Bill Currie
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839c00b97b
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back out the large packet/entity related patches. they've provent to be troublesome and it seems FTE has a better solution.
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2007-05-07 14:58:53 +00:00 |
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Bill Currie
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c2894dcfce
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make backbuf max size tunable (for the big packets)
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2007-05-07 12:09:10 +00:00 |
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Bill Currie
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52f7bd4bb4
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MAX_ENTITIES patch from phrosty
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2007-04-19 07:36:12 +00:00 |
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Bill Currie
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0382b05780
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various unsigned long -> uintptr_t conversions
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2007-04-04 11:22:48 +00:00 |
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Bill Currie
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3fb03fc2be
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hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
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2005-08-04 15:27:09 +00:00 |
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Bill Currie
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6355674bd3
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correct copyright headers
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2005-06-09 03:07:13 +00:00 |
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Bill Currie
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5480c38da5
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fix the "blue bars" problem when connecting to qtv over a laggy network.
also flush the entities packet when things go wrong to avoid crashing:)
(thanks for your help, Spike)
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2005-05-10 02:39:54 +00:00 |
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Bill Currie
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57fc1eacb6
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now everything that should be sent gets sent
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2005-05-09 14:49:54 +00:00 |
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Bill Currie
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1029ad31bc
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really get player deltas working and get connecting and disconnecting
players working as well
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2005-05-09 13:37:03 +00:00 |
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Bill Currie
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47bf8c8423
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player deltas seem to be working
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2005-05-09 12:12:48 +00:00 |
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Bill Currie
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07cd150677
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packet entities seem to work. players are a bit borked, though. not sure if
it's in the server or the proxy, yet
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2005-05-08 13:24:00 +00:00 |
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Bill Currie
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d9a7214c2a
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packet entities sort of work
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2005-05-08 10:41:11 +00:00 |
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Bill Currie
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9683888e70
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prespawn stuff seems to be done (evil hack for signon buffers, but hey:)
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2005-05-08 09:10:43 +00:00 |
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Bill Currie
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fc18658e86
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doh, put the spawn stuff in the prespawn function
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2005-05-08 08:14:24 +00:00 |
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Bill Currie
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a409ea4a74
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spawn code complete
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2005-05-08 08:04:50 +00:00 |
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Bill Currie
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a154ad2835
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patch from sunspot/shadows to make net_drop non-global and a bunch more
work on qtv
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2005-05-08 06:35:46 +00:00 |
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Bill Currie
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4a425a1b1a
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though none of the signon info is sent yet, the spectating client now gets
put into the map. can't move yet, though
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2005-05-08 00:48:21 +00:00 |
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Bill Currie
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d2c586dae7
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forgot to "disconnect" the client when it drops
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2005-05-07 14:00:53 +00:00 |
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Bill Currie
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88ae6de8bf
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whee, clients now get spammed with text messages when "connected" to a
server
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2005-05-07 13:57:07 +00:00 |
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Bill Currie
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77af004b32
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bah, need svc_chokecount when real clients are connected :P
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2005-05-07 11:42:04 +00:00 |
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Bill Currie
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ec4bab3088
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parse nails and actually print svc_prints :)
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2005-05-07 11:19:05 +00:00 |
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Bill Currie
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a87a77e7a5
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parse svc_temp_entity
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2005-05-07 06:59:39 +00:00 |
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Bill Currie
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8caeb6aee2
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get svc_playerinfo working (I think:)
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2005-05-07 06:25:57 +00:00 |
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Bill Currie
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196622a83f
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parse ping and pl properly
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2005-05-07 05:16:54 +00:00 |
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Bill Currie
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be93162837
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svc_[delta]packetentities now getting parsed
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2005-05-07 05:13:37 +00:00 |
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Bill Currie
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4443ef50c8
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forgot I also had the beginnings of player updates
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2005-05-06 08:19:26 +00:00 |
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Bill Currie
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cadaf7327e
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cleanup sub-packet handling
