Commit graph

10822 commits

Author SHA1 Message Date
Bill Currie
63714c7c55 [qwaq] Add builtin to get a file's full path
If the file's base directory cannot be found, the file name is returned
as-is.
2020-04-04 12:51:42 +09:00
Bill Currie
cf7c4780eb [gamecode] Load extended debug data
And add function to get a source file's base directory if available.
2020-04-04 12:50:25 +09:00
Bill Currie
59f48e5e32 [gamecode] Add function to test if string exists
As it returns the string id, it is useful for getting an string id
without risking creating a new one.
2020-04-04 12:32:12 +09:00
Bill Currie
686fc4c43e [qwaq] Guard qwaq_debug_data with a pthread cond
I should have realized this would be prone to races.
2020-04-04 12:23:28 +09:00
Bill Currie
7bcfd2f2be [gamecode] Move file_hash into debug resources
I don't remember why I didn't do this earlier when I thread-safed progs.
2020-04-03 22:39:27 +09:00
Bill Currie
fbbe144399 [gamecode] Clean up some stray "struct"
Left over from moving debug data from progs.h to pr_debug.c
2020-04-03 22:35:55 +09:00
Bill Currie
7c5c462587 [qfcc] Write debug data space to sym file
This should keep things nicely extensible, since additional data can be
done in the data space and found using defs. This gets the compilation
units into the sym file.
2020-04-03 21:25:47 +09:00
Bill Currie
9400b9b115 [qfcc] Add a leading . to the compile_unit def 2020-04-03 19:56:07 +09:00
Bill Currie
453c646d85 [qfcc] Improve dependency checks for tests
They worked well if there was only one source file in the test, but
failed if there were two or more. While only typelinker needed the
enhanced macros, I got them all because I generally copy the nearest
block when adding a new test thus it's best if they're all "correct".
2020-04-03 19:54:25 +09:00
Bill Currie
718f243f69 [qfcc] Relocate loose string relocs when linking
This helps make partially linked object files make more sense when
looking at strings in data spaces.
2020-04-03 15:58:22 +09:00
Bill Currie
049b8f392c [qfcc] create a compilation unit for debug data
The compilation unit stores the directory from which qfcc was run and
any source files mentioned. This is similar to dwarf's compilation unit.
Right now, this is the only data in the new debug space, but more might
come in the future so it seems best to treat the debug space separately
in the object files.
2020-04-03 15:07:13 +09:00
Bill Currie
65e7df44d3 [qfcc] Add function to see if a string is in a pool
Makes for a nice string set.
2020-04-03 14:22:44 +09:00
Bill Currie
9089744290 [qfcc] Add a function to safely get cwd
getcwd is assumed to use malloc if its buff param is null. This may need
fixing in the future, but it's in one spot. The result in "saved" in the
non-progs pool.
2020-04-03 14:22:31 +09:00
Bill Currie
4b34bf3d95 [qfcc] Take optional space param for emit_structure
If the space param is null, the far data space is used.
2020-04-03 14:16:16 +09:00
Bill Currie
f8d9b720de [qfcc] Free data spaces between compiliations 2020-04-03 14:14:34 +09:00
Bill Currie
d69db50cf9 [qfcc] Remove path stripping
It never really helped sort out the path issues when using build
directories. It worked well enough for single directory projects, but
things got messy very quickly, especially when mixing ruamoko libs with
external progs. A better method based on dwarf is coming.
2020-04-03 00:50:06 +09:00
Bill Currie
5d06596814 [qfcc] Fix test harness after .ctor change 2020-04-03 00:20:39 +09:00
Bill Currie
9b1ce44fda [qwaq] Fix some issues with fetching type encodings
Now struct defs show FIXME instead of void data.
2020-04-02 19:31:11 +09:00
Bill Currie
17871b979d [ruamoko] Implement obj_calloc correctly
Forgetting to multiply by the second term leads to not good things.
2020-04-02 19:29:54 +09:00
Bill Currie
63caa5794d [qwaq] Implement step-over tracing
I decided that stopping in between function calls that are on the same
line is a good thing as it gives a chance to skip over the first but
step into the second.
2020-04-02 17:44:53 +09:00
Bill Currie
c09f57c39e [gamecode] Delay .ctor calls if debugging
This allows a debugger to do any symbol lookups and other preparations
between loading progs and the first code execution. .ctors are called as
per normal if debug_handler is not set.
2020-04-02 17:39:11 +09:00
Bill Currie
f90613bc3a [gamecode] Rename fields in pr_stack_t
s and f are a little too succinct.
2020-04-02 15:00:01 +09:00
Bill Currie
ea1e85905c [qwaq] Implement source-level stepping
Now the debugger stops only when the source line has changed or the
statement address is stuck.
2020-04-02 13:07:50 +09:00
Bill Currie
7e51f26b10 [qwaq] Move all the def views into a subdirectory
More declutter.
2020-04-02 13:06:31 +09:00
Bill Currie
6d8bc395f4 [qwaq] Make debug event data available 2020-04-02 12:30:59 +09:00
Bill Currie
c920c746f3 [gamecode] Move debug even enum to pr_debug.h 2020-04-02 10:39:12 +09:00
Bill Currie
118fba8df5 [qwaq] Cope with functions that don't have locals
In this case, .ctor functions.
2020-04-02 00:51:22 +09:00
Bill Currie
1d5058d267 [qwaq] Move progs create and load into the threads
While this does answer the question of how I'll go about restarting the
target progs (when I get to that point), it was required just to start
full-on ruamoko progs because .ctor was getting run in the main thread
and blocking due to trace.
2020-04-02 00:11:47 +09:00
Bill Currie
d9668a1185 [qwaq] Silence some more debug
I was wondering where those sprintfs were going
2020-04-02 00:11:34 +09:00
Bill Currie
154da7653d [qwaq] Quote the string value before display 2020-04-01 21:29:42 +09:00
Bill Currie
6b9d4a747d [ruamoko] Add a builtin to quote strings
All unprintable chars are converted to either standard escape sequences
or \xHH.
2020-04-01 21:28:25 +09:00
Bill Currie
a09eabeb4d [qfcc] Fix some const attribute warnings
Try to anticipate gcc's warnings and it one-ups you :P
2020-04-01 21:17:13 +09:00
Bill Currie
41184bd97d [gamecode] Document the format state machine 2020-04-01 20:50:42 +09:00
Bill Currie
0e7c7640f4 [qwaq] Right-justify def value display
Now that *printf("%*.*s") works :)
2020-04-01 19:57:24 +09:00
Bill Currie
535a2363bb [ruamoko] Create a va_copy for progs
In testing variable fw/precision in PR_Sprintf, I got a nasty reminder
of the limitations of the current progs ABI: passing @args to another QC
function does not work because the args list gets trampled but the
called function's locals. Thus, the need for a va_copy. It's not quite
the same as C's as it returns the destination args instead of copying
like memcpy, but it does copy the list from the source args to a
temporary buffer that is freed when the calling function returns.
2020-04-01 19:48:05 +09:00
Bill Currie
a36f72f7b4 [gamecode] Support variable field width and precision 2020-04-01 19:45:33 +09:00
Bill Currie
7f4d2215e2 [gamecode] Accept EOS at end of conversion specifier 2020-04-01 18:32:30 +09:00
Bill Currie
17bb408b57 [qfcc] Clean up stray dags edges
Killed nodes can leave stray (dangling) edges that cause some confusion
in the dot graphs and may cause problems later on down the track, so
ensure there are no dangling edges.
2020-04-01 16:06:45 +09:00
Bill Currie
199b3e82d9 [qfcc] Add killer node to replacement node's edges
When an operand refers to a killed node, it needs to be evaluated AFTER
the killing node is evaluated. This fixes the double-alias bug.
2020-04-01 16:05:26 +09:00
Bill Currie
4c79c9ffaf [qfcc] Do a dags pre-pass to give operands leafs
The reason double-alias fails is when the double assignment occurs, the
int operands don't yet have leaf nodes and thus the nodes cannot be
killed. This doesn't fix the bug.
2020-04-01 16:03:12 +09:00
Bill Currie
842125faf8 [qfcc] Add a failing test for aliased live vars
I'm not sure if it's due more to doubles or unions, but the bug was
found via double. It seems the dags code generator doesn't see that the
assignment to the union's double field kills the two int fields.

