Commit graph

2801 commits

Author SHA1 Message Date
Bill Currie
1b875c8b06 work on getting obj expressions going 2002-05-08 23:12:49 +00:00
Brian Koropoff
4074999b9b Numerous enhancement and fixes to GIB, including index ranges, fixed
escape characters, and more.
2002-05-08 23:01:07 +00:00
Bill Currie
7f47447492 getting closer to emiting ObjQC code 2002-05-08 21:24:24 +00:00
Bill Currie
de86019d4b reverse the param order before building the function type and type check
varargs functions with specified params.
2002-05-08 17:33:28 +00:00
Bill Currie
b03bfa7a6e start working on the code generation for the Obj stuff 2002-05-08 05:55:57 +00:00
Bill Currie
b226d24b52 rework the param parsing to make selectors easier to handle 2002-05-08 05:15:19 +00:00
Bill Currie
d5b637ae06 first stab at implementing ObjC like features. The parser doesn't generate
any code for the new features yet (I need to learn more about how objc
/works/) but nothing seems to have been broken.
2002-05-07 16:55:54 +00:00
Bill Currie
985caa26f0 put the framerate cap back in for now as it's vital for net play. we need to
get network frames separated when not doing single player.
2002-05-07 04:32:28 +00:00
Bill Currie
cc0a428e2b traking pak command line changes... 2002-05-07 03:47:01 +00:00
Ragnvald Maartmann-Moe IV
c164aa4ba5 Stomp out a warning. 2002-05-06 16:36:07 +00:00
Jeff Teunissen
4ce4869143 A better command-line interface for pak. NOTE: there has been a change in
how pak gets the filename for the archive. Instead of requiring an -f
argument, it now takes the first non-option argument as the filename. If
this is a problem, it can be changed back.

Also, a manual page.
2002-05-03 10:38:04 +00:00
Jeff Teunissen
74990f48ef Testing it again. Closes: #35 2002-05-03 04:42:26 +00:00
Jeff Teunissen
536418a552 Testing my fix... 2002-05-03 04:41:53 +00:00
Jeff Teunissen
527c1bc5d1 testing. Closes: #35 2002-05-03 04:31:32 +00:00
Jeff Teunissen
2e2d2e2aa7 grr. Closes: #35 2002-05-03 04:25:33 +00:00
Jeff Teunissen
cd7f26ee0a grr. Closes: #35 2002-05-03 04:14:28 +00:00
Jeff Teunissen
62148023f3 AGAIN. Closes: #35 2002-05-03 04:10:16 +00:00
Jeff Teunissen
9e2995997b again. Closes: Bug#35 2002-05-03 04:07:06 +00:00
Jeff Teunissen
a6231fd977 one more time. Closes: Bug#35 2002-05-03 04:06:19 +00:00
Jeff Teunissen
6481b043e2 boo. Closes: 35 2002-05-03 04:00:53 +00:00
Jeff Teunissen
58dcd96966 ?? (Closes: Bug#35) 2002-05-03 03:59:40 +00:00
Bill Currie
c854369544 blah blah blah 2002-05-03 03:56:06 +00:00
Jeff Teunissen
4bacf36bf3 grr. Closes: #35 2002-05-03 03:49:44 +00:00
Jeff Teunissen
4423e6fbb7 One more time... Closes: #35 2002-05-03 03:48:28 +00:00
Jeff Teunissen
a47997bee7 Okay, this'd better work. Closes: #35 2002-05-03 03:46:38 +00:00
Jeff Teunissen
30f359f5c3 testing AGAIN. Closes: Bug#35 2002-05-03 03:39:49 +00:00
Jeff Teunissen
6d8cb67c18 testing again. Closes: Bug#35 2002-05-03 03:33:54 +00:00
Jeff Teunissen
caacd27808 Testing again. Closes: #35 2002-05-03 03:28:21 +00:00
Jeff Teunissen
5a1a2287f6 Doesn't do anything more, just looks a little prettier. Closes: #35 2002-05-03 03:13:12 +00:00
Bill Currie
54fb180fad expr.h:
__attribute__((const)) has rather nasty results when it's not true
expr.c:
	fix up some mis-timed ex_error checks
2002-05-02 05:03:57 +00:00
Bill Currie
05788e55e5 don't generate useless expression warnings when that expression was caused
by an error
2002-05-01 22:08:59 +00:00
Bill Currie
a9f3814c86 forgot to remove scope.h 2002-05-01 21:48:23 +00:00
Bill Currie
067359b39d d'oh, missed a ; 2002-05-01 21:42:29 +00:00
Bill Currie
962dc8e46e rewrite the type and def parsing to allow more flexible types 2002-05-01 21:35:39 +00:00
Bill Currie
4725a44098 print out field types correctly 2002-05-01 21:33:59 +00:00
Jeff Teunissen
b871c678f4 test commit. 2002-05-01 20:26:47 +00:00
Bill Currie
594d81b6f0 add dstring.h to include_HEADERS 2002-05-01 20:12:48 +00:00
Brian Koropoff
2eecffdc75 Changed the zoom script to be mathematically correct. The simplest solution
is often the correct one.
2002-05-01 05:10:55 +00:00
Bill Currie
44f9700ed2 two spelling correctsions are remove a redundant VectorCopy 2002-04-30 16:37:11 +00:00
Bill Currie
93febb90c9 search for .gz first 2002-04-30 04:39:03 +00:00
Brian Koropoff
942b3c2744 Floating point value of fov is now used. 2002-04-29 22:03:33 +00:00
Bill Currie
08f12355c5 this /should/ fix CoolMoDee's autoconf 2.53 issues 2002-04-29 19:19:26 +00:00
Bill Currie
a1fef28b60 fix the sw32 fov caps so it maches sw and gl 2002-04-29 17:21:52 +00:00
Brian Koropoff
6c0b62d71c Added my zoom script to CVS :P 2002-04-29 01:41:07 +00:00
Brian Koropoff
601736719d Fixed the use of double quotes in chat messages and removed single quotes
as an option to enclose tokens.
2002-04-29 01:04:29 +00:00
Jeff Teunissen
2711cbbe7c Don't restore gamma if it's never been initialized. :) 2002-04-28 09:03:50 +00:00
Brian Koropoff
ff901a312f Added argument-list functions to EXP with trig and inverse trig functions
to start.  More will follow.  Switched to doubles from floats and allowed
numbers with exponents to be parsed properly.  Also changed the number of
significant digits printed to 10.  Changed fov so it is now capped at 1,
not 10.  The float value of fov is now used instead of int, so more
precision can be attained at small values.
2002-04-28 08:30:54 +00:00
Bill Currie
b93f37fb00 a nother tiny optimisation: no nead to recalculate non-player beams every
frame
2002-04-27 04:08:30 +00:00
Bill Currie
8a8e62f4c2 turns out that beams coming from the player entity get their start position
updated which can cause the beam to shrink which can cause lightning ents
to get stranded.
2002-04-27 03:22:09 +00:00
Bill Currie
98fea9ff55 remove some debug code and fix some missing ;s 2002-04-27 02:51:00 +00:00