Bill Currie
|
9332ea30bc
|
oops, forgot to copy the string again when I went from strdup to save_string
|
2002-07-03 19:12:29 +00:00 |
|
Bill Currie
|
73b68e788e
|
close a small security hole where a malicious challenge could potentially
wreak havoc with info strings.
|
2002-07-03 18:29:36 +00:00 |
|
Bill Currie
|
b81f77803c
|
make extern more of a no-op when the def alread exists
|
2002-07-03 06:42:54 +00:00 |
|
Jeff Teunissen
|
065ec7ff39
|
Clean up the "fxMesa" error message so it makes more sense, and so most people
will actually see it if they need it.
|
2002-07-03 06:31:03 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
9a2ba662bd
|
ugh, qw/source/cl_tent.c should have been committed with this.
Change random number generation in spike hits, only generate 1 random number, and use a case to pick the results.
|
2002-07-03 05:42:45 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
64df22aa8c
|
Whitespace, dead code removal, and a couple of tiny cleanups.
|
2002-07-03 05:40:33 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
c8fcdd5813
|
Re-enable rendering lights on the player you are viewing from...
|
2002-07-03 00:37:28 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
4bd03bfff3
|
Hack to make error-on-warnings happy. *pokes taniwha*
|
2002-07-03 00:36:44 +00:00 |
|
Bill Currie
|
211b11c8ae
|
some storage and obj file fixes
|
2002-07-02 23:08:44 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
1478dcd9c9
|
Prune dead code.
|
2002-07-02 21:37:22 +00:00 |
|
Bill Currie
|
e6c4e0b576
|
some more storage class work
|
2002-07-02 21:34:40 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
e1854315ac
|
Clean out DDActive, except from -mgl, which isn't supported ATM. Clean up vid_mgl.c comments and dead code a bit.
|
2002-07-02 20:34:51 +00:00 |
|
Bill Currie
|
104013ae21
|
heh, we both forgot to nuke the prototypes :)
|
2002-07-02 19:18:33 +00:00 |
|
Bill Currie
|
91dc5b20db
|
nuke MSG_ReadChar. Other than the sign extention, it's redundant and nothing
a suitable typecast can't take care of.
|
2002-07-02 19:15:29 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
5e5fdb7bc2
|
Kill MSG_WriteChar.
|
2002-07-02 19:13:53 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
8c2aa8f840
|
typo fix and whitespace.
|
2002-07-02 18:57:38 +00:00 |
|
Bill Currie
|
e5d8781150
|
win32 compile fixes. still have problems with DDActive, but Despair's going
to look at that.
|
2002-07-02 18:45:50 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
ec5440fccc
|
Whitespace, plus a sprinkling of FIXME markers...
|
2002-07-02 18:35:36 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
1ca1154964
|
Speed up client nail packet parsing.
|
2002-07-02 18:07:51 +00:00 |
|
Bill Currie
|
bc6e799729
|
small patch from Geoffrey Broadwell <geoff@broadwell.org> for how to extract
the quake data using lha.
|
2002-07-02 04:20:37 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
aeab38fe4f
|
Minor cleanups.
|
2002-06-30 16:19:37 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
d2dd6db51f
|
More nail speedups for qw.
|
2002-06-29 18:28:32 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
2a3c31edbe
|
More nail fixes, more MSG_* cleanups.
|
2002-06-29 03:25:25 +00:00 |
|
Bill Currie
|
66aa36b73f
|
start implementing storage classes (extern, static, etc)
|
2002-06-28 17:59:32 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
a49177c605
|
Merge a few more lines into queue_character, and prepare for optimizing gl Draw_nString.
|
2002-06-28 17:47:26 +00:00 |
|
Bill Currie
|
1828cbff5a
|
get the type for getProcAddress right
|
2002-06-28 17:15:49 +00:00 |
|
Bill Currie
|
8e2dbc1947
|
gzwrite doesn't like 0 bytes
|
2002-06-28 16:52:41 +00:00 |
|
Bill Currie
|
1a0b69e1d9
|
"qfcc *.qc" can now get through the prozac source withtout crashing (oodles
of compile errors, though:)
|
2002-06-28 16:38:05 +00:00 |
|
Bill Currie
|
8415db2d84
|
clear out the hash tables for compiling multiple object files
|
2002-06-28 16:00:01 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
a6d999dfa4
|
Speed up most of the MSG_Write* functions by reducing the number of times SZ_GetSpace gets called.
|
2002-06-28 04:48:07 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
1555324e0d
|
Whitespace, and fixes for SV_EmitNailUpdate.
|
2002-06-28 02:11:13 +00:00 |
|
Bill Currie
|
536937b2e6
|
print out function param info
|
2002-06-27 22:51:42 +00:00 |
|
Bill Currie
|
001571e25a
|
various memory saving tricks. seems to have not broken anything
|
2002-06-27 22:48:28 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
4e467ac8df
|
Whitespace.
|
2002-06-27 18:50:26 +00:00 |
|
Bill Currie
|
e77d730054
|
windows really sucks
|
2002-06-27 16:37:16 +00:00 |
|
Bill Currie
|
be50d0e15a
|
sometimes, gcc 2.95 can be such a pain
|
2002-06-27 15:13:43 +00:00 |
|
Chris Ison
|
0997d24dfd
|
the long time needed 3dfxstub.so
|
2002-06-27 05:42:58 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
c963f300e6
|
Add include for string.h. Needs to be done more portably, but I'm too tired.
|
2002-06-26 23:01:25 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
fd1ded5c4a
|
Add r_nearclip and r_particles_nearclip. Also put some limits on r_farclip. And fix id's insane max and min float, and some minor improvements in frustum setup in GL.
|
2002-06-26 22:20:12 +00:00 |
|
Bill Currie
|
26dce371d9
|
clean up type allocation a little and also reloc allocation
|
2002-06-26 22:10:59 +00:00 |
|
Bill Currie
|
362ec2a23a
|
do some freeing
|
2002-06-26 16:27:23 +00:00 |
|
Bill Currie
|
c6d83ab9ff
|
correct the type of getProcAddress for windows
|
2002-06-26 14:57:40 +00:00 |
|
Bill Currie
|
50af936a29
|
whitespace
|
2002-06-26 14:45:00 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
00d72be48d
|
Whitespace.
|
2002-06-26 06:33:00 +00:00 |
|
Bill Currie
|
78a626066e
|
get command line parsing working in an appropriate manner for separate
compilation
|
2002-06-25 21:36:10 +00:00 |
|
Bill Currie
|
8ddca92dd9
|
fix a few allskins bugs
|
2002-06-25 17:07:52 +00:00 |
|
Bill Currie
|
ecdb5a5cb4
|
allow the output file to be specified on the command line
|
2002-06-24 22:53:21 +00:00 |
|
Bill Currie
|
4d496a2cd6
|
more endianess corrections and read/write line numbers
|
2002-06-24 22:36:04 +00:00 |
|
Bill Currie
|
29d679154f
|
forgot to byteswap the code and data
|
2002-06-24 21:41:05 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
e6e11af426
|
Move the contents of gl_funcs.c out of the renderer, and into targets where they belong. Also some cleanups. -sgl target is temporarily broken, all others should work.
|
2002-06-24 21:35:37 +00:00 |
|