Brian Koropoff
|
63c3038ad8
|
Added the useful dstring_freeze function to convert a dstring to a
finalized, plain C string.
|
2003-04-13 05:48:28 +00:00 |
|
Bill Currie
|
23278d0706
|
fix looping
|
2003-04-12 00:03:56 +00:00 |
|
Bill Currie
|
4eaeb91cc4
|
disable debug
|
2003-04-11 23:52:18 +00:00 |
|
Bill Currie
|
b7ff08fba4
|
effectively disable streamed oggs for now
|
2003-04-11 23:50:45 +00:00 |
|
Bill Currie
|
e3f8c833ad
|
getting closer. wav's successfully load, but playback is always looped (?).
oggs hang
|
2003-04-11 21:14:38 +00:00 |
|
Bill Currie
|
948c97a6a4
|
cached wav files almost work (seems cached ogg are borked now :/)
|
2003-04-11 18:59:14 +00:00 |
|
Bill Currie
|
5be73df678
|
temporary fix to handle wav files in a pak file
|
2003-04-11 18:28:26 +00:00 |
|
Bill Currie
|
725f1d0595
|
don't compile any vorbis code if it's unavailable
|
2003-04-11 14:38:31 +00:00 |
|
Brian Koropoff
|
f287e78030
|
Optimized the way resetting buffer states occurs and fixed thread::kill so
threads actually die as they are supposed to.
|
2003-04-11 05:58:58 +00:00 |
|
Bill Currie
|
8012a408b8
|
90% there for cache wav support. will likely segfault :)
|
2003-04-11 04:39:51 +00:00 |
|
Brian Koropoff
|
af114732ef
|
Oops, forgot these.
|
2003-04-11 04:37:41 +00:00 |
|
Bill Currie
|
12724f5fa7
|
cached oggs work
|
2003-04-11 02:58:24 +00:00 |
|
Brian Koropoff
|
d8c0f50c11
|
The ultimate GIB bugfix commit, including reworked semantic processing,
a fix for arguments passed to a GIB function run via rcon, and various
other fixes.
|
2003-04-11 02:57:11 +00:00 |
|
Bill Currie
|
21e0e342a0
|
fix the calling of a null pointer (oops:)
|
2003-04-11 02:21:25 +00:00 |
|
Bill Currie
|
ccb56eea39
|
half way though the sfx loader re-write. nothing works :)
|
2003-04-11 01:17:48 +00:00 |
|
Bill Currie
|
e5a23c95dc
|
make riff.c portable
|
2003-04-10 22:52:58 +00:00 |
|
Bill Currie
|
722c55391e
|
read fmt chunks properly
|
2003-04-10 22:03:55 +00:00 |
|
Bill Currie
|
5e98c762ed
|
riff namespace cleanup (sorta, it's ugly:/)
|
2003-04-10 21:45:12 +00:00 |
|
Bill Currie
|
c58dac3ccf
|
don't actually read the main `data' chunks; only refer to them by location.
allows support for huge wav files (eg, cdda.wav)
|
2003-04-10 21:34:51 +00:00 |
|
Bill Currie
|
e1b779502a
|
but the third castle stood!
|
2003-04-10 21:18:53 +00:00 |
|
Bill Currie
|
0045ab7c09
|
implement Qungetc and nuke Qgetpos and Qsetpos
|
2003-04-10 21:11:40 +00:00 |
|
Bill Currie
|
9afc3cf8f6
|
copyright date fixes
|
2003-04-10 16:54:12 +00:00 |
|
Bill Currie
|
e937fecdc1
|
move the riff reading code into libQFutil
|
2003-04-10 16:52:39 +00:00 |
|
Bill Currie
|
39886ebb18
|
handle short files more robustly
|
2003-04-10 16:11:09 +00:00 |
|
Bill Currie
|
ff577f1175
|
add a \n to the grab failed message
|
2003-04-09 16:38:17 +00:00 |
|
Bill Currie
|
c9f0652a95
|
start of split-out wav loader. not done yet (probably doesn't compile) but
easier to keep track of here :)
|
2003-04-09 07:30:49 +00:00 |
|
Bill Currie
|
b80357afda
|
change _FOpenFile to take a dstring for foundname plugging a potential
buffer overflow.
