Commit graph

89 commits

Author SHA1 Message Date
Bill Currie
0d573c6fcf rename Chase_Init to Chase_Init_Cvars and shift the call.
Call SCR_UpdateScreen at the end of Host_Init so you're not stuck with a
black screen during initial loading
2001-05-19 22:26:06 +00:00
Ragnvald Maartmann-Moe IV
0c7cc403b8 diff noise reduction. 2001-05-19 17:02:56 +00:00
Bill Currie
ec5daaa764 finally merge render.h. nq will NOT currently compile. I'll fix that when I
get back onto my computer at home
2001-05-19 00:23:21 +00:00
Bill Currie
378adbf8f6 diff noise reduction 2001-05-18 23:57:38 +00:00
Bill Currie
c7527ed664 merge in the QSG stuff (bringing gl_rmain closer) 2001-05-18 22:33:35 +00:00
Bill Currie
18e6b43168 diff noise reduction in render.h and its fallout 2001-05-18 22:07:10 +00:00
Bill Currie
664c640e42 total merge of the particle system (except r_part.c isn't in qw yet) 2001-05-18 19:58:49 +00:00
Bill Currie
6ee0692e58 complete the merge of sw_rpart.c. this involved adding old_origin to entity_t
and setting it up correctly
2001-05-18 19:21:51 +00:00
Ragnvald Maartmann-Moe IV
1dbfea351a console.c mergable. Little bit of cleanup of client.h 2001-05-18 18:33:37 +00:00
Bill Currie
e75a2b96e9 cl_entities[0] is no longer referred to in the sw renderer. insted,
r_worldentity is used.
2001-05-18 17:50:19 +00:00
Bill Currie
e61c33c9d9 merge of cl_tents and r_efrag. 2001-05-15 21:34:54 +00:00
Ragnvald Maartmann-Moe IV
4206b93721 diff noise reduction 2001-05-15 19:00:53 +00:00
Bill Currie
40cbc5ed3c cl.items in nq is now cl.stats[ITEMS] as per qw 2001-05-15 17:22:53 +00:00
Bill Currie
eb65d61322 more merge madness 2001-05-15 03:27:55 +00:00
Bill Currie
afef935399 95% merge gl_rmain.c
nq is actually generally working again, except alias models are black
2001-05-14 06:47:38 +00:00
Bill Currie
c7ee39acbb rename the qw c declaration of the client name cvar from name to cl_name 2001-05-13 04:01:06 +00:00
Ragnvald Maartmann-Moe IV
220f8a6e38 Renderer merge continues. gl_rlight, gl_rmisc, gl_rmain, and gl_rsurf the current victims. 2001-05-13 00:28:50 +00:00
Bill Currie
105d1ee7d9 well, that didn't last long, did it?
merge r_cvar.h
2001-05-11 19:33:17 +00:00
Bill Currie
4ff86056db pull all rendering cvar declarations and initialisations out of the misc
files and put them into r_cvar.[ch] getting ready for the renderer merge
2001-05-11 19:21:48 +00:00
Ragnvald Maartmann-Moe IV
a5d3e614a0 More Merge Madness. 2001-05-10 17:45:05 +00:00
Ragnvald Maartmann-Moe IV
7aa70de483 *meld* 2001-05-10 17:26:03 +00:00
Bill Currie
2c07108c65 model loading code merge. dragged in smoe merges and cleanups of d_iface.h,
r_local.h, r_shared.h, client.h and render.h at the same time (couldn't get
away from that:/) verly likely to be lots of breakage (eg, player and eye
models are NOT checksummed atm), but everything builds
2001-05-10 06:01:11 +00:00
Ragnvald Maartmann-Moe IV
5cd8ddb1aa *shuffle* 2001-05-10 04:16:39 +00:00
Ragnvald Maartmann-Moe IV
f5f3260dec Taniwha apparently lost interest after doing the hard part, so I'll just merge this... 2001-05-10 03:36:31 +00:00
Bill Currie
00f6e26419 clean up some nasty dependencies 2001-05-10 03:16:29 +00:00
