Commit graph

159 commits

Author SHA1 Message Date
Bill Currie
db9a6a9a5c [ruamoko] Make cbuf functions take a cbuf param
A nil param refers to the default cbuf if it has been set by the engine,
otherwise it is invalid. This is the first step to fleshing out the cbuf
API.
2023-05-24 21:01:07 +09:00
Bill Currie
e407cfa918 [cl_menu] Reorder menu pic loading for better layout
The scrap allocator works better if taller rects are allocated first (so
long as they're not too tall, more tuning needed) and qplaque is taller
than mainmenu (but draw order is reversed).
2022-09-20 19:43:53 +09:00
Bill Currie
a6b932025c [gamecode] Provide builtins with information about their parameters
This will make it possible for the engine to set up their parameter
pointers when running Ruamoko progs. At this stage, it doesn't matter
*too* much, except for varargs functions, because no builtin yet takes
anything larger than a float quaternion, but it will be critical when
double or long vec3 and vec4 values are passed.
2022-01-23 22:27:27 +09:00
Bill Currie
cfe7c44df0 [gamecode] Rename ev_integer to ev_int
And other related fields so integer is now int (and uinteger is uint). I
really don't know why I went with integer in the first place, but this
will make using macros easier for dealing with types.
2022-01-18 13:27:19 +09:00
Bill Currie
8385046486 [qfcc] Warn when super dealloc invocation is missing
Forgetting to invoke [super dealloc] in a derived class's -dealloc
method has caused me to waste far too much time chasing down the
resulting memory leaks and crashes. This is actually the main focus of
issue #24, but I want to take care of multiple paths before I consider
the issue to be done.

However, as a bonus, four cases were found :)
2021-12-24 22:45:43 +09:00
Bill Currie
4898a44263 [console] Hook up new input system
This has smashed the keydest handling for many things, and bindings, but
seems to be a good start with the new input system: the console in
qw-client-x11 is usable (keyboard-only).

The button and axis values have been removed from the knum_t enum as
mouse events are separate from key events, and other button and axis
inputs will be handled separately.

keys.c has been disabled in the build as it is obsolute (thus much of
the breakage).
2021-11-08 11:20:04 +09:00
Bill Currie
88ff254f42 Get QF cross-compiling using MXE/mingw32
This includes -win clients (no clue if anything actually works yet).
2021-03-27 20:09:37 +09:00
Bill Currie
a177f363f7 [build] Support silent rules for qfcc 2020-06-29 14:19:50 +09:00
Bill Currie
6d5ffa9f8e [build] Move to non-recursive make
There's still some cleanup to do, but everything seems to be working
nicely: `make -j` works, `make distcheck` passes. There is probably
plenty of bitrot in the package directories (RPM, debian), though.

The vc project files have been removed since those versions are way out
of date and quakeforge is pretty much dependent on gcc now anyway.

Most of the old Makefile.am files  are now Makemodule.am.  This should
allow for new Makefile.am files that allow local building (to be added
on an as-needed bases).  The current remaining Makefile.am files are for
standalone sub-projects.a

The installable bins are currently built in the top-level build
directory. This may change if the clutter gets to be too much.

While this does make a noticeable difference in build times, the main
reason for the switch was to take care of the growing dependency issues:
now it's possible to build tools for code generation (eg, using qfcc and
ruamoko programs for code-gen).
2020-06-25 11:35:37 +09:00
Bill Currie
54f2e417dc [ruamoko] Fix daft str_str abi
Returning a string was a bad idea as it makes str_str difficult to use
with str_mid. (actually, iirc, it was the only reason I moved all
strings into progs memory... hmm).
2020-04-08 21:54:41 +09:00
Bill Currie
d69db50cf9 [qfcc] Remove path stripping
It never really helped sort out the path issues when using build
directories. It worked well enough for single directory projects, but
things got messy very quickly, especially when mixing ruamoko libs with
external progs. A better method based on dwarf is coming.
2020-04-03 00:50:06 +09:00
Bill Currie
1efbb2ab49 [cl_menu] Remove a stale FIXME 2020-03-27 22:12:45 +09:00
Bill Currie
91c5283af5 [build] Fix ruamoko/gui's auto dependencies
Changing str_free's return type highlighted that I'd missed an edit when
I did the big ruamoko build cleanup.

