Bill Currie
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44985eb827
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fix a typo
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2003-02-10 22:09:33 +00:00 |
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Bill Currie
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bc0eb9f4f4
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more obsolete network code nukage
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2003-02-10 22:05:00 +00:00 |
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Ragnvald Maartmann-Moe IV
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408a9c7458
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Notes on how to build just the server, for the impatient.
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2003-02-10 22:00:38 +00:00 |
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Bill Currie
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80002a5151
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these aren't supported anymore (not as if they're /really/ gone)
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2003-02-10 21:56:04 +00:00 |
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Bill Currie
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f4fdbeee4d
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make the low level network code and packet logging less incentuous
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2003-02-10 21:41:22 +00:00 |
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Bill Currie
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ab7c31032e
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link against the correct lib :P
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2003-02-10 21:39:38 +00:00 |
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Bill Currie
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caa5579e39
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don't need these any more
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2003-02-10 21:10:28 +00:00 |
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Bill Currie
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920b5b2a29
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cvs ignorage
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2003-02-10 21:09:54 +00:00 |
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Bill Currie
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ee56645e76
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d'oh
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2003-02-10 21:06:30 +00:00 |
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Bill Currie
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36c67684a4
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"it compiles, but it's a dirty hack"
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2003-02-10 21:06:03 +00:00 |
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Bill Currie
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2dc7cbaef0
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remove a redundant prototype
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2003-02-10 21:04:50 +00:00 |
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Bill Currie
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6df2c9679b
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white space
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2003-02-10 21:04:08 +00:00 |
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Bill Currie
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5ca662ae92
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put in the beginnings of my hw-master port. /NOT/ tied into the build yet
so it won't affect 0.5.3 at all.
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2003-02-10 19:31:45 +00:00 |
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Bill Currie
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d494be3594
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fix for id1 no longer being created automaticly
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2003-02-10 03:40:04 +00:00 |
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Bill Currie
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d86b431860
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fix a couple of warnings
|
2003-02-10 03:19:54 +00:00 |
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Ragnvald Maartmann-Moe IV
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83f0901c17
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Cleaned up fisheye code which totally ignored QF coding style.
Also attempt to fix an init bug in R_InitFishEyeOnce (add gl_cube_map_capable = false to else).
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2003-02-09 19:35:49 +00:00 |
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Ragnvald Maartmann-Moe IV
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76eb7917a7
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More whitespace.
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2003-02-09 10:18:43 +00:00 |
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Ragnvald Maartmann-Moe IV
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5466f33dff
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Whitespace, while I'm in the area...
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2003-02-09 10:17:20 +00:00 |
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Ragnvald Maartmann-Moe IV
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22641c40fc
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Make -sgl video mode selection much more robust. Particularly needs testing with voodoo 1 & 2, and on windows.
If you have problems with input grabbing, try `+set vid_fullscreen 1` or `+set in_grab 1` on the command line.
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2003-02-09 10:15:20 +00:00 |
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Bill Currie
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7d46e1ce87
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ditto
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2003-02-07 22:53:35 +00:00 |
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Bill Currie
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b141f2b38e
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move $fs_sharepath/QFplugins to $fs_sharepath/QF/plugins
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2003-02-07 22:52:17 +00:00 |
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Bill Currie
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74e56609b0
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merge in the changes on the release_0_5_2 branch in preparation for 0.5.3
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2003-02-07 22:03:03 +00:00 |
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Bill Currie
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1be25d5ddf
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don't install game.dat but do gzip it
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2003-02-07 21:46:42 +00:00 |
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Bill Currie
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db0d67e5f6
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include menu.dat in the packages. yay!
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2003-02-07 21:46:17 +00:00 |
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Bill Currie
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137b56892f
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move menu.dat to its new home :)
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2003-02-07 20:18:59 +00:00 |
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Bill Currie
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3ab4eb6545
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Arkadi's mach64 patch
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2003-02-06 21:47:33 +00:00 |
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Bill Currie
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c46b58f4b5
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fix an oopsie
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2003-02-05 05:16:51 +00:00 |
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Bill Currie
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c5f7138db8
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emit clipnodes in the correct order
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2003-02-05 05:06:14 +00:00 |
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Bill Currie
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7073afc0a4
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port in OQ's detail, hint and skip brush/texture enhancements
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2003-02-04 23:26:26 +00:00 |
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Bill Currie
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2dd8a6c39d
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grok quest's "map2" format (as well as the original)
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2003-02-04 18:19:57 +00:00 |
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Bill Currie
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78a8e047ab
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d'oh, wrong branch
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2003-02-04 17:02:35 +00:00 |
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Bill Currie
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3ca0759592
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remove the null plugins from the packages (quakeforge-common.postinst might
not be correct)
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2003-02-03 22:43:00 +00:00 |
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Bill Currie
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ab2aa3ae92
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start merging in "map2" (quest) support
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2003-02-03 22:42:13 +00:00 |
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Bill Currie
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06dc22af3d
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make "wait" work again.
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2003-02-03 16:05:53 +00:00 |
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Bill Currie
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963fa8ef98
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fix non-vorbis compile
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2003-02-02 04:54:40 +00:00 |
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Bill Currie
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79322d64ce
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header stuff
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2003-02-02 03:43:49 +00:00 |
|
Bill Currie
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3fcc6ae176
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a bit more cleanup with more _null deaths
|
2003-01-31 23:16:28 +00:00 |
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Bill Currie
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e6a6f7099b
|
don't need this any more
|
2003-01-31 22:34:47 +00:00 |
|
Brian Koropoff
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5870c2cbce
|
Nuked some code obsoleted by reference counting.
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2003-01-31 21:47:16 +00:00 |
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Bill Currie
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05fb5f9fb2
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partial cleanup. more to come later :)
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2003-01-31 20:51:04 +00:00 |
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Brian Koropoff
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48c3e5a6c3
|
Fixed a stupid, stupid bug.
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2003-01-31 20:36:39 +00:00 |
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Bill Currie
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93b767d4e0
|
reduce the heavy pointer dereferencing needed to access the sound plugins
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2003-01-31 20:19:42 +00:00 |
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Bill Currie
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c103d77157
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make SND_ClearBuffer get called directly by Block/UnblockSound and remove
S_ClearBuffer from the api
|
2003-01-31 19:55:21 +00:00 |
|
Bill Currie
|
881e7918c2
|
cut some overhead on sound rendering
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2003-01-31 19:14:12 +00:00 |
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Bill Currie
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570a72497f
|
patches from the FreeBSD ports that are still applicable
|
2003-01-31 18:19:55 +00:00 |
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Bill Currie
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c788a2ea57
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remove a redundant call to S_Init_Cvars and call S_ClearBuffer when sound
is blocked and unblocked.
|
2003-01-31 17:56:05 +00:00 |
|
Brian Koropoff
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b0e6f46b7e
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GIB: Even more bugfixes.
|
2003-01-31 05:22:20 +00:00 |
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Bill Currie
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92fc8109e6
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change the master timeout to 10 minutes. 5 is too tight as that's the
heartbeat time on a server
|
2003-01-31 04:56:11 +00:00 |
|
Bill Currie
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3e693cbce5
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change the default of sys_dead_sleep to 0
|
2003-01-31 04:51:35 +00:00 |
|
Bill Currie
|
bf3da64c43
|
flush the output each log call
|
2003-01-31 04:49:31 +00:00 |
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