Bill Currie
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4c234c2c27
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ensure entities are cleared at map change (fixes segfault)
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2007-03-20 13:23:17 +00:00 |
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Brian Koropoff
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b6e52faea8
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Avoid duplicate entries when enumerating a directory
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2007-03-20 05:55:29 +00:00 |
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Bill Currie
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e52940a3db
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add snd_force_unblock as an attempt to work around stuck sound on focus changes
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2007-03-19 22:20:13 +00:00 |
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Brian Koropoff
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c3e8b5de3d
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Add naive QFS_IsDirectory and QFS_FilelistEnumerate until more intelligent pak handling is added
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2007-03-19 10:43:29 +00:00 |
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Bill Currie
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48e7b65f51
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don't seg on shutdown when jackd wasn't there
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2007-03-18 22:09:51 +00:00 |
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Bill Currie
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a2b1cc7845
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I think I found the correct place for the state change
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2007-03-18 21:56:14 +00:00 |
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Bill Currie
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0f1cd876b2
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cleaner sfx handling in dynamic sounds
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2007-03-18 13:29:58 +00:00 |
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Bill Currie
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d9b7ccd5e3
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seems to fix going from start to e1m1 in nq
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2007-03-18 13:07:20 +00:00 |
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Bill Currie
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d67cbeae7f
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bring cd_file in line with the new sound api
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2007-03-18 12:54:59 +00:00 |
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Bill Currie
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a3ceb050a2
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be a little more verbose
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2007-03-18 12:53:59 +00:00 |
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Bill Currie
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9baefa94bb
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write 0s to the buffer when sound is blocked
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2007-03-18 11:58:54 +00:00 |
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Bill Currie
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bbdca8428a
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channel leak plugged
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2007-03-18 11:20:47 +00:00 |
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Bill Currie
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1315d4178f
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found the missing retain
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2007-03-18 10:45:29 +00:00 |
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Bill Currie
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b320778b92
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hmm, how did that happen? ah well
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2007-03-18 10:42:16 +00:00 |
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Bill Currie
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5a0e2460a3
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whee, lockless channel management. still have a problem with unbalanced retain/release, though.
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2007-03-18 10:32:01 +00:00 |
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Brian Koropoff
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25fdbdab58
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More C++ compatibility fixes
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2007-03-18 07:12:45 +00:00 |
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Brian Koropoff
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e6e28d3e5e
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Be verbose about the interpreter changing
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2007-03-18 07:12:23 +00:00 |
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Brian Koropoff
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39d8a90336
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Allow interpreter providers for the console to be registered and allow on-the-fly interpreter switching.
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2007-03-18 03:48:09 +00:00 |
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Bill Currie
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659d95221e
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hopefully fix both the "get stuck waiting for 3d" bug and the null worldmodel bug.
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2007-03-18 03:37:37 +00:00 |
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Bill Currie
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e74a8a7c62
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make the param names agree with the header file
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2007-03-18 02:27:33 +00:00 |
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Brian Koropoff
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ab310cb443
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Allow compatibility with C++
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2007-03-18 02:16:10 +00:00 |
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Bill Currie
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7043dd14f9
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forgot to do midi's stream_open
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2007-03-18 01:51:37 +00:00 |
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Bill Currie
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44aaec4f22
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make the cache/stream setup code common.
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2007-03-18 01:44:46 +00:00 |
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Bill Currie
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8205ac4544
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this should fix the asla seg
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2007-03-18 01:15:57 +00:00 |
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Brian Koropoff
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fc293864dc
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Fix visibility of VectorNormalize and other math functions
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2007-03-17 21:06:00 +00:00 |
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Bill Currie
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3a6ab1ae38
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enable blocking control (doesn't fix the thread problems, though)
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2007-03-17 09:33:21 +00:00 |
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Bill Currie
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ee12f44ff6
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d'oh. anyway, with midi, sounds great (so long as jackd isn't suffering xruns)
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2007-03-17 07:28:32 +00:00 |
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Bill Currie
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b4cb4afdb0
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oops, didn't have wildmidi installed, so this bitrotted a bit
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2007-03-17 07:18:01 +00:00 |
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Bill Currie
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916a698ac5
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it makes noise, but dies due to caching bugs
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2007-03-17 07:05:24 +00:00 |
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Bill Currie
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9691afb782
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connects to jack server and auto-wires the ports
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2007-03-17 06:20:52 +00:00 |
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Bill Currie
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ec49387743
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update the year
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2007-03-17 03:23:39 +00:00 |
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Bill Currie
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973cf9acce
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forgot to add these
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2007-03-17 03:14:41 +00:00 |
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Bill Currie
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cde6e60848
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most of the hacking needed to break out the common code from snd_dma.c
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2007-03-17 03:10:45 +00:00 |
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Bill Currie
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0105754f6f
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clean out some no-op functions
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2007-03-10 14:17:52 +00:00 |
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Bill Currie
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99c0954b47
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the big dso visibility patch :). Sure, we have to have unique names for static builds, but with controlled visibitly we should get faster program loads (although this isn't C++, so it's not as bad) and complex plugins are cleaner.
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2007-03-10 12:00:59 +00:00 |
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Bill Currie
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58523becc7
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oops
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2007-03-10 07:30:12 +00:00 |
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Bill Currie
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17875bee39
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move the handling of -nosound out of the plugin so it can control loading of the plugin
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2007-03-10 07:22:32 +00:00 |
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Bill Currie
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d8f6d8a5fb
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split out the resample code from the memory code
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2007-03-10 06:38:24 +00:00 |
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Bill Currie
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81a5a90450
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all static data now
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2007-03-10 06:31:50 +00:00 |
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Bill Currie
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b0543b9ca2
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asm's been ditched for sound...
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2007-03-10 06:17:09 +00:00 |
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Bill Currie
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15088746d4
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realized this really is mostly general
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2007-03-10 06:01:28 +00:00 |
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Bill Currie
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b8d3579c8c
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interface docs done. yay
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2007-03-10 05:54:27 +00:00 |
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Bill Currie
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d4719db021
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a bunch of docs for snd_render.h and a some cleanup of namepace and old cruft
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2007-03-10 04:21:32 +00:00 |
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Bill Currie
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6f017f18ac
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add some documentation to QF/sound.h and move renderer private stuff into snd_render.h
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2007-03-10 01:06:00 +00:00 |
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Jeff Teunissen
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286d688926
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Add the re-discovered missing QF logo Blender data file.
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2007-03-09 10:58:26 +00:00 |
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Bill Currie
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ce3f73d8ab
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more build-deps
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2007-03-09 10:28:52 +00:00 |
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Bill Currie
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0c63ac0200
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update build deps and correct quakeforge-sdl's arch
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2007-03-08 22:40:40 +00:00 |
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Bill Currie
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2b0c82c898
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update for svn and debian mingw
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2007-03-08 13:54:56 +00:00 |
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Bill Currie
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3a178c3a2f
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update for debian mingw packages
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2007-03-08 13:44:03 +00:00 |
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Bill Currie
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8fd3754f3c
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fix some unpackaged files
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2007-03-08 13:25:21 +00:00 |
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