Bill Currie
d441a61bf3
make sure that the reliable packets from soundlist, modellist and the skins
...
info get acked. This is done by sending a no-op packet (0 byte didn't work
because the runt packet detector throws them out before the ack is seen).
2001-05-29 03:29:51 +00:00
Bill Currie
3c66182588
fix the sound precache lookup code in net_packetlog.c
2001-05-28 22:16:27 +00:00
Bill Currie
1a25bc9349
gl_screen.c and screen.c are now client clean (and merged :)
2001-05-23 06:33:23 +00:00
Bill Currie
c500fd7479
make dist fixups
2001-05-22 17:09:03 +00:00
Bill Currie
4a80639556
sw and gl rmisc are now client clean. the graphing functions ahve been pulled
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out into r_graph.c (Time and Z graph), cl_ngraph.c (Net graph), and
{gl,sw}_graph.c (R_LineGraph). gl_ngraph.c is gone. Unfortunatly, something
is rather wrong with NetGraph in gl (probably R_LineGraph).
2001-05-22 06:00:38 +00:00
Bill Currie
da8715f27d
sw_ralias.c and gl_rmain.c are now client clean. this involved a bit of a
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revamp of skins. keep an eye out for broken skins (especially in nq)
2001-05-21 22:25:35 +00:00
Ragnvald Maartmann-Moe IV
a9c9a46c37
client.h gone from gl_rlight.c and sw_rlight.c.
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cl_lightstyle -> r_lightstyle
2001-05-21 03:08:07 +00:00
Bill Currie
337430a113
sw_rmain.c is now client and chase clean.
2001-05-20 20:38:51 +00:00
Bill Currie
d360b01827
move dlight stuff out of cl_* into r_main.c. nq dlights seem to be broken,
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but that seems to have been from before this work
2001-05-20 05:42:52 +00:00
Bill Currie
d1c2b0ec52
r_efrag.c no longer relies on cl*.h
2001-05-20 02:39:56 +00:00
Bill Currie
e0512e4af3
r_efrag.c is almost client.h free
2001-05-20 01:58:59 +00:00
Bill Currie
ec5daaa764
finally merge render.h. nq will NOT currently compile. I'll fix that when I
...
get back onto my computer at home
2001-05-19 00:23:21 +00:00
Bill Currie
378adbf8f6
diff noise reduction
2001-05-18 23:57:38 +00:00
Bill Currie
18e6b43168
diff noise reduction in render.h and its fallout
2001-05-18 22:07:10 +00:00
Ragnvald Maartmann-Moe IV
1dbfea351a
console.c mergable. Little bit of cleanup of client.h
2001-05-18 18:33:37 +00:00
Bill Currie
a735b92bab
kill the allowskybox varible. it wasn't ever checked anyway
2001-05-18 18:04:55 +00:00
Bill Currie
e61c33c9d9
merge of cl_tents and r_efrag.
2001-05-15 21:34:54 +00:00
Ragnvald Maartmann-Moe IV
4206b93721
diff noise reduction
2001-05-15 19:00:53 +00:00
Bill Currie
c7ee39acbb
rename the qw c declaration of the client name cvar from name to cl_name
2001-05-13 04:01:06 +00:00
Bill Currie
559aa4485b
split out the qw client specific skin code from skin.c
2001-05-11 22:47:15 +00:00
Bill Currie
105d1ee7d9
well, that didn't last long, did it?
...
merge r_cvar.h
2001-05-11 19:33:17 +00:00
Bill Currie
4ff86056db
pull all rendering cvar declarations and initialisations out of the misc
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files and put them into r_cvar.[ch] getting ready for the renderer merge
2001-05-11 19:21:48 +00:00
Ragnvald Maartmann-Moe IV
ab29863c04
Grok Goofs Grumble.
2001-05-10 17:49:35 +00:00
Ragnvald Maartmann-Moe IV
a5d3e614a0
More Merge Madness.
