Ragnvald Maartmann-Moe IV
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6c7701a38b
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Prevent bad gl_max_size settings from causing buggy drivers to freak out.
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2003-03-24 20:21:24 +00:00 |
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Bill Currie
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eb5f2137b4
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don't create temp files when only preprocessing
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2003-03-24 17:40:27 +00:00 |
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Bill Currie
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fc553cefbc
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don't seg if there's no texture data
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2003-03-22 04:33:52 +00:00 |
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Bill Currie
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bd08b03791
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don't assuming 32 bpp in setup_pixrow_span
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2003-03-21 22:18:20 +00:00 |
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Ragnvald Maartmann-Moe IV
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91bebf1bfa
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Don't need LA for greyscale textures, switch to luminance-only.
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2003-03-21 22:08:46 +00:00 |
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Ragnvald Maartmann-Moe IV
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3bfdf0aea3
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Test for gl errors every frame.
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2003-03-21 21:28:09 +00:00 |
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Ragnvald Maartmann-Moe IV
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41bfde9cfa
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More cleaning up after slobs.
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2003-03-21 21:26:26 +00:00 |
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Ragnvald Maartmann-Moe IV
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5fb8aa07f3
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Code style, people. Love it or leave it!
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2003-03-21 21:25:44 +00:00 |
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Bill Currie
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16eac174e6
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correct the scaling of the 5 bit color map types
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2003-03-21 16:18:51 +00:00 |
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Bill Currie
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fa775c6e30
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oops, missed a case
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2003-03-21 06:08:57 +00:00 |
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Bill Currie
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7e0ce3d3df
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skip over any present colormap for non-colormap types
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2003-03-21 06:08:17 +00:00 |
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Bill Currie
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3e349ee52c
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we now theoreticly support greyscale tga files too :)
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2003-03-21 05:03:32 +00:00 |
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Bill Currie
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6c850c5528
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seriously clean up LoadTGA by using a decoder table and implement colormap
support (8 bpp only)
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2003-03-21 04:23:16 +00:00 |
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Ragnvald Maartmann-Moe IV
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265edd1fef
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Small optimization.
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2003-03-21 00:52:30 +00:00 |
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Ragnvald Maartmann-Moe IV
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bf18436ad5
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Whitespace.
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2003-03-21 00:51:57 +00:00 |
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Bill Currie
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00c61fe07c
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add a luminance/alpha tex def
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2003-03-20 23:30:24 +00:00 |
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Bill Currie
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c525bc4925
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call the correct read functions for 32 bit rle expansion
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2003-03-20 23:11:58 +00:00 |
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Bill Currie
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32257923a5
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cleanup unused vars
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2003-03-20 23:02:53 +00:00 |
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Bill Currie
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b2bc3f13ea
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support RLE tga files for all 4 directions
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2003-03-20 22:54:44 +00:00 |
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Bill Currie
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abdb21eadc
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however, don't need read_rgb and read_rgba
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2003-03-20 21:25:56 +00:00 |
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Bill Currie
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4222c501a0
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darn, broke the reverse direction and fixing it produces horrid code
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2003-03-20 21:24:04 +00:00 |
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Bill Currie
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1a18044b31
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merge the forward and reverse blitters/readers using a direction flag which
gets optimized out
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2003-03-20 21:08:47 +00:00 |
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Bill Currie
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a01456f851
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allocate space for the texture correctly
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2003-03-20 21:08:04 +00:00 |
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Ragnvald Maartmann-Moe IV
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88c2735d9c
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Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
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2003-03-20 19:58:18 +00:00 |
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Bill Currie
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4ea47fc261
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give up on ancient mingw
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2003-03-19 07:03:51 +00:00 |
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Bill Currie
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29ab911ad4
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this might come in handy
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2003-03-18 19:49:23 +00:00 |
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Bill Currie
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48a5ad0d36
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my WIP on porting QuakeEd to GNUstep/QuakeForge
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2003-03-18 19:48:24 +00:00 |
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Bill Currie
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3423ed59d5
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expand the plist api to make plist creation easier
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2003-03-18 19:15:31 +00:00 |
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Bill Currie
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d7a3608943
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can now convert v3 models to v6
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2003-03-17 19:54:57 +00:00 |
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Bill Currie
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067405b461
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finally have v3 mdl figured out
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2003-03-17 18:41:07 +00:00 |
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Bill Currie
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df148a3b4c
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more packet log spam
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2003-03-17 05:52:45 +00:00 |
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Bill Currie
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aa345faf12
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use the window size for the fullscreen view
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2003-03-17 05:39:10 +00:00 |
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Bill Currie
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a8a8792a76
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support vid_conwidth cvar (for -conwidth). while present in all targets, it
will only work in gl
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2003-03-17 05:17:58 +00:00 |
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Bill Currie
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6621bbee36
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don't spam packet logs accidently :)
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2003-03-17 04:39:33 +00:00 |
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Bill Currie
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27a02de1cc
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fix a double fclose
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2003-03-17 04:36:06 +00:00 |
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Bill Currie
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3a85d98f83
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fix an out-by-one error
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2003-03-17 00:52:16 +00:00 |
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Bill Currie
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2173151560
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get packet logging working with mvds
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2003-03-16 03:17:50 +00:00 |
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Bill Currie
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dc74519205
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no flags for mdl v3, but yes to skin type
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2003-03-14 01:00:53 +00:00 |
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Bill Currie
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f604a84363
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attempting to reverse engineer mdl ver 3
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2003-03-14 00:43:33 +00:00 |
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Bill Currie
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1e423b9645
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make certain classes get referenced when inheriting from them
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2003-03-13 19:16:45 +00:00 |
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Bill Currie
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548d3b68f8
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pr_load.c:
PR_RelocateBuiltins must be called before PR_InitRuntime
pr_obj.c:
don't segfault on broken classes
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2003-03-13 18:45:45 +00:00 |
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Bill Currie
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5cb79f423c
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fix missing break
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2003-03-13 17:31:01 +00:00 |
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Bill Currie
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0f119c7cdb
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don't bother lowercasing download filenames now that they're forced
lowercase during the precache stage
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2003-03-13 16:33:29 +00:00 |
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Bill Currie
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2dd3fab209
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force model and sound names coming in from the progs to be lowercase
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2003-03-13 16:29:55 +00:00 |
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Bill Currie
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eeb2439eb6
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need a specific entry for "qw:qw" since servers set the gamedir to "qw"
explicitly
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2003-03-13 05:43:45 +00:00 |
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Bill Currie
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e105198f48
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ensure the path passed to Sys_DebugLog is expanded
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2003-03-13 05:41:55 +00:00 |
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Bill Currie
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6a79ee57c4
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the correct fix for overzealous linking: preemptively turf unused externs
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2003-03-13 03:18:34 +00:00 |
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Bill Currie
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bb1b7c481c
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don't pull in a lib object file due to an /unused/ undefined def.
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2003-03-13 01:50:49 +00:00 |
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Bill Currie
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c1b587c2ce
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include qfadmin in the dist tarball
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2003-03-13 01:21:54 +00:00 |
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Bill Currie
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2858bc4922
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d'oh
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2003-03-12 22:38:02 +00:00 |
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