Commit graph

443 commits

Author SHA1 Message Date
Timothy C. McGrath
9f583076f8 Made necessary changes to includes to get files to compile, got
directions from despair :)

Misty-chan
2001-04-15 00:39:29 +00:00
Bill Currie
5859b3dd1f merge glquake.h. Rather messily done, but it works and all clashes were
sorted out on the nq side assuming that qw did it right (which it does:)
2001-04-14 21:22:08 +00:00
Bill Currie
c0507f5610 update for the lastest alsa pcm mmap api. not as bad as at first appearance 2001-04-14 02:30:30 +00:00
Bill Currie
8fef64c064 V_CheckGamma WILL get called before vid_gamma gets set in gl, so protect
against that circumstance.
2001-04-14 02:27:19 +00:00
Bill Currie
fa99cb304b forgot to add it to GLX_LIBS 2001-04-14 02:06:02 +00:00
Bill Currie
c46f1046f0 add -lXext to the glx test link lines 2001-04-14 01:52:10 +00:00
Bill Currie
475a0b0d4a must not call snd_pcm_mmap_forward with a count of 0
this fixes the alsa assert at slower rates
2001-04-13 08:08:41 +00:00
Jeff Teunissen
bffe67977c Gamma cleanups. Brightness and contrast are gone from software, since they
won't work with proper gamma control anyway.
2001-04-13 08:02:11 +00:00
Bill Currie
9a2df9a2d5 use hash tables in Skin_Find 2001-04-13 06:56:45 +00:00
Ragnvald Maartmann-Moe IV
9ff89960f2 Fix hw gamma in -sgl. 2001-04-13 06:53:35 +00:00
Chris Ison
1b40eb715a fixed m_filter CVAR type, started on gamma for 3dfx 2001-04-13 04:25:06 +00:00
Bill Currie
deac792513 damn, not only did that not fix the problem, I broke stuff 2001-04-13 03:33:56 +00:00
Bill Currie
ee7d43f6ae fix the "Couldn't load skin skins/dvc-c.pcx" skins problem 2001-04-13 01:45:37 +00:00
Bill Currie
5278f9fd73 put the gamma code into vid.c where (IMO) it should have been.
give vid_fbdev VID_SetGamma
mame vid_common_gl and vid_common_sw of their gamma code (vid_common_sw is
now empty:/)
rewrite VID_InitGamma to do the right thing with cvars with callbacks
gl clients have [temporarily?] lost the CVAR_ROM on vid_gamma
2001-04-12 23:44:56 +00:00
Bill Currie
f37b007da2 nuke the memset in Hunk_HighAllocName 2001-04-12 23:39:23 +00:00
Bill Currie
6b3b94bafc sound crashing bug fixes
snd_dma.c, {nq,qw}/source/cl_parse.c:
	change the type of snd_worldmodel from * to ** and init snd_worldmodel
	with the ADDRESS of cl.worldmodel so its changes get seen by snd_dma
snd_mixa.S:
	picize
2001-04-12 06:53:07 +00:00
Ragnvald Maartmann-Moe IV
3a395dd87f Fix black screens in -sdl, and lack of gamma correction in -sgl. 2001-04-12 06:26:14 +00:00
Timothy C. McGrath
f35a629c61 Since the lights are usable now, I'm changing my config :)
Misty-chan
2001-04-12 04:08:49 +00:00
Ragnvald Maartmann-Moe IV
f2435b8a64 Round, rather than truncate. 2001-04-12 03:48:26 +00:00
Bill Currie
a3215e4dd0 at long last, nq-wgl builds. probably as broken as hell, though 2001-04-11 21:55:27 +00:00
Bill Currie
6a6d75b824 gah, more libqfsys. also fix up nq-wgl build info 2001-04-11 21:24:50 +00:00
Bill Currie
f7d9c1e8fc joy_win.c now builds, but very likely does not work AT ALL. also fix qw's
in_win.c for the new input api
2001-04-11 21:06:37 +00:00
Bill Currie
734461092f fix redef of APIENTRY 2001-04-11 21:02:56 +00:00
Bill Currie
b025bb32e1 first steps 2001-04-11 19:56:01 +00:00
Bill Currie
