Bill Currie
337430a113
sw_rmain.c is now client and chase clean.
2001-05-20 20:38:51 +00:00
Ragnvald Maartmann-Moe IV
3f816c0aa3
whitespace.
2001-05-20 18:07:39 +00:00
Ragnvald Maartmann-Moe IV
a07d05e054
whitenoise--
2001-05-20 16:29:41 +00:00
Bill Currie
44943e78de
better fix for the dlights problem (will prevent similar problems in the
...
future)
2001-05-20 06:23:46 +00:00
Bill Currie
88302bd5f0
fix the broken dlights. turns out realtime is not the right thing (cl.time is)
2001-05-20 06:13:20 +00:00
Bill Currie
d360b01827
move dlight stuff out of cl_* into r_main.c. nq dlights seem to be broken,
...
but that seems to have been from before this work
2001-05-20 05:42:52 +00:00
Ragnvald Maartmann-Moe IV
f7330f078e
Change meaning of gl_lightmap_components a bit. Setting 4 changed to reduce texture memory waste by a bit. Really only an optimization for nvidia drivers anyways. This also should fix a quality issue in 16bpp with it set to 4.
2001-05-20 04:36:20 +00:00
Bill Currie
cf2e098434
header order
2001-05-20 04:26:22 +00:00
Bill Currie
a41af75e56
cl.worldmodel is only remfereced once in the renderer (and that will be
...
going away shortly)
2001-05-20 04:25:36 +00:00
Bill Currie
daca64ed04
more cl*.h dependency cleanups realtime and cl.time are no longer reffed
2001-05-20 03:54:55 +00:00
Ragnvald Maartmann-Moe IV
844ed4a41e
tiny header cleanup.
2001-05-20 03:38:58 +00:00
Bill Currie
d1c2b0ec52
r_efrag.c no longer relies on cl*.h
2001-05-20 02:39:56 +00:00
Bill Currie
e0512e4af3
r_efrag.c is almost client.h free
2001-05-20 01:58:59 +00:00
Bill Currie
aa09f5ce7a
hopefully fix Despair's torches
2001-05-20 01:05:05 +00:00
Bill Currie
f834f99de7
diffsnr++
2001-05-20 00:34:40 +00:00
Bill Currie
916b52f24c
more diff S/N ratio improvements
2001-05-19 23:38:56 +00:00
Ragnvald Maartmann-Moe IV
2edaee8f5d
Whitespace.
2001-05-19 23:31:20 +00:00
Bill Currie
0d573c6fcf
rename Chase_Init to Chase_Init_Cvars and shift the call.
...
Call SCR_UpdateScreen at the end of Host_Init so you're not stuck with a
black screen during initial loading
2001-05-19 22:26:06 +00:00
Bill Currie
9698c19921
fix beams, grens, nails, etc
2001-05-19 21:09:48 +00:00
Ragnvald Maartmann-Moe IV
e9857d8213
Merges, and cl_writecfg now works in nq.
2001-05-19 20:57:29 +00:00
Ragnvald Maartmann-Moe IV
d55f9e4a4d
diff noise. blech.
2001-05-19 17:32:04 +00:00
Ragnvald Maartmann-Moe IV
0c7cc403b8
diff noise reduction.
2001-05-19 17:02:56 +00:00
Bill Currie
7f0d8ed7e0
correct the scale init and enable the qsg inits in cl_tent
2001-05-19 05:53:50 +00:00
Ragnvald Maartmann-Moe IV
9f124853e5
whitespace
2001-05-19 02:09:08 +00:00
Bill Currie
fef41a4e70
cl_main.c cl_parse.c:
...
entity_t baseline fixes
gl_ngraph.c:
make r_LineGraph non-static
2001-05-19 01:58:31 +00:00
Bill Currie
ec5daaa764
finally merge render.h. nq will NOT currently compile. I'll fix that when I
...
get back onto my computer at home
2001-05-19 00:23:21 +00:00
Adam Olsen
9cc30959e4
Sound now uses runtime plugins. Much thanks to Deek for doing all the
...
thinking :)
set fs_pluginpath to point to the right dir, and set snd_plugin to pick a sound
plugin.
