Robin Redeker
59f5cfeb7e
Fixed the keyloading.
2002-03-19 17:40:03 +00:00
Robin Redeker
489bc7291a
Playermenu working now fine.
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Added some api-functions to complete playermenu.
(Playermenu isn't still finished)
2002-03-19 17:07:56 +00:00
Bill Currie
504ee0014f
and another one :/
2002-03-19 17:03:52 +00:00
Bill Currie
7816644fc3
missed a place for enter_hook
2002-03-19 16:59:25 +00:00
Robin Redeker
ee9bcc98c1
Added Menu_Enter-/LeaveHook to the CodingStyle as a
...
function prefix.
2002-03-19 16:20:54 +00:00
Brian Koropoff
1683633042
Changed to an execution stack system for aliases and config files, and
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added error backtraces.
2002-03-18 23:39:03 +00:00
Bill Currie
d7487a1344
compile fix for win32
2002-03-18 22:40:52 +00:00
Bill Currie
2338d0c157
make zpak work with the new pak
2002-03-18 22:16:37 +00:00
Bill Currie
b4b14b096f
fix an oopsie with the verbose output of extract and create
2002-03-18 22:16:14 +00:00
Bill Currie
568e7ecdb2
make pak get built with the rest of the system
2002-03-18 22:01:51 +00:00
Bill Currie
1757030521
extraction works
2002-03-18 21:37:39 +00:00
Bill Currie
311811bd25
start working on file extraction
2002-03-18 20:52:21 +00:00
Bill Currie
b01cda716f
callback hooks for entering/leaving menus
2002-03-18 20:20:56 +00:00
Bill Currie
b0b36d8cd1
can now create pak files
2002-03-18 18:03:26 +00:00
Bill Currie
5f2dea43f6
break the dependency between cmd.h and dstring.h
2002-03-18 16:47:04 +00:00
Bill Currie
655fe17e18
fix handling of pointers in function params and local vars for qc functions
2002-03-18 07:30:21 +00:00
Brian Koropoff
46cc4ac9dd
Fixed some bugs and generalized the command buffer interface. Allowed for
...
buffers to be linked into execution stacks and changed aliases and script
files to be run in a new stack frame. Cbuf_Execute executes the stack from
the top down, so wait commands are handled properly.
2002-03-18 04:12:09 +00:00
Brian Koropoff
f4180e7ad8
Added math evaluation, the ability for commands to span multiple lines
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within braces, and put support for comments back in (oops). To use math
evaluation, put a math expression inside $(). If you have spaces in your
expression, you'll need to enclose the entire thing in quotes so it doesn't
get split up into multiple tokens.
2002-03-17 06:57:03 +00:00
Brian Koropoff
aa00b7742c
Changed the token finder to be recursive, added if and while commands, and
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allow tokens within braces to continue across newlines.
2002-03-17 03:31:03 +00:00
Brian Koropoff
e9ca911e34
Added the ability to use curly braces to enclose tokens. Tokens in braces
...
won't be processed except for escape characters, so that escaped braces
can be used within. If an uneven number of curly braces are within a
token, it will be misparsed, so escaped braces are important if you
don't want them to be considered in the parsing of the token. Ideally,
braces within quotes within braces should not need to be escaped, but this
would require a redesign of the parser to be recursive. Maybe I will do
this later.
2002-03-16 21:17:01 +00:00
Robin Redeker
adca50e52b
Did further working on the menu code.
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Added a _unfinished_ Player options-submenu, for setting
the name, top-/bottomcolor.
Added Draw_Fill and such to the progs api.
Added some comments.
2002-03-16 20:22:01 +00:00
Robin Redeker
f3ee5d7bdc
Forgot to remove old code.
2002-03-16 15:56:07 +00:00
Robin Redeker
afbd5d115b
Forgot to add the definitions for the stringhashes
2002-03-16 15:54:18 +00:00
Robin Redeker
757556022b
1. general menu code cleanup
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2. added lots of comments to my menu code
3. wrote a string hash api (key -> value assignment list)
Hm, nothing else afaik. ;)
2002-03-16 15:52:17 +00:00
Bill Currie
51805ebd92
nothing much, just give wildcode a 30% speed boost. Basicly, stop binding
...
a texture for every single brush poly: due to texsort, they will come in
batches.