Also silence the sed/mv noise now that things are working nicely.
2020-03-26 16:53:53 +09:00
Bill Currie
0ad9f559ea [ruamoko] Move some string functions
sprintf, vsprintf and strlen now in rua_strings, and strlen now returns
int like it should.
2020-03-25 00:04:20 +09:00
Bill Currie
0d4c7ba10f [cl_menu] Update plist usage of obj_msg_sendv
Wonder if there's anywhere else...
2020-03-12 00:52:42 +09:00
Bill Currie
bb0e65e9d4 [cl_menu] Silence some debug output 2020-03-08 21:45:51 +09:00
Bill Currie
a4582e526d [cl_menu,scheme] Clean up after tightened pointer checks 2020-03-05 15:02:40 +09:00
Bill Currie
051a572bcc [build] Dependency checking for all ruamoko code
Including dependency on qfcc itself. Getting automake to chooch the way
I want it to chooch can be a pain in the... see AvE
2020-03-03 17:24:53 +09:00
Bill Currie
6fccfdf1b9 Fix a thinko in the save game menu
I thought I had to prepend the gamedir when using QFS_FOpenFile (or
QFS_OpenFile in rua).

Nope, it's gamedir based
2020-02-26 18:03:00 +09:00
Bill Currie
383a7fe5e1 Remove File_Open
Other than its blocking of access to certain files, it really wasn't
that useful compared to the functions in qfs, and pointless with access
to qfs anyway.
2020-02-26 13:45:14 +09:00
Bill Currie
39df9c0c87 Fix some more double related warnings
Fewer than I expected
2020-02-15 23:49:12 +09:00
Bill Currie
c98d1ff08c Document some problems with nil
While he's a pretty cool character in HZD, he seems to have some
identity problems when in a compiler.
2019-06-09 22:29:51 +09:00
Bill Currie
2e8d9e7636 Correct the menu code to sortof work with the new IMTs.
The menu code at least compiles now. It should work for the default IMT
tables (ie, if imt_0 is there).
2013-01-16 20:31:46 +09:00
Bill Currie
2974bedd78 Add ruamoko declarations for the new menu functions. 2013-01-13 20:13:19 +09:00
Bill Currie
814f902e88 Add a new crosshair.
Now all 4 slots of the crosshair table are used :)

