Commit graph

13 commits

Author SHA1 Message Date
Bill Currie
5c72ce10d2 [input] Delay event system init
I think I had though it using a constructor init was ok, but it turns
out that was problematic. That, or I missed it in my recent audit. Fixes
a sys syserror during shutdown.
2023-09-21 02:02:12 +09:00
Bill Currie
e89b5a88fa [input] Add a shift enum element for numlock
I don't know why I missed this one.
2023-07-02 01:23:28 +09:00
Bill Currie
32a395a8d5 [dox] Fix up some doxygen issues
I found a few doxygen related patches in my git stash and while testing
them, found a few doc issues.
2022-04-13 14:17:58 +09:00
Bill Currie
67483eea37 [input] Make event names easy to print
Handy for debugging and testing.
2021-11-22 14:59:32 +09:00
Bill Currie
d8a836e9da [input] Add broadcast events for app focus gain/loss
These are for when the application itself gains or loses focus, rather
than individual event handlers.
2021-11-22 14:59:32 +09:00
Bill Currie
52c5f0545b [input] Add broadcast event for application window changes
This is the first step in the long-sought goal of allowing the window
size to change, but is required for passing on getting window position
and size information (though size is in viddef, it makes sense to pass
both together).
2021-11-22 13:20:13 +09:00
Bill Currie
b8baa04b2e [input] Split binding event handler
There's now an internal event handler for taking care of device addition
and removal, and a public event handler for dealing with device input
events in various contexts In particular, so the clients can check for
the escape key.
2021-11-16 12:54:23 +09:00
Bill Currie
f77b4199c4 Fix some optimization warnings 2021-11-11 15:43:07 +09:00
Bill Currie
b95c749438 [input] Add a per-device event data pointer
This might pose a problem with multiple event targets (we'll see), but
it will make connecting input devices to bindings much easier.
2021-11-10 13:22:10 +09:00
Bill Currie
4898a44263 [console] Hook up new input system
This has smashed the keydest handling for many things, and bindings, but
seems to be a good start with the new input system: the console in
qw-client-x11 is usable (keyboard-only).

The button and axis values have been removed from the knum_t enum as
mouse events are separate from key events, and other button and axis
inputs will be handled separately.

keys.c has been disabled in the build as it is obsolute (thus much of
the breakage).
2021-11-08 11:20:04 +09:00
Bill Currie
63f5c738ca [x11] Send cooked keyboard and mouse events
For the mouse in x11, I'm not sure which is more cooked: deltas or
window-relative coordinates, but I don't imagine that really matters too
much. However, keyboard and mouse events suitable for 2D user interfaces
are sent at the same time as the more game oriented button and axis events.
2021-11-05 13:26:44 +09:00
Bill Currie
14a5ec7b41 [input] Make device add/remove events broadcast
It proved necessary to support broadcasting events to all event
handlers, with device add/remove being the first such events.
2021-11-03 14:08:41 +09:00
Bill Currie
09e3e62a0a [input] Move in_event.h and binding defs
They now live in the include QF/input directory. This cleans up include/QF
a little, and input.h as well.
2021-11-01 13:05:05 +09:00
Renamed from include/QF/in_event.h (Browse further)