Commit Graph

3933 Commits

Author SHA1 Message Date
Bill Currie cf7c4780eb [gamecode] Load extended debug data
And add function to get a source file's base directory if available.
2020-04-04 12:50:25 +09:00
Bill Currie 59f48e5e32 [gamecode] Add function to test if string exists
As it returns the string id, it is useful for getting an string id
without risking creating a new one.
2020-04-04 12:32:12 +09:00
Bill Currie 7bcfd2f2be [gamecode] Move file_hash into debug resources
I don't remember why I didn't do this earlier when I thread-safed progs.
2020-04-03 22:39:27 +09:00
Bill Currie fbbe144399 [gamecode] Clean up some stray "struct"
Left over from moving debug data from progs.h to pr_debug.c
2020-04-03 22:35:55 +09:00
Bill Currie 17871b979d [ruamoko] Implement obj_calloc correctly
Forgetting to multiply by the second term leads to not good things.
2020-04-02 19:29:54 +09:00
Bill Currie c09f57c39e [gamecode] Delay .ctor calls if debugging
This allows a debugger to do any symbol lookups and other preparations
between loading progs and the first code execution. .ctors are called as
per normal if debug_handler is not set.
2020-04-02 17:39:11 +09:00
Bill Currie f90613bc3a [gamecode] Rename fields in pr_stack_t
s and f are a little too succinct.
2020-04-02 15:00:01 +09:00
Bill Currie 6b9d4a747d [ruamoko] Add a builtin to quote strings
All unprintable chars are converted to either standard escape sequences
or \xHH.
2020-04-01 21:28:25 +09:00
Bill Currie 41184bd97d [gamecode] Document the format state machine 2020-04-01 20:50:42 +09:00
Bill Currie 535a2363bb [ruamoko] Create a va_copy for progs
In testing variable fw/precision in PR_Sprintf, I got a nasty reminder
of the limitations of the current progs ABI: passing @args to another QC
function does not work because the args list gets trampled but the
called function's locals. Thus, the need for a va_copy. It's not quite
the same as C's as it returns the destination args instead of copying
like memcpy, but it does copy the list from the source args to a
temporary buffer that is freed when the calling function returns.
2020-04-01 19:48:05 +09:00
Bill Currie a36f72f7b4 [gamecode] Support variable field width and precision 2020-04-01 19:45:33 +09:00
Bill Currie 7f4d2215e2 [gamecode] Accept EOS at end of conversion specifier 2020-04-01 18:32:30 +09:00
Bill Currie 7f86fb5529 [gamecode] Rework PR_Sprintf to use a state machine
This makes it much easier to extend. There are even stubs for variable
field width and precision (not set yet).
2020-04-01 13:32:07 +09:00
Bill Currie a7956c7311 [gamecode] Move format state into a state struct
This is the first step in reworking PR_Sprintf to use a state machine.
The goal is to make it more robust against errors and easier to extend
(eg, * width and precision).
2020-04-01 11:19:56 +09:00
Bill Currie e9733416f4 [gamecode] Hide trace messages when debugger is attached 2020-04-01 00:09:34 +09:00
Bill Currie 58acc483fd [gamecode] Save new string ref in return slot
This plugs the memory leak that caused qwaq to crash after resizing the
locals window a "few" times (several seconds of playing with the size).
2020-03-31 20:38:41 +09:00
Bill Currie e2d1a0f7d2 [ruamoko] Tag object memory with the class name
This makes it a lot easier to see what's leaking.
2020-03-31 16:43:10 +09:00
Bill Currie 59481bdf61 [ruamoko] Report class name in obj_verror 2020-03-31 14:40:22 +09:00
Bill Currie c23c68cf7f [ruamoko] Allow builtins to inc/dec retain count
Needed for classes that are implemented entirely in C.
2020-03-30 16:58:36 +09:00
Bill Currie ddec80edc1 [qfcc] Make type encoding union anonymous
I'd do more, but things get messy with direct access to unions that I
want to be anonymous.
2020-03-30 11:10:05 +09:00
Bill Currie 8b1e4eea58 [qfcc] Bring back the core of type aliasing
No aliasing is done yet, but most of the infrastructure is there again.
2020-03-27 12:27:46 +09:00
Bill Currie 58ebbb147d [ruamoko] Add some new string builtins
Wrappers for hold, valid and mutable. I have no idea why I didn't think
of wrapping string validation years ago.
2020-03-26 16:39:21 +09:00
Bill Currie 1586df4dfc [gamecode] Make it possible to check string mutability 2020-03-26 16:38:09 +09:00
Bill Currie ec82d6b027 [gamecode] Add support for holding ephemeral strings
PR_HoldString converts ephemeral (temp and return) strings to dynamic
strings. This makes dealing with strings in progs a little easier.
2020-03-26 16:36:29 +09:00
Bill Currie b4874f7d9b [gamecode] Make PR_FreeString a little more forgiving
It treats only strings that are actually invalid as invalid. That is,
now it is safe to "free" a static string: it's just a no-op.
