Jeff Teunissen
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ec11282a33
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fix worldspawn sky keys in NQ.
sky/skyname/qlsky rather than sky/skyname/skyname :)
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2010-12-28 15:03:58 -05:00 |
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Bill Currie
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fdd59b9851
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Support entity files in the client too.
I'd forgotten about .ent files when I wrote the client side map parsing
(fog/sky) support.
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2010-12-27 09:34:24 +09:00 |
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Bill Currie
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ce96e6b055
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The beginnings of fog support.
gl_fog.c is taken from fitzquake with only minor modifications to get it
into QF. Other than worldspawn/network parsing, it's not used yet.
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2010-12-10 17:17:30 +09:00 |
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Bill Currie
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aad204e80c
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Set the skybox from the map's worldspawn sky field.
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2010-12-10 17:17:30 +09:00 |
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Bill Currie
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a4b97e9e2e
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Dynamic entity allocation. Unlimited static entities.
Entities can now be allocated dynamically. They are freed whenever a new
map is loaded.
Use the dynamic entities for static entities.
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2010-12-03 21:01:52 +09:00 |
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Bill Currie
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c526b615b1
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Tweak server connection handling.
Add some \n to the strings and do a Host_Error when the server is using a
"bad" protocol version.
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2010-11-27 07:27:59 +09:00 |
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Bill Currie
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cacd2fb895
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FiztQuake's lerping system.
Seems to be mostly working. I get some funny results for zombies, but that
might be moving and turning at the same time causing issues.
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2010-11-26 16:20:05 +09:00 |
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Bill Currie
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31c13d92a2
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Protocol 666/large map support from FitzQuake.
Alpha and lerping aren't implemented yet, but things seem to be working. I
can load and play oms2.bsp (Conflagrant Rodent).
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2010-11-26 16:20:05 +09:00 |
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Bill Currie
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8c4fe2f844
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Rename Sys_DPrintf to Sys_MaskPrintf.
We now have finer runtime control over what gets printed. Need to do a
SYS_DEV audit, creating new masks as apropriate.
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2010-11-26 16:19:26 +09:00 |
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Bill Currie
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997102fea8
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audit the usage of "only"
There are still a few iffy places (notably around certain prepositions), but
the relevant sentences are now much easier to read.
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2010-01-13 06:42:26 +00:00 |
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Bill Currie
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d66934942d
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nuke Con_Printf and Con_DPrintf and use Sys_* instead
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2007-11-06 10:17:14 +00:00 |
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Bill Currie
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dd1adc0431
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remove S_TouchSound: it doesn't seem to be necessary
|
2007-05-07 12:20:38 +00:00 |
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Bill Currie
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cde6e60848
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most of the hacking needed to break out the common code from snd_dma.c
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2007-03-17 03:10:45 +00:00 |
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Bill Currie
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0105754f6f
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clean out some no-op functions
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2007-03-10 14:17:52 +00:00 |
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Bill Currie
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3fb03fc2be
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hah, should have been using __attribute__((used)) all that time (rather
than __attribute__((unused))). fixes the missing console in -x11
|
2005-08-04 15:27:09 +00:00 |
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Bill Currie
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2cc2da4d90
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various little cleanups that should very fractionally speed up Host_Frame
|
2005-04-25 01:28:37 +00:00 |
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Bill Currie
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5099c05605
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bring back my stuttering fixes
|
2004-05-04 21:59:17 +00:00 |
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Bill Currie
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37024a4419
|
final (?) cleanup of center printing. turns out there's no reason to keep
it in the renderer and every reason to pull it out (ok, some might
disagree:)
|
2004-03-02 03:55:18 +00:00 |
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Bill Currie
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526605c99c
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Grievre's patch to fix the sound channel leak.
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2004-02-17 00:47:17 +00:00 |
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Bill Currie
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8f0c6dffed
|
no more Max Headroom impersonations during level changes
|
2004-01-21 20:09:12 +00:00 |
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Ragnvald Maartmann-Moe IV
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c2053fbfb1
|
Prettier particles! Renderer is now informed of sv_gravity changes in qw. Not
supportable without protocol changes in nq.
|
2003-08-27 22:20:03 +00:00 |
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Bill Currie
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e36ce15b5c
|
private cbuf in map_cfg in nq too
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2003-08-13 06:23:20 +00:00 |
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Bill Currie
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35eb866603
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kill VID_HandlePause and IN_HandlePause as they never did anything and
IN_ModeChanged as it's a dead prototype
|
2003-04-08 17:55:32 +00:00 |
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Ragnvald Maartmann-Moe IV
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41bfde9cfa
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More cleaning up after slobs.