|
2003-04-09 05:55:41 +00:00 |
|
Bill Currie
|
dd297bc12a
|
start work on support for stereo samples
|
2003-04-08 22:23:16 +00:00 |
|
Bill Currie
|
d3b6fcbd61
|
revert the inappropriately complicated event code for the simpler version.
even that's not likely to be final
|
2003-04-08 19:20:48 +00:00 |
|
Bill Currie
|
255a7522bd
|
merge IN_SendKeyEvents and IN_Commands into IN_ProcessEvents
|
2003-04-08 18:45:12 +00:00 |
|
Bill Currie
|
35eb866603
|
kill VID_HandlePause and IN_HandlePause as they never did anything and
IN_ModeChanged as it's a dead prototype
|
2003-04-08 17:55:32 +00:00 |
|
Bill Currie
|
fcc069d216
|
more unused files
|
2003-04-08 17:47:43 +00:00 |
|
Bill Currie
|
40a73ea5c1
|
don't need this
|
2003-04-08 17:32:55 +00:00 |
|
Bill Currie
|
7f31f05684
|
alpha compile fixes
|
2003-04-08 05:33:49 +00:00 |
|
Bill Currie
|
01bff9c79e
|
WildCode's alias model VA prepatory patch
|
2003-04-08 04:13:49 +00:00 |
|
Bill Currie
|
8fc721a2bb
|
plug another overflow
|
2003-04-08 04:01:20 +00:00 |
|
Bill Currie
|
d4a4cde83c
|
fix a buffer overflow (oops, not paying attention)
|
2003-04-08 02:56:36 +00:00 |
|
Bill Currie
|
0b0dfcc38e
|
nuke the string api (never really liked it)
|
2003-04-08 02:35:09 +00:00 |
|
Bill Currie
|
13fd0b8533
|
nuke the string hash api as it's been obsoleted
|
2003-04-07 22:34:39 +00:00 |
|
Bill Currie
|
72036d76b0
|
hmm, forgot a chunk :P
|
2003-04-07 20:15:38 +00:00 |
|
Bill Currie
|
7001f1d851
|
plist api (hope it works:)
|
2003-04-07 20:02:06 +00:00 |
|
Bill Currie
|
d5003f363d
|
make plist arrays unlimited in size
|
2003-04-07 19:29:52 +00:00 |
|
Bill Currie
|
33c9ce0f7b
|
add hash table api
|
2003-04-07 16:38:34 +00:00 |
|
Bill Currie
|
a72d3f6844
|
fix a segfault causing typo :P
|
2003-04-06 01:04:37 +00:00 |
|
Bill Currie
|
e483333bbe
|
beat the skydome bugs to a pulp. no more seam (and probably a bunch faster
on slow cards)
|
2003-04-05 07:59:29 +00:00 |
|
Bill Currie
|
6cc7d43b53
|
make the texture coords in skyvec always 1/2 pixel in from the edge
|
2003-04-04 07:00:51 +00:00 |
|
Bill Currie
|
e00966b319
|
speed up 16 bit vertex lerping by getting GL to do the 1/256 scaling for us
|
2003-04-03 23:09:43 +00:00 |
|
Bill Currie
|
58541b6855
|
support printing a couple more types (especially for edicts)
|
2003-03-26 18:45:44 +00:00 |
|
Bill Currie
|
fafc578440
|
correct a comment and ws
|
2003-03-25 17:40:02 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
8db859b77c
|
Minor bit of neatening, remove CHAIN_SURF alias, so it's clearer what is being used where.
|
2003-03-25 07:25:22 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
6c7701a38b
|
Prevent bad gl_max_size settings from causing buggy drivers to freak out.
