Adam Olsen
f0c200120c
yup, more
2001-08-17 03:43:28 +00:00
Ragnvald Maartmann-Moe IV
13f394b161
Damn -Werrors to hell.
2001-08-17 02:18:06 +00:00
Bill Currie
86be79d1c7
forgot to convert unbind's keyname
2001-08-17 01:55:54 +00:00
Bill Currie
bb2079a6d7
make the conversion case insensitive
2001-08-17 01:54:03 +00:00
Adam Olsen
62813111a0
yet more IE stuff
2001-08-16 23:34:49 +00:00
Bill Currie
f840a44981
gcc 3.0 related fixes
2001-08-16 23:24:39 +00:00
Ragnvald Maartmann-Moe IV
4ca1499c51
Whitespace. Don't you wish it would all just go away?
2001-08-16 23:14:46 +00:00
Bill Currie
373792ff69
`fix' for new input system
...
still broken functionally :/
2001-08-16 22:49:53 +00:00
Adam Olsen
92729ff6b2
More changes to input events
2001-08-16 22:27:22 +00:00
Adam Olsen
916b503f14
Some basic stuff for input events. Not yet used.
2001-08-16 21:08:17 +00:00
Bill Currie
1c12dd804c
ok, old configs /should/ work again, though I'm having problems with F10
...
not quitting (mind you, I'm not connected)
2001-08-16 20:42:57 +00:00
Bill Currie
b0cb351fba
bind and unbind wrappers for in_bind and in_unbind. old configs/mods are
...
still currently broken because I need to translate key names still.
2001-08-16 19:10:35 +00:00
Bill Currie
98b7a9fdd5
part way there :/ I'll leave vid_wgl and vid_mgl alone for now (probably move
...
that code to in_win.c)
2001-08-16 18:25:17 +00:00
Bill Currie
999c6a3b93
mek eet verk!
2001-08-16 17:52:35 +00:00
Bill Currie
12eff5eb65
x11 seems ok (hard to say: nothing's bound:/)
...
rename bind and unbind to in_bind and in_unbind
2001-08-16 16:41:40 +00:00
Zephaniah E. Hull
7cf0fd1b3b
Fix a few bugs.
2001-08-16 11:43:17 +00:00
Zephaniah E. Hull
20adccc9e4
A few things, first is that I removed the (rather broken) serial
...
networking support.
Second, I moves keys.c from qw and nq to libs/video/targets when I did
the next thing.
Existing user configs which do binds, sledge hammer. Sledge hammer,
existing user configs which do binds. *WHACK* *WHACK* *WHACK*
See, much nicer now.
Someone should document it, and fix all targets which don't use SDL for
input. (I honestly don't expect svgalib and the like to ever be fixed.)
2001-08-16 09:19:36 +00:00
Ragnvald Maartmann-Moe IV
0c7f011f4b
whitespace.
2001-08-16 06:58:55 +00:00
Adam Olsen
4d92467e7c
Make SDL support vid_fullscreen toggling too
2001-08-16 03:36:40 +00:00
Zephaniah E. Hull
8f7918d4ad
Fix the other keypad keys for SDL input.
...
Ditch sensitivity as a name, we now have in_mouse_accel,
in_mouse_filter, and in_mouse_pre_accel.
2001-08-15 23:04:54 +00:00
Bill Currie
a22fd5a172
sdl 1.1.5 fixes
2001-08-15 21:29:18 +00:00
Bill Currie
b33b9fc58a
remove a redundant call to JOY_Command
2001-08-14 22:10:55 +00:00
Bill Currie
dd16a1c4d5
call the IE init ans shutdown functions. still need to rework the rest of the
...
intput system to use it.
2001-08-14 00:03:03 +00:00
Ragnvald Maartmann-Moe IV
ca4d4791c9
Fix a severe braino, and get less excessively parenthetical in one spot.
2001-08-10 03:07:34 +00:00
Bill Currie
753928bd39
/me grumbles about some versions of gcc
2001-08-10 02:50:05 +00:00
Bill Currie
a2ef36e7ba
get the scaling on v_blend right for the change from 0-255 to 0-1
2001-08-10 02:42:34 +00:00
Ragnvald Maartmann-Moe IV
b868a09661
Kill off gl_view.c and sw_view.c. Renderer merge is more or less complete now. Software and gl renderers now calculate color shifts the same way, and sw looks a bit different now. Powerups don't shift enough in sw right now, IMO.
