Bill Currie
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f097c2e206
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autoconfiscate the alsa plugin name
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2004-01-20 05:43:23 +00:00 |
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Bill Currie
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e154c9add5
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be consistent with WIN32 and _WIN32 (now all _WIN32)
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2004-01-20 03:47:27 +00:00 |
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Bill Currie
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cf074b14f7
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update for the new ruamoko lib
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2004-01-20 00:19:33 +00:00 |
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Ragnvald Maartmann-Moe IV
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459503e61b
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Argh.
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2004-01-19 21:48:45 +00:00 |
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Daniel Anderson
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c09420da6b
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refixed test for HAVE_ALSA
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2004-01-19 21:41:52 +00:00 |
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Ragnvald Maartmann-Moe IV
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6b76dbfe17
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Fix for poor syntax. Thanks mindhog.
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2004-01-19 21:21:23 +00:00 |
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Ragnvald Maartmann-Moe IV
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a00e371ceb
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This should get ALSA 0.9 support working again. ALSA 0.9 users please test.
Report any compile or ./configure failures especially. If it reports you have
ALSA0_9, you should be using `set snd_plugin "alsa0_9"`.
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2004-01-19 20:37:58 +00:00 |
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Bill Currie
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77b2942982
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several libs can now get built as dlls in windows: console, gamecode,
gamecode_builtins, gib, image, modules, object, ruamoko and util.
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2004-01-19 07:47:41 +00:00 |
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Bill Currie
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fa6916cedd
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*sigh*, got a little too eager.
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2004-01-19 02:54:31 +00:00 |
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Bill Currie
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de7a4e326e
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nq blood particle hack from Grievre
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2004-01-19 02:43:55 +00:00 |
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Chris Ison
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1d8cb8614c
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add snd_bits/rate/stereo cvars to win and dx sound targets
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2004-01-18 09:18:45 +00:00 |
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Bill Currie
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ba8e959cf2
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when clearing the return strings, it's a good idea to clear them completely
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2004-01-18 07:50:50 +00:00 |
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Bill Currie
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0abe875ca0
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refer to the correct program
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2004-01-18 06:55:47 +00:00 |
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Ragnvald Maartmann-Moe IV
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25a8748dc9
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Bring back alsa 0.9 support as a separate module.
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2004-01-17 22:41:53 +00:00 |
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Ragnvald Maartmann-Moe IV
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a42a0aa974
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Check return conditions during ALSA setup.
Error checking during setup is a good thing...
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2004-01-17 22:03:58 +00:00 |
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Bill Currie
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eb69be5e5a
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more doxygen fixes
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2004-01-17 08:09:30 +00:00 |
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Bill Currie
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7ba6756810
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temporary hack to avoid crashing when s_explod.mdl isn't precached but
explosions are requested
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2004-01-17 07:14:42 +00:00 |
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Bill Currie
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629e22aa61
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fix a buffer overflow and an underflow
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2004-01-17 05:11:34 +00:00 |
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Bill Currie
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249aee2e9f
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move the OO runtime support code from libQFgamecode to libQFruamoko where
it really belongs :)
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2004-01-16 08:02:31 +00:00 |
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Bill Currie
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e7ffad8772
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more rua cleanups: now just one init function to call (it calls the rest)
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2004-01-16 07:03:58 +00:00 |
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Bill Currie
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01392c78bb
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move the bulk of what whas libQFcsqc to libQFruamoko.
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2004-01-16 05:46:19 +00:00 |
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Bill Currie
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17db1f42f2
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don't block if the sound device is busy (from Grievre)
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2004-01-16 02:50:26 +00:00 |
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Ragnvald Maartmann-Moe IV
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710a6c9e2d
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Fix headers for alsa 0.9.
