Chris Ison
70d8026067
Removing -3dfx's dependancy on clide
2002-06-24 15:56:01 +00:00
Ragnvald Maartmann-Moe IV
c8bc5dfb4c
QSG2 glows almost working. Plus lots of typos killed.
2002-06-18 21:41:24 +00:00
Ragnvald Maartmann-Moe IV
c25cfe6c9e
A couple extra glFinishes a frame just aren't good for performance, even if they are a handy workaround for taniwha's text rendering bug...
2002-06-18 15:40:30 +00:00
Bill Currie
1486c97b8f
move the vertex setup and va flushing code into inline functions, killing a
...
lot of duplicate code. Performance is not harmed :)
also some whitespace
2002-06-18 04:13:46 +00:00
Bill Currie
717127e0d8
don't print ! on uninitialized global defs that are the correct type for
...
the instruction
2002-06-17 05:31:08 +00:00
Bill Currie
59dba829f2
fix an out-by-one error caused by over-optimisation of floats.
2002-06-17 00:26:13 +00:00
Bill Currie
2264c28310
pr_strings:
...
remove a bogus 0x which caused confusion in an error message
def.c:
vector fields still need an extra 3 globals for their component fields
2002-06-16 05:24:58 +00:00
Bill Currie
76704e9daf
the other part of the rename
2002-06-16 04:22:51 +00:00
Ragnvald Maartmann-Moe IV
00f5d82a86
Make wizard spike hits visible, plus a couple minor cleanups.
2002-06-15 10:54:26 +00:00
Ragnvald Maartmann-Moe IV
2a4f2a77fb
Whitespace.
2002-06-15 10:52:14 +00:00
Bill Currie
930ba48862
other than sounds that are ment to loop not looping (due to losing that info
...
when converting to ogg (I've got some ideas on that)), ogg/vorbis support is
working. Doesn't seem to be too much of a load-time hit.
2002-06-15 05:43:56 +00:00
Bill Currie
ddf4f257f4
*sigh*, sometimes I hate automake
2002-06-15 03:20:59 +00:00
Bill Currie
9f1e6f9c82
make the vorbis support mostly work. qf segs in Cache_TryAlloc when loading
...
a map, but I think that's related to some of our other sound resample bugs.
2002-06-14 22:55:57 +00:00
Bill Currie
f2f6041e05
at long last, vorbis support :) load time only, though, so not yet suitable
...
for huge samples.
Also, change the file search order so that .gz is checked before the
requested file.
2002-06-14 20:36:28 +00:00
Bill Currie
b65c96ad99
don't call draw_z_sky_polys for modes that don't need it
2002-06-14 19:25:32 +00:00
Ragnvald Maartmann-Moe IV
df55030fa8
Fix alias bounding box sizes, so that large critters don't disappear when at edge of view frustrum...
...
(Taken and debugged from tutorial on quakesrc.org)
2002-06-14 09:33:37 +00:00
Ragnvald Maartmann-Moe IV
eaf0f90c2f
Undo thinko.
2002-06-14 06:23:11 +00:00
Ragnvald Maartmann-Moe IV
c7432caf2e
Fixes to shadow rendering, plus get QSG scale working for alias models. Which breaks viewmodel rendering until we figure out how that is escaping getting scale set.
2002-06-14 06:08:45 +00:00
Ragnvald Maartmann-Moe IV
f12af8a3d4
Minor cleanup/optimization of sprite model rendering.
2002-06-14 06:06:38 +00:00
Ragnvald Maartmann-Moe IV
463ac44d9f
Minor optimization for shadows, and make translucent objects have shadows matching their alpha.
2002-06-14 04:14:52 +00:00
Ragnvald Maartmann-Moe IV
942bf55c06
Flush console text before rendering menus, and a tiny optimization to fullscreen blend rendering in GL.
2002-06-13 22:51:43 +00:00
Bill Currie
e774943f24
va.[ch]:
...
new va function: nva which returns a strduped buffer
expr.c options.c:
use nva instead of strdup (va (...
struct.c type.c:
make type encoding work properly for structs
2002-06-13 16:39:33 +00:00
Brian Koropoff
0d2bd0ca77
Finally added a file_read command.
