Commit graph

132 commits

Author SHA1 Message Date
Bill Currie
9c51c3d2e1 [gamecode] Add a data pointer passed to builtin functions
This is part of the work for #26 (Record resource pointer with builtin
function data). Currently, the data pointer gets as far as the
per-instance VM function table (I don't feel like tackling the job of
converting all the builtin functions tonight). All the builtin modules
that register a resources data block pass that block on to
PR_RegisterBuiltins.
2022-01-24 00:20:05 +09:00
Bill Currie
a6b932025c [gamecode] Provide builtins with information about their parameters
This will make it possible for the engine to set up their parameter
pointers when running Ruamoko progs. At this stage, it doesn't matter
*too* much, except for varargs functions, because no builtin yet takes
anything larger than a float quaternion, but it will be critical when
double or long vec3 and vec4 values are passed.
2022-01-23 22:27:27 +09:00
Bill Currie
f72e8ef551 [qwaq] Fix a couple of errors in debug
Update qdb_get_string's mangling for qfcc's new unsigned int support and
fix an incorrect cast of the param pointer passed by prd_runerror that
caused a segfault when trying to use the string. Attempting to use
qwaq-app (ie, the qc debugger) on Ruamoko ISA progs mostly works, but
the defs are decidedly unhappy (due to the base registers).
2022-01-23 02:04:28 +09:00
Bill Currie
ac785ca752 [qwaq] Send app focus event on startup
Terminal apps effectively always have focus (unless I find a way to know
when an xterm loses/gains focus). Fixes input-app not updating on evdev
events.
2022-01-21 00:44:04 +09:00
Bill Currie
e9e54d08c0 [gamecode] Rename func_t to pr_func_t
Even more consistency.
2022-01-18 15:36:58 +09:00
Bill Currie
2df64384c1 [gamecode] Clean up string_t and pointer_t
They are both gone, and pr_pointer_t is now pr_ptr_t (pointer may be a
little clearer than ptr, but ptr is consistent with things like intptr,
and keeps the type name short).
2022-01-18 12:11:14 +09:00
Bill Currie
14d95f81d1 [gamecode] Remove PR_Opcode_Init
It was idempotent, then it became impotent. Now it's just not needed.
2022-01-07 19:25:34 +09:00
Bill Currie
be474d9937 [gamecode] Remove the wart from def and function names
I never liked the leading s_ (though I guess it means one is supposed to
interpret the int as a string pointer, but meh).
2021-12-31 15:02:31 +09:00
Bill Currie
3ffdaccd50 [qwaq] Add an event handler for graphics
It's very much a hack, but it will do for now until I can rewrite the
whole thing: it's not at all thread safe, but it is over eight years
old and has survived a lot of bit-rot.
2021-12-24 06:45:13 +09:00
Bill Currie
33e48025dd [ruamoko] Replace rua_key with rua_input
And create rua_game to coordinate other game builtins.

Menus are broken for key handling, but have been since the input rewrite
anyway. rua_input adds the ability to create buttons and axes (but not
destroy them). More work needs to be done to flesh things out, though.
2021-12-24 06:45:13 +09:00
Bill Currie
8e08f5f84e [qwaq] Drop qwaq-graphics.log
For now, at least. The client console takes over Sys_Printf and breaks
the logging.
2021-12-24 06:45:13 +09:00
Bill Currie
ad83422c56 [qwaq] Adapt startup code for use in a game engine
Until now, the new qwaq startup was used only in command-line tools and
console applications where things like Ruamoko security and having a
hunk were not an issue. Now the start up code (qwaq-*.c) can specify
that Ruamoko is to be secured and provide a hunk on a per-thread basis,
and the thread data is passed into the progs code via a progs resource.
2021-12-24 06:45:13 +09:00
Bill Currie
d3853a2430 [qwaq] Update qwaq-x11's initialization
It now uses the advanced command line parsing used by qwaq-curses and
qwaq-cmd, but currently disables multi-threading (I don't want to deal
with threading in the engine just yet). The int file is -graphics
because qwaq-x11 is really just the X11 target, qwaq-win is built for
windows, but they use the same basic startup (I hope).
2021-12-24 06:45:13 +09:00
Bill Currie
0e7e88815c [qwaq] Fix up file headers 2021-12-24 06:45:13 +09:00
Bill Currie
97c3cbf719 [qwaq] Rename input.c
It's very specialized toward terminal input (ie, for qwaq-curses).
2021-12-24 06:45:13 +09:00
Bill Currie
7892382639 [qwaq] Remove obsolete file
I don't remember when it was last used, and deleting it saves me the
hassle of sorting out its header :P
2021-12-24 06:45:13 +09:00
Bill Currie
2086125e0b [quakefs] Take in the pointer to the global hunk
This is needed for cleaning up excess memsets when loading files because
Hunk_RawAllocName has nonnull on its hunk pointer (as the rest of the
hunk functions really should, but not just yet).
2021-12-24 06:45:13 +09:00
Bill Currie
84a24dbb34 [renderer] Make R_RenderView private
This is actually a better solution to the renderer directly accessing
client code than provided by 7e078c7f9c.

