Commit graph

619 commits

Author SHA1 Message Date
Ragnvald Maartmann-Moe IV
63ac10dfde Clean up glDepthFunc and glDepthRange so it's properly initted, and not set needlessly every frame. 2001-10-02 00:01:05 +00:00
Ragnvald Maartmann-Moe IV
4b3c4e1eaf Whitespace. 2001-10-01 21:52:05 +00:00
Ragnvald Maartmann-Moe IV
fce4b903eb Fix double joystick init in sdl targets. 2001-10-01 21:50:35 +00:00
Bill Currie
a4714175dd update the screen directly when printing rather than using C_DrawOutput.
Resizing still seems to work updates are much faster.
2001-10-01 16:09:06 +00:00
Bill Currie
77cf9439d0 getting closer to a properly resizing console 2001-10-01 06:49:59 +00:00
Bill Currie
f505e8630c fixes for rh 7.1 2001-09-30 23:24:53 +00:00
Chris Ison
b0dc19310a more compile under cygwin patches 2001-09-30 13:05:20 +00:00
Bill Currie
53529ae940 output window now updates when resizing, but it doesn't /quit/ work properly
(issue with starting line).
2001-09-30 05:59:33 +00:00
Chris Ison
60107fd19c changes to get cygwin to compile server. still debugging result 2001-09-29 09:39:27 +00:00
Bill Currie
138a4a1c14 rename console_t to old_console_t in preparation for a better version and
temporarily disable the client console plugin as it currently doesn't
compile.
2001-09-29 04:24:04 +00:00
Adam Olsen
e12f1dcf9e - boundscheck static progs strings, and give proper errors for that
and dynamic strings if it fails.
2001-09-28 23:34:49 +00:00
Bill Currie
f0244bece2 update the status bar on resize 2001-09-28 23:10:15 +00:00
Bill Currie
c7031b20f3 move vid_fullcreen definition from *.c to vid.c and declaration from
context_x11.h to vid.h and remove all extern decls from *.c
2001-09-28 16:54:31 +00:00
Bill Currie
8e27422c72 partial fixes for mingw cross builds. still have issues with ar :( 2001-09-28 16:03:45 +00:00
Bill Currie
30f6d2f85c fix a case and paste error 2001-09-28 15:29:56 +00:00
Jeff Teunissen
d63243380f Aaaaaaand, it's done!
Special note: I hope to never do this again. :)
2001-09-28 10:31:20 +00:00
Jeff Teunissen
873521a68d Makefile cleanup continues. Models. 2001-09-28 09:49:09 +00:00
Jeff Teunissen
e892131af5 Rename gl_libgl to gl_driver, nuke the last of the HAVE_GLX references,
and default gl_driver to OPENGL32.DLL on Win32.
2001-09-28 07:41:38 +00:00
Jeff Teunissen
e9c9c8bab6 fix up installs for -svga. 2001-09-28 06:55:27 +00:00
Bill Currie
b1f4a778f9 the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
Jeff Teunissen
31b6da027c The video version. This WILL break QW and NQ until my next commit. 2001-09-28 05:33:58 +00:00
Jeff Teunissen
e6d7aec03a Build system updates/fixes for audio libs. MUCH cleaner, probably
faster, doesn't do anything unnecessary any more as far as I can tell.
