This makes the v6p instruction table consistent with the ruamoko
instruction table, and clears up some of the ugliness with the load,
store, and assign instructions (. .= and = are now spelled out). I think
I'd still prefer an enum code (faster) but at least this is more
readable.
Missed this case in duplicate_type. Allows "short foo" and
"sizeof(short)" (even though qfcc and the engine have two ideas of the
size: I expect trouble later).
long is ignored for double, and v6p progs are stuck with 32 bits for
longs (don't feel like extending v6p any further), but the basics are
there for Ruamoko.
short is ignored for ints because the minimum size is 32, and signed is
just noise for ints anyway (and no chars, so...).
unsigned, however, is finally implemented properly (or at least seems to
be working correctly: tests pass after getting things compiling again,
and lt.u is used where it should be :)
Attempting to add ev_ushort caused ptraliasenc to break, but that was
because it was already broken: I had implemented the scan of the xdef
table incorrectly, thus adding only 1 ev type resulted in the walked
pointer being out of phase with its data due to it first passing over
the type encodings (which is why adding long and ulong didn't cause any
obvious trouble).
And other related fields so integer is now int (and uinteger is uint). I
really don't know why I went with integer in the first place, but this
will make using macros easier for dealing with types.
They are both gone, and pr_pointer_t is now pr_ptr_t (pointer may be a
little clearer than ptr, but ptr is consistent with things like intptr,
and keeps the type name short).
I don't know why they were ever signed (oversight at id and just
propagated?). Anyway, this resulted in "unsigned" spreading a bit, but
all to reasonable places.
This includes calls and unconditional jumps, relative and through a
table. The parameters are all lumped into the one object, with some
being unused by the different types (eg, args and ret_type used only by
call expressions). Just having nice names for the parameters (instead of
e1 and e2) makes it nice, even with all the sub-types lumped together.
No mysterious type aliasing bugs this time ;)
The move operator names are definitely obsolete (due to dropping the
expressions a year or two ago) and the precedence checks seem to be
handled elsewhere. Memset and state expressions went away a while back
too.
While this was a pain to get working, that pain only went to prove the
value of using proper "types" (even if only an enum) for different
expression types: just finding all the places to edit was a chore, and
easy to make mistakes (forgetting bits here and there).
Strangely enough, this exposed a pile of *type* aliasing bugs (next
commit).
v6 vs v6p are more or less as before, with ruamoko added in. qfcc will
now try (and fail, due to the opcode table opnames being wrong) to
create ruamoko progs when given the ruamoko target option.
At this stage, I doubt emit.c will need to know the details of the
target (v6, v6p, ruamoko) since the instruction formats are identical,
just different meanings for the opcode itself.
This allows v6, v6p (older QF VM) or ruamoko (new QF VM) to be targeted.
Currently defaults to v6p to allow QF to continue building without too
much hassle.
While qfcc dealing sensibly with mixed target VMs in the object files
has always been an outstanding issue, with the new instruction set it
has become a priority. Most importantly, this should allow QF to
continue building while I work on qfcc targeting the new IS.
It does little good for documentation to refer to fields that don't
exist (because a certain someone forgot to change the docs when changing
the field names, I wonder who :P).
And partial implementations in qfcc (most places will generate an
internal error (not implemented) or segfault, but some low-hanging fruit
has already been implemented).
This allows the VM to select the right execution loop and qfcc currently
still produces only the old IS (it doesn't know how to deal with the new
IS yet)
build_struct was unconditionally setting the type's alignment. This was
not a problem before because no types were requesting alignments larger
than those requested by their members (for structs). However, with the
upcoming new instruction set, quaternions need to be 4-word aligned.
For int, long, float and double. I've been meaning to add them for a
while, and they're part of the new Ruamoko instructions set (which is
progressing nicely).
The opcode table is a nightmare to maintain, but this does clean it up
and speed up opcode lookups since they can now be indexed. Of course, it
turns out I had missed adding several instructions, so had to fix that,
and qfcc needed a bit of a re-jigger to get the opcode out of the table.
The assignment to the node's variable must come after any uses of that
node, which the node's parent set indicates. In the swap test, this was
not a problem as the node had no parents, and in the link order test, it
just happened(?) to work.
While using just the label node's reachable set was sufficient for a
simple swap (t = a; a = b; b = t;), it is not sufficient for
read-before-write dependencies such as found in linked-list building:
{ o = array[ind]; o.next = obj; obj = o; }
The assignment to o.next uses obj, but that use is hidden because obj's
reachable nodes does not include o thus assigning o to obj causes the
array dereference to be assigned directly to obj and thus o.next winds
up pointing to o instead of whatever obj was. The parent nodes of obj's
node are its users, so any new assigned to obj must come after those
parents as well as any node reachable by obj's node.
Fixes a runaway loop error when adding a frikbot to the server.
qfo_to_progs was modifying the space data pointers in the input qfo,
making it impossible to reuse the qfo. However, qfo_relocate_refs needs
the updated pointers, thus do a shallow copy of the qfo and its spaces
(but not any of the data)
build_builtin_function does the right thing, and it was only legacy
syntax functions that were affected anyway. Certainly, external
variables should not be initialized, but klik uses @extern { } wrapped
around several builtin functions and I had added the feature to allow
just this as it is rather convenient.