The test passes when NOT optimizing.
2020-04-01 13:49:58 +09:00
Bill Currie
7f86fb5529 [gamecode] Rework PR_Sprintf to use a state machine
This makes it much easier to extend. There are even stubs for variable
field width and precision (not set yet).
2020-04-01 13:32:07 +09:00
Bill Currie
a7956c7311 [gamecode] Move format state into a state struct
This is the first step in reworking PR_Sprintf to use a state machine.
The goal is to make it more robust against errors and easier to extend
(eg, * width and precision).
2020-04-01 11:19:56 +09:00
Bill Currie
e9733416f4 [gamecode] Hide trace messages when debugger is attached 2020-04-01 00:09:34 +09:00
Bill Currie
bd7212a411 [qwaq] Pass debug target into the def views
Needed for any views that have to fetch additional data (strings,
fields, etc).
2020-04-01 00:03:53 +09:00
Bill Currie
c515d63d97 [qwaq] Get the locals view working
All because I forgot I went the unixy way for qdb_get_data.
2020-03-31 23:23:18 +09:00
Bill Currie
beecdcadbf [qwaq] Support resizing the table view 2020-03-31 22:03:56 +09:00
Bill Currie
0da92e33f6 [qwaq] Use TableView to show locals
This is much nicer (even though things aren't quite right yet)
2020-03-31 21:15:57 +09:00
Bill Currie
58acc483fd [gamecode] Save new string ref in return slot
This plugs the memory leak that caused qwaq to crash after resizing the
locals window a "few" times (several seconds of playing with the size).
2020-03-31 20:38:41 +09:00
Bill Currie
e2d1a0f7d2 [ruamoko] Tag object memory with the class name
This makes it a lot easier to see what's leaking.
2020-03-31 16:43:10 +09:00