errors can be handled
- add a MSG_ReadBlock and MSG_WriteBlock, which write arbitrary
- add a MSG_PeekByte, although I never actually used it..
- canonicalize the svc's, so that if qw and nq have a svc with the
same name but different contents, they get different names
- add all the nq stuff to svc_t, so it has both nq and qw. fun enum
that :)
- fix all the sizebuf_t usages so they init all the fields properly
- move qw's net_svc.c, net_clc.c, net_packetlog.c, and msg_ucmd.c
(renamed to net_ucmd.c) into libs/net
- move headers for the above in include/QF
- convert remaining clc bits to NET_CLC (I think I got them all)
- I split net_svc into net_svc_common and net_svc_qw too, in
preperation for adding nq
- moved movevars_t into "QF/net_svc_qw.h", from pmove.h
- made the CL_Parse* functions in qw get the net_svc_*_t as a param,
instead of parsing themselves
- use a jumptable for CL_Parse*
- probably other machinates I've forgotten
- and of course, probably added numerous bugs :)
two conflicting developement tracks to better co-exist. To work on this brance,
use "cvs up -r net_svc" and then update and commit as normal: committing to
the branche will be automatic once the branch is checked out.
Again: cvs up -r net_svc
code cleanups and general performance work to be developed in relative peace.
While cleaning up the networking code /is/ important, fixing QF's perfomance
issues is of much higher priority.
This required changes to the api (info_t instead of char *) but should be
a net gain in speed (not a lot, admittedly: it was pretty fast to begin
with, but this paves the way for some other changes I have in mind).
quakeio.h -> vfile.h
More diff reduction between trunk and my VFS code. Also took the time to
put some headers in order and fix a few #include's pointed out by moving
things around a bit.
progs globals and edict fields accessors, but I'm not so sure that's the cause
of the run-time error:
SV_Error: SV_ModelIndex: model progs/player.mdl not precached
Fatal error: SV_Error: SV_ModelIndex: model progs/player.mdl not precached
I suspect I failed to find the spawn function.