Commit graph

837 commits

Author SHA1 Message Date
Bill Currie
599e0f4b0a make sure reply packets go out the same interface they cam in on.
This breaks win32 builds :/
2002-04-14 03:44:16 +00:00
Bill Currie
c310cd2235 correct some email addresses 2002-04-12 17:54:12 +00:00
Bill Currie
a974eb2333 move buildnum.c to util and make nq and qw init more similar 2002-04-11 18:42:55 +00:00
Bill Currie
0d525189f4 fix some problems with error printing, especially when using the curses
console
2002-04-10 21:03:02 +00:00
Bill Currie
76d004f9cf fix confim_quit 2002-04-09 17:00:39 +00:00
Bill Currie
63909922d7 damn sun's model_t :P 2002-04-07 05:03:54 +00:00
Brian Koropoff
676bf39d9d Beautified GIB, improved looping and backtraces slightly. Old buffers are
now recycled, not freed.  Fixed some bugs in exp.c.  Ready to add embeded
functions (read: function calls with return values) and for loops.
Probably some other misc. fixes, I tend to go on debugging streaks.
2002-03-27 06:24:19 +00:00
Robin Redeker
264e9b1617 Added teamname to the playerconfig dialog.
Made noskins a archived var.
Added a network menu.
-> just realized, that menu-code is still to blown
and still sucks too much. i am thinking about a
more templated menu-code. (tanwha: i will design something nice ;)
2002-03-20 16:13:32 +00:00
Bill Currie
e386a02292 make sure unused player slots are skipped when linking (should fix elmex'
segfault)
2002-03-15 16:49:40 +00:00
Robin Redeker
54037f1115 Fixed cl_fraglog and fs_fraglog cvar for being archived.
Fixed fraglogging when playing demos.
2002-03-15 13:31:05 +00:00
Bill Currie
bde0f94d1a don't process server packets when a client packet has been read from a demo
file. this was causing server packets to sometimes be processed multiple
times.
2002-03-15 07:35:22 +00:00
Bill Currie
777495e069 hopefully fix our rocket trail problem 2002-03-14 21:33:56 +00:00
Robin Redeker
706de39c06 Made fraglogging switchable. And added it to the features-menu.
cl_fraglog is the new cvar for toggling fraglogging.
2002-03-14 19:41:49 +00:00
Bill Currie
33513ce67b demo autorecord patch from RvB 2002-03-14 18:48:04 +00:00
Robin Redeker
650912e75a Added my fancy automatic fraglog to the qw-client.
Cvar fs_fraglog is a new cvar for the filename of the fraglog (default: qw-score.log)
Any devel should take a look at qw/source/cl_parse.c and qw/source/sbar.c to verify
the place where the function is placed and called, i am not shure if its correct there.
2002-03-14 15:43:08 +00:00
Bill Currie
6aa4a690d6 demo auto-naming patch from RvB 2002-03-13 18:09:33 +00:00
Bill Currie
7c3f58e08e this should fix elmex's segfault 2002-03-12 19:44:10 +00:00
Bill Currie
87e4148ffc fix the client getting stuck trying to download (eg) "skins/ .pcx" 2002-03-11 18:47:14 +00:00
Brian Koropoff
e0e9084ad7 Merged in the new command parser. No major bugs or incompatibilities could
be found.
2002-03-05 21:51:12 +00:00
Brian Koropoff
8d124f9c2b Implemented variable substitution and did various cleanups to the parser.
Changed Cmd_TokenizeString to accept a flag that controls the application
of filters (tags, variables, escape characters) to the tokens and modified
a few places in the source that called it.  Added a secondary command
buffer that is parsed without filters for legacy command support.
Currently, it is only used for commands stuffed into the console from the
server.  It is hacky, and I hope to eventually generalize the console
interface to support any number of buffers and audit the rest of the code
to recognize it.  For now, the legacy buffer at least keeps escape
character parsing from destroying info strings.
2002-03-03 23:28:57 +00:00
Brian Koropoff
f78ec56975 Added escape characters, the <i> tag to ignore tags enclosed within it, and
generally cleaned the parser up.  If a line begins with |, it will be
stripped off by the tokenizer and no tags or escape characters will be
processed.  Commands stuffed into the console from the server are prepended
with | to ensure backward compatibility.  This can also be used anywhere
backward compatibility is needed, such as where info strings are stuffed
into the console, or as an alternative to using escape characters in the
entire string.
2002-03-03 08:29:28 +00:00
Bill Currie
26d7463be7 the majority of raptor's sgi build patch. I'll look at the last two bits
(server.c and vid_sdl.c) later.
2002-03-03 06:03:51 +00:00
Bill Currie
5d3830eeb1 move SV_SetMoveVars 2002-02-26 07:32:23 +00:00
Bill Currie
6ba5e823b2 use sv_gravity->value instead of movevars.gravity 2002-02-25 23:11:39 +00:00
Bill Currie
3e4c200430 more evil hacks to get nq's and qw's sv_phys.c similar. 2002-02-25 22:57:17 +00:00
Bill Currie
676527a0d3 if the velocity is 0, don't bother clipping it. 2002-02-25 18:40:51 +00:00
Bill Currie
da1f9fcf44 cut&paste + 1am = crippled quakeguy. d'oh :P 2002-02-25 17:41:21 +00:00
Bill Currie
9ea013888b eliminate GetEdictFieldValue, mostly merge SV_AddGravity, and clean up
some whitespace in sv_phys.c
2002-02-25 07:44:17 +00:00
Bill Currie
cd29f8b9a0 remove an unneeded prototyp 2002-02-25 06:34:06 +00:00
Bill Currie
d5ed3bea75 when touching entities, it is possible for the next linked entity to be
freed, and thus unlinked. when this mappens, make sure the pointer to the
next entity to be touched gets updated appropriatly.
2002-02-25 03:24:46 +00:00
Bill Currie
8e31211266 don't link in a MOVETYPE_NONE edict that has freed itself via its think
function.
2002-02-25 03:22:32 +00:00
Bill Currie
3e4422a9f3 ok, the usleep is back, but it's controlled via cl_usleep which defaults to
off.
2002-02-22 05:48:59 +00:00
Bill Currie
96d3a997c9 bring sv_phys.c closer to being mergable. I've temporarily(?) disabled
Maddes' max velocity `fix' (yeah, it's physicly correct, but...). I'll
probably cvar it.
2002-02-22 05:28:17 +00:00
Bill Currie
5a1c0af8ca more cloning :) 2002-02-20 20:53:41 +00:00
Bill Currie
87cb9647ab reduce the fluffy diffs 2002-02-20 20:21:08 +00:00
Bill Currie
c9432fd92d remove unneeded stuff 2002-02-20 20:20:17 +00:00
Bill Currie
8ee5acb208 redo Sys_Error so it's more usable throughout quake 2002-02-20 19:22:52 +00:00
Bill Currie
ea79349c2d nq world.c and qw world.c are now identical ignoring the $Id line 2002-02-20 18:35:49 +00:00
Bill Currie
b6c331736a give nq host_mem_size so -mem can be a cvar (similar to sv_mem_size and
cl_mem_size in qw).
2002-02-19 20:47:45 +00:00
Bill Currie
9aace57b07 fix a core dump when failing to allocate the hunk 2002-02-19 19:24:18 +00:00
Timothy C. McGrath
301eb4b8fd Changed show_fps, show_time, show_pl and show_ping into archived cvars. They
were archived originally, but apparently some insane little gremlin keeps
reverting my change without telling me why :)

