Bill Currie
5dc5c280a4
more recent version of DrSpliff's qfadmin script (1.17 2003/03/28)
2004-04-05 04:28:31 +00:00
Ragnvald Maartmann-Moe IV
dc8e9422a2
Qize's patches. Add some more backwards-compatibility aliases to ln.gib,
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remove a dead cvar, and don't display a message about what to do to connect
when use +connect already...
2003-09-01 01:52:20 +00:00
Ragnvald Maartmann-Moe IV
0a7b56f003
show_fps -> hud_fps, show_ping -> hud_ping, show_pl -> hud_pl,
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show_time -> hud_time, show_scoresuid -> hud_scoreboard_uid
2003-07-27 23:20:11 +00:00
Brian Koropoff
645b7ca3d6
New version of infobot.gib that supports factoid locking, and an
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insignificant change to the GIB docs.
2003-04-11 02:36:10 +00:00
Brian Koropoff
cd3fc3569b
Fixed a bug on out-of-bounds array access attempts and enhanced the now-
...
functioning infobot.gib.
2003-03-01 07:24:58 +00:00
Brian Koropoff
2364c49741
Add DrSpliff's qfadmin GIB script to CVS.
2003-02-26 02:28:10 +00:00
Brian Koropoff
020a9262f7
Made the parser anal about concatenation usage and fixed several bugs by
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running /dev/urandom through carne to catch problems.
2003-02-25 08:04:48 +00:00
Brian Koropoff
f6da3baa1e
Temporarily fixed GIB filesystem access until I can work out a system that
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better meshes with the new QFS. Fixed up some GIB scripts a bit.
2003-02-16 21:27:18 +00:00
Brian Koropoff
af165dcc59
Added an extensible server-side infobot written in GIB.
2003-02-16 19:54:41 +00:00
Brian Koropoff
9d3d4e0638
Updated the header to zoom.gib, removed cb.gib pending a rewrite for the
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new version of GIB, and added two scripts from alphageek.
2003-02-14 08:36:39 +00:00
Brian Koropoff
47d35f3e2d
GIB: Added ifnot, fixed several bugs, updated zoom.gib yet again.
2003-01-31 03:43:56 +00:00
Brian Koropoff
783602e6a4
D'oh!
2003-01-31 01:42:56 +00:00
Brian Koropoff
748985b760
Updated zoom.gib to work with the new version of GIB.
2003-01-31 00:12:04 +00:00
Brian Koropoff
19ac57dafc
Fixed a bug with aliases and updated cb.gib a bit.
2002-12-14 20:34:20 +00:00
Brian Koropoff
32e5e6ef0b
Numerous GIB bug fixes and optimizations. Fixed/updated some GIB scripts
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as well.
2002-12-13 23:36:05 +00:00
Brian Koropoff
0a8ff6a8cf
In addition to .gib files, anything exec'ed from within a GIB buffer is now
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put in a new buffer on the stack and stripped of comments. Fixed an
instance of a function name that I forgot to change in cb.gib.
2002-12-03 05:54:13 +00:00
Brian Koropoff
44d0408a38
Two small fixes.
2002-11-12 02:53:24 +00:00
Brian Koropoff
0f71b02fd7
Changed the name of GIB builtins from string.length to string::length, etc.
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Made a few miscellaneous cleanups and enhancements to builtins and changed
all the GIB scripts in CVS to reflect the new naming conventions.
2002-11-11 01:57:34 +00:00
Brian Koropoff
20d47cde2f
Added the global.delete builtin to clean up old global variables. Updated
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cb.gib to use it.
2002-10-23 03:56:57 +00:00
Brian Koropoff
4a645da3d1
Removed sensitivity.gib in favor of the more general ln.gib.
2002-08-30 01:23:06 +00:00
Brian Koropoff
976edc87fd
Checked in my CustomTF class builder GIB script and two example support
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files.
2002-08-30 00:25:31 +00:00
Brian Koropoff
f981dbbdab
Moved zoom.gib into doc/config/gib and removed useless scripts.
2002-08-29 23:14:54 +00:00
Brian Koropoff
876eaa467c
Added a few useful builtins and began adding GIB hooks into quakeworld.
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The player global branch variable is now updated with useful information
and the location.get builtin is available to return the current location
of the player based on loc files. Fixed a bug with zooming out in zoom.gib.
2002-08-24 05:14:46 +00:00
Brian Koropoff
32f4e53aa5
Fixed the GIB math evaluator to handle unary operators properly, made
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indexing/clipping more like python, made some cosmetic changes to zoom.gib,
and added the ability for GIB builtins to return values.
2002-08-23 21:18:00 +00:00
Brian Koropoff
0715464bb1
Yay for escape characters.
2002-08-22 22:43:47 +00:00
Brian Koropoff
06e6c92da8
Fixed some bugs related to comments and global variables. Updated zoom.gib
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to work with the new GIB parser. It should be fully functional.
2002-08-22 20:50:12 +00:00
Bill Currie
d4a385adbf
fix for new gib syntax
2002-08-22 19:24:50 +00:00
Brian Koropoff
513b5737f9
Got indexing into variables working and cleaned up variables a bit.
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Partially translated zoom.gib into the new language, but it isn't done yet.
