Commit graph

3016 commits

Author SHA1 Message Date
Bill Currie
a7b5b56a2c implement Z_Realloc, PR_Zone_Realloc and pr_obj_realloc 2002-05-29 20:58:53 +00:00
Bill Currie
ce8fbadf41 make dist fixes 2002-05-29 16:25:02 +00:00
Bill Currie
952c105858 oops, another one 2002-05-29 16:06:50 +00:00
Bill Currie
b19a4d9683 allow deb building to work from a dist tarball 2002-05-29 16:06:09 +00:00
Jeff Teunissen
26cda3214a Forge: partial support for projects. Very (VERY!) incomplete. 2002-05-29 11:21:25 +00:00
Jeff Teunissen
6c9c62139a Forge updates: Windows are now remembered and stuff is in general a bit
cleaner. Committing this so that the stuff I'm about to write won't totally
fubar everything. :)
2002-05-29 07:13:42 +00:00
Brian Koropoff
8025dfd2ce "runLength-- > 0" made runLength negative, even though the test failed.
Skins should work again.
2002-05-28 23:34:02 +00:00
Bill Currie
9b7b059d5c speed up LoadPCX a bit 2002-05-28 06:05:36 +00:00
Bill Currie
bebf3f9599 massive speedup to noise_diamondsquare (not that it /really/ matters:) 2002-05-28 05:34:06 +00:00
Bill Currie
7a3b63418b `adequate' temporary fix for r_lightmap_components 1 2002-05-28 04:11:40 +00:00
Bill Currie
f3132162ae speedup r_lightmap_components 3 by ~4.2% in null-render 2002-05-28 03:49:13 +00:00
Bill Currie
101d38bd0c two win32 fixes for gcc 3.1 2002-05-28 03:33:03 +00:00
Bill Currie
acdd37b381 this seems to give ~2.9% speed boost to overkill for null-render 2002-05-28 00:04:01 +00:00
Bill Currie
37335f4ec3 alpha doesn't like 0 for va_list :/ 2002-05-28 00:02:59 +00:00
Bill Currie
7ebede0517 don't run a physics frame if sv_frametime is 0 2002-05-27 20:49:16 +00:00
Bill Currie
6fbf011073 rpm building fixes 2002-05-27 20:28:10 +00:00
Bill Currie
d94c29249d try 2 on the dancing corpses. this should also fix the lack of lerping in nq 2002-05-27 18:10:25 +00:00
Timothy C. McGrath
9666243498 Fixed my mistake - Had added a bracket which caused physics only to be
done every maxtic instead of every *mintic* which is what it was supposed
to be doing. Ooops.

Also minor whitespace cleaning in sv_init.c

Tim McGrath (Misty)
2002-05-26 20:30:12 +00:00
Jeff Teunissen
3edc57ef93 Forge updates. Compiles with latest GNUstep CVS, may not work with current
release (but should).

The interface is no longer defined in code -- it loads it from a .gorm file.

The code is a lot cleaner, and I'm working on project management again.
Generally, I'm having a lot of fun. :)
2002-05-26 11:24:00 +00:00
Ragnvald Maartmann-Moe IV
802bcc2762 Another 0.657% speedup for greyscale lighting. Unfortunately, at a price of considerable code duplication. But this is necessary for other planned changes. 2002-05-26 08:56:48 +00:00
Ragnvald Maartmann-Moe IV
6c8e2c24aa *grumbles about old gcc* 2002-05-26 07:07:10 +00:00
Timothy C. McGrath
29177483d3 Minor modifications to the glspeeds so they know about the setting 0 of
cl_maxfps now :)
2002-05-25 21:58:39 +00:00
Brian Koropoff
75ec7de2f5 This better actually fix the lightmap code. 2002-05-25 21:55:34 +00:00
Timothy C. McGrath
8ebd2c6243 This hack makes realtime get reset on map load (in sv_init.c, set to 0)
and also prevents old_time in sv_main.c from getting screwed up in the head
and pausing the physics indefinitely (check and see if there is a faster way
to do it :)

What does this let us do? LEAVE THE SERVER RUNNING! Imprecision due to the
server being on for long periods of time should now no longer be a problem,
so long as you have a map rotation going at least once a day. :)

I plan on committing updated versions of my glspeed cfgs next, and then
looking at timeleft - just to make sure when sys_dead_sleep is 1 it can't
overflow accidentally.

