Commit Graph

593 Commits

Author SHA1 Message Date
Adam Olsen a276e87fbc Change lightning bolt rotation to be time-based. It's kinda ewwy, but
it seems to work ok.
2001-08-21 05:03:14 +00:00
Adam Olsen 770fecd4bc Replace sv_gc with pr_gc and pr_gc_interval. pr_gc has 0 for off, 1
for on, and 2 for auto (on for newer progs, off otherwise).
2001-08-20 21:06:25 +00:00
Bill Currie 121bd09eef explicitly set the client state after startup to ensure everything related
to the state is current.
2001-08-19 21:19:42 +00:00
Bill Currie 7cda1c6705 put in some comments about future player dlight improvements 2001-08-19 05:41:56 +00:00
Bill Currie 7aa7bb663a centralize client state setting so ancilliary operations can be guaranteed
to happen (eg, key binding table selection for console).
2001-08-19 03:51:52 +00:00
Adam Olsen d5fa2cc321 Major diff reduction in *sys_*.c files. Don't think I broke anything,
but hard to test it all..

I skipped a couple files, because they contained *alot* of
platform-specific functions.
2001-08-18 21:57:45 +00:00
Zephaniah E. Hull 80696badc7 kgt->imt, and imt now displays the current IMT. 2001-08-17 07:06:01 +00:00
Zephaniah E. Hull 20adccc9e4 A few things, first is that I removed the (rather broken) serial
networking support.

Second, I moves keys.c from qw and nq to libs/video/targets when I did
the next thing.

Existing user configs which do binds, sledge hammer. Sledge hammer,
existing user configs which do binds. *WHACK* *WHACK* *WHACK*

See, much nicer now.

Someone should document it, and fix all targets which don't use SDL for
input. (I honestly don't expect svgalib and the like to ever be fixed.)
2001-08-16 09:19:36 +00:00
Adam Olsen c02f4ed59e show_ping while disconnect == bad. SZ_Getspace bug fixed. 2001-08-16 02:32:50 +00:00
Bill Currie 7047f2da36 fix some missing ()s that got lost due to the () forrest that got chainsawed
(ie, the previous code was /a mess/)
2001-08-16 02:08:22 +00:00
Zephaniah E. Hull eab8ff6e25 Just some MASSIVE speed boost for PF_findradius. 2001-08-15 23:03:37 +00:00
Jeff Teunissen 339ec3c0d8 Misc. cleanups. 2001-08-15 22:37:11 +00:00
Bill Currie a22fd5a172 sdl 1.1.5 fixes 2001-08-15 21:29:18 +00:00
Bill Currie 59e50d933d sdl and sgl clients now build 2001-08-15 20:55:22 +00:00
Bill Currie 8d0acf7630 remove some unneeded -L.s. it seems some versions of binutils don't like it 2001-08-15 06:12:38 +00:00
Adam Olsen b277881832 Don't try to write freed entities to the client 2001-08-14 11:15:47 +00:00
Adam Olsen f9f1e053a4 use 0 instead of sv_highchars when setting the *cheats serverinfo,
since sv_highchars isn't initialized at that point.
2001-08-13 09:14:15 +00:00