99fd4ab464 libs/video/targets/Makefile.am:
out-of-tree compile fixes
nq/source/Makefile.am:
	missed the -lqfsys
2001-04-11 16:47:08 +00:00
Bill Currie
ebb7b6310a view.h:
it seems somebody forgot to commit this. just compied direct from qw
libs/video/targets/.gitignore:
	better ignore rules
nq/source/Makefile.am:
	libqfsys.a is dead :)
the rest:
	gamma compile fixes
2001-04-11 16:19:08 +00:00
Ragnvald Maartmann-Moe IV
f789b61c56 Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h...
Maimed joy_win.c, very likely to get odd behavior there, even if it compiles.
2001-04-11 07:57:08 +00:00
Jeff Teunissen
5cd24de097 Hardware gamma support in QW. Currently, only -x11 and -glx will
build. Look at their vid files, as well as vid_common_{gl,sw}.c to find
out what will need to be added to the rest of the video targets.
2001-04-11 07:16:34 +00:00
Jeff Teunissen
43fd681809 add types to a couple prototypes 2001-04-11 06:05:39 +00:00
Joseph Carter
e1d9546c08 Moved CodingStyle to doc 2001-04-11 05:30:17 +00:00
Bill Currie
47d89d73c2 nq-wgl tries to build, but ld segs :( 2001-04-11 05:23:12 +00:00
Bill Currie
4ae2ad2949 qw-client-wgl now builds (nq-wgl next) 2001-04-11 05:10:42 +00:00
Bill Currie
12c14bd71f split up console like sys was 2001-04-11 05:10:04 +00:00
Bill Currie
fa936b1713 back out rhamph's premature commit 2001-04-11 04:17:55 +00:00
Bill Currie
09271f061a somehow missed this earlier 2001-04-11 03:55:48 +00:00
Bill Currie
fa3851b11f ignore the results of building mingw in here 2001-04-11 03:39:32 +00:00
Adam Olsen
26747ed79a Ooops, back out premature commit 2001-04-11 03:28:29 +00:00
Adam Olsen
c45a4d2550 fix harmless cut&paste error 2001-04-11 03:22:52 +00:00
Bill Currie
f36fa31ba2 build snd_mixa.S at all times. it does the right thing when no intel asm is
wanted.
2001-04-11 03:16:01 +00:00
Bill Currie
9cd83e178f various fixes for out-of-srcdir building
configure.in:
	foo/Makefile MUST come before foo/bar/Makefile or foo/bar will NOT be
	created.
libs/*...*/Mkaefile.am: add INCLUDES so $(top_scrdir)/include gets searched
{qw,nq}/source/Makefile.am: fix fbset compiling (and cleaning for nq)
2001-04-11 03:09:24 +00:00
Adam Olsen
0f98bc01be Forgot to edit the comments :) 2001-04-11 02:42:53 +00:00
Adam Olsen
320bd35f1e Move common variables in snd_dma.c and snd_null.c into snd_common.c 2001-04-11 02:41:12 +00:00
Adam Olsen
2b4d8ecc97 Remove some extra files linked in with snd_null.c 2001-04-11 01:17:08 +00:00
Joseph Carter
75aa40276f A few more. Also removed a couple inaccurate comments. 2001-04-11 00:10:19 +00:00
Joseph Carter
2bc55b7828 Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
make Cvar_Get's a lot easier to read.
2001-04-10 23:39:30 +00:00
Bill Currie
659eb45e96 tools to help with cross copiling QF under mingw in linux 2001-04-10 23:31:50 +00:00
Adam Olsen
b89fde285d Make snd_null.c actually work.
add --disable-sound to configure, for no sound at all :)
2001-04-10 23:18:08 +00:00
Bill Currie
051f3ca96e nq-{sdl,sgl,wgl} compile, but don't link 2001-04-10 23:17:47 +00:00
Ragnvald Maartmann-Moe IV
34c9239ebf Add winquake.h to EXTRA_DIST. 2001-04-10 22:30:34 +00:00
Bill Currie
7f5d4cd7e9 clients now build (sdl, sgl, wgl), but don't link yet 2001-04-10 22:09:41 +00:00