Jeff Teunissen
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065ec7ff39
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Clean up the "fxMesa" error message so it makes more sense, and so most people
will actually see it if they need it.
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2002-07-03 06:31:03 +00:00 |
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Ragnvald Maartmann-Moe IV
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9a2ba662bd
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ugh, qw/source/cl_tent.c should have been committed with this.
Change random number generation in spike hits, only generate 1 random number, and use a case to pick the results.
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2002-07-03 05:42:45 +00:00 |
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Ragnvald Maartmann-Moe IV
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64df22aa8c
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Whitespace, dead code removal, and a couple of tiny cleanups.
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2002-07-03 05:40:33 +00:00 |
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Ragnvald Maartmann-Moe IV
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c8fcdd5813
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Re-enable rendering lights on the player you are viewing from...
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2002-07-03 00:37:28 +00:00 |
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Ragnvald Maartmann-Moe IV
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4bd03bfff3
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Hack to make error-on-warnings happy. *pokes taniwha*
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2002-07-03 00:36:44 +00:00 |
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Bill Currie
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211b11c8ae
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some storage and obj file fixes
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2002-07-02 23:08:44 +00:00 |
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Ragnvald Maartmann-Moe IV
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1478dcd9c9
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Prune dead code.
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2002-07-02 21:37:22 +00:00 |
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Bill Currie
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e6c4e0b576
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some more storage class work
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2002-07-02 21:34:40 +00:00 |
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Ragnvald Maartmann-Moe IV
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e1854315ac
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Clean out DDActive, except from -mgl, which isn't supported ATM. Clean up vid_mgl.c comments and dead code a bit.
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2002-07-02 20:34:51 +00:00 |
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Bill Currie
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104013ae21
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heh, we both forgot to nuke the prototypes :)
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2002-07-02 19:18:33 +00:00 |
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Bill Currie
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91dc5b20db
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nuke MSG_ReadChar. Other than the sign extention, it's redundant and nothing
a suitable typecast can't take care of.
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2002-07-02 19:15:29 +00:00 |
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Ragnvald Maartmann-Moe IV
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5e5fdb7bc2
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Kill MSG_WriteChar.
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2002-07-02 19:13:53 +00:00 |
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Ragnvald Maartmann-Moe IV
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8c2aa8f840
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typo fix and whitespace.
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2002-07-02 18:57:38 +00:00 |
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Bill Currie
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e5d8781150
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win32 compile fixes. still have problems with DDActive, but Despair's going
to look at that.
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2002-07-02 18:45:50 +00:00 |
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Ragnvald Maartmann-Moe IV
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ec5440fccc
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Whitespace, plus a sprinkling of FIXME markers...
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2002-07-02 18:35:36 +00:00 |
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Ragnvald Maartmann-Moe IV
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1ca1154964
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Speed up client nail packet parsing.
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2002-07-02 18:07:51 +00:00 |
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Bill Currie
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bc6e799729
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small patch from Geoffrey Broadwell <geoff@broadwell.org> for how to extract
the quake data using lha.
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2002-07-02 04:20:37 +00:00 |
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Ragnvald Maartmann-Moe IV
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aeab38fe4f
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Minor cleanups.
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2002-06-30 16:19:37 +00:00 |
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Ragnvald Maartmann-Moe IV
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d2dd6db51f
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More nail speedups for qw.
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2002-06-29 18:28:32 +00:00 |
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Ragnvald Maartmann-Moe IV
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2a3c31edbe
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More nail fixes, more MSG_* cleanups.
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2002-06-29 03:25:25 +00:00 |
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Bill Currie
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66aa36b73f
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start implementing storage classes (extern, static, etc)
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2002-06-28 17:59:32 +00:00 |
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Ragnvald Maartmann-Moe IV
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a49177c605
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Merge a few more lines into queue_character, and prepare for optimizing gl Draw_nString.
