Bill Currie
61036378e2
Implement render pass stuff
2020-02-12 18:55:51 +09:00
Bill Currie
85a2f9f621
Implement descriptor stuff
2020-02-12 16:36:01 +09:00
Bill Currie
fbd79963bb
Update for doxygen 1.8.16
2020-02-11 15:20:49 +09:00
Bill Currie
29b1d6baf8
Finish up memory stuff
...
For now, of course.
2020-02-11 09:37:04 +09:00
Bill Currie
1baee0cbba
Implement mem mapping and buffer/image copying
2020-02-10 20:42:19 +09:00
Bill Currie
43e37aa31e
Separate out the generic memory stuff
2020-02-10 18:33:29 +09:00
Bill Currie
9fdc15c439
Implement image stuff up to view creation
2020-02-10 18:18:37 +09:00
Bill Currie
f4c0d0ebcf
Implement buffer view creation
...
And rename memory allocation as it's buffer-specific.
2020-02-10 18:17:58 +09:00
Bill Currie
2f9ad73f78
Implement buffer memory up to barriers
...
Still lots to go (views, destruction, transfer...) and I'm uncertain
about the location of the pipeline barrier function.
2020-02-10 15:07:35 +09:00
Bill Currie
8148f256f5
Rework object device caching
...
It turned out I needed access to the physical device from a buffer
object, so rather than storing the vulkan logical device directly in
buffer (and other) objects, store the qfv logical device.
2020-02-07 11:45:05 +09:00
Bill Currie
d3b4e4653e
Cache physical devices in the instance
2020-02-06 19:04:28 +09:00
Bill Currie
4957c4f31a
Implement the rest of the command stuff
2019-07-23 13:05:32 +09:00
Bill Currie
a165d67dfa
Add a queue type
2019-07-23 12:37:47 +09:00
Bill Currie
411b897f09
Implement most of the stuff for command submission
2019-07-23 12:28:57 +09:00
Bill Currie
ae11a70147
Correct a comment
2019-07-23 12:27:57 +09:00
Bill Currie
b4dc746a66
Clean up the debug callback
2019-07-13 01:11:34 +09:00
Bill Currie
1eafc33052
Ensure vulkan gets shut down
2019-07-13 00:36:21 +09:00
Bill Currie
4e4d1b99b4
Clean up all the system shutdown calls
...
I added Sys_RegisterShutdown years ago and never really did anything
with it: now any system that needs to be shutdown can ensure it gets
shutdown on program exit, and in the correct order (ie, reverse to init
order).
2019-07-12 23:15:26 +09:00
Bill Currie
b2e12d701b
Fix up swapchain creation
...
Things are working again.
2019-07-12 14:09:42 +09:00
Bill Currie
75f19f7243
Completely rework the vulkan related api
...
Things don't work yet, but this feels much cleaner.
2019-07-12 13:34:31 +09:00
Bill Currie
c0bc5cfad6
Implement swapchain creation
2019-07-11 00:58:14 +09:00
Bill Currie
2771e9c573
Correct extension handling
...
I had missed a critical bit from the cookbook.
2019-07-10 13:16:46 +09:00
Bill Currie
31ead15e96
Add comment about developer flags
2019-07-09 22:04:48 +09:00
Bill Currie
8a3cd224a3
Add vulkan developer flag
2019-07-09 20:14:30 +09:00
Bill Currie
68449d0f6f
Create a window and a surface for vulkan
...
Yay, segfaults in R_Init :)
2019-07-09 16:33:44 +09:00
Bill Currie
b3d982bfc3
Remove global vulkan_ctx
...
While I can't say that I'm happy with the details of vulkan_ctx_t, I am
pretty sure I don't want to be limited to having only one.
2019-07-09 11:54:23 +09:00
Bill Currie
707bdfc5f2
Get vulkan back to where it was
2019-07-09 09:06:35 +09:00
Bill Currie
8ee06d75a9
Separate render and presentation initialization
...
This paves the way for clean initialization of the Vulkan renderer, and
very much cleans up the older renderer initialization code as gl and sw
are no longer intertwined.
2019-07-09 01:00:47 +09:00
Bill Currie
cb10175824
Pass vid_internal to R_LoadModule
...
This fixes the segfault and pushes things very much in the desired
direction of proper system independence for rendering and presentation
separation (though things were headed in the right direction before).