Current issues:
- alsa 0.5 won't build properly, dunno why
- segfault on exit. I think I know the cause of this, and how to fix it
- alsa 0.9, gus, sgi, sun, and win32 havn't been tested
2001-05-19 00:05:35 +00:00
Bill Currie
378adbf8f6
diff noise reduction
2001-05-18 23:57:38 +00:00
Bill Currie
a771ef7b83
missed setting the viewent QSG stuff
2001-05-18 22:47:48 +00:00
Bill Currie
c7527ed664
merge in the QSG stuff (bringing gl_rmain closer)
2001-05-18 22:33:35 +00:00
Bill Currie
18e6b43168
diff noise reduction in render.h and its fallout
2001-05-18 22:07:10 +00:00
Bill Currie
1ea84a32bf
unused file
2001-05-18 21:23:25 +00:00
Bill Currie
5316476f9a
whitespace
2001-05-18 21:21:59 +00:00
Ragnvald Maartmann-Moe IV
6bb969b40c
diff noise reduction
2001-05-18 21:07:08 +00:00
Bill Currie
1c87b2ef94
more merging
2001-05-18 21:06:45 +00:00
Bill Currie
f0c6dfcb1a
now identical
2001-05-18 21:05:38 +00:00
Ragnvald Maartmann-Moe IV
9949108f45
draw.c now identical in qw and nq.
2001-05-18 20:52:15 +00:00
Ragnvald Maartmann-Moe IV
51cb61aea2
keys.c is now identical in nq and qw, as well as less of a whitespace mess.
2001-05-18 20:38:22 +00:00
Bill Currie
788218d9d7
turned out just a copy was needed
2001-05-18 20:22:59 +00:00
Bill Currie
69ab5c981c
99% merge of d_*.[cS]. just d_polyse to look at
2001-05-18 20:19:20 +00:00
Bill Currie
664c640e42
total merge of the particle system (except r_part.c isn't in qw yet)
2001-05-18 19:58:49 +00:00
Bill Currie
6ee0692e58
complete the merge of sw_rpart.c. this involved adding old_origin to entity_t
...
and setting it up correctly
2001-05-18 19:21:51 +00:00
Ragnvald Maartmann-Moe IV
1dbfea351a
console.c mergable. Little bit of cleanup of client.h
2001-05-18 18:33:37 +00:00
Bill Currie
a735b92bab
kill the allowskybox varible. it wasn't ever checked anyway
2001-05-18 18:04:55 +00:00
Bill Currie
e75a2b96e9
cl_entities[0] is no longer referred to in the sw renderer. insted,
...
r_worldentity is used.
2001-05-18 17:50:19 +00:00
Bill Currie
eb95bcae84
move the gib language out of nq and into its own dir (hehe, libQFgib:)
2001-05-17 21:45:56 +00:00
Bill Currie
d62ac62ff5
allow commands other than set to be executed from ~/.quakeforgerc
2001-05-17 21:32:59 +00:00
Bill Currie
d820a6ecee
fix up the libs dependencies so the targets get relinked if any of the QF
...
libs get updated (vital for static builds)
2001-05-17 16:52:47 +00:00
Bill Currie
a344c9fbd2
lib link order fixing so stat libs work
2001-05-17 08:29:04 +00:00
Bill Currie
4a690f8723
fix nq's startup code re commandline vs config file (also make sure comands
...
aren't double executed)
2001-05-17 07:53:22 +00:00
Bill Currie
35a52bb634
diff noise reductions + fix what looks to be a bug with surf flushing
2001-05-16 17:20:42 +00:00
Bill Currie
8f4394de4f
various merge cleanups including moving the contents of R_Textures_Init into
...
Mod_Init
2001-05-16 17:08:56 +00:00
Bill Currie
0efc398423
diff noise cleanup
2001-05-16 06:04:38 +00:00
Bill Currie
72cc67e863
kill r_fullbright and r_draworder
...
`merge' skin handling
2001-05-16 06:01:34 +00:00
Bill Currie
266e6b3474
put TE_BLOOD and TE_LIGHTNINGBLOOD into nq and clean up some other diffs.
...
down to just old_origin vs ent->msg_origins
2001-05-16 03:55:19 +00:00
Bill Currie
e2944a82c9
forgot to remove the debug info
2001-05-16 03:37:53 +00:00
Bill Currie
3461e3d106
get the gunshot effect back
2001-05-16 03:24:08 +00:00
Bill Currie
793a5ff084
run the correct particle effect for TE_GUNSHOT
2001-05-15 22:03:23 +00:00
Bill Currie
e61c33c9d9
merge of cl_tents and r_efrag.
2001-05-15 21:34:54 +00:00
Ragnvald Maartmann-Moe IV
e7c2ed82db
whitespace...
2001-05-15 21:13:07 +00:00
Bill Currie
8826182522
misc non-functional cleanups
2001-05-15 20:03:56 +00:00
Ragnvald Maartmann-Moe IV
63a4cc271f
whitespace
2001-05-15 19:25:33 +00:00
Ragnvald Maartmann-Moe IV
c278652d9a
diff noise reduction
2001-05-15 19:22:39 +00:00
Ragnvald Maartmann-Moe IV
e88cdda35a
whitespace.
2001-05-15 19:19:38 +00:00
Ragnvald Maartmann-Moe IV
4206b93721
diff noise reduction
2001-05-15 19:00:53 +00:00
Ragnvald Maartmann-Moe IV
5d52236da1
Whitespace and comment cleanup.