2001-05-10 17:45:05 +00:00
Ragnvald Maartmann-Moe IV
7aa70de483
*meld*
2001-05-10 17:26:03 +00:00
Bill Currie
2c07108c65
model loading code merge. dragged in smoe merges and cleanups of d_iface.h,
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r_local.h, r_shared.h, client.h and render.h at the same time (couldn't get
away from that:/) verly likely to be lots of breakage (eg, player and eye
models are NOT checksummed atm), but everything builds
2001-05-10 06:01:11 +00:00
Ragnvald Maartmann-Moe IV
5cd8ddb1aa
*shuffle*
2001-05-10 04:16:39 +00:00
Ragnvald Maartmann-Moe IV
f5f3260dec
Taniwha apparently lost interest after doing the hard part, so I'll just merge this...
2001-05-10 03:36:31 +00:00
Bill Currie
00f6e26419
clean up some nasty dependencies
2001-05-10 03:16:29 +00:00
Ragnvald Maartmann-Moe IV
5864e85048
Clean up after aforementioned shoggoth.
2001-05-10 02:42:19 +00:00
Ragnvald Maartmann-Moe IV
9529f12f5b
Mister Spock was here.
2001-05-10 02:37:55 +00:00
Ragnvald Maartmann-Moe IV
2fe98e9fa4
More merging. Become one with the shoggoth. Poor hungry shoggoth...
2001-05-10 02:29:38 +00:00
Ragnvald Maartmann-Moe IV
37a93b3e91
Merge draw.h.
2001-05-09 22:40:51 +00:00
Bill Currie
3ba56286ac
more missed removals
2001-05-09 22:08:21 +00:00
Bill Currie
271803a568
commdef.h is dead
...
good riddance
2001-05-09 20:34:39 +00:00
Ragnvald Maartmann-Moe IV
5afd16bea9
More header cleanups.
2001-05-09 18:34:46 +00:00
Ragnvald Maartmann-Moe IV
7fa4b01208
More header merges.
2001-05-09 18:28:08 +00:00
Ragnvald Maartmann-Moe IV
7567098bc0
More header merges.
2001-05-09 17:57:57 +00:00
Ragnvald Maartmann-Moe IV
85de55a05c
More header merging.
2001-05-09 17:29:07 +00:00
Ragnvald Maartmann-Moe IV
a454719fc7
Merge adivtab.h while I'm at it.
2001-05-09 17:24:41 +00:00
Ragnvald Maartmann-Moe IV
e0d43f4a7f
Merge anorms.h and anorm_dots.h.
2001-05-09 17:22:27 +00:00
Ragnvald Maartmann-Moe IV
f6374b48ce
First pass at updating nq particles. Compiles. Crashes. Taniwha wanted a look. Flee in terror.
...
Also has bunches of cleanups, including string.h/strings.h ifdefs, whitespace, and removal of pointless comments.
2001-05-09 05:41:34 +00:00
Bill Currie
b4b27ee13b
move the make dist stuff to the top level Makefile.am and get make dist to
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work in that make doesn't barf. probably missing lots of files
2001-04-18 07:18:54 +00:00
Chris Ison
ba1408d56d
fixed seg cause of uninitialized cvar in_freelook. Also remove double initialization of sensitivity and lookstrafe
2001-04-17 03:08:52 +00:00
Bill Currie
6fcf8395ca
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
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changes between nq and qw (gl_mtexable, texture_mode and GL_CheckBrightness)
2001-04-15 21:11:41 +00:00
Bill Currie
36cbe70826
vid libs build but probably don't work yet (I KNOW x11 doesn't) lots of
...
build failures in the main source still
2001-04-15 08:04:15 +00:00
Bill Currie
a0ab26ff6b
merge screen.h
2001-04-15 07:47:49 +00:00
Bill Currie
7e67fd56f3
getting closer to building the vid libs.
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in_common.c is the main input interface. in_x11 has been modified suitably
2001-04-15 07:18:04 +00:00
Ragnvald Maartmann-Moe IV
dbf0e3130e
Quash more cvs add/remove oddities.
2001-04-15 05:18:23 +00:00
Ragnvald Maartmann-Moe IV
66fafd3e0e
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
2001-04-15 04:18:22 +00:00