And, nicely, simplify it quite a bit. I'm not sure why I didn't thinkg
of this approach before. While the ruamoko back-end doesn't support
matrices yet, the expressions are handled.
As a side effect, type checking on comparisons is "stricter" in that
more potentially bogus comparisons (eg, int-float) are caught, resulting
in a few warnings in ruamoko code and even finding a couple of bugs.
This was a nasty one to find as it was the unary expression rewrite that
triggered the bug (by causing tighter if tests to be generated, which
surprised me: I wasn't even trying for better if tests). I'm actually
not sure why things worked at all, but this fixes the crashes and other
weird behavior resulting from calls to performSelector.
Two tests are included because I found a separate bug (not fixed yet,
tested by calluse2) while getting the calluse test working.
Since spir-v needs actual bools for its conditional instructions, the
time to do bool properly finally came. As expected, the changes caused
quite a mess, but Ruamoko now does bool/true/false.
It's currently passing for Ruamoko, but glsl doesn't catch shadowed
params. There's a bit of a conflict and I want to make sure I don't lose
the checking.
Builtins calling other functions that call back into progs can get their
parameter pointers messed up resulting in all sorts of errors. Thus wrap
all callbacks to progs in PR_SaveParams/PR_RestoreParams.
Also, ditch PR_RESET_PARAMS in favor of using PR_SetupParams and move
setting pr_argc into PR_SetupParams.
Getting them to work properly with automake proved to be a lot of
trouble, though the bug the v6 inout test was for actually had nothing
to do with inout.
The unification of qc and c function symbol handling made it important
that the new symbol was a proper duplicate (minus being in a table) of
the old symbol. This fixes redeclared prototypes (especially for
qc-style functions, not encountered for c-style). Complete with unit
test :)
It turns out the bug I was chasing in set_poses was not the data getting
lost or incorrect data being read, but the arguments to printf being set
from the parent pose `p` before `p` had actually been set.
Two birds with one stone: eliminates most of the problems with going
const-correct with expr_t, and it make dealing with internally generated
expressions at random locations much easier as the set source location
affects all new expressions created within that scope, to any depth.
Debug output is much easier to read now.
I'm not sure the regressive product is right (overall sign), but that's
actually partly a problem in the math itself (duals and the regressive
product still get poked at, so it may be just a matter of
interpretation).
This fixes the upostop-- test by auto-casting implicit constants to
unsigned (and it gives a warning for signed-unsigned comparisons
otherwise). The generated code isn't quite the best, but the fix for
that is next.
Also clean up the resulting mess, though not properly. There are a few
bogus warnings, and the legit ones could do with a review.
That is, `x+x -> 2*x` (and similar for higher counts). Doesn't make much
difference for just 2, but it will make collecting scales easier and I
remember some testing showing that `2*x` is faster than `x+x` for
floating point.
Of course, motor-point keeps bouncing around numerically :/
While this does "explode" the instruction count (I'll have to collect
like terms later), it does allow for many more opportunities for things
to cancel out to 0 (once (pseudo)commutativity is taken care of).
This doesn't fix the motor bug, but it doesn't make it worse. However,
it does simplify the trees quite a bit, so it should be easier to debug.
It seems the problem has something to do with fold_constants messing up
dagged aliases: in particular, const-folding multiplication by e0123 in
3d PGA as fold_constants sees it as 1.
I'm not yet sure what went wrong, but the introduction of dags broke
something in my set_transform function (perhaps the dual?), but it's
something to do with the symbol being dagged (I guess because it's
required for everything else to dag). However, the strangest thing is
the error shows up with 155a8cbcda which
is before dags had any direct effect on the geometric algebra code. I
have a sneaking suspicion it's yet another convert_name issue.
And vis-versa.
I'm not sure what I was thinking, but I've decided that not being able
to cast the pseudo-scalar from float to double (for printf etc) was a
bug.
Simple k-vectors don't use structs for their layout since they're just
an array of scalars, but having the structs for group sets or full
multi-vectors makes the system alignment agnostic.
And geometric algebra vectors. This does break things a little in GA,
but it does bring qfcc's C closer to standard C in that sizeof respects
the alignment of the type (very important for arrays).
It's implemented as the Hodge dual, which is probably reasonable until
people complain. Both ⋆ and ! are supported, though the former is a
little hard to see in Consola.
That was surprisingly harder than expected due to recursion and a
not-so-good implementation in expr_negate (it went too high-level thus
resulting in multivec expressions getting to the code generator).
But only for scalar divisors. The simple method of AB†/(BB†) works only
if B is a versor and there's also the problem of left and right
division. Thanks to sudgy for making me stop and think before I actually
implemented anything (though he mentioned only that it doesn't work for
general mutli-vector divisors).
That was tedious. I can't say I'm looking forward to writing the tests
for 3d. And even though trivector . bivector and bivector . trivector
give the same answer, they're not really commutative when it comes to
the code.