Essentially, V_RenderView should not have been calling R_RenderView, and
CL_UpdateScreen should have been calling V_RenderView directly. The
issue was that the renderers expected the world entity model to be valid
at all times. Now, R_RenderView checks the world entity model's validity
and immediately bails if it is not, and R_ClearState (which is called
whenever the client disconnects and thus no longer has a world to
render) clears the world entity model. Thus R_RenderView can (and is)
now called unconditionally from within the renderer, simplifying
renderer-specific variants.
2021-12-24 06:45:12 +09:00
Bill Currie
d8a836e9da [input] Add broadcast events for app focus gain/loss
These are for when the application itself gains or loses focus, rather
than individual event handlers.
2021-11-22 14:59:32 +09:00
Bill Currie
52c5f0545b [input] Add broadcast event for application window changes
This is the first step in the long-sought goal of allowing the window
size to change, but is required for passing on getting window position
and size information (though size is in viddef, it makes sense to pass
both together).
2021-11-22 13:20:13 +09:00
Bill Currie
b892ce637a [input] Nuke IN_Move from orbit
gotta be sure :)

On a serious note, it was always a problem in that it had
client-specific code and concepts embedded in the libraries.
2021-11-19 08:58:02 +09:00
Bill Currie
b95c749438 [input] Add a per-device event data pointer
This might pose a problem with multiple event targets (we'll see), but
it will make connecting input devices to bindings much easier.
2021-11-10 13:22:10 +09:00
Bill Currie
4898a44263 [console] Hook up new input system
This has smashed the keydest handling for many things, and bindings, but
seems to be a good start with the new input system: the console in
qw-client-x11 is usable (keyboard-only).

The button and axis values have been removed from the knum_t enum as
mouse events are separate from key events, and other button and axis
inputs will be handled separately.

keys.c has been disabled in the build as it is obsolute (thus much of
the breakage).
2021-11-08 11:20:04 +09:00
Bill Currie
825d8b7a49 [input] Make a start on the new binding system
Input Mapping Tables are still at the core as they are a good concept,
however they include both axis and button mappings, and the size is not
hard-coded, but dependent on the known devices. Not much actually works
yet (nq segfaults when a key is pressed).
2021-11-03 19:02:39 +09:00
Bill Currie
09e3e62a0a [input] Move in_event.h and binding defs
They now live in the include QF/input directory. This cleans up include/QF
a little, and input.h as well.
2021-11-01 13:05:05 +09:00
Bill Currie
abe77523ae [qwaq] Disable xterm mouse handling on shutdown
Getting mouse escape codes on the command line is not very pleasant
(even if display-only).
2021-10-29 10:16:42 +09:00
Bill Currie
cacf0be7f6 [util] Wrap fd_set
While select itself is reasonably portable, it turns out that including
the declaration for fd_set makes a bit of a mess for QF's clean headers.
2021-09-28 10:53:51 +09:00
Bill Currie
7f408351b9 [input] Use a single select call for all drivers
For drivers that support it. Polling is still supported and forces the
select timeout to 0 if any driver requires polling. For now, the default
timeout when all drivers use select is 10ms.
2021-09-26 15:11:07 +09:00
Bill Currie
1d86a18eb1 [qwaq] Be paranoid about memcpy and null pointers
Although I suspect memcpy does the right thing when the byte count is 0,
the man page wasn't explicit and this is more portable.
2021-09-26 12:05:16 +09:00
Bill Currie
13bc38a55b [input,ruamoko,qwaq] Fix incorrect use of PR_RESMAP
I had forgotten that _size was the number of rows in the map, not the
number of objects (1024 objects per row). This fixes the missed device
removal messages. And probably a slew of other bugs I'd yet to encounter
:P
2021-09-25 15:50:16 +09:00
Bill Currie
4057500acc [qwaq] Implement device management for input-app
Currently shows only the axes (along with dev "path" and name), but it
has done a good job of pushing dev of other bits of code :)
2021-09-25 14:22:19 +09:00
Bill Currie
0a60f46a64 [qwaq] Implement more debugger def views
Structs and arrays now work (though could be better, eg collapsible).
2021-09-25 01:42:36 +09:00
Bill Currie
6f71ef6657 [qwaq] Separate out mouse (de)init code
This is the simplest fix for the curses/input initialization order
issue. The terminal io code should still be moved to its own file,
really, but I think it can wait.
2021-09-23 13:14:42 +09:00
Bill Currie
72900fd16b [qwaq] Move input handling to its own thread
As it is now a completely separate sub-system, there is a bit of trouble
with mouse handling in that curses must be initialized before input for
the mouse to work properly, but the basic scheme seems to be working
nicely. I suspect the solution to the init order issue is to make have
the curses sub-system initialize the terminal input driver, at least for
mouse input (ie, maybe just enable/disable mouse handing).
2021-09-22 16:22:11 +09:00
Bill Currie
e942fe6528 [qwaq] Add input test app
The queues in the curses resources struct have been cleaned up and the
threading support code (including for the queues (pipes, really)) has
been moved to its own file.