Tim McGrath (Misty)
2002-05-25 21:54:41 +00:00
Brian Koropoff
ddd96312b1 Removed useless dereferencing. With any luck I understand what despair's
code is supposed to do this time.
2002-05-25 20:04:42 +00:00
Ragnvald Maartmann-Moe IV
f1f942dfd1 Hacking my way towards working r_lightmap_components 1.
Users of r_lightmap_components 1, should set `int mod_lightmap_bytes = 1` at the start of `quakeforge/libs/models/brush/gl_model_brush.c`.
2002-05-25 15:29:22 +00:00
Ragnvald Maartmann-Moe IV
b7900a2c43 Undo snax's order of operation breakage, and fix the typo that broke lightmap merging for r_lightmap_components 1.
The real problem with greyscale lighting, is in brush model loading. It'll probably take me a while to sort it out, since taniwha didn't get to it before taking off for the weekend. Sorry...
2002-05-25 15:01:23 +00:00
Jeff Teunissen
a116529db1 pak tool: Re-add the -f option and clean up the man page. 2002-05-25 02:47:53 +00:00
Brian Koropoff
11a14c077e Small order-of-operations fix. 2002-05-24 23:32:34 +00:00
Ragnvald Maartmann-Moe IV
2fe76b39e7 Smarter lightmap handling code. Still considerable optimization possible, at expense of duplicate code. 2002-05-24 17:12:41 +00:00
Bill Currie
030b8a7a05 add ' fps' to the std deviation line 2002-05-24 02:59:10 +00:00
Bill Currie
35c2a4c4d7 fix the gcc version checking for gcc 3.1 2002-05-23 21:51:36 +00:00
Bill Currie
25ebab2e09 only call Cbuf_ExecuteStack when the buffer has anything to execute. this
gives an ~1.1% boost to overkill.
2002-05-23 05:42:51 +00:00
Bill Currie
33e055209e Semi-major (more than minor:) progs convenience macro cleanup. There will
be more to come.
2002-05-22 22:35:37 +00:00
Bill Currie
dc3f106faf define G_POINTER convenince macro. null progs pointers will be null in C
redefine G_STRUCT to use G_POINTER
2002-05-22 21:50:24 +00:00
Bill Currie
ea36fceec5 fix a few missed initializations 2002-05-22 21:45:15 +00:00
Bill Currie
34ec521198 vararg functions can now be imlemented in qc using @argc (number of params
passed through ...) and @argv (array of vectors, one for each ... param)
2002-05-22 20:43:29 +00:00
Bill Currie
018b3ae536 more runtime implementation 2002-05-22 19:02:26 +00:00
Bill Currie
43e609241c initial stab at supporting most of the obj runtime 2002-05-22 17:32:44 +00:00
Bill Currie
60457ee7b8 clean up some expr creaion 2002-05-22 17:18:48 +00:00
Bill Currie
5b590c9301 that seems to have got the type parsing right. (void []) () foo will work
and .float () foo works too
2002-05-22 17:13:52 +00:00
Bill Currie
ddcaef5b0b that didn't work so well :/
back it out for now till I figure out how to get it parsing .float () foo
correctly
2002-05-22 16:38:29 +00:00
Bill Currie
51fbbb7c5c qc-parse.y:
allow complex types for function return values
type.c:
	fix a missing break and an unneeded printout
2002-05-22 16:29:24 +00:00
Bill Currie
3967f5cf95 type.h:
*type_method to type_Method
emit.c:
	support casting between pointers
expr.c:
	support casting between pointers
method.c:
	correct the type for _cmd
	type_method to type_Method.aux_type
qc-lex.l:
	Method type is a poniter to a method
qc-parse.y:
	support , args to messages (not fully implemented yet)
type.c:
	*type_method to type_Method and make type_Method a pointer to a method
2002-05-22 05:03:36 +00:00
Bill Currie
a1fe5efd27 initialize class_Class.super_class iff @keywords are seen (ie, compiling
obj code).
2002-05-22 01:39:07 +00:00
Bill Currie
33daf1e724 provide temporary stubs for most of Object's methods 2002-05-21 23:39:21 +00:00
Bill Currie
4697ce281e define Protocol type correctly 2002-05-21 23:38:40 +00:00
Bill Currie
4315707008 class.c:
avoid possible segfault
expr.c:
	correct the return value type checking to handle super classes
2002-05-21 23:29:21 +00:00
Bill Currie
3a99ab8cea trim off the trailing _ from method def names 2002-05-21 23:02:56 +00:00
Bill Currie
2a73235d35 fix some method bugs 2002-05-21 22:51:46 +00:00