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2003-03-21 21:26:26 +00:00 |
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Bill Currie
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6a687f5e45
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rename all the globals in quakefs.[ch] to be QFS_* or qfs_*
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2003-02-14 19:46:07 +00:00 |
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Bill Currie
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761a7546dd
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re-arrange things so __attribute__ and __builtin_expect are properly
autoconfiscated so rcsid will continue to work with gcc 3.3
|
2003-01-15 15:31:36 +00:00 |
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Bill Currie
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71196fedf6
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make gcc more anal about prototypes, string constants and function
visibility (ie, global functions must have a prototype)
|
2003-01-06 18:28:13 +00:00 |
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Bill Currie
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ee30860cef
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fix a bunch of ;; typos
|
2002-11-20 21:44:04 +00:00 |
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Bill Currie
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3d44623b57
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change Cmd_Exec_File's api so it can conditionally use normal or quake
file system accesses. fixes the map.cfg exec problem
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2002-11-08 16:39:28 +00:00 |
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Bill Currie
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864b181b99
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d'oh, COM_FOpenFile could probably do with a re-design of its api :P
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2002-11-08 03:27:05 +00:00 |
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Bill Currie
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ec0273e3dc
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do a pre and post pass for maps/mapname.cfg and use maps_default.cfg if
maps/mapname.cfg doesn't exist.
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2002-11-08 02:43:04 +00:00 |
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Bill Currie
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ca4b3acd6c
|
big protototype cleanup. Now, except for a few cases, all non-static
prototypes are in headers files.
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2002-11-05 19:12:51 +00:00 |
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Bill Currie
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1025c6e343
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forgot to remove my debug code
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2002-09-18 03:55:43 +00:00 |
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Bill Currie
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0fbcd7719f
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when bailing out of the bits tests due to U_EXTEND2 not being set, jump
to the forcelink test rather than returning from the function. fixes the
intermission bug.
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2002-09-18 03:48:06 +00:00 |
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Ragnvald Maartmann-Moe IV
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7bf16df448
|
More QSG2 work.
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2002-09-12 22:09:55 +00:00 |
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Bill Currie
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bd9092a626
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per map config files (eg, maps/start.cfg for maps/start.bsp)
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2002-08-06 05:45:03 +00:00 |
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Bill Currie
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ad6e025a91
|
take cmd.[ch] back to basics. the gib code is temporarily gone pending
renovations. cmd_source handling is a little hacky in nq, but it's working.
|
2002-07-31 05:19:03 +00:00 |
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Ragnvald Maartmann-Moe IV
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587de27849
|
Another step towards QSG2 compliance.
|
2002-07-25 14:43:36 +00:00 |
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Ragnvald Maartmann-Moe IV
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1478dcd9c9
|
Prune dead code.
|
2002-07-02 21:37:22 +00:00 |
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Bill Currie
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91dc5b20db
|
nuke MSG_ReadChar. Other than the sign extention, it's redundant and nothing
a suitable typecast can't take care of.
|
2002-07-02 19:15:29 +00:00 |
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Ragnvald Maartmann-Moe IV
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c8bc5dfb4c
|
QSG2 glows almost working. Plus lots of typos killed.
|
2002-06-18 21:41:24 +00:00 |
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Ragnvald Maartmann-Moe IV
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632683e703
|
Change sv_maxrate 0 to unlimited. Change default to 10000. Remove forced ceiling of 10000.
|
2002-06-17 16:18:34 +00:00 |
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Ragnvald Maartmann-Moe IV
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ceb73449bb
|
Order of operations cleanup, QSG2 alpha is now colormod[3] in entities.
|
2002-06-07 11:25:47 +00:00 |
|
Brian Koropoff
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7241d69036
|
Fixes to echo, correct use of cmd_source and src_command, and change nq to
use cmd_legacybuffer for stufftext.
|
2002-03-04 01:11:05 +00:00 |
|
Bill Currie
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bb96a5b736
|
first use of client side QuakeC :) (and having more than one progs instance
seems to work, too). The menu code gets loaded, but is currently otherwise
unused as of yet.
|
2002-01-18 19:19:33 +00:00 |
|
Ragnvald Maartmann-Moe IV
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2db08923e8
|
MSG_(Read|Write)(Coord|Angle|CoordAngle)V. Cleanups, and preparation for use of vector ops in msg.c.
|
2001-12-12 21:56:09 +00:00 |
|
Ragnvald Maartmann-Moe IV
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f66b7a93e5
|
Major particle interface cleanup, several bugfixes, and minor performance improvements. Oh, check out "/help easter_eggs" (gl-only, at the moment).
|
2001-12-11 22:37:30 +00:00 |
|
Bill Currie
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9ccd42428d
|
this seems to give a 0.48% boost to bigass (220.45 to 221.52, null-renderer)
|
2001-11-28 00:19:27 +00:00 |
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Bill Currie
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1d410a3a1f
|
Move the CL_NewTranslation from the entity linking code into the protocol
updates (where it belongs). This gives a 1% boost to bigass1.
|
2001-11-27 22:44:12 +00:00 |
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Bill Currie
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f7c90759af
|
clean out the non-renderer fields from entity_t. not yet a noticable gain
but more work needs to be done on the linking code in the client. However,
there /does/ seem to be a slight gain with possibly less variance.
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2001-11-27 21:42:49 +00:00 |
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