2002-08-14 05:28:07 +00:00
Brian Koropoff
fe48995a0c
Fixed some error messages and a small bug in list.gib
2002-06-11 06:08:31 +00:00
Brian Koropoff
f39e53b859
Imported the beginnings of a standard "library" for GIB.
2002-06-11 05:41:59 +00:00
Ragnvald Maartmann-Moe IV
23246ba4fd
Sensitivity GIB alias.
2002-06-08 23:15:16 +00:00
Timothy C. McGrath
29177483d3
Minor modifications to the glspeeds so they know about the setting 0 of
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cl_maxfps now :)
2002-05-25 21:58:39 +00:00
Brian Koropoff
58e8a997f8
GIB: Added the writefile, legacy and eval commands and created the
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beginnings of a GIB security model for console access by the server.
Fixed a bug in zoom.gib.
2002-05-15 22:14:17 +00:00
Brian Koropoff
6d37a9e48a
Fixed up zoom.rc, renamed it to zoom.gib. Made alias with only one
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argument print the contents of that alias. Added the sleep command,
which works like wait but pauses for a certain number of seconds.
2002-05-11 06:09:50 +00:00
Brian Koropoff
2eecffdc75
Changed the zoom script to be mathematically correct. The simplest solution
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is often the correct one.
2002-05-01 05:10:55 +00:00
Brian Koropoff
6c0b62d71c
Added my zoom script to CVS :P
2002-04-29 01:41:07 +00:00
Chris Ison
9bbcae0772
removed cl_bob cvars from config
2002-02-20 23:28:15 +00:00
Timothy C. McGrath
46001cd9e7
Added gl_lightmap_subimage 1 and r_dlight_max 8 - noticable speedups in
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battles.
(Thank you Wildcode)
Once gl_lightmap_subimage's setting of 2 is debugged (right now it goes a
teeny tiny bit whacko) I'll be using that, just FYI.
Tim/Misty-chan
2001-12-16 21:39:50 +00:00
Chris Ison
f30ac76477
QF performance config for voodoo2 allowing for playability
2001-12-12 23:38:44 +00:00
Timothy C. McGrath
9dc5cf6591
Fixups for my glspeed configs, which were uh, out of sync with cvs >P
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cl_max_particles got changed to r_particles_max, also I added in cl_maxnetfps
at 30 and edited cl_maxfps to 72 since that should work nicely with maxnetfps
now :)
Tim McGrath
(Misty-chan)
2001-12-04 14:15:08 +00:00
Timothy C. McGrath
b1f834b530
Modified the gl_sky_clip line to keep consistent with cvs.
2001-09-04 17:29:25 +00:00
Timothy C. McGrath
d87b164450
Updated the configs so despair's changes to lighting cvars don't
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suddenly make it stop working :)
Misty-chan
2001-08-29 01:31:25 +00:00
Timothy C. McGrath
9c911edebb
gl_lightmode is dead, removed that from the config file. New
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benchmarking information, about 1 fps faster from the last time I
updated cvs. (And this is with DRI being 5 fps SLOWER than last time I
updated.)
Misty
2001-06-03 00:03:41 +00:00
Adam Olsen
36a3cb73c1
add some useful software tweaks :)
2001-04-28 05:13:46 +00:00
Timothy C. McGrath
661db56184
New benchmark scores, gained .2 fps with a cvar I didn't know about
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previously. gl_sky_divide set to 0 goes faster when you have gl_sky_clip
>0.
Thanks despair,
Misty-chan
2001-04-28 04:30:43 +00:00
Timothy C. McGrath
205ee22a15
OK, found out I can't play with the settings I had in the V3 config, so
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I mangled them into something that works. Also I found out about
gl_texturemode (thanks despair) although it didn't do much for me, it
might for you. Look at it :)
I also cleaned up the configs so we can see where each section begins
and ends easier. Should be fairly obvious what I did.
Misty-chan :)
2001-04-28 02:50:50 +00:00
Timothy C. McGrath
fa31c6e4f7
OK, this cleans up things a tad. glspeed.cfg is now known forevermore as
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glspeed-v3.cfg. Cleared up a misleading comment about r_dynamic, found
out 0.5.0 quakeforge does weird things with gl_lightmode (see comment)
and added benchmarking information to the beginning of the files.
2001-04-27 00:41:06 +00:00
Timothy C. McGrath
c4680099c7
Typos fixed that were in the original. (oops)
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Misty-chan
2001-04-26 03:09:46 +00:00
Timothy C. McGrath
7e0c1edcf7
Added back the old glspeed.cfg with the new cvar I found out about. This
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one should work fine for old voodoo 1/2 users. I'll update this one
generally when I do the other one, but this one I can't really test
myself on for it's target - older hardware. Please tell me if I give a
setting which is slower on a system.
Misty-chan
2001-04-26 03:06:56 +00:00
Timothy C. McGrath
2af85467ec
Fixed a typo (cl_max_particles default is 2048!) as well as added a cvar
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I didn't know about (gl_lightmap_components)
Other than that, haven't added or removed much of anything - HOWEVER
note that this config has radically changed speedwise. I've gotten a
hardware upgrade, and so changed my config around to suit it. This is
written now for a voodoo 3 2000 pci, the old voodoo 1 has been
accidentally fried and given a proper burial.
If you relied on the old config to be fast as heck with it's defaults,
sorry. - Please look through the file, read the comments, and change the
settings to however you please.
Misty-chan
2001-04-26 02:50:49 +00:00