|
2003-03-24 20:21:24 +00:00 |
|
Bill Currie
|
bd08b03791
|
don't assuming 32 bpp in setup_pixrow_span
|
2003-03-21 22:18:20 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
91bebf1bfa
|
Don't need LA for greyscale textures, switch to luminance-only.
|
2003-03-21 22:08:46 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
3bfdf0aea3
|
Test for gl errors every frame.
|
2003-03-21 21:28:09 +00:00 |
|
Bill Currie
|
16eac174e6
|
correct the scaling of the 5 bit color map types
|
2003-03-21 16:18:51 +00:00 |
|
Bill Currie
|
fa775c6e30
|
oops, missed a case
|
2003-03-21 06:08:57 +00:00 |
|
Bill Currie
|
7e0ce3d3df
|
skip over any present colormap for non-colormap types
|
2003-03-21 06:08:17 +00:00 |
|
Bill Currie
|
3e349ee52c
|
we now theoreticly support greyscale tga files too :)
|
2003-03-21 05:03:32 +00:00 |
|
Bill Currie
|
6c850c5528
|
seriously clean up LoadTGA by using a decoder table and implement colormap
support (8 bpp only)
|
2003-03-21 04:23:16 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
bf18436ad5
|
Whitespace.
|
2003-03-21 00:51:57 +00:00 |
|
Bill Currie
|
c525bc4925
|
call the correct read functions for 32 bit rle expansion
|
2003-03-20 23:11:58 +00:00 |
|
Bill Currie
|
32257923a5
|
cleanup unused vars
|
2003-03-20 23:02:53 +00:00 |
|
Bill Currie
|
b2bc3f13ea
|
support RLE tga files for all 4 directions
|
2003-03-20 22:54:44 +00:00 |
|
Bill Currie
|
abdb21eadc
|
however, don't need read_rgb and read_rgba
|
2003-03-20 21:25:56 +00:00 |
|
Bill Currie
|
4222c501a0
|
darn, broke the reverse direction and fixing it produces horrid code
|
2003-03-20 21:24:04 +00:00 |
|
Bill Currie
|
1a18044b31
|
merge the forward and reverse blitters/readers using a direction flag which
gets optimized out
|
2003-03-20 21:08:47 +00:00 |
|
Bill Currie
|
a01456f851
|
allocate space for the texture correctly
|
2003-03-20 21:08:04 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
88c2735d9c
|
Make sprite rendering use vertex arrays, as a test for detection of vertex array support (tests only for OpenGL 1.1 or better, at the moment, no driver blacklist yet).
|
2003-03-20 19:58:18 +00:00 |
|
Bill Currie
|
3423ed59d5
|
expand the plist api to make plist creation easier
|
2003-03-18 19:15:31 +00:00 |
|
Bill Currie
|
aa345faf12
|
use the window size for the fullscreen view
|
2003-03-17 05:39:10 +00:00 |
|
Bill Currie
|
a8a8792a76
|
support vid_conwidth cvar (for -conwidth). while present in all targets, it
will only work in gl
|
2003-03-17 05:17:58 +00:00 |
|
Bill Currie
|
548d3b68f8
|
pr_load.c:
PR_RelocateBuiltins must be called before PR_InitRuntime
pr_obj.c:
don't segfault on broken classes
|
2003-03-13 18:45:45 +00:00 |
|
Bill Currie
|
eeb2439eb6
|
need a specific entry for "qw:qw" since servers set the gamedir to "qw"
explicitly
|
2003-03-13 05:43:45 +00:00 |
|
Bill Currie
|
e105198f48
|
ensure the path passed to Sys_DebugLog is expanded
|
2003-03-13 05:41:55 +00:00 |
|
Bill Currie
|
2858bc4922
|
d'oh
|
2003-03-12 22:38:02 +00:00 |
|
Bill Currie
|
71a60717d9
|
