Bill Currie
6ac017860a
Pretend to be MVDSV for ktpro.
2011-12-11 17:15:33 +09:00
Bill Currie
0e76e1b9bf
Sign extend the size read from the download packet.
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This fixes qw-client "hanging" on a missing download file. Hopefully fixes
the OpenBSD crash, too.
2011-12-10 21:38:44 +09:00
Antti Harri
cc937828b8
Propagate flags set in pthread.m4 to nq and qw sources. Removes the need
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to have -pthread in CFLAGS on OpenBSD.
2011-12-10 13:33:20 +02:00
Bill Currie
c3d41326b3
Do key dest changing properly.
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key_demo wasn't so well thought out. This seems to be much better (and nq
is known to be working nicely).
2011-12-10 16:14:25 +09:00
Bill Currie
16c8b2a18d
Use the new demo imt.
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There are some problems with menus and the console messing up the key_dest
state (they assume console/menu or game, nothing else), but otherwise
things seem to work.
2011-12-10 15:18:50 +09:00
Bill Currie
91e65b6c80
Rename mplane_t to plane_t and clean up the mess.
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I got rather tired of there being multiple definitions of mostly compatible
plane types (and I need a common type anyway). dplane_t still exists for
now because I want to be careful when messing with the actual bsp format.
2011-11-28 20:54:34 +09:00
Bill Currie
03abb3b27d
Add support for ellipsoids.
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Not that boxes work yet, but the fix is the same.
2011-11-28 20:54:33 +09:00
Bill Currie
d9ab3a1f54
Move the config file/command line parsing into qargs.c
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I don't like the COM prefix, but it will do for now.
2011-09-11 14:57:05 +09:00
Bill Currie
a71acc9ae5
Move the essential init code into Sys_Init().
2011-09-11 14:56:47 +09:00
Bill Currie
f921005a5d
Nuke com.c.
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It's contents have been moved into game.c and massaged appropriately.
2011-09-11 14:55:13 +09:00
Bill Currie
1f4a6daafb
Fixes for win32.
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I'd forgotten why SDL_main had such a lame prototype.
It turns out my previous mingw testing wasing testing SDL :(
2011-09-10 17:47:38 +09:00
Bill Currie
86c5b79816
Nuke yet another stack buffer.
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Dn Dn Dn another one's gone, another one's gone, another one bites the dust
2011-09-07 10:35:42 +09:00
Bill Currie
e3c5f6e608
Fix the wonky rotation translations caused by rotation support.
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Damn loop in PM_PlayerMove messed up the rotation flag. To think, all that
trouble caused by one little flag.
2011-09-07 09:41:06 +09:00
Bill Currie
e6e1b10c58
Add support for rotating entities to QW.
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Same as the rotating entities in NQ. Unfortunately, I have some problems
with certain entities doing really weird things during collisions. I'll
sort that out later.
2011-09-07 09:41:06 +09:00
Bill Currie
71be8510e5
Don't do anything when the message is empty.
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This clears up some fun valgrind noise in SV_Print.
2011-09-07 09:41:06 +09:00
Bill Currie
a3f0a559a5
Fix a segfault when centerprinting.
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The dstring wasn't getting initialized :/
2011-09-07 09:41:06 +09:00
Bill Currie
937ea854d6
Give QW NQ's explode-box jumping code.
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It seems that QW already allowed explode-box jumping, but this makes code a
little more consistent. Still need to figure out what to do about the
player physics code: the client prediction is wrong, though the server gets
it right (before the change).
2011-09-07 09:41:05 +09:00
Bill Currie
e1b6f50345
Clean up the diffs a bit between qw and nq sv_pr_cmds
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Add some missing functions to nq.
In qw, Sys_Printf is mapped to SV_Printf, so no harm there.
2011-09-07 09:41:05 +09:00
Bill Currie
cca9983a48
Clean up the startup file diffs.
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This also makes functionality consistent across the platforms, such as
adding support for -dedicated to sdl based nq, and various timing
calculations are now consistent.
2011-09-04 12:04:03 +09:00
Bill Currie
db8eee502f
Eliminate the is_server global.
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More ugliness gone :)
2011-09-04 09:58:13 +09:00
Bill Currie
8d853589e3
Use the gamedir callback for the serverinfo key.
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This gits rid of a bit of nastiness in the gamedir code :)
2011-09-04 09:58:13 +09:00
Bill Currie
a55f490b47
Add support for map specified fog and skys to qw.
2011-09-04 09:58:12 +09:00
Bill Currie
be8277c8c4
Sanitize some of the differences in cl_parse.c.