The input test app currently just prints the devices and the events as
they come in, but demonstrates the new input system working in a
separate thread (though it is currently in with the curses thread).
2021-09-21 12:58:10 +09:00
Bill Currie
5d1e515e9e [qwaq] Hook up input to a certain extent
Really, just enough to show that the initialization process and hotplug
are working. The qwaq input driver is not yet properly integrated.
2021-08-30 09:59:30 +09:00
Bill Currie
a91dac60d9 [input] Start work on improved input system
The common input code (input outer loop and event handling) has been
moved into libQFinput, and modified to have the concept of input drivers
that are registered by the appropriate system-level code (x11, win,
etc).

As well, my evdev input library code (with hotplug support) has been
added, but is not yet fully functional. However, the idea is that it
will be available on all systems that support evdev (Linux, and from
what I've read, FreeBSD).
2021-08-27 09:10:21 +09:00
Bill Currie
54604d9aa2 [util] Make hunk (optionally) thread-safe
For now, the functions check for a null hunk pointer and use the global
hunk (initialized via Memory_Init) if necessary. However, Hunk_Init is
available (and used by Memory_Init) to create a hunk from any arbitrary
memory block. So long as that block is 64-byte aligned, allocations
within the hunk will remain 64-byte aligned.
2021-07-29 11:43:27 +09:00
Bill Currie
f18e1366ba [vulkan] Silence vkgen's debug output
It was hidden by qwaq-curses, but the switch to using qwaq-cmd made it
pretty obvious.
2021-07-06 12:27:21 +09:00
Bill Currie
ae58a8ba5d [qwaq] Create a commandline-only version of qwaq
qwaq-curses has its place, but its use for running vkgen was really a
placeholder because I didn't feel like sorting out the different
initialization requirements at the time. qwaq-cmd has the (currently
unnecessary) threading power of qwaq-curses, but doesn't include any UI
stuff and thus doesn't need curses. The work also paves the way for
qwaq-x11 to become a proper engine (though sorting out its init will be
taken care of later).

Fixes #15.
2021-07-06 12:25:24 +09:00
Bill Currie
e81d690b51 [input] Create QF input library using keys.c
This refactors (as such) keys.c so that it no longer depends on console
or gib, and pulls keys out of video targets. The eventual plan is to
move all high-level general input handling into libQFinput, and probably
low-level (eg, /dev/input handling for joysticks etc on Linux).

Fixes #8
2021-07-05 16:26:07 +09:00
Bill Currie
813497a1aa [ui] Create library for UI support code
Currently this has text buffer, input line, vrect and view code.
2021-06-12 22:50:51 +09:00
Bill Currie
3cd0d68774 [qwaq] Implement word left and right
The word boundaries are currently vary simple, just transitions from
alnum_ (as it was in my old editor and in Borland's editors), but the
basic logic is working.
2021-06-11 10:14:07 +09:00
Bill Currie
d23c9582f1 [qwaq] Implement execute-to-cursor
Support for finding the first address associated with a source line was
added to the engine, returning 0 if not found.