make pr_source_path a ; separated list of dirs and make it controllable in
qfprogs
|
2003-03-12 22:31:44 +00:00 |
|
Bill Currie
|
c186266f06
|
whitespace
|
2003-03-12 02:21:51 +00:00 |
|
Bill Currie
|
ff2a40a7c6
|
WildCode's dx cleanups
|
2003-03-11 06:31:30 +00:00 |
|
Bill Currie
|
cf3aeadb42
|
more error checking ala WildCode
|
2003-03-10 21:28:18 +00:00 |
|
Bill Currie
|
cbd2c42178
|
WildCode's win32 sound fixes
|
2003-03-10 21:21:22 +00:00 |
|
Bill Currie
|
72d1343735
|
add some comments about the coordinate systems used in AngleVectors
|
2003-03-10 20:44:50 +00:00 |
|
Bill Currie
|
57a470a88a
|
alpha compile fixes (unused functions)
|
2003-03-08 07:17:32 +00:00 |
|
Bill Currie
|
a8c989969d
|
hopefully better input grabbing state tracking
|
2003-03-07 22:30:15 +00:00 |
|
Bill Currie
|
c731afa957
|
hopefully fix the input grabbing (and evem more hopefully, without driving
Despair to ... um... ;)
|
2003-03-07 03:55:51 +00:00 |
|
Bill Currie
|
bfaef7747b
|
the first fielddef isn't always null (esp with qfcc), so check to see if it
needs printing too
|
2003-03-05 18:18:42 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
f57eb911cc
|
Another little FIXME. (Cleanup I'll do soon, hopefully)
|
2003-03-03 19:32:56 +00:00 |
|
Ragnvald Maartmann-Moe IV
|
2000954a2c
|
Whitespace, and a workaround for show_* misplacement.
|
2003-03-03 19:20:44 +00:00 |
|
Bill Currie
|
beecb5580f
|
use %g instead of %f and the 0s hack
|
2003-03-03 17:52:11 +00:00 |
|
Brian Koropoff
|
3b99b7366f
|
Fixed two bugs in complex variable substitution.
|
2003-03-02 05:11:22 +00:00 |
|
Brian Koropoff
|
cd3fc3569b
|
Fixed a bug on out-of-bounds array access attempts and enhanced the now-
functioning infobot.gib.
|
2003-03-01 07:24:58 +00:00 |
|
Brian Koropoff
|
2be8a851d5
|
Oops, make 'return' GIB builtin actually end the current function.
|
2003-03-01 02:44:58 +00:00 |
|
Bill Currie
|
7f37260a9c
|
this bit shouldn't know about windows
|
2003-02-28 16:22:42 +00:00 |
|
Bill Currie
|
a9a169e820
|
make the more relevant parts of qfs available to progs. bi_file.c will
eventually be moving into bi_qfs.c
|
2003-02-28 05:35:27 +00:00 |
|
Bill Currie
|
6ef4770adb
|
make the menu load when the gamedir hasn't been set
|
2003-02-28 05:28:35 +00:00 |
|
Brian Koropoff
|
7f72596ab5
|
Fix a bug with embedded commands and make the parser more anal about what
can be embedded.
|
2003-02-28 05:07:15 +00:00 |
|
Brian Koropoff
|
11596e4b42
|
Fixed a bug with parse trees being freed early.
|
2003-02-28 04:03:45 +00:00 |
|
Brian Koropoff
|
ce80fffe69
|
Massive bug and memory leak fixing.
|
2003-02-26 07:44:34 +00:00 |
|
Brian Koropoff
|
61d315755a
|
Fix a braino that most likely broke concatenation.
|
2003-02-26 02:51:40 +00:00 |
|
Bill Currie
|
32ed283122
|
don't need that FIXME
|
2003-02-25 18:13:56 +00:00 |
|
Bill Currie
|
be728c7b7c
|
Initialize p_mouse_x and p_mouse_y from the EnterNotify event so that the
first mouse move of the game doesn't screw up your view. Also does resonable
behaviour when entering and leaving the window.
|
2003-02-25 17:19:47 +00:00 |
|