Bill Currie a290afd2b5 back out the dynamic allocation so prozac will still work 2001-08-12 19:50:23 +00:00
Adam Olsen eed71f2803 err, and of course we want *line* buffered, not *un*buffered. hehe, I
thought the output looked kinda slow..
2001-08-12 11:30:08 +00:00
Bill Currie bbef4b0b6f ugh, I hate the need for this, but it's needed. sv_old_entity_free is my
compromise :) set it to 1 to allow progs like MegaTF to work (reload crash).
2001-08-12 04:14:25 +00:00
Bill Currie 3d30361595 show_ping and show_pl. pretty much like show_fps. 2001-08-11 04:14:58 +00:00
Ragnvald Maartmann-Moe IV ca4d4791c9 Fix a severe braino, and get less excessively parenthetical in one spot. 2001-08-10 03:07:34 +00:00
Ragnvald Maartmann-Moe IV b868a09661 Kill off gl_view.c and sw_view.c. Renderer merge is more or less complete now. Software and gl renderers now calculate color shifts the same way, and sw looks a bit different now. Powerups don't shift enough in sw right now, IMO. 2001-08-10 00:28:57 +00:00
Adam Olsen 4cd037f025 Make the console line-bufered. woot. 2001-08-09 12:19:15 +00:00
Adam Olsen 0c63c11b4b diff noise reduction. mostly just "progs_t * pr" to "progs_t *pr".
Only code change is copying qw's variable-size PF_VarString in place
of nq's 256 char "I wanna be a buffer-overflow exploit!" version.
2001-08-09 06:05:43 +00:00
Bill Currie fb42199637 change all the SVFIELD calls to SVtype. this should make the code a little
easier to read.
2001-08-08 20:28:53 +00:00
Ragnvald Maartmann-Moe IV 2ccebbfd5c Exit early on common case, rather than go through all checks. Minor speedup, but measurable on higher framerate demos. 2001-08-07 18:53:22 +00:00
Bill Currie b3d20d834a fix for compiling under freebsd. thank's, stu 2001-08-07 17:43:49 +00:00
Bill Currie 014e36dece viewangles in the client doesn't seem to get updated for the client, so
use cl.viewangles instead.
2001-08-06 00:27:41 +00:00
Adam Olsen 9f00601b82 change checkfunction and getfunction to checkbuiltin and getbuiltin 2001-08-05 06:02:33 +00:00
Adam Olsen 040345bc60 Change all our new functions to use dynamically allocated builtin
numbers, except checkextension, checkfunction, and getfunction.  Yes,
this may break some stuff. :)
2001-08-04 23:58:03 +00:00
Adam Olsen dc98a63098 Add a getfunction, which gives an error if it's not found 2001-08-04 23:44:50 +00:00
Bill Currie 1a73a4789b make /sure/ ^h is covered. seems ncurses is a tad on the weird side 2001-08-04 23:19:16 +00:00
Adam Olsen d241e8dd64 Make sure all the function names passed to PR_AddBuiltin are
lowercase, for sanity reasons.
2001-08-04 22:14:45 +00:00
Adam Olsen c218ede288 Add support for checkfunction, which is a builtin that searches for
another builtin by name, and returns it.