A temporary breakpoint is set and the progs allowed to run free.
However, better handling of temporary breakpoitns is needed as currently
a "permanent" breakpoint will be cleared without clearing the temporary
breakpoing if the permanent breakpoing is hit while execut-to-cursor is
running.
2021-06-08 16:54:04 +09:00
Bill Currie
5892008306 [qwaq] Add char get/put/insert methods to EditBuffer 2021-06-07 16:05:32 +09:00
Bill Currie
3d42f986c3 [qwaq] Add wrapper for wmove 2021-06-07 15:53:35 +09:00
Bill Currie
f50d27ec11 [qwaq] Show dereferenced data for poitner defs
The code currently assumes a single value is referenced rather than the
beginning of an array.
2021-06-04 13:35:53 +09:00
Bill Currie
00fb0972a8 [qwaq] Fix some incorrect parameter acesses
They weren't wrong as such (the data was being accessed correctly
anyway, just not ideal as the parameter access was slightly hidden.
2021-06-01 18:53:53 +09:00
Bill Currie
1e9329ccf6 [nq,qw] Stop wring to config.cfg
QF now uses its own configuration file (quakeforge.cfg for now) rather
than overwriting config.cfg so that people trying out QF in their normal
quake installs don't trash their config.cfg for other quake clients. If
quakeforge.cfg is present, all other config files are ignored except
that quake.rc is scanned for a startdemos command and that is executed.
2021-04-12 22:09:09 +09:00
Bill Currie
7e6928d7d5 [qwaq] Work around a gcc non-conformance
*sigh*
2021-04-03 00:27:43 +09:00
Bill Currie
a5df5867b6 [qwaq] Avoid ignored return val warning
If those particular writes file (and it matters), we probably have
bigger problems.
2021-04-03 00:14:49 +09:00
Bill Currie
6fea5f5e1a [build] Add -Wformat-non-literal option
While this caused some trouble for pr_strings and configurable strftime
(evil hacks abound), it's the result of discovering an ancient (from
maybe as early as 2004, definitely before 2012) bug in qwaq's printing
that somehow got past months of trial-by-fire testing (origin understood
thanks to the warning finding it).
2021-03-29 17:27:06 +09:00
Bill Currie
88ff254f42 Get QF cross-compiling using MXE/mingw32
This includes -win clients (no clue if anything actually works yet).
2021-03-27 20:09:37 +09:00
Bill Currie
a9bd436837 [build] Autoconfiscate printf format attribute
I don't know if gnu_printf is appropriate for all cases, but it is
needed for mingw32.
2021-03-27 19:52:59 +09:00
Bill Currie
c9f1d770e0 Merge master into csqc-improvements
That was a mess
2021-03-25 22:01:31 +09:00
Bill Currie
56cf181a11 [gamecode] Make PR_RESMAP macros more function-like
I never liked that some of the macros needed the type as a parameter
(yay typeof and __auto_type) or those that returned a value hid the
return statement so they couldn't be used in assignments.
2021-03-21 21:26:36 +09:00
Bill Currie
0bfb60775e [util] Ensure hunk allocs are cache alligned
This doesn't seem to make much difference in the vulkan renderer, but it
certainly doesn't hurt.
2021-02-03 13:19:19 +09:00
Bill Currie
7970525ef4 [util] Make va thread-safe
It now takes a context pointer (opaque data) that holds the buffers it
uses for the temporary strings. If the context pointer is null, a static
context is used (making those uses of va NOT thread-safe). Most calls to
va use the static context, but all such calls have been formatted
consistently so they are easy to find when it comes time to do a full
audit.
2021-01-31 16:05:48 +09:00
Bill Currie
328a529a94 Create RB_ACQUIRE and RB_RELEASE
RB_RELEASE is actually RB_DROP_DATA renamed, but RB_ACQUIRE and
RB_RELEASE work well when working with more structured ring buffer
contents.
2021-01-23 11:56:45 +09:00
Bill Currie
e6704b85e1 Make RB_PEEK_DATA return the address of the data
This makes it a little more generally useful.
2021-01-22 18:29:35 +09:00
Bill Currie
6e636a27d0 [renderer] Continue the job of merging SCR_UpdateScreen
I think this is probably as merged as it will get (though the update
callbacks can probably do with some merging).
2021-01-11 16:57:31 +09:00
Bill Currie
ab04a1915e [build] Fix a pile of gcc 10 issues
gcc got stricter about array accesses, complicating progs macros, and
much better at detecting buffer overflows.
2020-12-21 14:14:29 +09:00
Bill Currie
8290e3800f [qwaq] Ensure main thread return code gets returned
Needed for catching vkgen errors during the build.
2020-07-16 22:14:19 +09:00
Bill Currie
225ee0ed3c [qwaq] Use an actual condition variable for control
I think I wasn't sure at the time whether the simple variable was
required for pthread_cond_wait (and friends) to work properly, but it
is: the time between the target posting the debug event and the target
waiting on the condition variable turns out to sometimes be enough for
the debugger to handle the event and signal the target to continue,
resulting in the target waiting on a signal that will never come because
another debug event will not be sent by the target until AFTER it has
exited from the debug handler.
2020-07-05 16:53:35 +09:00
Bill Currie
64100efe78 [qwaq] Fix a typo 2020-07-05 16:53:35 +09:00
Bill Currie
7f96b0fbed [qwaq] Fix incorrect setting of progs argc/argv 2020-06-28 18:30:01 +09:00
Bill Currie
c2559c7511 [qwaq] PR_RunPostLoadFuncs for qwaq-x11
Same issue as for the menus. But now I know why PR_LoadProgsFile is used
instead of PR_LoadProgs (at least for qwaq): avoidance of the gamedir
restriction (however, the menus are supposed to be restricted).
2020-06-25 19:38:33 +09:00
Bill Currie
86b5b30b45 Merge branch 'master' into vulkan 2020-06-25 14:03:52 +09:00
Bill Currie
6d5ffa9f8e [build] Move to non-recursive make
There's still some cleanup to do, but everything seems to be working
nicely: `make -j` works, `make distcheck` passes. There is probably
plenty of bitrot in the package directories (RPM, debian), though.