2001-08-10 00:28:57 +00:00
Bill Currie
ac9dace768
add focus loss/gain events and fix a silly bug in IE_Set_Focus
2001-08-09 23:43:13 +00:00
Bill Currie
bc34529a80
code for the input event system
2001-08-09 23:16:54 +00:00
Bill Currie
06946d6ab4
memset doesn't use bits 8+
2001-08-08 23:32:09 +00:00
Bill Currie
3047a6a4ba
this seems to fix the flickering dlights problem. surface visibility was
...
calculated too late for light marking.
2001-08-08 22:20:57 +00:00
Ragnvald Maartmann-Moe IV
a4ea8d088a
Header sort.
2001-08-07 21:35:54 +00:00
Bill Currie
0cba1b0f62
pre-calculate blended alias frame verteces and don't bother doing any
...
blended calculations for single pose frames/models
2001-08-07 21:18:49 +00:00
Bill Currie
a81828fe38
port over gl's lighting improvements. only gives ~4.6% improvement on my c600
...
but that's better than nothing. (34.41 to 36.00)
2001-08-07 17:29:21 +00:00
Bill Currie
c64c31b2e9
white space
2001-08-07 17:27:28 +00:00
Zephaniah E. Hull
6a59ac6c51
The end of in_dga_mouseaccel, the birth of in_pre_sensitivity.
...
As the ONLY ways that in_dga_mouseaccel differed from sensitivity was
that it worked before m_filter, and that it was DGA only, it had to go.
Now in_pre_sensitivity works with all targets and is applied just before
m_filter.
2001-08-06 05:01:31 +00:00
Bill Currie
9ac148dd69
freaking out by one error :/ I'm suprised previous runs worked at all, but
...
with this correction I am finally seeing the expected speed boost (12% on my
c450 using my null GL lib).
2001-08-06 04:13:41 +00:00
Zephaniah E. Hull
ebb03c1c65
Fixed the sdl and sgl targets to work a bit better.
2001-08-06 00:16:48 +00:00
Bill Currie
ece21540f7
almost working. just need to figure out why vis info isn't doing the right
...
thing (I suspect a bug in my deconpression)
2001-08-05 23:17:55 +00:00
Bill Currie
899d8385a9
fix a subtle bug with the lava hall to e3 in start
2001-08-05 06:10:27 +00:00
Bill Currie
dcc6a76313
make SURF_LIGHTBOTHSIDES work and fix a bug in Mod_PointInLeaf that was
...
preventing grenades from lighting up surfaces when using the vis lighting
2001-08-05 05:59:15 +00:00
Bill Currie
8883bbb369
some lighting fixes. not quite there yet
2001-08-05 05:07:49 +00:00
Bill Currie
647d38fa40
Make R_MarkLights use the vis info to speed things up. Oddly, even though
...
R_MarkLights is now about 3% instead of about 15%, I've lost 8 fps on my
null GL speed test. However, R_AddDynamicLights has jumped up a bit, so I'm
wording if maybe more surfaces are being lit.
2001-08-05 04:01:45 +00:00
Bill Currie
b455458629
exit cleanup. Sys_Error and Sys_Quit should be used whenever possible.
2001-08-02 17:16:12 +00:00
Ragnvald Maartmann-Moe IV
2887dd3950
Fix issue with gl_lightmap_components 4 and lightmap updates.
2001-08-02 04:12:26 +00:00
Ragnvald Maartmann-Moe IV
fd0c5aab36
Garbage comment removal.
2001-08-02 02:28:17 +00:00
Ragnvald Maartmann-Moe IV
6e9b51edfc
(Optionally) Use glTexSubImage2D for lightmap updates. Doesn't give as large a boost as I'd hoped, but will matter far more as other optimizations happen. New cvars gl_lightmap_align does nothing yet, and gl_lightmap_subimage only works in mode 0 and 1. Mode 2 (should be fastest mode on most cards) will eventully get implemented...
2001-08-02 02:18:04 +00:00
Bill Currie
56bb92a7f9
make gl_sky_clip 3 do as originally promises
2001-07-22 02:06:02 +00:00
Ragnvald Maartmann-Moe IV
54cda68878
Just a bit of whitespace and comment cleanup.