2020-03-26 15:48:04 +09:00
Bill Currie 22e2695f80 [gamecode] Add VISIBLE to some missed functions 2020-03-26 15:36:46 +09:00
Bill Currie 6e473dc8f2 [ruamoko] Return nil IMP for nil method
Fixes a segfault.
2020-03-26 14:13:05 +09:00
Bill Currie 2d5df34234 [gamecode] Add VM enter/exit events
And rename prd_exit to prd_terminate (the idea is the host will
terminate the VM). This makes it possible for the debugger to pause the
VM before any code, even a builtin function, is executed. Breaks the
debugger source window, but only because it's not updating on file
change (I think).
2020-03-26 12:30:32 +09:00
Bill Currie 1bd8e2ee85 [gamecode] Add a param pointer to debug_handler
I decided I want events for VM enter/exit but enter needs to somehow
pass the function which will be executed (even if a builtin). A generic
void * param seemed the best idea, which meant the error string could be
passed via the param instead of a "global" string in the progs struct.
2020-03-26 11:44:02 +09:00
Bill Currie 4cef9792f4 [util] Make hash-tables semi-thread-safe
They take a pointer to a free-list used for hashlinks so the hashlink
pools can be per-thread. However, hash tables that are not updated are
always thread-safe, so this affects only updates. progs_t has been set
up such that it is easy for multiple progs within one thread can share
hashlinks.
2020-03-25 15:43:16 +09:00
Bill Currie 0ad9f559ea [ruamoko] Move some string functions
sprintf, vsprintf and strlen now in rua_strings, and strlen now returns
int like it should.
2020-03-25 00:04:20 +09:00
Bill Currie c945c42989 [gamecode] Fix some silly errors
I forgot to compile-test :(
2020-03-24 23:16:25 +09:00
Bill Currie d867a1a9f1 [gamecode] Allow watch-point to be updated
With the watch-point address cached in a local var, it was not possible
to update the watch-point while the progs were executing.
2020-03-24 19:45:39 +09:00
Bill Currie 713150b41a [gamecode] Add debug hooks to the VM engine
While there was a breakpoint hook, it was for only breakpoints and more
was needed. Now there's a generic hook that is called for tracing,
breakpoints, watch points, runtime errors and VM errors, with the
"event" type passed as the first parameter and a data pointer in the
second.
2020-03-24 19:45:10 +09:00
Bill Currie 1d6843d7f0 [gamecode] Improve watchpoint handling a little
Mostly just update the old value if the condition didn't trigger.
2020-03-24 13:26:35 +09:00
Bill Currie 753d183d82 [gamecode] Be more informative with function calls
PR_EnterFunction and PR_LeaveFunction now print the
entered/left/returned function when tracing. Makes debugging obj code
much easier.
2020-03-24 13:24:55 +09:00
Bill Currie d0c8d75e92 Clean up unnecessary includes of signal.h 2020-03-23 16:18:08 +09:00
Bill Currie 9986b57a77 [console] Use sig_atomic_t for SIGWINCH
If it's not defined on other platforms, something can be done in
config.h
2020-03-23 16:16:50 +09:00
Bill Currie 178c8dec85 [console] Fix server console resize
I goofed when doing the win32 fixes
2020-03-23 16:01:07 +09:00
Bill Currie eb386826d3 [util] Fix some missed signal calls
*sigh*
2020-03-23 15:28:12 +09:00
Bill Currie a9c6974fc7 [audio] Quieten jack about xruns
They messages are annoying at the moment, but I will want them when I
get around to chasing down the root cause, so hidden behind a developer
mask.
2020-03-23 15:19:05 +09:00
Bill Currie 4a61ff0d35 [util] Switch to using sigaction for signal handling
This allows for much more consistent semantics when dealing with
signals.
2020-03-23 15:15:39 +09:00
Bill Currie 4dbf280012 [util] Add a means to open a gap in a text buffer
for loading files into the buffer.
2020-03-22 20:19:25 +09:00
Bill Currie 28f50d2719 Add function key defs up to F48
This allows for the four combinations of shift and control. Not
bothering with alt because alt-f4 closes my xterm (bbkeys from the looks
of it: it grabs a bunch of Mod1-* keys).
2020-03-22 13:46:27 +09:00
Bill Currie 88b4046632 [util] Pass a data pointer to shutdown functions
And clean up the mess.
2020-03-22 00:57:54 +09:00
Bill Currie d2f03e8a64 [util] Fix darray test for gcc purity 2020-03-20 12:59:25 +09:00
Bill Currie 966bd267c5 Add a set of macros for dynamic arrays
Includes docs and test cases.
2020-03-20 12:59:25 +09:00
Bill Currie 0cbe438ac1 [util] Make va slight robust against chained use
va now cycles through a set of four dstrings rather than using just the
one. This allows for some simple chaining of va usage.
2020-03-17 15:05:58 +09:00
Bill Currie b544a052bf [gamecode] Bail if PR_SearchDefs is given 0 defs
Fixes the hang when searching for a field in progs that don't have any.
2020-03-16 14:24:48 +09:00
Bill Currie e3a1413ad3 [gamecode] Tweak output for lea 2020-03-15 10:06:37 +09:00