The vc project files have been removed since those versions are way out
of date and quakeforge is pretty much dependent on gcc now anyway.

Most of the old Makefile.am files  are now Makemodule.am.  This should
allow for new Makefile.am files that allow local building (to be added
on an as-needed bases).  The current remaining Makefile.am files are for
standalone sub-projects.a

The installable bins are currently built in the top-level build
directory. This may change if the clutter gets to be too much.

While this does make a noticeable difference in build times, the main
reason for the switch was to take care of the growing dependency issues:
now it's possible to build tools for code generation (eg, using qfcc and
ruamoko programs for code-gen).
2020-06-25 11:35:37 +09:00
Bill Currie
63714c7c55 [qwaq] Add builtin to get a file's full path
If the file's base directory cannot be found, the file name is returned
as-is.
2020-04-04 12:51:42 +09:00
Bill Currie
686fc4c43e [qwaq] Guard qwaq_debug_data with a pthread cond
I should have realized this would be prone to races.
2020-04-04 12:23:28 +09:00
Bill Currie
63caa5794d [qwaq] Implement step-over tracing
I decided that stopping in between function calls that are on the same
line is a good thing as it gives a chance to skip over the first but
step into the second.
2020-04-02 17:44:53 +09:00
Bill Currie
c09f57c39e [gamecode] Delay .ctor calls if debugging
This allows a debugger to do any symbol lookups and other preparations
between loading progs and the first code execution. .ctors are called as
per normal if debug_handler is not set.
2020-04-02 17:39:11 +09:00
Bill Currie
6d8bc395f4 [qwaq] Make debug event data available 2020-04-02 12:30:59 +09:00
Bill Currie
118fba8df5 [qwaq] Cope with functions that don't have locals
In this case, .ctor functions.
2020-04-02 00:51:22 +09:00
Bill Currie
1d5058d267 [qwaq] Move progs create and load into the threads
While this does answer the question of how I'll go about restarting the
target progs (when I get to that point), it was required just to start
full-on ruamoko progs because .ctor was getting run in the main thread
and blocking due to trace.
2020-04-02 00:11:47 +09:00
Bill Currie
655ec3e02b [qwaq] Set event.when for mouseauto events 2020-03-30 23:41:20 +09:00
Bill Currie
dbbdb31cb1 [qwaq] Add a synchronous printf command
This puts a print command (to Sys_Printf) into the queue making it
easier to check command sequences since regular printf is asynchronous
with the stream.
2020-03-30 21:58:06 +09:00
Bill Currie
5bc57518b7 [qwaq] Add a scrollbar view 2020-03-30 20:29:48 +09:00
Bill Currie
101574e697 [qwaq] Pretend to call super init in edit buffer
This fixes the early deallocation of the edit buffer.
2020-03-30 16:58:36 +09:00
Bill Currie
1c13339bbe [qwaq] Create a type encoding class
For now it just manages type encodings via their encoding string,
ensuring types are fetched from the target only once, if at all (may
already have the type due to it being common).
2020-03-30 12:43:02 +09:00
Bill Currie
6ff5b5c101 [qwaq] Clean up the qwaq directory
Things were getting rather cluttered with everything being qwaq-* and
all in one directory. Now most have lost the qwaq- prefix and have been
moved into subdirectories (non-recursive make).
2020-03-30 02:34:08 +09:00