Also, fix the offset for pic based crosshairs in glsl, and use just one
func for them.
2012-12-12 19:36:18 +09:00
Bill Currie
f358364ef2 Fix assignment of nil to a structure.
constfold.c seems to be getting a little long in the tooth :P
2012-12-11 11:53:01 +09:00
Bill Currie
cd62755ce4 Fix some warnings found by qfcc's flow analysis.
Ok, maybe it works too well? Nah, not really. It's nice having proper
unisnitialized checks on structs.
2012-12-10 22:20:44 +09:00
Bill Currie
ff0c51e52c Build our ruamoko stuff with optimizations :) 2012-12-01 11:20:06 +09:00
Bill Currie
abd9704d26 Avoid over-releasing the autorelease pool.
It seems that the engine menu code must be calling menu_post too often, but
I don't feel like fixing it just yet.
2012-11-20 14:54:40 +09:00
Bill Currie
3042c2bb1a Create backups of quick.sav.
F6 is fantastic, until you hit it by mistake after dieing when you meant
to hit F9 (I've done that way too often). quick.sav is still the last file
written via F6 (so F9 is unaffected), but now the previous quick.sav
becomes quick1.sav. Up to 5 (currently) backups will be kept: quick1 is
the newest, quick5 the oldest. A menu for accessing the backups has been
added as a sub-menu of the load menu.
2012-07-21 22:41:57 +09:00
Sander van Dijk
4725d5a973 Add a "Prev. weapon" menu option. 2012-07-17 06:28:32 +09:00
Bill Currie
d9288c0837 Don't double-draw the bindings menus. 2012-07-14 20:16:45 +09:00
Bill Currie
b69d527507 Nuke another AM_CONDITIONAL 2012-02-13 16:08:03 +09:00
Bill Currie
546a7e7aac Avoid recusing into tools and ruamoko when not needed. 2012-02-12 19:29:31 +09:00
Bill Currie
c8163fc0de Add an option to prevent the use of default paths.
Despair has things locked down such that running qfcc during a build fails
due to lack of read access to /usr/local/lib. This is actually a good
thing as accidentally hitting old includes/libs (when a file gets deleted
in the tree) hides bugs. Thus, --no-default-paths to turn off default
search paths.
2012-01-04 13:53:04 +09:00
Jeff Teunissen
c7c646a53f Makefile portability fixes
Allow our makefiles to build with non-GNU 'make' implementations.
Required some renaming of not-really-QuakeC source to .r to get it right.
2011-07-25 17:22:44 -04:00
Bill Currie
ef8b1821d2 Fix the bindings menus.
That was a lot easier than I expected.
2011-07-10 18:58:50 +09:00
Bill Currie
15cb8849c3 Docs for MenuGroup 2011-07-10 18:58:16 +09:00
Bill Currie
361e76aa7b Convert prototypes to C-style for doxygen. 2011-07-10 08:56:04 +09:00
Bill Currie
8ac5079ada Get inputlines mostly working.
It should be only behind-the-scenes updates that are still a problem.
2011-07-09 21:16:38 +09:00
Bill Currie
652b434e7b Rework the inputline wrapper.
Use the resource map code for handle management (much safer).
Add support for the enter callback (function or method).

Unfortunately, it still doesn't work due to poor design of the inputline
user data.
2011-07-09 09:44:37 +09:00
Bill Currie
838e35af96 Fix the escape problem for Join Game.
Allowing the menus to override the Escape key was necessary, but there was
badly written code floating around that broke when that was implemented.
Oops.
2011-07-07 17:08:21 +09:00
Bill Currie
01463b0e77 Fix the color view key gobbling bug. 2011-07-06 19:48:27 +09:00
Bill Currie
508fd22d27 Convert the player menu to using the plist.
Various things are decidedly broken:
  * shirt and pants colors cannot be changed
  * shirt and pants color views gobble the cursor keys (cannot leave them)
  * input fields do not get updated if the cvar is changed elsewhere
  * name input field (at least) does not set the new name
However, at least the escape problem is fixed :)
2011-07-06 19:21:35 +09:00
Bill Currie
30bd1c0134 Create classes for inputing cvar strings and script the network menu.
Hitting enter after inputting text is currently broken, but that's because
support for it was never put in the inputline wrapper code.
2011-03-25 18:26:10 +09:00
Bill Currie
896791b209 Correct the spelling of "int" and clean up the mess. 2011-03-25 16:53:04 +09:00
Bill Currie
e878ace83b Make input lines mostly work.
There is still a problem with the placement of the input line text
relative to the text box caused by vertical movement being excessive.
2011-03-23 21:35:49 +09:00
Bill Currie
98f5f84ca3 Clean up the leftovers of converting the controls menu.
The bindings menu is still inaccessible, though.
2011-03-23 15:22:01 +09:00
Bill Currie
15fc325136 Fix the features menu. 2011-03-23 15:19:30 +09:00
Bill Currie
bc0cffc9c6 Fix handling of autorelease pools in the menu code.
Create a "menu_pre" function that creates the autorelease pool, change
menu_post() to release the pool correctly, and make the menu internal code
require and call menu_pre.
2011-03-21 13:14:14 +09:00