2002-03-16 09:25:06 +00:00
Brian Koropoff
2a3e1869ac
Bug fixes! Fixed escape character detection, use of str = dstr->str
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without considering that realloc could result in dstr->str being
changed. Also made variable substitution of non-existant variables be
replaced with a null string rather than being left alone, to prevent
errors in scripts from causing weirdness as strings get passed through
the parser several times.
2002-03-16 06:31:59 +00:00
Robin Redeker
863b4e9bbd
Improved the menu code a bit, made style cleaner and
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added some comments to my menu code.
2002-03-16 00:14:24 +00:00
Robin Redeker
2bf1182d19
Wrote a quick draft for QuakeC Menu coding
2002-03-16 00:00:14 +00:00
Bill Currie
3ad92d30d5
still only tests, but at least now it won't seg :)
2002-03-15 18:52:12 +00:00
Bill Currie
e386a02292
make sure unused player slots are skipped when linking (should fix elmex'
...
segfault)
2002-03-15 16:49:40 +00:00
Robin Redeker
54037f1115
Fixed cl_fraglog and fs_fraglog cvar for being archived.
...
Fixed fraglogging when playing demos.
2002-03-15 13:31:05 +00:00
Bill Currie
bde0f94d1a
don't process server packets when a client packet has been read from a demo
...
file. this was causing server packets to sometimes be processed multiple
times.
2002-03-15 07:35:22 +00:00
Brian Koropoff
0a90ddc51f
Fixed an error in extract line that caused escaped quotes to be parsed as
...
normal quotes and made it so executed files are always inserted into the
console buffer so that class config files in TF can use the new parser
features, even though the exec command is run in the legacy buffer
2002-03-15 01:45:15 +00:00
Bill Currie
777495e069
hopefully fix our rocket trail problem
2002-03-14 21:33:56 +00:00
Bill Currie
6faf095a18
newest autoconf creates this dir...
2002-03-14 20:51:39 +00:00
Bill Currie
5e74e7a158
fixes for most recent autoconf. fortunatly ac 2.13 is happy with them so
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acconfig.h is now gone :)
2002-03-14 20:49:16 +00:00
Robin Redeker
706de39c06
Made fraglogging switchable. And added it to the features-menu.
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cl_fraglog is the new cvar for toggling fraglogging.
2002-03-14 19:41:49 +00:00
Bill Currie
91ca4104a2
remove a bonus TRACE
2002-03-14 19:40:59 +00:00
Bill Currie
c4a8f35a6f
wonder how I forgot the -Werror...
2002-03-14 18:51:25 +00:00
Bill Currie
33513ce67b
demo autorecord patch from RvB
2002-03-14 18:48:04 +00:00
Robin Redeker
650912e75a
Added my fancy automatic fraglog to the qw-client.
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Cvar fs_fraglog is a new cvar for the filename of the fraglog (default: qw-score.log)
Any devel should take a look at qw/source/cl_parse.c and qw/source/sbar.c to verify
the place where the function is placed and called, i am not shure if its correct there.
2002-03-14 15:43:08 +00:00
Bill Currie
b97ac96204
fix the win32 side of pre-preocessing
2002-03-14 00:05:04 +00:00
Bill Currie
180c517771
signal handling improvements
2002-03-13 19:20:57 +00:00
Bill Currie
6aa4a690d6
demo auto-naming patch from RvB
2002-03-13 18:09:33 +00:00
Bill Currie
6cefb63e2e
get back to work on creating a good command line pak file util. currently
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only dumps the file names/sizes and segs if it's used incorrectly, but it's
a start.
2002-03-12 23:45:36 +00:00
Bill Currie
7c3f58e08e
this should fix elmex's segfault
2002-03-12 19:44:10 +00:00
Bill Currie
f0609f04f3
forgot about the need for the proto itself
2002-03-12 17:44:45 +00:00
Bill Currie
adbb59c5dd
fix missing prototype for fnmatch on some systems
2002-03-12 17:36:17 +00:00
Bill Currie
b5ed8a7ddb
tracing code can now be selected by setting GLSTUB_TRACE to a non-zero
...
value (eg, export GLSTUB_TRACE=1)
2002-03-12 00:07:43 +00:00
Bill Currie
1d420edcd0
start work on instrumenting GLstub.so
2002-03-11 23:55:50 +00:00