Commit graph

8 commits

Author SHA1 Message Date
Bill Currie
96b65ba63c get wad creation mostly working (known to work for map textures)
This is an imperfect revision of history.
2004-11-02 05:07:00 +00:00
Bill Currie
ca46503607 add -Wsign-compare (default for -Wall only in C++) and fix up the warnings 2004-07-13 19:14:01 +00:00
Bill Currie
ec97775e3c plug another leak 2004-05-11 07:27:05 +00:00
Bill Currie
3e16e3dc40 ookii itai... forgot to free the malloced memory for qpic and mip 2004-05-11 06:17:34 +00:00
Bill Currie
ccfaeaf999 make wad extraction a little more useful by writing the known image formats
as pcx. (palette is written as pcx too, to make it easy to view)
2004-05-10 00:33:48 +00:00
Bill Currie
67f913289c move wad_extract into the wad utility and make QFS_CreatePath more
generally usable
2004-05-09 22:58:37 +00:00
Bill Currie
31d970aca0 can now dump a map's textures to a wad file (name currently based on bsp
file name (eg, foo.bsp -> foo.wad)
2004-01-15 07:16:44 +00:00
Bill Currie
44b38c5cb7 add a wad tool along the lines of pak. can't yet be used for wad creation
(that's a little more complicated), but it can be used for listing and
extracting the contents of a wad file. watch out for *foo :)
2004-01-10 08:05:25 +00:00