2001-05-15 17:38:43 +00:00
Ragnvald Maartmann-Moe IV
dd81f9bf30
Change light setting from 256 and 200 to 255, for fullbright models.
2001-05-15 17:38:02 +00:00
Bill Currie
40cbc5ed3c
cl.items in nq is now cl.stats[ITEMS] as per qw
2001-05-15 17:22:53 +00:00
Bill Currie
9c9e22f253
fix segfault when using -abyss etc
2001-05-15 06:35:47 +00:00
Bill Currie
350920399e
that wasn't quite the right thing to do
2001-05-15 05:38:06 +00:00
Bill Currie
ba0d0c755c
do key_dest right
2001-05-15 05:27:14 +00:00
Bill Currie
7b4e395dcb
massive merging madness mounds
2001-05-15 04:50:53 +00:00
Bill Currie
eb65d61322
more merge madness
2001-05-15 03:27:55 +00:00
Ragnvald Maartmann-Moe IV
cf7487b692
Dead cvar removal, diff noise cleanup. The usual.
2001-05-15 02:19:36 +00:00
Bill Currie
86d76ed39a
enable the mirror code. no idea how well it works
2001-05-14 20:49:18 +00:00
Bill Currie
1b74d305a8
diff noise reduction
2001-05-14 20:35:32 +00:00
Ragnvald Maartmann-Moe IV
0c16f56c23
diff noise reduction.
2001-05-14 19:46:16 +00:00
Bill Currie
59d033f3d4
fix the black alias models
2001-05-14 06:54:14 +00:00
Bill Currie
9064530d1d
diff noise reduction
2001-05-14 06:48:59 +00:00
Bill Currie
a2ac0b5c0e
forgot this
2001-05-14 06:48:11 +00:00
Bill Currie
afef935399
95% merge gl_rmain.c
...
nq is actually generally working again, except alias models are black
2001-05-14 06:47:38 +00:00
Bill Currie
879a133c19
forward port the x11 repeat fix
2001-05-14 05:37:47 +00:00
Ragnvald Maartmann-Moe IV
91200a862d
Whitespace.
2001-05-14 03:08:24 +00:00
Ragnvald Maartmann-Moe IV
56f76e8192
More cleanups.
2001-05-14 01:22:58 +00:00
Ragnvald Maartmann-Moe IV
924cdf917d
Fix a new bug with dlights, more cleanups.
2001-05-13 23:15:34 +00:00
Ragnvald Maartmann-Moe IV
048a80ce23
Merges and cleanups...
2001-05-13 22:57:27 +00:00
Ragnvald Maartmann-Moe IV
87894c0d39
Whitespace.
2001-05-13 17:01:17 +00:00
Bill Currie
871db9606b
missed the init of gl_sky_divide
2001-05-13 04:20:09 +00:00
Ragnvald Maartmann-Moe IV
4b758624a9
Whitespace and comment cleanups.
2001-05-13 04:17:05 +00:00
Bill Currie
c7ee39acbb
rename the qw c declaration of the client name cvar from name to cl_name
2001-05-13 04:01:06 +00:00
Ragnvald Maartmann-Moe IV
220f8a6e38
Renderer merge continues. gl_rlight, gl_rmisc, gl_rmain, and gl_rsurf the current victims.
2001-05-13 00:28:50 +00:00
Ragnvald Maartmann-Moe IV
86b2363244
emptiness shuffled.
2001-05-11 20:50:16 +00:00
Ragnvald Maartmann-Moe IV
a2b5fe36bb
Whitespace.
2001-05-11 19:53:23 +00:00
Bill Currie
105d1ee7d9
well, that didn't last long, did it?
...
merge r_cvar.h
2001-05-11 19:33:17 +00:00
Ragnvald Maartmann-Moe IV
f8c15a1ed3
*poke*
2001-05-11 19:30:26 +00:00
Bill Currie
4ff86056db
pull all rendering cvar declarations and initialisations out of the misc
...
files and put them into r_cvar.[ch] getting ready for the renderer merge
2001-05-11 19:21:48 +00:00
Bill Currie
6ba3288744
more diff noise reduction. just down to the diferences in the way gl stuff
...
is handled.
2001-05-11 16:23:00 +00:00
Bill Currie
b775a6f308
remove some diff noise to ease merging
2001-05-11 06:11:17 +00:00
Bill Currie
8ce3fa5e8f
`merge' gl_refrag.c and sw_refrag.c into r_efrag.c like what was done in qw
2001-05-11 06:09:01 +00:00
Bill Currie
44317f299e
merge gl_mesh.c into libQFmodels
2001-05-11 05:59:17 +00:00