Adam Olsen
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384dfb7b66
|
- partial work for putting sprites in the cache.
doesn't currently build.
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2001-08-31 15:32:11 +00:00 |
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Adam Olsen
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f1a016c8a5
|
- Refine the Cache_Get callback, to use a void * instead of a char *
- Switch alias models over to Cache_Get/Cache_Release
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2001-08-31 12:22:45 +00:00 |
|
Bill Currie
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7aa5ab75de
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header dep cleanup and IN_LL_Commands is /gone/
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2001-08-30 20:32:27 +00:00 |
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Bill Currie
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822e637e11
|
s/_windowed_mouse/in_grab/ and in_grab and in_dga now use callbacks
|
2001-08-30 20:04:13 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
333bd5ea17
|
R_EntityParticles cleanup.
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2001-08-30 19:51:11 +00:00 |
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Bill Currie
|
d81d7fd02c
|
glColor cleanup
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2001-08-30 18:24:19 +00:00 |
|
Bill Currie
|
fa036c7c11
|
inline mark_surfaces
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2001-08-29 20:55:14 +00:00 |
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Bill Currie
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0d55476711
|
make VectorSubtract and VectorCompare macros and clean up the readability
of R_DrawParticles
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2001-08-29 20:19:54 +00:00 |
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Bill Currie
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3656d6fd59
|
compile fixes for win32 and take the pruning shears to *sys*.c in qw and nq
(they're not done yet, though)
|
2001-08-29 17:45:53 +00:00 |
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Bill Currie
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a68542f0e8
|
remove some #if 1 bits (the #if, not the code:)
|
2001-08-29 04:53:59 +00:00 |
|
Bill Currie
|
5902dcca6a
|
code cleanup
|
2001-08-29 03:27:31 +00:00 |
|
Bill Currie
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663c58cd24
|
diff--; break;
|
2001-08-29 02:16:17 +00:00 |
|
Bill Currie
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b0c7ac9867
|
while (1) diff--;
|
2001-08-29 01:28:03 +00:00 |
|
Bill Currie
|
11489550ba
|
gratuitous_diff--
|
2001-08-28 22:46:02 +00:00 |
|
Bill Currie
|
baaa452345
|
merge error fixes
|
2001-08-28 20:51:51 +00:00 |
|
Bill Currie
|
a9d6bc9a30
|
total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused)
|
2001-08-27 23:21:09 +00:00 |
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Bill Currie
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3edd4550d2
|
heh, nor do we need PROGHEADER_CRC
|
2001-08-27 21:13:00 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
793efd6976
|
Whitespace.
|
2001-08-27 01:00:03 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
b1666defb9
|
Remove unused code.
|
2001-08-26 19:47:35 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
b64822e572
|
Why r_var.c had extern R_ForceLightUpdate I've no idea, but it doesn't anymore.
|
2001-08-26 17:32:30 +00:00 |
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Ragnvald Maartmann-Moe IV
|
da1c680364
|
Whitespace.
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2001-08-26 17:13:33 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
84b2070d17
|
Whitespace.
|
2001-08-26 16:54:33 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
06dd45bdb1
|
Merge common lighting code. Still some lightmap-related code in *_rsurf.c that might be mergable. This is the first step towards 3 component lighting for the sw32 renderer.
Note that gl_lightmap_components is now r_lightmap_components, and gl_dlight_lightmaps is now r_dlight_lightmaps.
|
2001-08-25 23:23:14 +00:00 |
|
Adam Olsen
|
c6ec43d659
|
some build fixes, which I'm not sure are right, and a fix for
fullscreen toggling.
|
2001-08-25 09:21:40 +00:00 |
|
Bill Currie
|
2a027969d5
|
various init order fixes and a */[] snafu sorted
also make translations big enough for the 32 bit colors
|
2001-08-25 05:54:21 +00:00 |
|
Bill Currie
|
2634b447b5
|
initialize the gamma
|
2001-08-25 04:53:00 +00:00 |
|
Bill Currie
|
a401d6f40a
|
enable the screen update code but things are still black (palette issues?)
|
2001-08-25 04:47:07 +00:00 |
|
Bill Currie
|
5134978100
|
allocate space for the color maps
|
2001-08-25 04:36:27 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
f7f04aad5f
|
Add .gitignore. Whee.
|
2001-08-25 03:53:05 +00:00 |
|
Bill Currie
|
4ed75b014a
|
"Yay, it builds!"
"Ah, but does it work?"
|
2001-08-25 03:52:34 +00:00 |
|
Bill Currie
|
8fa46e9fc0
|
almost there getting the sw32 client to link
|
2001-08-25 03:24:44 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
20544c6c67
|
Remove some obsolete comments.
|
2001-08-25 03:06:46 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
c6266aba36
|
sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
|
2001-08-25 02:47:11 +00:00 |
|
Adam Olsen
|
bd847e73f1
|
Add support for dumping backtraces.
|
2001-08-23 23:34:38 +00:00 |
|
Bill Currie
|
79be73f507
|
we now require sdl 1.2 for sdl support
|
2001-08-23 20:28:41 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
6797f556cf
|
diff-- for sw32.
|
2001-08-23 00:39:22 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
e7fb6a1100
|
Whitespace, comment cleanups, and a very tiny cleanup/micro-optimization for R_AddDynamicLights.
|
2001-08-22 11:00:25 +00:00 |
|
Bill Currie
|
4a9567cb8d
|
missed this one
|
2001-08-22 05:44:04 +00:00 |
|
Bill Currie
|
3fc566a7ee
|
nor does it seem to have gamma support
|
2001-08-22 04:16:10 +00:00 |
|
Bill Currie
|
015fe8071a
|
sdl 1.1.4 doesn't have SDLK_COMPOSE
|
2001-08-22 04:01:50 +00:00 |
|
Bill Currie
|
ec3eed4c7a
|
don't do the lerp calcs for blend == 0 or blend == 1
|
2001-08-21 05:46:55 +00:00 |
|
Bill Currie
|
0d82df96b0
|
ah, found the correct fix :)
|
2001-08-21 05:29:15 +00:00 |
|
Bill Currie
|
7ea46cf4ed
|
disable lerping of the shadedots. stops the flicker but some lighting will
probably be a little funny.
|
2001-08-21 05:16:30 +00:00 |
|
Bill Currie
|
9bad6b89bb
|
lerping works again. flames no longer flicker, but players do a /little/
|
2001-08-21 03:49:17 +00:00 |
|
Bill Currie
|
1af4fe4b79
|
make (in_)bind's output a little more intuitive and support num lock and
scroll lock in x11.
|
2001-08-20 02:06:55 +00:00 |
|
Bill Currie
|
cd338f47f2
|
haha, oops. got x and y translations reversed
|
2001-08-20 01:09:33 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
1c9918fe48
|
Commit inexplicably lost lines of code. Stops certain unwanted crashes.
|
2001-08-17 23:20:08 +00:00 |
|
Bill Currie
|
b61999750b
|
fix shift changing the key name
|
2001-08-17 19:47:51 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
5536883f71
|
Convert joy_sensitivity to joy_amp and joy_pre_amp, and support in_amp, in_pre_amp.
|
2001-08-17 08:35:26 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
36395e1681
|
Minor comment updates, Imt->IMT in a few function names, and accel->amp for input amplification (once known as sensitivity).
|
2001-08-17 07:26:01 +00:00 |
|