I think I've finally figured out what I want the core hierarchy to be.
Right now, it's just the two classes: View and Window (derived from
View). Window has a Group, and Group is just a collection of Views that
it manages. QwaqApplication is just an object but like a Window, it has
a Group of views.
View
Window has a Group
Group contains Views
QwaqApplication has a group
More work needs to be done on drawing and event handling, but things are
working again.
It doesn't work right now because View unconditionally sends refresh to
its textContext, but textContext can be a draw buffer which does not
respond to refresh. Still, these changes (notably the assignment chain
in qwaq-group.r really pushed qfcc).
This returns the character (as an int) at the index. Equivalent to
string[index], but qc code doesn't have char-level access and not having
it means that strings can internally change to wchar without too much
fuss (maybe).
refresh won't be in the drawing buffer protocol, and the move commands
need to be offset by the view's position in its window, but it works as
intended.
libr supplies an __obj_forward definition that links to a builtin, but
as it is the only def in its object file, it is readily replaceable by
an alternative Ruamoko implementation.
The builtin version currently simply errors out (rather facetiously),
but only as a stub to allow progs to load.
The conditional selector performance seems to work nicely, but I've
found a mistake with View.window (partly, realizing why my old lib (and
probably TV in the first place) had separate textContext and buffers
between views and groups).
Doesn't have timestamps at this stage, but otherwise it reflects the
event system I had in my old text UI which was heavily based on
TurboVision. TV is pretty good (after looking at things a bit closer I
found it wasn't as deep as I thought), and better yet, Borland released
it to the public domain 23 years ago! (wish I'd known that).
Anyway, this commit gets something happening on the screen, even though
the current hierarchy is still a mess.
This is horrible, doesn't work, isn't really the direction I want to go
(that became apparent while implementing Screen's handleEvent) and
crashes anyway (Array and not-id...)
*sigh*
Still, this does have some good stuff in it, and it pushed qfcc along
some more.