Commit graph

3269 commits

Author SHA1 Message Date
Bill Currie
9332ea30bc oops, forgot to copy the string again when I went from strdup to save_string 2002-07-03 19:12:29 +00:00
Bill Currie
73b68e788e close a small security hole where a malicious challenge could potentially
wreak havoc with info strings.
2002-07-03 18:29:36 +00:00
Bill Currie
b81f77803c make extern more of a no-op when the def alread exists 2002-07-03 06:42:54 +00:00
Jeff Teunissen
065ec7ff39 Clean up the "fxMesa" error message so it makes more sense, and so most people
will actually see it if they need it.
2002-07-03 06:31:03 +00:00
Ragnvald Maartmann-Moe IV
9a2ba662bd ugh, qw/source/cl_tent.c should have been committed with this.
Change random number generation in spike hits, only generate 1 random number, and use a case to pick the results.
2002-07-03 05:42:45 +00:00
Ragnvald Maartmann-Moe IV
64df22aa8c Whitespace, dead code removal, and a couple of tiny cleanups. 2002-07-03 05:40:33 +00:00
Ragnvald Maartmann-Moe IV
c8fcdd5813 Re-enable rendering lights on the player you are viewing from... 2002-07-03 00:37:28 +00:00
Ragnvald Maartmann-Moe IV
4bd03bfff3 Hack to make error-on-warnings happy. *pokes taniwha* 2002-07-03 00:36:44 +00:00
Bill Currie
211b11c8ae some storage and obj file fixes 2002-07-02 23:08:44 +00:00
Ragnvald Maartmann-Moe IV
1478dcd9c9 Prune dead code. 2002-07-02 21:37:22 +00:00
Bill Currie
e6c4e0b576 some more storage class work 2002-07-02 21:34:40 +00:00
Ragnvald Maartmann-Moe IV
e1854315ac Clean out DDActive, except from -mgl, which isn't supported ATM. Clean up vid_mgl.c comments and dead code a bit. 2002-07-02 20:34:51 +00:00
Bill Currie
104013ae21 heh, we both forgot to nuke the prototypes :) 2002-07-02 19:18:33 +00:00
Bill Currie
91dc5b20db nuke MSG_ReadChar. Other than the sign extention, it's redundant and nothing
a suitable typecast can't take care of.
2002-07-02 19:15:29 +00:00
Ragnvald Maartmann-Moe IV
5e5fdb7bc2 Kill MSG_WriteChar. 2002-07-02 19:13:53 +00:00
Ragnvald Maartmann-Moe IV
8c2aa8f840 typo fix and whitespace. 2002-07-02 18:57:38 +00:00
Bill Currie
e5d8781150 win32 compile fixes. still have problems with DDActive, but Despair's going
to look at that.
2002-07-02 18:45:50 +00:00
Ragnvald Maartmann-Moe IV
ec5440fccc Whitespace, plus a sprinkling of FIXME markers... 2002-07-02 18:35:36 +00:00
Ragnvald Maartmann-Moe IV
1ca1154964 Speed up client nail packet parsing. 2002-07-02 18:07:51 +00:00
Bill Currie
bc6e799729 small patch from Geoffrey Broadwell <geoff@broadwell.org> for how to extract
the quake data using lha.
2002-07-02 04:20:37 +00:00
Ragnvald Maartmann-Moe IV
aeab38fe4f Minor cleanups. 2002-06-30 16:19:37 +00:00
Ragnvald Maartmann-Moe IV
d2dd6db51f More nail speedups for qw. 2002-06-29 18:28:32 +00:00
Ragnvald Maartmann-Moe IV
2a3c31edbe More nail fixes, more MSG_* cleanups. 2002-06-29 03:25:25 +00:00
Bill Currie
66aa36b73f start implementing storage classes (extern, static, etc) 2002-06-28 17:59:32 +00:00
Ragnvald Maartmann-Moe IV
a49177c605 Merge a few more lines into queue_character, and prepare for optimizing gl Draw_nString. 2002-06-28 17:47:26 +00:00
Bill Currie
1828cbff5a get the type for getProcAddress right 2002-06-28 17:15:49 +00:00
Bill Currie
8e2dbc1947 gzwrite doesn't like 0 bytes 2002-06-28 16:52:41 +00:00
Bill Currie
1a0b69e1d9 "qfcc *.qc" can now get through the prozac source withtout crashing (oodles
of compile errors, though:)
2002-06-28 16:38:05 +00:00
Bill Currie
8415db2d84 clear out the hash tables for compiling multiple object files 2002-06-28 16:00:01 +00:00
Ragnvald Maartmann-Moe IV
a6d999dfa4 Speed up most of the MSG_Write* functions by reducing the number of times SZ_GetSpace gets called. 2002-06-28 04:48:07 +00:00
Ragnvald Maartmann-Moe IV
1555324e0d Whitespace, and fixes for SV_EmitNailUpdate. 2002-06-28 02:11:13 +00:00
Bill Currie
536937b2e6 print out function param info 2002-06-27 22:51:42 +00:00
Bill Currie
001571e25a various memory saving tricks. seems to have not broken anything 2002-06-27 22:48:28 +00:00
Ragnvald Maartmann-Moe IV
4e467ac8df Whitespace. 2002-06-27 18:50:26 +00:00
Bill Currie
e77d730054 windows really sucks 2002-06-27 16:37:16 +00:00
Bill Currie
be50d0e15a sometimes, gcc 2.95 can be such a pain 2002-06-27 15:13:43 +00:00
Chris Ison
0997d24dfd the long time needed 3dfxstub.so 2002-06-27 05:42:58 +00:00
Ragnvald Maartmann-Moe IV
c963f300e6 Add include for string.h. Needs to be done more portably, but I'm too tired. 2002-06-26 23:01:25 +00:00
Ragnvald Maartmann-Moe IV
fd1ded5c4a Add r_nearclip and r_particles_nearclip. Also put some limits on r_farclip. And fix id's insane max and min float, and some minor improvements in frustum setup in GL. 2002-06-26 22:20:12 +00:00
Bill Currie
26dce371d9 clean up type allocation a little and also reloc allocation 2002-06-26 22:10:59 +00:00
Bill Currie
362ec2a23a do some freeing 2002-06-26 16:27:23 +00:00
Bill Currie
c6d83ab9ff correct the type of getProcAddress for windows 2002-06-26 14:57:40 +00:00
Bill Currie
50af936a29 whitespace 2002-06-26 14:45:00 +00:00
Ragnvald Maartmann-Moe IV
00d72be48d Whitespace. 2002-06-26 06:33:00 +00:00
Bill Currie
78a626066e get command line parsing working in an appropriate manner for separate
compilation
2002-06-25 21:36:10 +00:00
Bill Currie
8ddca92dd9 fix a few allskins bugs 2002-06-25 17:07:52 +00:00
Bill Currie
ecdb5a5cb4 allow the output file to be specified on the command line 2002-06-24 22:53:21 +00:00
Bill Currie
4d496a2cd6 more endianess corrections and read/write line numbers 2002-06-24 22:36:04 +00:00
Bill Currie
29d679154f forgot to byteswap the code and data 2002-06-24 21:41:05 +00:00
Ragnvald Maartmann-Moe IV
e6e11af426 Move the contents of gl_funcs.c out of the renderer, and into targets where they belong. Also some cleanups. -sgl target is temporarily broken, all others should work. 2002-06-24 21:35:37 +00:00