Commit graph

3152 commits

Author SHA1 Message Date
Bill Currie
3232c22795 Implement mightsee updates from tyrutils.
It doesn't seem to make much difference, but I suspect that's my set code
not being optimal for the job.
2013-03-09 14:32:51 +09:00
Bill Currie
d1e65257b6 Implement the cached separators idea from tyrutils.
I think the reason I didn't think of that when I tried to improve qfvis's
performance many years ago is I just simply did not understand
ClipToSeparators. However, the difference caching the separators makes is
phenomenal. Before the change, single threaded qfvis would get stuck on one
particular portal for at least a day (I gave up waiting), but now even a
debug build will complete gmsp3v2.bsp in less than 12 minutes (4 threads on
my quad-core). And that's at level 2! Getting stuck for a day was at level
0.
2013-03-08 22:20:29 +09:00
Bill Currie
ca0b03687f Change the naming of ALLOC's free-list.
Rather than prefixing free_ to the supplied name, suffix _freelist to the
supplied name. The biggest advantage of this is it allows the free-list to
be a structure member. It also cleans up the name-space a little.
2013-03-08 22:16:31 +09:00
Bill Currie
dbdfdb6d28 Add support for PRT2 portal files.
These seem to be identical to PRT1-AM but with a different count order in
the header. Taken from tyrutils-0.5.
2013-03-07 18:51:32 +09:00
Bill Currie
0649fd7022 Correct some verbosity levels. 2013-03-07 18:51:23 +09:00
Bill Currie
4e87072d93 Fix a bunch of whitespace. 2013-03-07 14:31:00 +09:00
Bill Currie
4ccb4a4667 Make the test and vis set pointers const. 2013-03-07 14:28:15 +09:00
Bill Currie
281c5f185d Correct the "can see anything new" check.
I had the super-set and sub-set parameters backwards, but that's because I
had misinterpreted the old code.
2013-03-07 14:24:30 +09:00
Bill Currie
81e4d3072c Plug a bunch of memory leaks.
Not that they really matter, but it makes reading valgrind's output a
little easier.
2013-03-07 13:42:19 +09:00
Bill Currie
9b4beaf3f8 Use a set for portalsee.
This removes the hard coding of the size of portalsee, which looks to have
been too small for some maps.
2013-03-07 11:35:08 +09:00
Bill Currie
299ff8f575 Use set functions for qfvis.
While noticeably slower than the previous expanded set manipulation code,
this is much easier to read. I can worry about optimizing the set code when
I get qfvis behaving better.
2013-03-07 11:06:55 +09:00
Bill Currie
5950803462 Implement the sun lighting calculations.
The sun(s) won't work right now because the vectors aren't properly set up.
2013-03-07 09:11:23 +09:00
Bill Currie
4d4bcaf3a3 Make the Test functions const-correct. 2013-03-07 09:11:23 +09:00
Bill Currie
0e82b37001 Parse the sun information from the worldspawn entity. 2013-03-07 09:11:23 +09:00
Bill Currie
f1a18742f1 Cache the worldspawn entity.
It is an error (for now) if there is not exactly one worldspawn entity.
2013-03-07 09:11:23 +09:00
Bill Currie
4f0a1df3c1 Implement sky tracing.
Again, this is from Jardrup's light tool. Sun data is not yet parsed, nor
are any sun lighting calculations done.
2013-03-07 09:11:23 +09:00
Bill Currie
7cd1894a6d Add the solid-sky option from Jardrup's light tool.
However, actual sky tracing is not yet implemented.
2013-03-07 09:11:23 +09:00
Bill Currie
32127d3ec7 Kill a sprintf.
While 16 chars is enough for any 32-bit int, if int ever changes to 64
bit... (need 21). Just avoid the issue with good old va :)
2013-03-07 09:11:23 +09:00
Bill Currie
d2909cd4dd Clear the padding in the light data buffers.
Getting uninitialized memory in calloced space was interesting :P
2013-03-07 09:11:23 +09:00
Bill Currie
7c1d9d2b84 Make the angle and light hacks optional.
I'd forgotten that ED_ConvertToPlist mangled light into light_lev and
single component angle values into a vector. This fixes much of the
breakage in qflight (but not the light levels)
2013-03-07 09:11:23 +09:00
Bill Currie
26baa75a1b Remove a stray break.
Now qflight mostly works (its results are bogus, but at least it no longer
crashes or errors out)
2013-03-07 09:11:22 +09:00
Bill Currie
5fc8d1eb26 Split out the surface offset code.
This tidies up LightWorld a little.
2013-03-07 09:11:22 +09:00
Bill Currie
48809404b1 Use qfplist for light entities.
This removes a lot of redundant code from qflight (though it does become
dependent of libQFgamecode *shrug*). The nice thing is qflight now uses the
exact same code to load entities as does the server.
2013-03-07 09:11:22 +09:00
Bill Currie
9e6477fdf0 Remove the leading _ from entity fields for properties.
Dealing with the _ in the properties code is a bit messy, and having to use
it in the properties list file is a pain.
2013-03-07 09:11:22 +09:00
Bill Currie
5fbe50a5e2 Remove some dead code. 2013-03-07 09:11:22 +09:00
Bill Currie
b01986c3c5 Correct some white space. 2013-03-07 09:11:22 +09:00
Bill Currie
c9b1c445a8 Move the properties docs into properties.h 2013-03-07 09:11:22 +09:00
Bill Currie
5720392f37 Begin documenting qflight. 2013-03-07 09:11:22 +09:00
Bill Currie
cc92466725 Correct the calculation of halflife lighting.
The RBG values were taken from the wrong components of the array
(out-by-one).
2013-03-07 09:11:22 +09:00
Bill Currie
b025e7ba9a Make sure all source files in qflight have (C) headers. 2013-03-07 09:11:22 +09:00
Bill Currie
4d0a08a052 Cope with 0 sized textures.
The most likely cause is missing texture data. Found while working on the
uv_layers bug for Hectate.
2013-03-04 11:04:47 +09:00
Bill Currie
a6bc5e9d29 Use the correct method for finding the active uv layer.
Problem found by Hectate in #qc (thank you!).
2013-03-04 10:50:42 +09:00
Bill Currie
f6966f89ec Add DL_LIBS to the -x11 targets.
Something is funny with Ubuntu such that -ldl needs to be specifically
added even though QFutil's .la specifies it. I don't know if it's a libtool
issue or not, but this does work.