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Most of the differences in CL_ParseServerMessage are now protocol specific.
2011-09-04 09:58:12 +09:00
Bill Currie
9afb691dd9
Change MSG_ReadShort to return an unsigned short.
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Avoiding the sign extension by default seems to be more useful.
2011-09-04 09:58:12 +09:00
Bill Currie
9ace9f2bfa
Fix some bad timing with a dstring_delete.
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Opps :P, double free.
2011-09-04 09:58:12 +09:00
Bill Currie
28d9c7234c
A bit more diff reduction before attempting to merge client code.
2011-09-04 09:58:12 +09:00
Bill Currie
514f085e88
Reduce the diffs in cl_demo.c.
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Starting to look like a change in protocol rather than a complete rewrite.
2011-09-04 09:58:12 +09:00
Bill Currie
d508da3cf0
Reduce cl_cmd.c diffs down to protocol specifics.
2011-09-04 09:58:11 +09:00
Bill Currie
85bcac3c8d
Reduce cl_cam diffs to spectator specifics.
2011-09-04 09:58:11 +09:00
Bill Currie
73d11aedca
Do a lot of diff reduction.
2011-09-04 09:58:11 +09:00
Bill Currie
fb9a095586
Fix include style mixup.
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"" for local, <> for system
2011-09-04 09:58:11 +09:00
Bill Currie
765b9ebb65
Split up the qw entity handling code.
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More pre-merge organization.
2011-09-04 09:58:11 +09:00
Bill Currie
62b17d3629
Split out the entity linking code.
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This should smooth the merge process a little.
2011-09-04 09:58:11 +09:00
Bill Currie
62f7d14ed2
White space cleanups.
2011-09-04 09:58:11 +09:00
Bill Currie
245cfb0b6f
Much diff reduction.
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In the process, found a bug where the yaw speed was not being limited as
desired.
2011-09-04 09:58:11 +09:00
Bill Currie
88005f6710
Diff reduction.
2011-09-04 09:58:11 +09:00
Bill Currie
f0b0a0f34f
Fix curl related building on OpenBSD.
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We weren't using the specified CPP flags :P.
2011-08-26 10:43:41 +03:00
Bill Currie
f75b0a611b
Some compile fixes for OpenBSD
2011-08-25 22:35:20 +09:00
Bill Currie
6716b2e8ab
Add some disabled test code for interface access.
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As part of the work on getting nq to work on multi-homed nodes, I used the
existing recvmsg code in qw-master to check how things work. I figured it
might be worth keeping.
2011-08-06 17:25:31 +09:00
Bill Currie
688e5c7e24
Use ncqport_e on the right field.
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Well, now, that was incredibly silly, wasn't it? :P
2011-07-23 21:39:13 +09:00
Bill Currie
2035e65bad
Make the qport flags a little more doc friendly.
2011-07-23 17:51:07 +09:00
Bill Currie
efa0105748
Rename some headers to fix doxygen warnings.
2011-07-23 15:58:45 +09:00
Bill Currie
15a5f98439
Mintor improvment to the QWE newstr().
2011-07-10 21:29:10 +09:00
Bill Currie
d2894a6f68
Rename Cvar_AliasGet to Cvar_MakeAliase.
2011-07-05 20:28:57 +09:00
Bill Currie
0f7390dd60
Clean up all the "set but not used" warnings.
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gcc on my system is failing to treat this specific warning as an error :/
2011-06-19 10:48:02 +09:00
Bill Currie
55cc0f9206
Bring back the unsigned type (PROGS version bump)
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This is only low-level support (the unsigned keyword still does not work),
but sufficient to make switch statements using jump tables work.
2011-04-09 10:07:47 +09:00
Bill Currie
01144d23cf
Add a new gcc warning option and fix the two bugs it found.
2011-03-17 19:58:56 +09:00
Bill Currie
75ec6bf244
Clean out some unnecessary types from the progs engine and clean up the mess.
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This is a nasty commit, sorry, but 99% of the commit is interdependent.
2011-01-10 12:25:31 +09:00
Bill Currie
a85c0713aa
Nuke libQFbuiltins.
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The gib and "common" builtins are now part of libQFruamoko.
2011-01-04 21:21:19 +09:00
Jeff Teunissen
9f596df607
QW skybox handling
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Since we clip the world properly even with skyboxes active, and the
'skybox' serverinfo doesn't do anything in any other engine I know of,
nuke the 'skybox' serverinfo entirely and use a nice short semi-standard
name ("sky") for the serverinfo containing the map's preferred skybox
(as potentially modified by the .ent file on the server).
2010-12-28 15:02:56 -05:00