Bill Currie
3305c0f51f
PNG reading support, much thanks to DrSpliff
2003-09-04 05:24:05 +00:00
Bill Currie
8db2660a4c
make GL_LoadTexture support RGB textures (ie, 24 bit). I'm not happy with
...
the solution, but at least it works.
2003-09-04 05:22:23 +00:00
Bill Currie
194ea081eb
hopefully add watervis support
2003-09-03 23:04:30 +00:00
Bill Currie
4cb6c062ec
use the right plane when calculating the texture normals
2003-09-03 22:54:14 +00:00
Bill Currie
a30fbfc917
tighten up hl texture alignment parsing and don't print
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"adding 0 texture frames".
2003-09-03 22:32:40 +00:00
Bill Currie
0a8867fde9
replace all VectorSubtract (vec3_origin, ... and
...
VectorCopy (vec3_origin, ... with VectorNegate (... and VectorZero (...,
respectively. Should be a small speedup.
2003-09-03 22:17:04 +00:00
Bill Currie
231a1bfb56
bring in many of LordHavoc's changes to qbsp: HalfLife WorldCraft texture
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alighnment, partial "point of plane" autocorrection (currently disabled: I
want to make it optional), large map support (not sure where that's
hiding), hipnotic entity rotation
2003-09-03 22:00:08 +00:00
Bill Currie
996de18cc6
good line number reporting for errors and treat ^Z and ^D as whitespace
2003-09-03 18:27:27 +00:00
Bill Currie
0b0f8bb613
make sure all + commands have been executed
2003-09-03 01:30:35 +00:00
Bill Currie
8b36ae6c00
bunch of bug fixes. rather important part of the bot fixes (oops:)
2003-09-03 01:27:57 +00:00
Bill Currie
36f8dbf75a
fix a buffer overflow (ouch)
2003-09-02 20:20:54 +00:00
Bill Currie
11538d4745
access arrays in structs more efficiently (especially when using constant
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indeces)
2003-09-02 17:41:16 +00:00
Bill Currie
f10829206a
use a cast expression rather than and bind expression to do the unsigned
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comparison for switches. clears the notice (bind seems to be correct in
general) and is more correct conceptually anyway.
2003-09-02 16:53:45 +00:00
Bill Currie
23b525059f
cast between integer and unsigned just by changing access method
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effectively deprecating conv.ui and conv.iu (they'll die eventually:)
2003-09-02 16:45:36 +00:00
Bill Currie
3a6c8b8b16
wrong place to decrement uses. now have a problem in switch :/
2003-09-02 06:23:57 +00:00
Bill Currie
e0866a5e41
make the escape attempt notification a developer print
2003-09-02 04:57:44 +00:00
Bill Currie
a1fa0b3feb
make sure the pointed to def has a name before attempting to print it
2003-09-02 04:52:54 +00:00
Ragnvald Maartmann-Moe IV
da4015d8d1
Typo fix.
2003-09-01 03:23:52 +00:00
Ragnvald Maartmann-Moe IV
dc8e9422a2
Qize's patches. Add some more backwards-compatibility aliases to ln.gib,
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remove a dead cvar, and don't display a message about what to do to connect
when use +connect already...
2003-09-01 01:52:20 +00:00
Bill Currie
ef4ca0c798
some doxygen tweaks
2003-08-31 05:24:24 +00:00
Bill Currie
4d1313d0c1
don't seg when using 1 component lightmaps
2003-08-30 22:39:27 +00:00
Bill Currie
cc41875968
make the bbox output easier to read
2003-08-29 00:50:39 +00:00
Bill Currie
8868a9d0bd
get rid of some unneeded defines and ifdefs
2003-08-28 23:26:59 +00:00
Bill Currie
f7b1196b8d
fix the gl stack overflow (and make sure all skybrush surfaces get checked
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and queued)
2003-08-28 19:50:28 +00:00
Bill Currie
f5462048fe
test for darwin explicity rather than using which
2003-08-28 14:54:47 +00:00
Bill Currie
2c30939891
remove some magic numbers (sloppy coder:P)
2003-08-28 02:24:08 +00:00
Bill Currie
db3e98ce75
make the waterjumptime <-> teleport_time interface work as intended
2003-08-27 23:11:57 +00:00
Bill Currie
93327cb618
try to fix segfault caused by VID_Shutdown getting called before VID_Init
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(error conditions).
2003-08-27 22:50:39 +00:00
Ragnvald Maartmann-Moe IV
c2053fbfb1
Prettier particles! Renderer is now informed of sv_gravity changes in qw. Not
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supportable without protocol changes in nq.
2003-08-27 22:20:03 +00:00
Bill Currie
da05864313
ports < 1024 are bad, period :)
2003-08-27 17:47:53 +00:00
Bill Currie
4c52975584
make FindPlane much pickier about matching planes
2003-08-27 01:12:03 +00:00
Bill Currie
415fae8d6b
make the two normals arrays consistent
2003-08-26 07:00:13 +00:00
Bill Currie
cf93f5f65e
oops, who let C++ into C? :)
2003-08-25 01:47:05 +00:00
Bill Currie
0d438e255d
allow server clients to be tracked while spectating
2003-08-25 01:11:23 +00:00
Bill Currie
b01d4d4589
get the type for the destination from the right place (hope that wasn't
...
a bugfix for something else:)
2003-08-24 20:38:32 +00:00
Bill Currie
7cffeb27bf
correct the temp def counting when casting
2003-08-24 08:17:31 +00:00
Bill Currie
6086aa2b99
allow casts between pointers and integers
2003-08-24 08:03:25 +00:00
Bill Currie
a08efafb7a
make sure __VERSION6__ is defined when it should be
2003-08-24 07:26:02 +00:00
Bill Currie
96202a5984
bah, forgot to -1 the instruction pointer for jumpb
2003-08-24 07:23:12 +00:00
Bill Currie
afb42f5ed0
fix the unsigned comparison opcodes
2003-08-24 05:53:15 +00:00
Bill Currie
253d19876c
no code to dump for a null function
2003-08-24 05:08:47 +00:00
Bill Currie
5d8bebfff8
implement class_get_class_method and (partially) class_pose_as
2003-08-24 03:44:12 +00:00
Bill Currie
b50d283b28
make sel_get_uid and class_get_instance_method work
2003-08-23 22:16:42 +00:00
Bill Currie
edb716ada0
oops, forgot to remove developer forcing
2003-08-23 06:21:35 +00:00
Bill Currie
385a90e8fb
correct pr_symtab_t to include the pointer to the array of selectors used
...
in the module. Unfortunatly, this requires a version bump on both qfo and
progs files due to the changes structure layout.
2003-08-23 06:15:19 +00:00
Bill Currie
7ff9f32706
uncomment some functions that may or may not get implemented
2003-08-23 06:12:10 +00:00
Bill Currie
98beb38540
implement jumpb correctly
2003-08-22 19:48:36 +00:00
Bill Currie
b38486d405
make rel_def_op work properly
2003-08-22 19:48:14 +00:00
Bill Currie
e9ca03416a
create the temp def for bound defs properly
2003-08-22 18:16:30 +00:00
Bill Currie
cb6eba87ca
print the value even for unknown defs if the type is known
2003-08-22 17:32:55 +00:00