Ragnvald Maartmann-Moe IV
9529f12f5b Mister Spock was here. 2001-05-10 02:37:55 +00:00
Ragnvald Maartmann-Moe IV
37a93b3e91 Merge draw.h. 2001-05-09 22:40:51 +00:00
Bill Currie
20a25f7935 just not needed and if we ever need its contents again... well.. that's what
cvs is for :)
2001-05-09 20:55:49 +00:00
Bill Currie
b9ab6bbd9b never should have been there in the first place 2001-05-09 20:53:36 +00:00
Bill Currie
a590700249 move gib_*.h to include (internal headers)
move gib.h to include/QF
fix up the refs to gib.h
2001-05-09 20:50:38 +00:00
Ragnvald Maartmann-Moe IV
5afd16bea9 More header cleanups. 2001-05-09 18:34:46 +00:00
Ragnvald Maartmann-Moe IV
7fa4b01208 More header merges. 2001-05-09 18:28:08 +00:00
Ragnvald Maartmann-Moe IV
85de55a05c More header merging. 2001-05-09 17:29:07 +00:00
Ragnvald Maartmann-Moe IV
a454719fc7 Merge adivtab.h while I'm at it. 2001-05-09 17:24:41 +00:00
Ragnvald Maartmann-Moe IV
e0d43f4a7f Merge anorms.h and anorm_dots.h. 2001-05-09 17:22:27 +00:00
Ragnvald Maartmann-Moe IV
f6374b48ce First pass at updating nq particles. Compiles. Crashes. Taniwha wanted a look. Flee in terror.
Also has bunches of cleanups, including string.h/strings.h ifdefs, whitespace, and removal of pointless comments.
2001-05-09 05:41:34 +00:00
Bill Currie
b5d3445cc7 I must have forgotten this way back when 2001-04-18 07:19:37 +00:00
Bill Currie
b4b27ee13b move the make dist stuff to the top level Makefile.am and get make dist to
work in that make doesn't barf. probably missing lots of files
2001-04-18 07:18:54 +00:00
Chris Ison
ba1408d56d fixed seg cause of uninitialized cvar in_freelook. Also remove double initialization of sensitivity and lookstrafe 2001-04-17 03:08:52 +00:00
Bill Currie
6fcf8395ca FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
changes between nq and qw (gl_mtexable, texture_mode and GL_CheckBrightness)
2001-04-15 21:11:41 +00:00
Bill Currie
a0ab26ff6b merge screen.h 2001-04-15 07:47:49 +00:00
Bill Currie
7e67fd56f3 getting closer to building the vid libs.
in_common.c is the main input interface. in_x11 has been modified suitably
2001-04-15 07:18:04 +00:00
Ragnvald Maartmann-Moe IV
38a114fdb3 More merge madness. 2001-04-15 04:54:44 +00:00
Ragnvald Maartmann-Moe IV
84461e1f1f More merging. 2001-04-15 04:45:07 +00:00
Ragnvald Maartmann-Moe IV
66fafd3e0e First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
Bill Currie
5859b3dd1f merge glquake.h. Rather messily done, but it works and all clashes were
sorted out on the nq side assuming that qw did it right (which it does:)
2001-04-14 21:22:08 +00:00
Bill Currie
734461092f fix redef of APIENTRY 2001-04-11 21:02:56 +00:00
Ragnvald Maartmann-Moe IV
f789b61c56 Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h...
Maimed joy_win.c, very likely to get odd behavior there, even if it compiles.
2001-04-11 07:57:08 +00:00
Bill Currie
051f3ca96e nq-{sdl,sgl,wgl} compile, but don't link 2001-04-10 23:17:47 +00:00
Bill Currie
8e2d89c4c2 fix up a mis-understanding about api headers
*taniwha larts himself for not explaining things to Despair
2001-04-10 21:45:42 +00:00