Commit graph

36 commits

Author SHA1 Message Date
Bill Currie
f8dfee6de7 Merge branch 'master' into glsl 2012-01-29 22:36:35 +09:00
Bill Currie
d8dbfa9c24 Create WritePNGqfs so screenshots can be written as png. 2011-12-31 17:23:32 +09:00
Bill Currie
0e521a7779 Correctly detect going past the end of the pcx data.
palette is just that, the palette, and often won't point to the end of the
pcx data. Use the right end :).
2011-12-29 11:27:54 +09:00
Antti Harri
358a844a42 Implement --version-info configure switch to override QuakeForge
library versioning. From Lasse Collin, thanks!
2011-07-09 01:23:36 +03:00
Jeff Teunissen
85617586af PCX: display some information on bad PCX files
also, minor whitespace on <QF/image.h>
2011-06-14 13:31:30 -04:00
Antti Harri
65789d22d9 Fix PNG build and use AM_CPPFLAGS instead of INCLUDES that is obsolete. 2011-05-28 10:47:11 +03:00
Bill Currie
74a7e07dfc Use AM_CFLAGS instead of CFLAGS.
CFLAGS is meant to be reserved for the user.
2011-05-10 12:44:44 +09:00
Jeff Teunissen
d764ef80d0 write "color" PCX files (stupid bug) 2011-01-09 04:34:35 -05:00
Jeff Teunissen
68b5db87b2 Document PCX read/write functions & struct 2011-01-09 04:06:50 -05:00
Jeff Teunissen
4090674fa5 LoadPCX(): Turn convert argument into a qboolean. 2011-01-09 04:05:57 -05:00
Jeff Teunissen
af8c1e4cc2 Enable RLE coding for PCX output
Pulled from DarkPlaces's lmp2pcx tool, which I have just been made aware
of.
2011-01-09 03:06:25 -05:00
Jeff Teunissen
e819ea3b7f QFimage: Don't use qfs_filesize when loading images
Use Qfilesize() to get the size of a read file, don't count on quakefs's
global qfs_filesize variable pointing at the right file.
2011-01-09 01:36:40 -05:00
Bill Currie
8c4fe2f844 Rename Sys_DPrintf to Sys_MaskPrintf.
We now have finer runtime control over what gets printed. Need to do a
SYS_DEV audit, creating new masks as apropriate.
2010-11-26 16:19:26 +09:00
Bill Currie
cf40f5073d Nuke QFS_WriteBuffers.
This function is too dangerous for my liking, and it's now unnecessary
since qfs has been locked down.
2010-08-25 13:31:13 +09:00
Bill Currie
0dfff8fd58 ignore stuff 2010-08-07 10:42:09 +00:00
Bill Currie
99c0954b47 the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner. 2007-03-10 12:00:59 +00:00
Bill Currie
3fb03fc2be hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
2005-08-04 15:27:09 +00:00
Bill Currie
201252c1c0 FIXME cleanup and a missed win32 compile fix
This is an imperfect revision of history.
2004-11-06 02:21:00 +00:00
Bill Currie
ca46503607 add -Wsign-compare (default for -Wall only in C++) and fix up the warnings 2004-07-13 19:14:01 +00:00
Bill Currie
3f50758b01 make sure pcx is initialized 2004-05-11 07:27:27 +00:00
Bill Currie
77b2942982 several libs can now get built as dlls in windows: console, gamecode,
gamecode_builtins, gib, image, modules, object, ruamoko and util.
2004-01-19 07:47:41 +00:00
Bill Currie
c3e7832d85 correct gamma test thanks to Grievre 2003-12-07 04:21:58 +00:00
Ragnvald Maartmann-Moe IV
c8b9f7552a Add support for supplying NULL palettes to LoadPCX() [uses the .pcx's palette].
Change convert in LoadPCX() to use rgb rather than rgba, since it was just
supplying 255 for A anyways.
Also restructure image.c a bit, remove unneeded ifs.
2003-10-09 19:16:14 +00:00
Bill Currie
4ce44cf9eb PNG write support from DrSpliff 2003-09-09 16:18:13 +00:00
Ragnvald Maartmann-Moe IV
387f6a6f64 Clean out silly typedef bloat, clean up whitespace. 2003-09-08 20:07:51 +00:00
Bill Currie
2ea7ca1efd windows has a LoadImage #define, so kill it :) 2003-09-08 15:49:21 +00:00
Bill Currie
61a2840870 autoconfiscate the png support 2003-09-08 14:32:54 +00:00
Bill Currie
92b6550fe3 correction pointed out by DrSpliff 2003-09-05 04:07:19 +00:00
Bill Currie
a0875ea909 eliminate the global variables 2003-09-04 21:24:20 +00:00
Bill Currie
2b5a3753ca nuke QF/texture.h moving it's contents into QF/image.h (yay, finally, a
real home for tex_t:)
2003-09-04 18:59:39 +00:00
Bill Currie
39ed540979 LoadImage is now used for all external textures giving almost transparent
.png and .tga support.
2003-09-04 18:46:59 +00:00
Bill Currie
753dc02deb use dtrings to do the filename manipulation 2003-09-04 18:09:02 +00:00
Bill Currie
d186f242b7 DrSpliff's LoadImage code (thanks:) 2003-09-04 16:32:39 +00:00
Bill Currie
d0aaa5263b since the tex data is rgba, /say/ it's rgba, not rgb :P 2003-09-04 15:14:09 +00:00
Bill Currie
3305c0f51f PNG reading support, much thanks to DrSpliff 2003-09-04 05:24:05 +00:00
Bill Currie
323a6182fd move pcx.c and tga.c out of libQFutil and into libQFimage with the hopes
for more image formats :)
2003-08-15 16:19:10 +00:00