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2002-06-28 17:47:26 +00:00 |
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Bill Currie
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1828cbff5a
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get the type for getProcAddress right
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2002-06-28 17:15:49 +00:00 |
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Bill Currie
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8e2dbc1947
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gzwrite doesn't like 0 bytes
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2002-06-28 16:52:41 +00:00 |
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Bill Currie
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1a0b69e1d9
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"qfcc *.qc" can now get through the prozac source withtout crashing (oodles
of compile errors, though:)
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2002-06-28 16:38:05 +00:00 |
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Bill Currie
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8415db2d84
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clear out the hash tables for compiling multiple object files
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2002-06-28 16:00:01 +00:00 |
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Ragnvald Maartmann-Moe IV
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a6d999dfa4
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Speed up most of the MSG_Write* functions by reducing the number of times SZ_GetSpace gets called.
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2002-06-28 04:48:07 +00:00 |
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Ragnvald Maartmann-Moe IV
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1555324e0d
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Whitespace, and fixes for SV_EmitNailUpdate.
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2002-06-28 02:11:13 +00:00 |
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Bill Currie
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536937b2e6
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print out function param info
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2002-06-27 22:51:42 +00:00 |
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Bill Currie
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001571e25a
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various memory saving tricks. seems to have not broken anything
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2002-06-27 22:48:28 +00:00 |
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Ragnvald Maartmann-Moe IV
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4e467ac8df
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Whitespace.
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2002-06-27 18:50:26 +00:00 |
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Bill Currie
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e77d730054
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windows really sucks
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2002-06-27 16:37:16 +00:00 |
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Bill Currie
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be50d0e15a
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sometimes, gcc 2.95 can be such a pain
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2002-06-27 15:13:43 +00:00 |
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Chris Ison
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0997d24dfd
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the long time needed 3dfxstub.so
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2002-06-27 05:42:58 +00:00 |
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Ragnvald Maartmann-Moe IV
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c963f300e6
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Add include for string.h. Needs to be done more portably, but I'm too tired.
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2002-06-26 23:01:25 +00:00 |
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Ragnvald Maartmann-Moe IV
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fd1ded5c4a
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Add r_nearclip and r_particles_nearclip. Also put some limits on r_farclip. And fix id's insane max and min float, and some minor improvements in frustum setup in GL.
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2002-06-26 22:20:12 +00:00 |
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Bill Currie
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26dce371d9
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clean up type allocation a little and also reloc allocation
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2002-06-26 22:10:59 +00:00 |
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Bill Currie
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362ec2a23a
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do some freeing
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2002-06-26 16:27:23 +00:00 |
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Bill Currie
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c6d83ab9ff
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correct the type of getProcAddress for windows
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2002-06-26 14:57:40 +00:00 |
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Bill Currie
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50af936a29
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whitespace
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2002-06-26 14:45:00 +00:00 |
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Ragnvald Maartmann-Moe IV
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00d72be48d
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Whitespace.
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2002-06-26 06:33:00 +00:00 |
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Bill Currie
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78a626066e
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get command line parsing working in an appropriate manner for separate
compilation
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2002-06-25 21:36:10 +00:00 |
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Bill Currie
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8ddca92dd9
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fix a few allskins bugs
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2002-06-25 17:07:52 +00:00 |
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Bill Currie
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ecdb5a5cb4
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allow the output file to be specified on the command line
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2002-06-24 22:53:21 +00:00 |
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Bill Currie
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4d496a2cd6
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more endianess corrections and read/write line numbers
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2002-06-24 22:36:04 +00:00 |
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Bill Currie
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29d679154f
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forgot to byteswap the code and data
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2002-06-24 21:41:05 +00:00 |
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Ragnvald Maartmann-Moe IV
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e6e11af426
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Move the contents of gl_funcs.c out of the renderer, and into targets where they belong. Also some cleanups. -sgl target is temporarily broken, all others should work.
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2002-06-24 21:35:37 +00:00 |
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Chris Ison
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70d8026067
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Removing -3dfx's dependancy on clide
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2002-06-24 15:56:01 +00:00 |
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Bill Currie
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f77bb44df3
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load a qfo back into memory. next step is to figure out linking
|
2002-06-22 05:10:34 +00:00 |
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Bill Currie
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9fee1d07dd
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initial work on actually writing .qfo files. seems to work, but only test.qfo
is ever writtin :)
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2002-06-21 20:46:56 +00:00 |
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