More will probably be necessary, but this was sufficient to get prover to
the point where qfcc segged building qwaq (0.7.2).
2013-02-14 09:54:36 +09:00
Bill Currie
4e7e7c3ab0 Rename Sys_FileTime to Sys_FileExists.
The function never did anything but check the readability of the file.
2013-02-07 15:43:26 +09:00
Bill Currie
9d418379bf Use the correct type when allocating flow node edges.
sizeof (struct) vs sizeof (struct *). Ouch.
2013-01-30 18:08:59 +09:00
Bill Currie
6a3c775270 Correct the emission of meta class ivars.
type_obj_class is no longer a class, so its ivars are not stored in
type_obj_class.t.class->ivars but rather type_obj_class.t.symtab.

This fixes the segfault Spirit and Randy were experiencing.

In passing, correct the unneeded emission of meta class ivars for non-root
classes. This should make for much smaller progs that use classes.
2013-01-30 18:06:48 +09:00
Bill Currie
dffe1598b8 Strip the executables.
While nq-sdl.exe was ok (~6.5MB vs ~4.2M), qw-client-sdl.exe was crazy:
~17MB vs ~7.4.
2013-01-23 22:09:54 +09:00
Bill Currie
b7d6ffa72e Build and package win64 binaries too.
As an added benefit, this tested the "one cross dir" design of my scripts
:)
2013-01-23 11:59:54 +09:00
Bill Currie
f68ae3ad5d Add support for 64bit windows via mxe (mingw).
Note that this support relies on the -multi branch (separate git repo on
github) util it gets merged.
2013-01-22 21:02:50 +09:00
Bill Currie
61bdb13c4c Remove obsolete mingw cross.sh script.
Now that mxe is here (and works nicely), this is no longer necessary
(doesn't work anyway).
2013-01-22 21:02:50 +09:00
Bill Currie
e27d7cbd2d Handle alloca "correctly".
Use AC_FUNC_ALLOCA and the #ifdef mess suggested by the autoconf docs
(hidden in qfalloca.h).
2013-01-22 21:02:50 +09:00
Bill Currie
f1aefc969d Fix some 64-bit mingw compile issues.
Just one more issue to fix (alloca), but with a hack, QF compiles (no clue
yet if it works: wine doesn't seem to be an option at this stage)
2013-01-22 21:02:49 +09:00
Bill Currie
0186ca993d Allow the uninitialized variable warning to be suppressed. 2013-01-18 16:28:08 +09:00
Bill Currie
eacc59c016 Build the field types array for enums, too.
However, every element is the same: type_default's type_def. This fixes the
segfault building qwaq introduced by the previous enum commit.
2013-01-17 22:01:31 +09:00
Bill Currie
46d2959908 Delay calling find_type for enums.
As find_type encodes the type too, calling find_type before the enumerators
have been created causes the type encoding to lose the enumerators.
2013-01-17 20:55:25 +09:00
Bill Currie
7a504f8983 Use float for enum defs in v6 progs.
The values are (or should be!) written as floats, so don't give any
debuggers hernias when displaying enums in v6 progs.
2013-01-17 20:53:22 +09:00
Bill Currie
00192ea1da Skip field immediates when generating progdefs.h
They break the very fragile algorithm :P.
2013-01-17 16:10:17 +09:00
Bill Currie
5b47c15611 Get the bmesh directly from the object mesh data.
Yay, no fussing with edit mode. Thanks to _FrnchFrgg_ in #blendercoders for
the tip.
2013-01-17 09:52:09 +09:00
Bill Currie
ca71034680 Make the field value editable. 2013-01-17 09:52:09 +09:00
Bill Currie
66ecf9eba0 Update the entity field list for blender 2.65a+
More api changes :/ However, the new version certainly seems more powerful.
2013-01-17 09:52:09 +09:00