Commit Graph

4209 Commits

Author SHA1 Message Date
Bill Currie e74d05c12b oops, didn't mean to link hw-master staticly 2003-02-12 04:48:45 +00:00
Bill Currie cd448e12ce initialize the cmd and cvar stuff properly (hey, look, pretty console with
+set sv_use_curses 1:)
2003-02-12 02:39:24 +00:00
Bill Currie 21d8b4f8dc link in hw, move the qw and nq networking code into libs/net and make
hw-master use libnetchan. there are evil include hacks that will need to be
taken care of in net*.[ch]
2003-02-11 22:48:57 +00:00
Bill Currie 4bd1718475 re-arrange viewsize handling to fix the hud bug in glx 2003-02-11 21:24:27 +00:00
Bill Currie eaa82b1439 IPv6 compile fixes from doneill (slightly modded) 2003-02-11 05:59:08 +00:00
Bill Currie f7d29ae4c6 add alphageek's suggestion of "--without-tools" for server only build 2003-02-11 04:12:55 +00:00
Bill Currie 44985eb827 fix a typo 2003-02-10 22:09:33 +00:00
Bill Currie bc0eb9f4f4 more obsolete network code nukage 2003-02-10 22:05:00 +00:00
Ragnvald Maartmann-Moe IV 408a9c7458 Notes on how to build just the server, for the impatient. 2003-02-10 22:00:38 +00:00
Bill Currie 80002a5151 these aren't supported anymore (not as if they're /really/ gone) 2003-02-10 21:56:04 +00:00
Bill Currie f4fdbeee4d make the low level network code and packet logging less incentuous 2003-02-10 21:41:22 +00:00
Bill Currie ab7c31032e link against the correct lib :P 2003-02-10 21:39:38 +00:00
Bill Currie caa5579e39 don't need these any more 2003-02-10 21:10:28 +00:00
Bill Currie 920b5b2a29 cvs ignorage 2003-02-10 21:09:54 +00:00
Bill Currie ee56645e76 d'oh 2003-02-10 21:06:30 +00:00
Bill Currie 36c67684a4 "it compiles, but it's a dirty hack" 2003-02-10 21:06:03 +00:00
Bill Currie 2dc7cbaef0 remove a redundant prototype 2003-02-10 21:04:50 +00:00
Bill Currie 6df2c9679b white space 2003-02-10 21:04:08 +00:00
Bill Currie 5ca662ae92 put in the beginnings of my hw-master port. /NOT/ tied into the build yet
so it won't affect 0.5.3 at all.
2003-02-10 19:31:45 +00:00
Bill Currie d494be3594 fix for id1 no longer being created automaticly 2003-02-10 03:40:04 +00:00
Bill Currie d86b431860 fix a couple of warnings 2003-02-10 03:19:54 +00:00
Ragnvald Maartmann-Moe IV 83f0901c17 Cleaned up fisheye code which totally ignored QF coding style.
Also attempt to fix an init bug in R_InitFishEyeOnce (add gl_cube_map_capable = false to else).
2003-02-09 19:35:49 +00:00
Ragnvald Maartmann-Moe IV 76eb7917a7 More whitespace. 2003-02-09 10:18:43 +00:00
Ragnvald Maartmann-Moe IV 5466f33dff Whitespace, while I'm in the area... 2003-02-09 10:17:20 +00:00
Ragnvald Maartmann-Moe IV 22641c40fc Make -sgl video mode selection much more robust. Particularly needs testing with voodoo 1 & 2, and on windows.
If you have problems with input grabbing, try `+set vid_fullscreen 1` or `+set in_grab 1` on the command line.
2003-02-09 10:15:20 +00:00
Bill Currie 7d46e1ce87 ditto 2003-02-07 22:53:35 +00:00
Bill Currie b141f2b38e move $fs_sharepath/QFplugins to $fs_sharepath/QF/plugins 2003-02-07 22:52:17 +00:00
Bill Currie 74e56609b0 merge in the changes on the release_0_5_2 branch in preparation for 0.5.3 2003-02-07 22:03:03 +00:00
Bill Currie 1be25d5ddf don't install game.dat but do gzip it 2003-02-07 21:46:42 +00:00
Bill Currie db0d67e5f6 include menu.dat in the packages. yay! 2003-02-07 21:46:17 +00:00
Bill Currie 137b56892f move menu.dat to its new home :) 2003-02-07 20:18:59 +00:00
Bill Currie 3ab4eb6545 Arkadi's mach64 patch 2003-02-06 21:47:33 +00:00
Bill Currie c46b58f4b5 fix an oopsie 2003-02-05 05:16:51 +00:00
Bill Currie c5f7138db8 emit clipnodes in the correct order 2003-02-05 05:06:14 +00:00
Bill Currie 7073afc0a4 port in OQ's detail, hint and skip brush/texture enhancements 2003-02-04 23:26:26 +00:00
Bill Currie 2dd8a6c39d grok quest's "map2" format (as well as the original) 2003-02-04 18:19:57 +00:00
Bill Currie 78a8e047ab d'oh, wrong branch 2003-02-04 17:02:35 +00:00
Bill Currie 3ca0759592 remove the null plugins from the packages (quakeforge-common.postinst might
not be correct)
2003-02-03 22:43:00 +00:00
Bill Currie ab2aa3ae92 start merging in "map2" (quest) support 2003-02-03 22:42:13 +00:00
Bill Currie 06dc22af3d make "wait" work again. 2003-02-03 16:05:53 +00:00
Bill Currie 963fa8ef98 fix non-vorbis compile 2003-02-02 04:54:40 +00:00
Bill Currie 79322d64ce header stuff 2003-02-02 03:43:49 +00:00
Bill Currie 3fcc6ae176 a bit more cleanup with more _null deaths 2003-01-31 23:16:28 +00:00
Bill Currie e6a6f7099b don't need this any more 2003-01-31 22:34:47 +00:00
Brian Koropoff 5870c2cbce Nuked some code obsoleted by reference counting. 2003-01-31 21:47:16 +00:00
Bill Currie 05fb5f9fb2 partial cleanup. more to come later :) 2003-01-31 20:51:04 +00:00
Brian Koropoff 48c3e5a6c3 Fixed a stupid, stupid bug. 2003-01-31 20:36:39 +00:00
Bill Currie 93b767d4e0 reduce the heavy pointer dereferencing needed to access the sound plugins 2003-01-31 20:19:42 +00:00
Bill Currie c103d77157 make SND_ClearBuffer get called directly by Block/UnblockSound and remove
S_ClearBuffer from the api
2003-01-31 19:55:21 +00:00
Bill Currie 881e7918c2 cut some overhead on sound rendering 2003-01-31 19:14:12 +00:00