2001-07-21 23:18:59 +00:00
Ragnvald Maartmann-Moe IV
1461143371
Spiffed up scrag and hellknight missile particle trails. (Partly inspired by darkplaces, though not identical to LordHavoc's)
2001-07-21 20:32:45 +00:00
Bill Currie
22dbc62c71
damn magic numbers. sdl didn't like the key num shift either
2001-07-20 05:18:46 +00:00
Bill Currie
9f09a6aa32
assigning > 255 into an unsigned char isn't too good
2001-07-20 01:45:19 +00:00
Bill Currie
bcbd1b953a
heh. close, so close. one mised const
2001-07-19 21:51:18 +00:00
Bill Currie
46176e1094
azerty kb patch from Filip Van Raemdonck <mechanix@digibel.org>. includes some
...
misc fixes, too
2001-07-19 21:46:34 +00:00
Bill Currie
1c9e1b176f
fear the mighty const correct patch
2001-07-15 07:04:17 +00:00
Adam Olsen
ac46e5b49d
oops, sys_dump_core instead of sys_dumpcore
2001-07-15 01:45:03 +00:00
Adam Olsen
cb133ddf93
Add support for core dumping to X11 targets. set sys_dump_core to 1, and
...
ulimit -c to a sufficiently high value. (I get ~20 meg cores)
2001-07-14 03:15:14 +00:00
Bill Currie
62a4b86001
d'oh
2001-07-06 00:17:09 +00:00
Bill Currie
245d81420d
make sound blocking cvar controlled (in_snd_block, default off, archived) and
...
pause the cd as well.
2001-07-05 20:35:42 +00:00
Bill Currie
fc09d2b00f
port Bruce Momjian's patches from newtree with a less incestuous
...
implementation of his sound/focus patch. NOTE: only alsa 0.9 is tested
(Rhamph, can you test 0.5, please?) and only the alsa drivers stop the
hardware right ow.
WARNING!!! you /will/ have to re-install your plugins, or you will get
segfaults when the window gains/loses focus.
How do you tell if a window has focus on first mapping in X11?
2001-07-05 20:18:23 +00:00
Bill Currie
c38ca8e2f1
qfplist.h:
...
remove include of glob.h. not needed and causes win32 build to fail
plugin.c:
include compat.h and cast the return of GetProcAddress
gl_funcs.c:
fix parse error and type mismatch
qfgl_ext.c:
half re-write QFGL_ExtensionAddress to use QFGL_ProcAddress
vid_wgl.c:
fix for the new gl linking
2001-07-05 17:28:19 +00:00
Joseph Carter
fb8d04eca2
Fix -sgl's glFlush
2001-07-01 00:11:24 +00:00
Joseph Carter
515f449a39
Sun-specific code is dead. Sun boxes should work fine with -x11 and -glx
...
as it is. Left snd_sun, which looks useful for something.
2001-06-29 08:01:12 +00:00
Joseph Carter
11257134c0
dos is dead, really. This has never worked, and would need a full rewrite
...
from scratch before it would anyway. That's not likely, so say goodbye!
2001-06-29 07:56:36 +00:00
Chris Ison
9bb956b29c
libGL (mesa) now dynamic for -3dfx
2001-06-29 03:27:18 +00:00
Bill Currie
f61ca0e321
fix the persistent fires. For sanity's sake, the non-renderer specific parts
...
of gl_dyn_fires.c have been moved to r_main.c (for now).
2001-06-29 02:43:04 +00:00
Chris Ison
85d2176bb6
make -3dfx compile again, may need fixing for mesa specific functions listed in vid_3dfxsvga.c
2001-06-29 02:10:52 +00:00
Jeff Teunissen
06227cf37d
Portability fixes, also use the new ProcAddress setup.
2001-06-27 07:52:00 +00:00
Jeff Teunissen
aa7389e8b1
*** empty log message ***
2001-06-27 07:40:10 +00:00
Bill Currie
18ba72b544
shh!! :)
2001-06-27 04:18:39 +00:00
Jeff Teunissen
d485ca1fb1
Still broken, but apparently it works for Mercury.
2001-06-26 02:59:37 +00:00
Zephaniah E. Hull
908d265212
Clean up and repair of the run time linking, does NOT work until deek
...
commits his gl_funcs.c.
2001-06-26 02:26:46 +00:00
Bill Currie
3dbc913903
this is C, not C++ ;)
2001-06-25 15:42:05 +00:00
Jeff Teunissen
5e1de4c8a7
Clean up gl_funcs.c, it's actually readable now. Unfortunately, it sig11s
...
for me. This may be due to the NVIDIA libGL problem (which they claim is a
bug in libc), but it could very well be that Mercury was right and we
can't have the same names internally as the libGL names. Even so, this
code will probably work on Windows.