Soon I'll change all our new builtins to by allocated dynamically, as
well as changing the number checkfunction uses, and happily break
everything that uses them :D
2001-08-04 09:11:50 +00:00
Adam Olsen 484edfde55 Some of an aforementioned function to search for functions by name.
Guess it's not as trivial as I thought.
2001-08-03 07:37:21 +00:00
Adam Olsen ae133d0a90 Modify progs to add builtins at runtime. It should be trivial to
lookup functions by name, and make all our new QC builtins allocate
numbers automatically.
2001-08-03 06:40:28 +00:00
Adam Olsen 19387f0801 diff noise reduction, cleaned up the comments somewhat 2001-08-02 23:27:45 +00:00
Bill Currie 0a4caac3c6 mingw compile fixes 2001-08-02 23:00:39 +00:00
Bill Currie b455458629 exit cleanup. Sys_Error and Sys_Quit should be used whenever possible. 2001-08-02 17:16:12 +00:00
Bill Currie 79eb948127 for some reasone, building the rpms wanted an explicit stdio.h inclusion
*shrug*
2001-08-02 03:24:18 +00:00
Bill Currie fe8738b042 make dist works again 2001-08-01 17:49:25 +00:00
Adam Olsen 513347effd Fix that classic "playing without joining a team" TF cheat :) 2001-08-01 00:38:16 +00:00
Bill Currie 828e8b60b6 bloody builtin prototypes 2001-07-31 19:03:00 +00:00
Bill Currie fb26d8b18a make Info_Set* take flags indicating wether funchars should be stripped or not 2001-07-31 18:27:49 +00:00
Bill Currie 2b19252d73 fix PF_hullpointcontents and the clip_mins/maxs setting in PF_rotate_bbox
NOTE: the api to PF_hullpointcontents has changed!!!
2001-07-31 17:09:42 +00:00
Bill Currie 30f93439a0 /tiny/ optimisations 2001-07-31 08:06:27 +00:00
Bill Currie 368468dce0 revert the changes to cl_demo.c as they are a serious (10%) speed hit in qw.
While lost in the noise for nq for the standard demos, it seems like a good
idea to revert it too.
2001-07-31 07:29:44 +00:00
Bill Currie c3e3f8182d the hull growing seems to work now. 2001-07-30 22:53:01 +00:00
Bill Currie 6cb2cb5bdc start making the rotated bounding box (really dynamic clipping huls) more
generice, and also more in line with the rest of quake's clipping system
(ie, support the entity size selected hulls). I'm not /entirly happy with
what's here, but it's a start, and the force fields in customtf work /much/
better :)
2001-07-30 04:33:59 +00:00
Bill Currie dbb339651d make the hull plane setup a loop 2001-07-29 00:12:14 +00:00
Bill Currie 097f38d594 return a null edict properly 2001-07-27 23:22:21 +00:00
Bill Currie ceadc2482c erk, forgot to commit this with the wrappers 2001-07-27 23:19:48 +00:00
Bill Currie e69c1e8918 correct a typo in a comment 2001-07-27 23:07:38 +00:00
Bill Currie 219c58bd98 wrappers for SV_TestEntityPosition and SV_HullPointContents 2001-07-27 23:05:58 +00:00
Bill Currie 0b576e42a1 fix a small bug 2001-07-27 19:48:46 +00:00
Bill Currie 65475fbd6e make a rotated_bbox override the model hulls 2001-07-27 19:48:15 +00:00
Bill Currie a3368d0f82 move the rotated_bbox hull checks into SV_HullForEntity and move the
check == ent test in SV_TestPlayerPosition to before the abs bbox check.
2001-07-27 16:06:42 +00:00
Bill Currie 27dde8cefe sv_pr_cmds.c:
find the full bounding box for the rotated bounding box and put this
	into hull's clip_mins and clip_maxs. Also, provide:
		vector (integer hull, integer max) getboxbounds = #94
	to retrieve these values (max != 0 for clip_maxs, max == 0 for clip_mins)
world.c:
	SV_TestPlayerPosition now checks for a rotated_bbox hull
2001-07-27 06:39:06 +00:00
Bill Currie 6b43d4543d the C side of the fix for the field gen weird spot for a standing player 2001-07-27 04:50:53 +00:00
Bill Currie c834185fbb forgot to clear pe->hull if rotated_bbox is non-existant or 0 2001-07-27 02:45:01 +00:00
Bill Currie 6000b06de3 support arbitrary hulls for players, too 2001-07-26 21:37:34 +00:00
Bill Currie 44daa25fe6 force the software clients to use the static renderer so asm is used 2001-07-26 20:55:42 +00:00
Bill Currie df2f517146 put in a couple of comments 2001-07-26 17:36:57 +00:00
Bill Currie 517be0adbb change rotate_bbox's `prototype'
void (integer hull, vector right, vector forward, vector up,
      vector mins, vector maxs) rotate_bbox = #97
2001-07-26 16:32:01 +00:00
Bill Currie a44da38e04 rotate the bounding box points, not just the planes
fix a really nasty bug with allocating a hull
2001-07-26 16:24:47 +00:00
Adam Olsen 725653ce2a Delete the check in download file names for a leading slash, since
it's harmless and some maps (such as engwar1) use it.  (the map may
be considered broken because of it, but everything ELSE works fine
with a leading slash, since it's relative anyway)
2001-07-26 15:50:54 +00:00
Bill Currie 88eb9e118a forgot to subtract 1 from the incoming hull `handle' 2001-07-26 15:33:55 +00:00
Bill Currie 5ebee4a28b rotated bounding box support. this is so totally untested it's not funny
(though it does compile). Keeps things simple and only checks touched.