2001-09-28 05:33:12 +00:00
Jeff Teunissen
325303b037 And now for the 32-bit software renderer. 2001-09-27 21:58:10 +00:00
Jeff Teunissen
4c40bad808 Okay, this ought to work for software. 2001-09-27 21:53:59 +00:00
Jeff Teunissen
be9ee170d6 Okay, the GL renderer lib is fixed up. 2001-09-27 21:47:47 +00:00
Jeff Teunissen
b794d4c316 yaay, cleaned up. 2001-09-27 21:28:44 +00:00
Bill Currie
37495db521 this should work for older alsa 0.9 where asoundlib.h is still in sys instead of alsa 2001-09-27 17:12:17 +00:00
Ragnvald Maartmann-Moe IV
bd1465ef3e Make blood puffs a little less ridiculously large and not overly dense. 2001-09-27 06:52:38 +00:00
Ragnvald Maartmann-Moe IV
35b767cd21 Remove scaling from R_RunParticleEffect, and make blood puff size variable in qw. 2001-09-27 03:09:24 +00:00
Ragnvald Maartmann-Moe IV
2941c07b0a Add small cyan light to lightning impacts. And restore particle direction use in nq. Greatly improves blood effects. 2001-09-27 00:43:46 +00:00
Adam Olsen
376f05d357 - add some conversion builtins, now we have ftoi, ftos, itof, itos,
stof, stoi, stov, and vtos.
- fix PF_sprintf
- add FFnameFF support, where it tacks <userid> after the nick on the
  console.
2001-09-26 22:26:31 +00:00
Bill Currie
ac58ecb10b windows get resized/moved properly now and the input line gets redrawn when
the terminal resizes. Still need to work on the status bar and output window
2001-09-26 18:08:30 +00:00
Bill Currie
cb4f7eb808 various input line improvements 2001-09-26 16:31:36 +00:00
Bill Currie
ca78b9ecd8 minor improvements in cursor location handling 2001-09-26 06:09:45 +00:00
Bill Currie
e9e2bbf1c1 various fixes, most notably using windows instead of subwindows. This stops
the invalid memory accesses within ncurses when resizing.
2001-09-26 05:45:47 +00:00
Bill Currie
7b4e39053b update local info about the screen size 2001-09-25 23:33:37 +00:00
Chris Ison
0efd28abcc trying to get bootstrap to work in cygwin 2001-09-25 23:04:13 +00:00
Bill Currie
a439170dcf libasm cleanups 2001-09-25 22:12:55 +00:00
Bill Currie
5195c065c6 do the resize signally properly 2001-09-25 20:35:37 +00:00
Bill Currie
df330f33fd expernimental code to get window resizing working 2001-09-25 20:16:24 +00:00
Bill Currie
ad4f29c6a8 clean up the buffer size calcs a bit 2001-09-25 16:32:00 +00:00
Bill Currie
3909176957 use the dynamic buffer for both curses and stdout 2001-09-25 16:19:26 +00:00
Bill Currie
9ffe53178c fix a char translation bug in the curses console and make the non-curses
console actually translate chars
2001-09-25 16:13:41 +00:00
Bill Currie
06da30ac89 mingw build fixes again (including mostly working in sid: got some link issues) 2001-09-25 06:18:30 +00:00
Bill Currie
36de3c147e move Sys_Quit and Sys_Error totally into libQFutil. They will call a list
of pre-registered (Sys_RegisterShutdown) function before actually exiting
the program. This should take care of the pain when an ncurses server
crashes.
2001-09-24 21:00:23 +00:00
Ragnvald Maartmann-Moe IV
5330fd5651 Whoops. 2001-09-24 18:03:36 +00:00
Ragnvald Maartmann-Moe IV
e2f14519fb Merge world.h. Also reduced smoke particle textures from 8 to 1, a considerable speedup through reduced texture thrash... 2001-09-24 17:52:13 +00:00
Bill Currie
c8ab7d04ef fix two bugs with glx extension checking: HAVE_GLX wasn't getting into
config.h and GLX_ARB_get_proc_address is not (any longer?) defined by mesa.
2001-09-23 03:41:05 +00:00
Ragnvald Maartmann-Moe IV
d247027954 Use a callback for gl_multitexture which sets gl_mtex_active (now a qboolean, rather than a macro). 0.6-1.0% speedup. 2001-09-23 03:24:23 +00:00
Bill Currie
bf1920a851 don't enable mtex if the required functions cannot be found. This shouldn't
normally happen, but is due to a currently broken QFGL_ExtensionAddress and
causes qf to seg when mtex is requested.
2001-09-23 03:18:58 +00:00