Bill Currie
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37e52bad71
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map changes now work through a proxy
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2010-01-13 06:52:15 +00:00 |
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Bill Currie
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701652b8aa
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progress on getting map changing to work with qtv
subsequent map changes are still behaving strangely, but signon buffer
handling is now much better.
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2010-01-13 06:46:26 +00:00 |
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Bill Currie
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839c00b97b
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back out the large packet/entity related patches. they've provent to be troublesome and it seems FTE has a better solution.
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2007-05-07 14:58:53 +00:00 |
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Bill Currie
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52f7bd4bb4
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MAX_ENTITIES patch from phrosty
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2007-04-19 07:36:12 +00:00 |
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Bill Currie
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6355674bd3
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correct copyright headers
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2005-06-09 03:07:13 +00:00 |
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Bill Currie
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5480c38da5
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fix the "blue bars" problem when connecting to qtv over a laggy network.
also flush the entities packet when things go wrong to avoid crashing:)
(thanks for your help, Spike)
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2005-05-10 02:39:54 +00:00 |
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Bill Currie
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57fc1eacb6
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now everything that should be sent gets sent
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2005-05-09 14:49:54 +00:00 |
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Bill Currie
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07cd150677
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packet entities seem to work. players are a bit borked, though. not sure if
it's in the server or the proxy, yet
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2005-05-08 13:24:00 +00:00 |
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Bill Currie
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d9a7214c2a
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packet entities sort of work
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2005-05-08 10:41:11 +00:00 |
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Bill Currie
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9683888e70
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prespawn stuff seems to be done (evil hack for signon buffers, but hey:)
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2005-05-08 09:10:43 +00:00 |
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Bill Currie
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a409ea4a74
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spawn code complete
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2005-05-08 08:04:50 +00:00 |
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Bill Currie
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a154ad2835
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patch from sunspot/shadows to make net_drop non-global and a bunch more
work on qtv
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2005-05-08 06:35:46 +00:00 |
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Bill Currie
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4a425a1b1a
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though none of the signon info is sent yet, the spectating client now gets
put into the map. can't move yet, though
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2005-05-08 00:48:21 +00:00 |
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Bill Currie
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88ae6de8bf
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whee, clients now get spammed with text messages when "connected" to a
server
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2005-05-07 13:57:07 +00:00 |
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Bill Currie
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be93162837
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svc_[delta]packetentities now getting parsed
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2005-05-07 05:13:37 +00:00 |
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Bill Currie
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4443ef50c8
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forgot I also had the beginnings of player updates
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2005-05-06 08:19:26 +00:00 |
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Bill Currie
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da1df94452
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split out the qw protocol parsing from the server managmement code
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2005-05-06 07:24:30 +00:00 |
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Bill Currie
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966b5ee387
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"mvd" stuff now gets streamed to the qtv proxy :)
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2005-05-05 07:31:31 +00:00 |
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Bill Currie
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cd2f9434fc
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proxy now stays connected :) also gets the server data packet. most changes
due to move of pmove.h
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2005-05-02 04:09:15 +00:00 |
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Bill Currie
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6caf86f342
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make sure the server being connected to supports qtv
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2004-02-27 00:10:46 +00:00 |
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Bill Currie
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06e4000d0d
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type forward delc issues
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2004-02-26 23:24:44 +00:00 |
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Bill Currie
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4eb2842400
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add backbufs to client_t. can now easily send reliable data to the client
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2004-02-22 06:19:38 +00:00 |
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Bill Currie
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6e6df349e4
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move the ucmd message code into a common qw lib (more will likely follow)
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2004-02-21 05:09:02 +00:00 |
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Bill Currie
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1033f7e322
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move qw/include/protocol.h to include/qw/protocol.h making life easier
qtv can now connect to a server (won't stay connected though)
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2004-02-21 02:31:22 +00:00 |
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Bill Currie
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f94b0b3800
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clients can now connect, but all that happens is the qtv console fills up
with "hi"
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2004-02-20 05:37:47 +00:00 |
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Bill Currie
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60d2cd1ed9
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now responds to ping and status commands via connectionless packets
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2004-02-20 04:29:03 +00:00 |
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Bill Currie
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e303db1687
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start working on server connections. can add, list and delete servers
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2004-02-20 02:39:34 +00:00 |
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Bill Currie
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6ae4b6f8bb
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get the QWTV (qtv) project going :)
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2004-02-18 23:21:11 +00:00 |
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