I decided that the check for whether control reaches the end of the
function without performing some necessary action (eg, invoking
[super dealoc] in a derived -dealoc) is conceptually the return
statement using a pseudo operand and the necessary action defining that
pseudo operand and thus is the same as checking for uninitialised
variables. Thus, add a pseudo operand type and use one to represent the
invocation of [super alloc], with a special function to call when the
"used" pseudo operand is "uninitialised".
While I currently don't know what else pseudo operands could be used
for, the system should be flexible enough to add any check.
Fixes#24
I want to use the function's pseudo address that was used for managing
aliased temporary variables for other pseudo operands as well. The new
name seems to better reflect the variable's purpose even without the
other pseudo operands as temporary variables are, effectively, pseudo
operands until they are properly allocated.
Forgetting to invoke [super dealloc] in a derived class's -dealloc
method has caused me to waste far too much time chasing down the
resulting memory leaks and crashes. This is actually the main focus of
issue #24, but I want to take care of multiple paths before I consider
the issue to be done.
However, as a bonus, four cases were found :)
While get_selector does the job of getting a selector from a selector
reference expression, I have long considered lumping various expression
types under ex_expr to be a mistake. Not only is this a step towards
sorting that out, it will make working on #24 easier.
I have gotten tired of chasing memory leaks caused by me forgetting to
add [super dealloc] to my dealloc methods, so getting qfcc to chew me
out when I do seems to be a good idea (having such a warning would have
saved me many hours, just as missing return warnings have).
Well... it could be done better, but this works for now assuming it's in
/usr/include (and it's correct for mxe builts). Does need proper
autoconfiscation, though.
The portal flow stack nodes contain a simd vector, which requires
16-byte alignment. However, on 32-bit Windows, malloc returns 8-byte
aligned memory, leading to eventual segfaults. Since pstack_t is 48
bytes on 32-bit systems, it fits nicely into a 64-byte aligned cache
line (or two on 64-bit systems due to being 80 bytes).
For most (if not all) maps. The heapsort is needed only if the clustered
leafs are not contiguous, but most bsp compilers output contiguous leaf
clusters, so is just a bit of protection. The difference isn't really
noticeable on a fast machine, but no point in doing more work than
necessary.
Now that only 3852 clusters need to be checked for each cluster, fat-pvs
construction for ad_tears completes in about 0.7s, most of which seems
to be loading, conversion, compression and writing. O(N^3) cuts both
ways (hurts like crazy when N increases, does wonders when N decreases,
especially by a factor of 25). And then throw in improved cache
performance...
I suspect having an off-line compiler is still useful, but even if
qfvis's implementation never actually gets used, if cluster
reconstruction is put in the engine, large maps will be feasible even
for quakeworld. Just the reduced memory requirements alone will be a
huge benefit (~3GB down to 1.8MB).
This is only the first half (vertical) in that the vis bits are still
for the leafs rather than the clusters, but ad_tears goes from 500s to
7s for calculating the fat pvs (3852 clusters).
While this doesn't give as much of a boost as does basic sphere culling
(since it's just culling sphere tests), it took ad_tears' base vis from
1000s to 720s on my machine.
This removes the last of the arbitrary limits from qfvis. The goal is
not so much supporting crazy maps, but more about better data usage
(cluster_t is now 24 (or 16) bytes instead of 1048 (or 528). And
passages isn't used (yet?)...
It turns out cmem is not so good for many large allocations (probably a
bug in handling the blocks), but was really meant for lots of little
churning allocations anyway. After an analysis of winding lifetimes, it
became clear that the hunk allocator would work very well. The base
windings are allocated from a global hunk (currently 1GB, plenty for
even ad_tears), and ephemeral windings are allocated from a per-thread
hunk of 1MB (seems to be way more than enough: gmsp3v2 uses a maximum of
only 56064 bytes, and ad_tears got through 30% before I gave up on it).
Any speed difference (for gmsp3v2) seems to be lost in the noise: still
completing in 38.4s on my machine.
The output fat-pvs data is the *difference* between the base pvs and fat
pvs. This currently makes for about 64kB savings for marcher.bsp, and
about 233MB savings for ad_tears.bsp (or about 50% (470.7MB->237.1MB)).
I expect using utf-8 encoding for the run lengths to make for even
bigger savings (the second output fat-pvs leaf of marcher.bsp is all 0s,
or 6 bytes in the file, which would reduce to 3 bytes using utf-8).
After seeing set_size and thinking it redundant (thought it returned the
capacity of the set until I checked), I realized set_count would be a
much better name (set_count (node->successors) in qfcc does make much
more sense).
Extremely large maps take a very long time to process their PVS sets for
PHS or shadows, so having an off-line compiler seems like a good idea.
The data isn't written out yet, and the fat pvs code may not be optimal
for cache access, but it gets through ad_tears in about 500s (12
threads, compared to 2100s single-threaded in the qw server).
This reduces the overhead needed to manage the memory blocks as the
blocks are guaranteed to be page-aligned. Also, the superblock is now
alllocated from within one of the memory blocks it manages. While this
does slightly reduce the available cachelines within the first block (by
one or two depending on 32 vs 64 bit pointers), it removes the need for
an extra memory allocation (probably via malloc) for the superblock.