Bill Currie
6fcf8395ca
FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
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changes between nq and qw (gl_mtexable, texture_mode and GL_CheckBrightness)
2001-04-15 21:11:41 +00:00
Bill Currie
7e67fd56f3
getting closer to building the vid libs.
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in_common.c is the main input interface. in_x11 has been modified suitably
2001-04-15 07:18:04 +00:00
Ragnvald Maartmann-Moe IV
20e0961ed2
*whack* Die Mole Die!!!
2001-04-15 06:18:06 +00:00
Ragnvald Maartmann-Moe IV
778f0c129c
Finish move of vid.c to libs, kill a few stragglers.
2001-04-15 05:36:56 +00:00
Ragnvald Maartmann-Moe IV
554308e51d
Makefile updates.
2001-04-15 05:17:09 +00:00
Ragnvald Maartmann-Moe IV
84461e1f1f
More merging.
2001-04-15 04:45:07 +00:00
Bill Currie
6a696881b3
these are now in libs/video/targets
2001-04-15 04:40:09 +00:00
Ragnvald Maartmann-Moe IV
66fafd3e0e
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
2001-04-15 04:18:22 +00:00
Bill Currie
bd0fab4ce1
vid_wgl in qw now uses vid_common_gl. probably doesn't work
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compile fix for merged glquake.h in vid_wg.c in nq
2001-04-15 03:17:03 +00:00
Bill Currie
5859b3dd1f
merge glquake.h. Rather messily done, but it works and all clashes were
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sorted out on the nq side assuming that qw did it right (which it does:)
2001-04-14 21:22:08 +00:00
Chris Ison
1b40eb715a
fixed m_filter CVAR type, started on gamma for 3dfx
2001-04-13 04:25:06 +00:00
Bill Currie
6b3b94bafc
sound crashing bug fixes
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snd_dma.c, {nq,qw}/source/cl_parse.c:
change the type of snd_worldmodel from * to ** and init snd_worldmodel
with the ADDRESS of cl.worldmodel so its changes get seen by snd_dma
snd_mixa.S:
picize
2001-04-12 06:53:07 +00:00
Bill Currie
a3215e4dd0
at long last, nq-wgl builds. probably as broken as hell, though
2001-04-11 21:55:27 +00:00
Bill Currie
6a6d75b824
gah, more libqfsys. also fix up nq-wgl build info
2001-04-11 21:24:50 +00:00
Bill Currie
99fd4ab464
libs/video/targets/Makefile.am:
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out-of-tree compile fixes
nq/source/Makefile.am:
missed the -lqfsys
2001-04-11 16:47:08 +00:00
Bill Currie
ebb7b6310a
view.h:
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it seems somebody forgot to commit this. just compied direct from qw
libs/video/targets/.gitignore:
better ignore rules
nq/source/Makefile.am:
libqfsys.a is dead :)
the rest:
gamma compile fixes
2001-04-11 16:19:08 +00:00
Ragnvald Maartmann-Moe IV
f789b61c56
Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h...
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Maimed joy_win.c, very likely to get odd behavior there, even if it compiles.
2001-04-11 07:57:08 +00:00
Bill Currie
47d89d73c2
nq-wgl tries to build, but ld segs :(
2001-04-11 05:23:12 +00:00
Bill Currie
9cd83e178f
various fixes for out-of-srcdir building
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configure.in:
foo/Makefile MUST come before foo/bar/Makefile or foo/bar will NOT be
created.
libs/*...*/Mkaefile.am: add INCLUDES so $(top_scrdir)/include gets searched
{qw,nq}/source/Makefile.am: fix fbset compiling (and cleaning for nq)
2001-04-11 03:09:24 +00:00
Joseph Carter
75aa40276f
A few more. Also removed a couple inaccurate comments.
2001-04-11 00:10:19 +00:00
Joseph Carter
2bc55b7828
Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
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make Cvar_Get's a lot easier to read.
2001-04-10 23:39:30 +00:00
Bill Currie
051f3ca96e
nq-{sdl,sgl,wgl} compile, but don't link
2001-04-10 23:17:47 +00:00
Bill Currie
8e2d89c4c2
fix up a mis-understanding about api headers
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*taniwha larts himself for not explaining things to Despair
2001-04-10 21:45:42 +00:00
Ragnvald Maartmann-Moe IV
cbb4af711c
Remove duplicate sound.h, move some things down from include/QF to include.
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Prepare for joystick merge...