.integer rotated_bbox;

ent.rotated_bbox = getboxhull ();// be sure to check for failure (0)
rotate_bbox (ent.rotated_bbox, ent.angles, ent.mins, ent.maxs);
...
freeboxhull (ent.rotated_bbox); // when freeing entity. box hulls are limited

integer () getboxhull = #95
void (integer hull) freeboxhull = #96
void (integer hull, vector angles, vector mins, vector maxs) rotate_bbox = #97
2001-07-26 04:26:54 +00:00
Bill Currie 22219fdeb0 fix a slight oopsie in Rhamph's checkin:) 2001-07-26 00:08:42 +00:00
Adam Olsen 619b12375c Start of support for rotated bboxes. shouldn't do anything yet 2001-07-26 00:01:13 +00:00
Adam Olsen 8fc5e5e372 replace strncmp (name, "maps/", 6) with strncmp (name, "maps/", 5) 2001-07-25 23:59:56 +00:00
Bill Currie 64a2f8d277 rearrange the comments for the builtins table, and put a comment with the
builtin number (and prototype where appropriate) on every element
2001-07-25 23:33:06 +00:00
Zephaniah E. Hull 08bc0e987b New PF_checkmove! A direct interface to SV_Move, but named better.
(This is #98.)
2001-07-25 22:14:42 +00:00
Bill Currie d12a0a930d return of UserInfoCallback is now ignored and SV_Userinfo_f just returns as
PR_setuserinfo now does the extract from userinfo.
2001-07-24 22:11:44 +00:00
Bill Currie 06b9f44741 prepend a 0ed header to the overflowed packet being dumped 2001-07-24 17:51:07 +00:00
Bill Currie c7390e4d53 diff_snr-- :) 2001-07-23 18:36:36 +00:00
Bill Currie 22c9716b56 rename int_var to integer_var 2001-07-22 20:20:46 +00:00
Adam Olsen 2f223924f4 Add a set of "crudefile" file io functions. Reads or writes an
entire C string (including terminating nul).  Read the source for
more details :)
2001-07-22 19:03:26 +00:00
Bill Currie 77694855e7 fix some off-by one errors I induced last night 2001-07-22 18:44:55 +00:00
Bill Currie f3ab764666 bump MAX_BACK_BUFFERS up to 8. 2001-07-22 07:03:32 +00:00
Bill Currie 735cd909c0 make SV_Prespawn use the backbuffers if needed to help prevent overflows 2001-07-22 06:55:09 +00:00
Bill Currie e010356e8f break out the two chunks of almost identical backbuffer code into
PushBackbuffer()
2001-07-22 06:27:05 +00:00
Adam Olsen 1422163099 Minor typo fix ("(%d0" to "(%d)") 2001-07-22 04:53:19 +00:00
Adam Olsen 43c8763de0 change host_client to sv_player. I *hope* this is the right thing. 2001-07-20 08:08:46 +00:00
Bill Currie cf10da8120 fix the double "foo changed name to bar" messages for foo 2001-07-20 05:35:55 +00:00
Bill Currie abf34ac2d3 send the right one 2001-07-20 05:30:51 +00:00
Bill Currie a09705953f forgot to send the updates to the clients 2001-07-20 05:29:45 +00:00
Bill Currie 743fd9cc19 rename SetUserInfo to UserInfoCallback.
set self to the client entity for UserInfoCallback.
add void (entity ent, string key, string value) setinfokey = #102;
	similar usage to infokey.
2001-07-20 05:05:47 +00:00
Bill Currie d30f1ee0c2 add an /optional/ SetUserInfo qc callback to allout the progs to take over
userinfo setting.

float (string key, string value) SetUserInfo;

key = infostring key
value = new value
returs: 0 for key not changed, non-0 to broadcast the change
2001-07-20 04:30:33 +00:00
Bill Currie aa7500cac7 add the DOUBLEQUOTE key name as per mechanix' request 2001-07-19 21:54:12 +00:00
Bill Currie 46176e1094 azerty kb patch from Filip Van Raemdonck <mechanix@digibel.org>. includes some
misc fixes, too
2001-07-19 21:46:34 +00:00
Bill Currie b23786880a check for hitting the maximum number of masters and print a message if so. 2001-07-19 07:07:32 +00:00
Bill Currie 5e81d80d8c optionally disable the curses server console, bringing back the old behaviour 2001-07-19 05:13:32 +00:00
Adam Olsen a771b5bd6c Make edicts command support a search string, so it only prints edicts
with matching classnames.  Makes it easy to print out the type you want
for debugging :)
2001-07-19 03:18:11 +00:00
Bill Currie 086084c1fa fix a sign extention error 2001-07-19 00:24:24 +00:00
Bill Currie 40dfde55a1 don't try to use curses before things have been initialized 2001-07-19 00:07:20 +00:00
Bill Currie 47a6f2c9b5 pr_debug.c:
capitolise CRC and add a \n to the message
sv_progs.c (both nq and qw):
	don't bother checking the progdefs.h crc: it's just not needed any more
pr_imm.c:
	use r instead of rep when checking the hash tables.
main.c (quaq):
	make developer work and set com_filesize (otherwise, progs crc doesn't
	get set properly (com_filesize, not developer:))
2001-07-18 21:28:41 +00:00
Bill Currie 159bc6147c create an "input line" object for the console so Con_ProcessInput can be used
in verious contexts
2001-07-17 16:46:51 +00:00
Bill Currie bab80a0648 move the special keys out of the way of ascii codes (unless they represent
ascii codes (eg, K_ENTER)) and remove the magic number for the number of keys.
2001-07-17 15:51:56 +00:00