1 would be just a
copy of the mul instructions).
This completes the currently planned instructions. Now for testing.
Not all possibilities are supported because converting between int and
uint, and long and ulong is essentially a no-op. However, thanks to
Deek's suggestion, not only are all reasonable conversions available,
conversions for all widths are available, so vector conversions are
supported.
The code for the conversions is generated.
Thanks to Deek for the suggestion: the mode (ie, src and dst types) are
encoded in st->b. Actual code not written yet, but this frees up 13
instructions: now have 74 available for really interesting stuff :)
The call1-8 instructions have been removed as they are really not needed
(they were put in when I had plans of simple translation of v6p progs to
ruamoko, but they joined the dinosaurs).
The call instruction lost mode A (that is now return) and its mode B is
just the regular function access. The important thing is op_c (with
support for with-bases) specifies the location of the return def.
The return instruction packs both its addressing mode and return value
size into st->c as a 3.5 value: 3 bits for the mode (it supports all
five addressing modes with entity.field being mode 4) and 5 for the
size, limiting return sizes to 32 words, which is enough for one 4x4
double matrix.
This, especially with the following convert patch, frees up a lot of
instructions.
This includes calls and unconditional jumps, relative and through a
table. The parameters are all lumped into the one object, with some
being unused by the different types (eg, args and ret_type used only by
call expressions). Just having nice names for the parameters (instead of
e1 and e2) makes it nice, even with all the sub-types lumped together.
No mysterious type aliasing bugs this time ;)
While it doesn't cover the addressing modes, it does match the bit
pattern used in the Ruamoko instruction set. It will make selecting
branch instructions easier (especially for Ruamoko).
Now they're in a much more consistent arrangement, in particular with
the comparison opcodes if the conditional branch instructions are
considered to be fast comparisons with zero (ifnot -> ifeq, if -> ifne,
etc). Unconditional jump and call fill in the gaps. The goal was to get
them all in an arrangement that would work as a small enum for qfcc: it
can use the enum directly for the ruamoko IS, and a small map array for
v6p (except for call).
The move operator names are definitely obsolete (due to dropping the
expressions a year or two ago) and the precedence checks seem to be
handled elsewhere. Memset and state expressions went away a while back
too.