2001-04-10 20:15:18 +00:00
Adam Olsen
dcd924c355
Removed old files
2001-04-10 09:44:36 +00:00
Adam Olsen
69022c7ffb
Move sound targets into a library. Still doesn't pick one at runtime though.
2001-04-10 09:40:09 +00:00
Bill Currie
a96536c896
nuke commdef.h and clean up the results by putting its contents where they
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belong.
also, merge model.h and friends (MINUS render.h). this needed moving efrags_t
from render.h to model.h.
2001-04-10 06:55:28 +00:00
Ragnvald Maartmann-Moe IV
d7eb585502
Merge cd. Doesn't dlopen different cd drivers or anything exciting... Yet.
2001-04-09 21:15:09 +00:00
Joseph Carter
9ea0605558
reverting this for Mercury
2001-04-06 02:12:19 +00:00
Joseph Carter
c9ecc7a9d2
The lighthalf qboolean is no more - replaced with a gl_lightmode callback
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to do the job much more simply. Also replaced lighthalf_v with white_v on
the QW side.
2001-04-05 17:28:28 +00:00
Bill Currie
e0c11b2f87
grr, it was r_part.c, not r_efrag, but that's sorted properly now
2001-04-04 21:53:09 +00:00
Bill Currie
eba467689a
do the rename thing again (need to fix r_efrag and r_view, grr)
2001-04-04 21:47:21 +00:00
Bill Currie
7cb6245efa
link libQFutil.so against libz so the clients (and tools) don't need to worry
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about it
2001-03-31 03:51:25 +00:00
Bill Currie
e939ccc40a
cvars now sport a callback function that gets called whenever the cvar changes
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or on initial get.
2001-03-31 01:02:52 +00:00
Bill Currie
ad9142ff3c
move Con_Printf, Con_DPrintf and Con_Print (weak) into libs/util/console.c.
...
Except for the cmd and cvar callbacks, libQFutil.so is now standalone.
2001-03-31 00:08:21 +00:00
Bill Currie
1e2e2f44c3
move the developer cvar into cvar.c
2001-03-30 23:35:48 +00:00
Bill Currie
99535102d7
bare bones sys stuff moved into libQFutil. unix stuff seems to work just fine,
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but win32 is probably borked atm
2001-03-30 23:24:57 +00:00
Bill Currie
9145d45937
totally redundant
2001-03-30 05:03:52 +00:00
Bill Currie
4f2e22bfb8
merge and move quakefs.c into libQFutil where it belongs. at long last
2001-03-30 00:44:35 +00:00
Bill Currie
b432d0ea17
pull the game specific stuff out of quakefs.c in preparation for merging it
2001-03-30 00:30:38 +00:00
Bill Currie
80ee9eb8d1
merge and move quakeio.c into libQFutil
2001-03-29 21:16:16 +00:00
Bill Currie
dd3d2a073d
make -fbdev build again AND make nq-fbdev a new target.
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moved fbset.h from qw/include to include so it can be shared by nq. it's in
include instead of include/QF because I don't see any need to isntall it.
2001-03-29 17:31:15 +00:00
Jeff Teunissen
277c17cfd8
Shared library support. The util and gamecode libraries are now shared,
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and this clears the way for an external API for utilities and
such. And yes, this means libtool is now used.
2001-03-29 09:07:44 +00:00
Bill Currie
cb5c262ffc
qtypes.h:
...
remove includes of qdefs.h and compat.h
pr_comp.h:
merge pr_comp.h from quake and qfcc, removing the copy in qfcc
cmdlib.[ch]:
nuke the endian code.
qendian.c:
initialise the LittleLong etc pointers at compile time rather than run
time
com.c (both nq and qw):
nuke the LittleLong etc init code
everything else:
fix up after the qtypes.h cleanup
2001-03-28 17:17:56 +00:00
Bill Currie
5a48f987a5
scripted fixups for the QF include move
2001-03-27 23:36:02 +00:00
Chris Ison
b6f6f959b9
fixed vid_3dfxsvga.c includes to match current tree
2001-03-27 23:29:31 +00:00
Adam Olsen
26d5b1ac67
Forgot these.
2001-03-27 22:42:23 +00:00
Bill Currie
067db089a2
make edict pruning, field parsing and the builtins part of progs_t like they
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should have been
2001-03-27 22:39:21 +00:00
Adam Olsen
31295c1f63
Bring qw and nq snd_*.c files into sync. Should be able to move them
...
into a common dir now.
Also fix some #include path changes.
2001-03-27 22:30:25 +00:00
Bill Currie
82b533e1ef
forgot that .S files don't have dependency info :/
2001-03-27 21:46:49 +00:00