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2004-01-16 00:45:42 +00:00 |
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Bill Currie
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aee1554fad
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fix a missing terminator found by Grievre
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2004-01-15 23:05:56 +00:00 |
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Bill Currie
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d598afd1de
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need those functions, dang it :(
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2004-01-15 20:19:46 +00:00 |
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Bill Currie
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85778a9e01
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fix warnings pointed out by automake 1.8 and clean out some cruft
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2004-01-15 20:06:14 +00:00 |
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Bill Currie
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31d970aca0
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can now dump a map's textures to a wad file (name currently based on bsp
file name (eg, foo.bsp -> foo.wad)
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2004-01-15 07:16:44 +00:00 |
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Bill Currie
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7135ff9139
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update for latest mingw and flex
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2004-01-15 04:04:55 +00:00 |
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Bill Currie
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2a399cc4b4
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Sys_PathType has been unnecessary for a while so nuke it
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2004-01-13 21:30:13 +00:00 |
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Bill Currie
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74d8c3e379
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use the wadfile support in libQFutil instead of a local version
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2004-01-13 06:47:08 +00:00 |
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Bill Currie
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28082f30f5
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support compressed wads (.wad.gz) and read the lump count correctly
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2004-01-13 06:39:50 +00:00 |
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Bill Currie
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1ddd7da5ec
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remove redundant cast
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2004-01-13 03:07:36 +00:00 |
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Bill Currie
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c31c97a6d9
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minor cleanup: LoadBSP really shouldn't be doing the bsp2prt stuff :)
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2004-01-13 03:02:25 +00:00 |
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Bill Currie
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15870757e4
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oops, forgot the ~. fixes wildcode's lockup and should fix rxr's
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2004-01-12 06:38:59 +00:00 |
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Chris Ison
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34f98e5a88
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fix incompatable pointer type
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2004-01-12 05:36:23 +00:00 |
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Chris Ison
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9113ea6fd4
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fix dereferencing type-punned pointer errors
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2004-01-12 05:34:46 +00:00 |
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Chris Ison
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0d755a0dd6
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dirent.c and dirent.h brought in from cygwin for win32 builds
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2004-01-12 02:23:36 +00:00 |
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Bill Currie
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d0a95aba9d
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t-juctions don't affect portals so don't mess with the loaded faces
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2004-01-12 02:09:42 +00:00 |
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Bill Currie
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dd3f9b2265
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qfbsp --portal foo.bsp now works :) produces identical results for simple
maps.
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2004-01-12 01:52:08 +00:00 |
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Bill Currie
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33e80fb595
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whitespace
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2004-01-12 01:49:27 +00:00 |
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Bill Currie
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440e03374e
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first stab at getting bsp to portal working. produces a portal file that
looks ok at first glance but the numbers are a tad bogus. More loading
errors, I guess.
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2004-01-11 08:48:58 +00:00 |
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Bill Currie
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4f66e8fc60
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don't run doxygen in Forge: it doesn't grok Objective-C
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2004-01-11 05:56:10 +00:00 |
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Bill Currie
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41106a1f01
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hopefully shut doxygen up about a "const char" function
|
2004-01-11 05:52:19 +00:00 |
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Bill Currie
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44b38c5cb7
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add a wad tool along the lines of pak. can't yet be used for wad creation
(that's a little more complicated), but it can be used for listing and
extracting the contents of a wad file. watch out for *foo :)
|
2004-01-10 08:05:25 +00:00 |
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Bill Currie
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4371c841ac
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more consistency fixes
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2004-01-10 06:11:41 +00:00 |
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Bill Currie
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e0567f75cc
|
it seems ATI's libGL needs to be loaded with global symbols in order to
work properly.
|
2004-01-09 23:37:04 +00:00 |
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Bill Currie
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03a24be4de
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partial work on wad file access cleanup in preparation of making a wad
utility
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2004-01-09 23:34:32 +00:00 |
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Bill Currie
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45f542d293
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use calloc instead of malloc when creating objects. clears up some
uninitialized memory usages pointed out by valgrind.
|
2004-01-09 23:04:08 +00:00 |
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Bill Currie
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1e20043bf3
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remove some debug prints
|
2004-01-09 22:28:02 +00:00 |
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Bill Currie
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1bfef95a29
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name changes to make figuring out what's private and what's not easier
|
2004-01-09 03:48:00 +00:00 |
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