Tim/Misty/Misty-chan
2002-02-19 00:58:17 +00:00
Bill Currie
70194567fe kill the usleep. I don't know why, nor do I really care, but it causes qw to
not run at full speed even though it shouldn't.
2002-02-18 19:21:53 +00:00
Bill Currie
234305f0ab make sure networking is initialized before doing /anything/. this should
fix the host lookup failurs for win32 when using -f.
2002-02-13 17:58:30 +00:00
Bill Currie
2c1173aadf totally zap a client slot when the server sends an svc_updateuserinfo with
a blank info string as the only way this should ever happen is when the
server is dropping the relevant client so our client might as well drop it
too.
2002-02-13 17:52:53 +00:00
Bill Currie
f1ea286a44 don't bother writing client info for unused client slots. If demo
compatability breaks, this is one place to check for why (but I don't think
it will).
2002-02-13 17:50:47 +00:00
Bill Currie
2e8f780e03 return "" from PF_infokey when the client the key is being requested from
has been dropped. This fixes a nasty crash at the end of a match in tf 2.8+
2002-02-13 05:49:24 +00:00
Bill Currie
b4000200e3 move the getopt files from qfcc/source to libs/util, link qw-master against
libQFutil and enable the option parsting in qw-master for win32.
2002-02-12 17:44:41 +00:00
Bill Currie
a9547414f3 compile fixes for win32 2002-02-12 04:17:31 +00:00
Bill Currie
6f7b3fa0ef more magic number nukage and add a couple comments 2002-02-11 21:28:18 +00:00
Bill Currie
7c0d8f2345 remove some evile magic numbers 2002-02-11 21:23:28 +00:00