Bill Currie
a8bd522ca1
Documentation for tjunc.
2010-10-13 20:52:07 +09:00
Bill Currie
f758cacc69
Make FindEdge easier to read.
2010-10-13 20:52:07 +09:00
Bill Currie
fc0e0f4665
Documentation for surfaces.
2010-10-13 20:52:07 +09:00
Bill Currie
f3e7a7ca89
Documentation for solidbsp.
2010-10-13 20:52:07 +09:00
Bill Currie
4b1b838f87
More braces and whitespace.
2010-10-13 20:52:07 +09:00
Bill Currie
313677ee96
Add some braces and a bit of whitespace
2010-10-13 20:52:07 +09:00
Bill Currie
69189600a4
Some docs for bsp5.h
2010-10-13 20:52:07 +09:00
Bill Currie
68dda63de5
Documentation for region.
2010-10-13 20:52:07 +09:00
Bill Currie
00b635236d
Document the readbsp code.
2010-10-13 20:52:07 +09:00
Bill Currie
34d60539de
Document the portals code.
2010-10-13 20:52:06 +09:00
Bill Currie
cc098fa720
Documentation for outside.
2010-10-13 20:52:06 +09:00
Bill Currie
a92bd6dec1
Document the merge code
2010-10-13 20:52:06 +09:00
Bill Currie
6ce7c5040b
Make NewFaceFromFace const-correct
2010-10-13 20:52:06 +09:00
Bill Currie
6c89883c8f
Lots of csg4 documentation
2010-10-13 20:52:06 +09:00
Bill Currie
17e5813a51
Make a block of code a little easier to read.
2010-10-13 20:52:06 +09:00
Bill Currie
a5c96cb825
More documentation and move some functions.
2010-10-13 20:52:06 +09:00
Bill Currie
2e6eb419ca
Some documentation for the map parser.
2010-10-13 20:52:06 +09:00
Bill Currie
5cf5c1e227
lots of whitespace
2010-10-13 20:52:06 +09:00
Bill Currie
5c0a55d818
Add some documentation for the brush code.
2010-10-13 20:52:06 +09:00
Bill Currie
9a4c9c506f
Fix bbox calculation for rotating brush entities.
2010-10-13 20:52:06 +09:00
Bill Currie
b91568bbdd
More non-canonical checks in PlaneTypeForNormal.
2010-10-13 20:52:06 +09:00
Bill Currie
c9eb679c41
Make PlaneTypeForNormal const-correct.
2010-10-13 20:52:06 +09:00
Bill Currie
9a30968c87
type size correctness
2010-10-13 20:52:06 +09:00
Bill Currie
cd159e1cc1
Use LoadBSPMem to load brush models.
...
Now that Mod_LoadBrushModel uses bspfile.[ch], the engine uses the same
code as the tools to work with bsp files.
2010-10-13 20:52:05 +09:00
Bill Currie
7fca21837a
fix some errors found by valgrind
2010-10-13 20:52:05 +09:00
Bill Currie
db898655d1
make LoadBSPFile own the memory for the bsp data
2010-10-13 20:52:05 +09:00
Bill Currie
719ca15516
make LoadBSPMem work in-place
...
LoadBSPMem now modifies the passed in buffer rathern than allocating new
memory. One step closer to cleaning up brush model loading.
2010-10-13 20:52:05 +09:00
Bill Currie
56fb4d9a22
allow safe bsp freeing
...
any memory the bsp thinks it does not own will not be freed
2010-10-13 20:52:05 +09:00
Bill Currie
cec8e09f07
white space cleanup
2010-10-13 20:52:05 +09:00
Bill Currie
99d8ea22b4
fix uninitialized data
...
In the process of testing the changes to WriteBSPFile, it was found that
the data being supplied to it contained uninitialized values.
2010-10-13 20:52:05 +09:00
Bill Currie
1d86e71404
make WriteBSPFile take a const bsp_t *
...
This means that the supplied bsp can now be reused, as it should be.
2010-10-13 20:52:05 +09:00
Bill Currie
f4042c5b91
Make the bsp disk data structures type size independent.
...
However, this assumes float is always 32 bits.
Also use size_t for the *size fields in bsp_t and clean up the mess.
2010-10-13 20:52:05 +09:00
Bill Currie
8808eba3ff
add VectorSet macro
...
VectorSet(a,b,c,d) -> vec3_t d = (a, b, c)
This should be useful.
2010-10-13 20:52:05 +09:00
Bill Currie
13b5dade87
Add some view opacity.
2010-10-12 18:26:24 +09:00
Bill Currie
74de76faa0
Remove some unused files.
2010-10-11 21:13:34 +09:00
Bill Currie
9daf527afd
Do a bit of comment cleanup.
2010-10-11 21:11:33 +09:00
Bill Currie
a9987467ec
Allow entity copying too.
2010-10-11 09:52:10 +09:00
Bill Currie
1945da99d9
Can now copy brushes.
...
Implement SetBrush's copyWithZone:
2010-10-11 09:19:09 +09:00
Jeff Teunissen
708c8743af
Cope gracefully with wadfiles we can't handle
...
This is a weird little diff. We're doing a lot of gymnastics here so that
we don't have to crash (killing any loaded unsaved work!) when we find a
wadfile we don't know how to deal with.
2010-10-10 06:23:37 -04:00
Bill Currie
670d9155e7
Fix key resetting.
...
Make sure we don't add a new key-pair when the key already exists, and if
the existing value has the same pointer as the "new" value, do nothing.
2010-10-10 18:47:27 +09:00
Bill Currie
3f08268038
Make sure unterminated lump names don't cause propblems when comparing.
2010-10-10 18:31:14 +09:00
Bill Currie
1902ca6159
Ensure the string to be hashed is terminated.
2010-10-10 18:21:30 +09:00
Bill Currie
eeb6af7af9
Merge branch 'forge' of ssh://quake.git.sf.net/gitroot/quake/quakeforge into forge
2010-10-10 17:08:32 +09:00
Bill Currie
7414fcf515
Can now select textures.
2010-10-10 17:07:48 +09:00
Jeff Teunissen
942a6ba6f0
return the actual string
...
Oops. I returned a text field instead of the string in it. :)
2010-10-10 03:55:01 -04:00
Jeff Teunissen
34cf3f7570
Export the base directory of the open project
...
Project -baseDirectoryPath returns the absolute path to the directory from
which the .qpr file was loaded.
2010-10-10 03:39:29 -04:00
Bill Currie
39da12282c
Merge branch 'forge' of ssh://quake.git.sf.net/gitroot/quake/quakeforge into forge
2010-10-10 15:53:19 +09:00
Bill Currie
b2cdede898
Correctly initialize the path variables.
...
Use the current project file, not the default.
2010-10-10 15:52:18 +09:00
Jeff Teunissen
75b63316e1
Ignore all *.a files, testsound
...
the ruamoko/ dir had some .a libs that needed ignoring, and
libs/audio/testsound should be ignored too.
2010-10-10 02:31:55 -04:00
Jeff Teunissen
0bb30fc994
TexturePalette.m: microscopic update
...
remove a bogus comment, clarify a printf call, add parens around a ternary
test.
2010-10-10 02:24:35 -04:00