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2005-05-06 08:18:47 +00:00 |
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Bill Currie
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da1df94452
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split out the qw protocol parsing from the server managmement code
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2005-05-06 07:24:30 +00:00 |
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Bill Currie
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addb57bfb3
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plug some memory leaks
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2005-05-05 22:50:09 +00:00 |
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Bill Currie
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6c6f78158e
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make sv_new a little friendlier
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2005-05-05 13:53:47 +00:00 |
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Bill Currie
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d017b87c2b
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lots of progress, however mvd player deltas are borked atm
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2005-05-05 11:46:29 +00:00 |
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Bill Currie
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966b5ee387
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"mvd" stuff now gets streamed to the qtv proxy :)
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2005-05-05 07:31:31 +00:00 |
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Bill Currie
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925ea16e1d
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we get to "spawn". whee. not long now and I'll have to work on the client
side :)
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2005-05-02 09:00:17 +00:00 |
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Bill Currie
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cd2f9434fc
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proxy now stays connected :) also gets the server data packet. most changes
due to move of pmove.h
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2005-05-02 04:09:15 +00:00 |
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Bill Currie
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8950f3188f
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messed up the logic for ucmd_unkown
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2005-05-01 04:08:47 +00:00 |
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Bill Currie
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2697671a9b
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make MSG_ReadDeltaUsercmd use a param rather than global to read the
message.
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2005-04-27 12:16:15 +00:00 |
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Bill Currie
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ca46503607
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add -Wsign-compare (default for -Wall only in C++) and fix up the warnings
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2004-07-13 19:14:01 +00:00 |
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Bill Currie
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0253b65718
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general overview of the system
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2004-05-04 04:58:02 +00:00 |
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Bill Currie
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a3934f8841
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more progress for qtv
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2004-03-05 23:42:15 +00:00 |
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Bill Currie
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6caf86f342
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make sure the server being connected to supports qtv
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2004-02-27 00:10:46 +00:00 |
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Bill Currie
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06e4000d0d
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type forward delc issues
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2004-02-26 23:24:44 +00:00 |
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Bill Currie
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4eb2842400
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add backbufs to client_t. can now easily send reliable data to the client
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2004-02-22 06:19:38 +00:00 |
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Bill Currie
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6e6df349e4
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move the ucmd message code into a common qw lib (more will likely follow)
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2004-02-21 05:09:02 +00:00 |
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Bill Currie
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1033f7e322
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move qw/include/protocol.h to include/qw/protocol.h making life easier
qtv can now connect to a server (won't stay connected though)
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2004-02-21 02:31:22 +00:00 |
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Bill Currie
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f94b0b3800
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clients can now connect, but all that happens is the qtv console fills up
with "hi"
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2004-02-20 05:37:47 +00:00 |
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Bill Currie
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60d2cd1ed9
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now responds to ping and status commands via connectionless packets
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2004-02-20 04:29:03 +00:00 |
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Bill Currie
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e303db1687
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start working on server connections. can add, list and delete servers
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2004-02-20 02:39:34 +00:00 |
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Bill Currie
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1a28ee2aaf
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read the config files
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2004-02-19 23:38:48 +00:00 |
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Bill Currie
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2262d02b1a
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disable logging for outgoing packets until I come up with a clean way of
enabling it
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2004-02-19 23:11:15 +00:00 |
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Bill Currie
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0e1a9e5082
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a bit more netchan cleanup
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2004-02-19 23:06:47 +00:00 |
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Bill Currie
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fa58b795f2
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except for packet logging, netchan is much cleaner (no more cls in the
server!)
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2004-02-19 08:58:42 +00:00 |
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Bill Currie
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056b756164
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console and netchan linked in (icky mess with netchan:/).
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2004-02-19 00:49:34 +00:00 |
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Bill Currie
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6ae4b6f8bb
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get the QWTV (qtv) project going :)
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2004-02-18 23:21:11 +00:00 |
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