2001-06-25 09:32:08 +00:00
Jeff Teunissen
3fbfa27fcd
Woohoo. The QFGL_* function prefixes are gone again from the tree. It
...
might even work under Windows now, but don't get your hopes too high. :)
2001-06-25 06:17:07 +00:00
Joseph Carter
5184d64134
Fixed for very late OpenGL binding
2001-06-24 12:47:05 +00:00
Zephaniah E. Hull
3715430479
This is changing more then I wanted to at once, however.
...
The major change is that we no longer require libGL to even exist on the
system at compile time for the GL targets, we dynamicly link to the
libGL of choice at run time. (This probably breaks most non-linux
systems, and all GL targets except -glx, some fixup will be needed.)
(This also kills glquake, dead dead DEAD! GONE FOREVER! WHEE!)
Some gl_draw cleanup.
Commented out equake alias model occlusion test stuff, very experimental.
Added the .lo and .la patterns to the .gitignore files.
Some minor sbar cleanup. (We don't use the disc in use symbol for
anything.)
2001-06-24 09:25:55 +00:00
Bill Currie
560b475880
gcc 3.0 compile fixes
2001-06-19 22:05:13 +00:00
Bill Currie
dda09dabd9
now compiles under mingw
2001-06-15 16:05:33 +00:00
Bill Currie
8c13809e9c
don't process .S files when not using asm (either --disable-asmopt or non-x86
...
platforms). Done by moving the asm objects into libasm.la (yes, there's one in
each dir that needs it) so that the Makefiles don't explode.
2001-06-14 19:52:38 +00:00
Bill Currie
dc5846948e
re-enable asm for static builds
2001-06-11 20:59:48 +00:00
Bill Currie
b9f35283f4
make dist fixes + a --disable-asmopt fix for mingw
2001-06-08 02:47:30 +00:00
Bill Currie
b2cd7c6c36
refine the test for compiling outb
2001-06-07 23:03:10 +00:00
Bill Currie
3b2cf03b99
mingw compile fixes (vid_wgl.c isn't the right thing)
2001-06-07 16:44:22 +00:00
Bill Currie
e9c01870b3
provide outb for when not optimising
2001-06-07 16:12:21 +00:00
Bill Currie
735a35b2f9
compile fixes from Artur Frysiak <wiget@pld.org.pl>
2001-06-05 17:23:03 +00:00
Chris Ison
0ca5fc0c67
just some tidy up, thanx Deek
2001-06-03 12:15:06 +00:00
Zephaniah E. Hull
380dcf5c9b
Some gl_draw cleanups for glpic.
...
Some sbar cleanups (still broken, suspect driver issues.).
Removal of pmodel and emodel infokeys, waste of info space.
For servers allow people downloading to hear people talking.
2001-06-02 20:39:54 +00:00
Chris Ison
3f47a8d0a7
-3dfx brightness changed int to float
2001-06-02 11:17:08 +00:00
Chris Ison
903482c923
-3dfx brightness +setrom tdfx_brighten #, 2 with gamma 2 is nice
2001-06-02 10:43:38 +00:00
Bill Currie
7ad0f7ed2b
various compile fixes for mingw.
2001-06-01 00:39:31 +00:00
Bill Currie
06064ec390
compat.h:
...
create a field_offset macro that takes a structure type and a field and
returns the offset of the field within the structure
everything else:
use field_offset to calculate the size of variable sized structs
2001-05-31 18:11:05 +00:00
Chris Ison
ced128e572
fixed #includes in vid_3dfxsvga.c
2001-05-31 11:41:22 +00:00
Bill Currie
828019505e
/me mutters something about old installed headers and search paths
2001-05-31 05:40:25 +00:00
Bill Currie
323015b11a
include/QF header cleanup. including config.h (or any file from include) is
...
a nono because headers in include/QF get installed, but include don't and thus
would break quakeforge-dev.
2001-05-31 05:33:13 +00:00
Bill Currie
6bf58ab1af
no header includes cvar.h now
2001-05-31 03:41:35 +00:00
Joseph Carter
05adfd0e53
quakefs.h -> vfs.h
...
quakeio.h -> vfile.h
More diff reduction between trunk and my VFS code. Also took the time to
put some headers in order and fix a few #include's pointed out by moving
things around a bit.
2001-05-30 04:34:06 +00:00
Joseph Carter
186d577818
s/QFile/VFile/g - makes my diffs much smaller and more manageable for the
...
VFS work.
2001-05-30 03:21:19 +00:00
Bill Currie
f988572c4d
lighthalf and gl_lightmode, meet Mr. Chainsaw, he will be your playmate today.
2001-05-29 21:59:02 +00:00
Bill Currie
18fd21da77
merge the particle system
2001-05-29 19:58:35 +00:00