Commit graph

2775 commits

Author SHA1 Message Date
Jeff Teunissen
6d8cb67c18 testing again. Closes: Bug#35 2002-05-03 03:33:54 +00:00
Jeff Teunissen
caacd27808 Testing again. Closes: #35 2002-05-03 03:28:21 +00:00
Jeff Teunissen
5a1a2287f6 Doesn't do anything more, just looks a little prettier. Closes: #35 2002-05-03 03:13:12 +00:00
Bill Currie
54fb180fad expr.h:
__attribute__((const)) has rather nasty results when it's not true
expr.c:
	fix up some mis-timed ex_error checks
2002-05-02 05:03:57 +00:00
Bill Currie
05788e55e5 don't generate useless expression warnings when that expression was caused
by an error
2002-05-01 22:08:59 +00:00
Bill Currie
a9f3814c86 forgot to remove scope.h 2002-05-01 21:48:23 +00:00
Bill Currie
067359b39d d'oh, missed a ; 2002-05-01 21:42:29 +00:00
Bill Currie
962dc8e46e rewrite the type and def parsing to allow more flexible types 2002-05-01 21:35:39 +00:00
Bill Currie
4725a44098 print out field types correctly 2002-05-01 21:33:59 +00:00
Jeff Teunissen
b871c678f4 test commit. 2002-05-01 20:26:47 +00:00
Bill Currie
594d81b6f0 add dstring.h to include_HEADERS 2002-05-01 20:12:48 +00:00
Brian Koropoff
2eecffdc75 Changed the zoom script to be mathematically correct. The simplest solution
is often the correct one.
2002-05-01 05:10:55 +00:00
Bill Currie
44f9700ed2 two spelling correctsions are remove a redundant VectorCopy 2002-04-30 16:37:11 +00:00
Bill Currie
93febb90c9 search for .gz first 2002-04-30 04:39:03 +00:00
Brian Koropoff
942b3c2744 Floating point value of fov is now used. 2002-04-29 22:03:33 +00:00
Bill Currie
08f12355c5 this /should/ fix CoolMoDee's autoconf 2.53 issues 2002-04-29 19:19:26 +00:00
Bill Currie
a1fef28b60 fix the sw32 fov caps so it maches sw and gl 2002-04-29 17:21:52 +00:00
Brian Koropoff
6c0b62d71c Added my zoom script to CVS :P 2002-04-29 01:41:07 +00:00
Brian Koropoff
601736719d Fixed the use of double quotes in chat messages and removed single quotes
as an option to enclose tokens.
2002-04-29 01:04:29 +00:00
Jeff Teunissen
2711cbbe7c Don't restore gamma if it's never been initialized. :) 2002-04-28 09:03:50 +00:00
Brian Koropoff
ff901a312f Added argument-list functions to EXP with trig and inverse trig functions
to start.  More will follow.  Switched to doubles from floats and allowed
numbers with exponents to be parsed properly.  Also changed the number of
significant digits printed to 10.  Changed fov so it is now capped at 1,
not 10.  The float value of fov is now used instead of int, so more
precision can be attained at small values.
2002-04-28 08:30:54 +00:00
Bill Currie
b93f37fb00 a nother tiny optimisation: no nead to recalculate non-player beams every
frame
2002-04-27 04:08:30 +00:00
Bill Currie
8a8e62f4c2 turns out that beams coming from the player entity get their start position
updated which can cause the beam to shrink which can cause lightning ents
to get stranded.
2002-04-27 03:22:09 +00:00
Bill Currie
98fea9ff55 remove some debug code and fix some missing ;s 2002-04-27 02:51:00 +00:00
Bill Currie
a59e509033 Multi_key (K_COMPOSE) and Menu (K_MENU) are now supported 2002-04-27 00:25:40 +00:00
Bill Currie
a5dc496c38 support the printscr key in X 2002-04-27 00:07:47 +00:00
Bill Currie
fc6fb804d7 support all but \b, \< and \> of qccx' character escapes. 2002-04-26 22:23:28 +00:00
Brian Koropoff
7121891895 Fixed Cmd_If_f so that embedded commands work again. 2002-04-26 22:09:28 +00:00
Bill Currie
1f468e2508 fix a silly parse snafu 2002-04-26 21:49:35 +00:00
Bill Currie
aa006ecf64 qfcc now supports implicit string constant concatentation. 2002-04-26 21:42:50 +00:00
Bill Currie
4f7245d634 allow type (parm, parm, ...) to compile (the parms aren't type checked yet) 2002-04-26 21:28:06 +00:00
Jeff Teunissen
411ade4ce2 Fix gamma again. Also some minor whitespace and slight code cleanup. 2002-04-26 20:25:01 +00:00
Bill Currie
ac73653741 XPutImage returns 0 for success, not error 2002-04-26 18:55:37 +00:00
Bill Currie
7afea4094e alpha gcc doesn't like -malign-* 2002-04-26 18:03:16 +00:00
Bill Currie
9399b35b02 alpha compile fix 2002-04-26 17:15:00 +00:00
Bill Currie
a1c6547f16 when comparing addresses, it helps if the /whole/ address is compared :P 2002-04-26 16:05:24 +00:00
Bill Currie
89f7604d40 VID_GetGamma neither compiles nor is needed :) 2002-04-25 21:54:07 +00:00
Chris Ison
54ed05e52b changed sig handling to allow for core dumps etc, like x11 and glx 2002-04-25 21:51:47 +00:00
Jeff Teunissen
b75d50d088 X11 gamma restoration now works properly for systems with a normal gamma that
uses all three components (red, green, blue).

Next up: three-component internal gamma.
2002-04-25 20:53:15 +00:00
Jeff Teunissen
c877ba7fbd System gamma is now restored properly in X11. 2002-04-25 20:28:15 +00:00
Bill Currie
45e98d80d9 redo the cvar vector reading code to produce more useful results 2002-04-25 20:08:18 +00:00
Bill Currie
ce1c2e0bd1 sort the sources list 2002-04-25 19:39:26 +00:00
Bill Currie
7ca3ea20b1 got a little too agressive with that optimisation :P (I'm surprised it worked
at all)
2002-04-25 19:38:15 +00:00
Bill Currie
0deb11eeae this might fix the lightning bug (produces better code anyway) 2002-04-25 19:04:25 +00:00
Bill Currie
4223aaa4c0 a couple of very minor optimisations 2002-04-25 17:16:40 +00:00
Jeff Teunissen
b2579dca98 WOOHOO! The hardcoded framerate cap is gone! cl_maxfps 0 now allows an
unbounded frame rate (you can still set it to clamp your fps to, for example,
your monitor's refresh rate), and cl_maxnetfps 0 is now based on your network
rate.

The NetQuake-compatible targets now also have an unbounded framerate. This is
OK, because the built-in server uses its own tick rate.
2002-04-25 16:50:56 +00:00
Jeff Teunissen
7c134a6f95 Fix up the watervis stuff. Whoops! :) 2002-04-25 14:34:15 +00:00
Jeff Teunissen
13071a2d23 Clear up some comments. 2002-04-25 12:53:42 +00:00
Jeff Teunissen
6126eeeb1d Clarify the meaning of the watervis serverinfo/Cvar in the server help 2002-04-25 12:52:11 +00:00
Jeff Teunissen
5b069de40c Redo r_wateralpha so that it doesn't force its value based on the watervis
serverinfo. Instead, create a new cl_wateralpha float variable that is set to
r_wateralpha->value in Host_Frame, and use that float during rendering.
2002-04-25 12:51:04 +00:00