Commit Graph

2121 Commits

Author SHA1 Message Date
Bill Currie 3a85dbda18 d'oh 2004-01-22 04:42:06 +00:00
Bill Currie d9a582a741 fix the print mangling of scrolled back screens (thought of this about 10s
after committing:P)
2004-01-22 04:28:24 +00:00
Bill Currie 62ef6f9549 scrollback 90% working. prints will mangle things, but ^L will clean it up 2004-01-22 04:07:39 +00:00
Chris Ison 47f16678ab win32 server console now works 2004-01-22 03:43:09 +00:00
Bill Currie db32c8394b export BoxOnPlaneSide properly in windows so it doesn't cause a segfault 2004-01-22 02:26:08 +00:00
Bill Currie f1ae56a8a7 make "file" the default cd plugin 2004-01-21 21:06:13 +00:00
Bill Currie e379238126 used the function I'd created for loading sounds :P (fixes cd_file plugin
loading)
2004-01-21 19:35:17 +00:00
Bill Currie 390ca99a92 first step to making qfdefs redundant. "standard" progs now get resolved
staticly rather than looking up the defs. "broken" progs should now work.
2004-01-21 08:09:47 +00:00
Bill Currie 08b9a328fb don't know why I thought gib depended on console... 2004-01-21 04:49:28 +00:00
Bill Currie 62c3d7cefb oops, uninitialized variable 2004-01-21 03:16:16 +00:00
Bill Currie 93b01bdf25 make some prints developer 2004-01-21 02:59:09 +00:00
Bill Currie d5a33c9545 extend the sound api slightly to ease things like cd_file and make cd_file
work as intended :)
2004-01-21 02:52:12 +00:00
Bill Currie 19ef80c555 this should fix static win32 builds 2004-01-21 00:15:35 +00:00
Bill Currie 9aa9d4e3dc whitespace 2004-01-20 22:20:38 +00:00
Bill Currie 9f79e620c8 snd_alsa.c doesn't work for 0.9.x so don't mention it :) 2004-01-20 22:14:11 +00:00
Bill Currie 1583961b36 fix a couple of compile issues with older gcc 2004-01-20 08:47:19 +00:00
Bill Currie f7fe0a4a8c remove two redundant functions from cd_funcs_t and convert all the cd
plugins to using pre-initialized structs
2004-01-20 08:34:57 +00:00
Bill Currie 52968be46d ashridah's file based cd plugin (ie, it will play any sound file QF can
load as background music).
2004-01-20 06:58:42 +00:00
Bill Currie 6d02004ca8 Mike Gorchak's <mike@malva.ua> second (final for now:) QNX patch. renames
msg_t to qmsg_t.
2004-01-20 06:11:00 +00:00
Bill Currie 283d49bd8e first chunk of Mike Gorchak's <mike@malva.ua> QNX patches 2004-01-20 05:57:39 +00:00
Bill Currie e154c9add5 be consistent with WIN32 and _WIN32 (now all _WIN32) 2004-01-20 03:47:27 +00:00
Ragnvald Maartmann-Moe IV 459503e61b Argh. 2004-01-19 21:48:45 +00:00
Bill Currie 77b2942982 several libs can now get built as dlls in windows: console, gamecode,
gamecode_builtins, gib, image, modules, object, ruamoko and util.
2004-01-19 07:47:41 +00:00
Chris Ison 1d8cb8614c add snd_bits/rate/stereo cvars to win and dx sound targets 2004-01-18 09:18:45 +00:00
Bill Currie ba8e959cf2 when clearing the return strings, it's a good idea to clear them completely 2004-01-18 07:50:50 +00:00
Ragnvald Maartmann-Moe IV 25a8748dc9 Bring back alsa 0.9 support as a separate module. 2004-01-17 22:41:53 +00:00
Ragnvald Maartmann-Moe IV a42a0aa974 Check return conditions during ALSA setup.
Error checking during setup is a good thing...
2004-01-17 22:03:58 +00:00
Bill Currie 7ba6756810 temporary hack to avoid crashing when s_explod.mdl isn't precached but
explosions are requested
2004-01-17 07:14:42 +00:00
Bill Currie 629e22aa61 fix a buffer overflow and an underflow 2004-01-17 05:11:34 +00:00
Bill Currie 249aee2e9f move the OO runtime support code from libQFgamecode to libQFruamoko where
it really belongs :)
2004-01-16 08:02:31 +00:00
Bill Currie e7ffad8772 more rua cleanups: now just one init function to call (it calls the rest) 2004-01-16 07:03:58 +00:00
Bill Currie 01392c78bb move the bulk of what whas libQFcsqc to libQFruamoko. 2004-01-16 05:46:19 +00:00
Bill Currie 17db1f42f2 don't block if the sound device is busy (from Grievre) 2004-01-16 02:50:26 +00:00
Bill Currie 31d970aca0 can now dump a map's textures to a wad file (name currently based on bsp
file name (eg, foo.bsp -> foo.wad)
2004-01-15 07:16:44 +00:00
Bill Currie 2a399cc4b4 Sys_PathType has been unnecessary for a while so nuke it 2004-01-13 21:30:13 +00:00
Bill Currie 28082f30f5 support compressed wads (.wad.gz) and read the lump count correctly 2004-01-13 06:39:50 +00:00
Bill Currie 15870757e4 oops, forgot the ~. fixes wildcode's lockup and should fix rxr's 2004-01-12 06:38:59 +00:00
Chris Ison 9113ea6fd4 fix dereferencing type-punned pointer errors 2004-01-12 05:34:46 +00:00
Chris Ison 0d755a0dd6 dirent.c and dirent.h brought in from cygwin for win32 builds 2004-01-12 02:23:36 +00:00
Bill Currie 44b38c5cb7 add a wad tool along the lines of pak. can't yet be used for wad creation
(that's a little more complicated), but it can be used for listing and
extracting the contents of a wad file. watch out for *foo :)
2004-01-10 08:05:25 +00:00
Bill Currie 4371c841ac more consistency fixes 2004-01-10 06:11:41 +00:00
Bill Currie e0567f75cc it seems ATI's libGL needs to be loaded with global symbols in order to
work properly.
2004-01-09 23:37:04 +00:00
Bill Currie 03a24be4de partial work on wad file access cleanup in preparation of making a wad
utility
2004-01-09 23:34:32 +00:00
Bill Currie 45f542d293 use calloc instead of malloc when creating objects. clears up some
uninitialized memory usages pointed out by valgrind.
2004-01-09 23:04:08 +00:00
Bill Currie 1e20043bf3 remove some debug prints 2004-01-09 22:28:02 +00:00
Bill Currie 1bfef95a29 name changes to make figuring out what's private and what's not easier 2004-01-09 03:48:00 +00:00
Bill Currie 3ad2eaf3cd allocate the aux function map properly 2004-01-08 04:04:55 +00:00
Bill Currie c5c5c33e7d I had forgotten the free string refs list /had/ to be in the progs vm 2004-01-08 04:03:47 +00:00
Bill Currie ccfa9081b0 fix shm properly :) 2004-01-08 03:46:11 +00:00
Ragnvald Maartmann-Moe IV 4597b44334 /, not // in paths. textures//foo.png is ugly. ;) 2004-01-08 03:33:45 +00:00