2019-07-08 14:04:03 +09:00
Bill Currie
6ee2df8445
Move vid callbacks into vid_internal
...
Currently segfaults because viddef is an alias for *r_data->vid, which
has not yet been initialized (chicken and egg).
2019-07-08 13:40:29 +09:00
Bill Currie
3e1520c246
Move vid callback access into vid
...
The plan is to move the callbacks into a "private" struct.
2019-07-08 12:46:22 +09:00
Bill Currie
a755e50c84
Clean up vid access a little
...
Things are still a mess, but a proper cleanup will be a lot of work and
will, really, involve properly splitting quake-specific code* out from
the rest of the renderer.
* data loading and format specific stuff
2019-07-07 15:38:29 +09:00
Bill Currie
940ef833ae
Shutdown Vulkan properly
...
Well, as properly as can be considering how little is started up :P
2019-07-07 14:34:02 +09:00
Bill Currie
ab08e4f207
Create a logical device with a single queue
...
A single graphics-capable queue should be enough for now. However, I'm
not sure I'm happy with a lot of the code: it's a bit difficult to write
flexibly configured code for Vulkan (or seems to be at this stage),
especially in C.
2019-07-07 01:28:05 +09:00
Bill Currie
2bc78e7f0a
Start work on a Vulkan-based renderer
...
Doesn't do much other than create an instance and enumerate some stuff,
but the build system is working.
2019-07-06 14:56:15 +09:00
Bill Currie
ab71311174
Correct some comments
2019-07-06 14:44:22 +09:00
Bill Currie
2ee36e8b99
Rename qfot_type_t.ty to meta
...
When I did up a ruamoko implementation of a type encoding dumper, I
named the field meta, which feels much better than ty.
2019-06-09 18:10:07 +09:00
Bill Currie
f093516962
Move qfo type encoding structs
...
This makes them available to the gamecode VM, and thus the debugger.
2019-06-09 18:07:58 +09:00
Bill Currie
f58c2fef5a
Switch QF's quaterions from wxyz to xyzw.
...
After messing with SIMD stuff for a little, I think I now understand why
the industry went with xyzw instead of the mathematical wxyz. Anyway, this
will make for less pain in the future (assuming I got everything).
2018-10-12 14:33:55 +09:00
Bill Currie
364c2d2c2b
Add a stack and push and pop instructions.
...
The stack is for data, not return addresses.
2018-10-11 13:24:03 +09:00
Bill Currie
9501d30a8f
Fix up a missing const attribute.
...
The problem with having such a complex build system :P
2018-10-11 11:29:12 +09:00
Bill Currie
82809eb856
Simplify the call to PR_LoadProgsFile.
...
I've decided that setting pr.max_edicts and pr.zone_size as part of the
local progs initialization rather than in PR_LoadProgsFile makes more
sense. For one, it is unlikely for the limits to change every time progs is
reloaded. Also, they seem to be a property of the VM rather than the progs.
However, there is nothing stopping the caller from updating max_edicts and
zone_size every call.
2018-10-11 10:06:48 +09:00
Bill Currie
4872c56e2d
Mark the end of the v6 opcodes.
2018-10-11 10:05:36 +09:00
Bill Currie
34bcf7faab
Do a pure/const/noreturn/format attribute pass.
...
I always wanted these, but as gcc now provides warnings for functions that
could do with such attributes, finding all the functions is much easier.
2018-10-09 12:42:21 +09:00
Bill Currie
89daf15215
Fix a c&p error in a doc comment.
2018-08-26 15:05:13 +09:00
Bill Currie
4f58429137
Fix an unhealthy pile of gcc 8 warnings.
...
While some of the warnings were merely annoying, some where actual bugs or
unearthed bugs in related code.
2018-08-20 00:05:00 +09:00
Bill Currie
0de0eb2fc7
Fix a bunch of bit-rot.
2018-06-08 13:21:30 +09:00
Bill Currie
e1f9cb2028
Create an input subsection for the docs.
2016-01-04 17:24:13 +09:00
Bill Currie
fb3396a21d
Fix a typo in the key docs.
2016-01-04 16:20:57 +09:00
Bill Currie
aecea5c350
Document most of they key binding system.
2016-01-04 16:11:15 +09:00