2002-06-13 05:58:48 +00:00
Ragnvald Maartmann-Moe IV
10d7d17fcc
Use vertex arrays for text. Another 1-3% speedup.
2002-06-13 05:24:52 +00:00
Bill Currie
88fc0be127
arrays are /almost/ working again
2002-06-12 22:37:18 +00:00
Ragnvald Maartmann-Moe IV
87741d2b90
Tweak r_firecolor to reduce haloing on rocket dlights.
2002-06-12 04:37:33 +00:00
Bill Currie
0b1d1ade73
qfprogs can now read the debug data
2002-06-11 17:24:37 +00:00
Brian Koropoff
fe48995a0c
Fixed some error messages and a small bug in list.gib
2002-06-11 06:08:31 +00:00
Bill Currie
74597018ec
heh, forgot to ifdef the call to R_InitVars
2002-06-10 22:52:13 +00:00
Bill Currie
3551b82a50
compile fix for when vidmode isn't available
2002-06-10 22:30:30 +00:00
Brian Koropoff
b70ffbf871
Fixed a warning message. Changed writefile to file_write. Added file_find
...
which searches a directory for files matching a pattern and returns a \n-
separated list.
2002-06-10 22:03:51 +00:00
Bill Currie
a7f1e1185b
Patch to get oss sound working in BSD thanks to Alexander Leidinger
...
<Alexander@Leidinger.net>
2002-06-10 15:36:33 +00:00
Bill Currie
a4b06b1074
blah, enums and switch... (at least gcc 3.1 is warning about that again:)
2002-06-09 16:31:08 +00:00
Ragnvald Maartmann-Moe IV
9bca381c41
Remove R_Init_Entity. Never used, and probably doesn't belong in the renderer.
2002-06-07 23:38:53 +00:00
Bill Currie
5c943d4ca9
this should speed up progs a little bit
2002-06-07 19:41:13 +00:00
Bill Currie
3de07df3d2
*sigh*, I'm having a real problem this morning :P
2002-06-07 15:11:59 +00:00
Bill Currie
c0888ae8e4
I really hate the way cvs won't let you undo a poorly thought out removal
2002-06-07 15:09:57 +00:00
Bill Currie
ebfdbd9285
the fpu manipulation stuff seems to be better off in the one place that
...
actually uses it...
2002-06-07 15:09:20 +00:00
Bill Currie
4e07810f0d
a little cleanup of unneeded lines
2002-06-07 14:44:02 +00:00
Ragnvald Maartmann-Moe IV
ceb73449bb
Order of operations cleanup, QSG2 alpha is now colormod[3] in entities.
2002-06-07 11:25:47 +00:00
Ragnvald Maartmann-Moe IV
46949068a2
Check return value on R_AllocDlight. Small optimization, people cutting r_dlight_max heavily should like it.
2002-06-05 22:07:38 +00:00
Ragnvald Maartmann-Moe IV
0552d31b0b
Minor optimization.
2002-06-05 06:46:21 +00:00
Ragnvald Maartmann-Moe IV
0bce2d0f2e
Add QSG2 colormod, alpha, and scale for sprites. Probably not used by anything, but there you go.
2002-06-05 05:56:13 +00:00
Bill Currie
0f9adc182d
win32 compile fixes
2002-06-04 16:17:10 +00:00
Jeff Teunissen
1ba994fd13
This is a test hack, to see if chopping off some of the integer realtime's
...
data helps in lengthening the amount of time a server can be up without Weird
Stuff(tm) happening.
2002-06-03 23:29:34 +00:00
Bill Currie
4039452297
more sys cleanup. server consoles may be broken for non-curses.
2002-06-03 19:11:48 +00:00
Bill Currie
0f94fd64e7
blah, forgot to #ifdef them :P
2002-06-03 17:26:09 +00:00
Bill Currie
54b299a7e2
set the type and size of the fpu control word vars
2002-06-03 17:04:47 +00:00
Bill Currie
d7c7ac7891
don't add -version-info for static plugins
2002-06-03 16:34:46 +00:00
Bill Currie
b4e8e0750c
well, that's one way to confuse anybody
...
fixes the floating point exception
2002-06-03 07:23:41 +00:00