Bill Currie
afe8e9633e
[vulkan] Silence the matrix dump
...
It got annoying and has served its purpose. However, the code is still
there (#if 0) in case it's needed again.
2021-02-01 12:24:27 +09:00
Bill Currie
c75568c1cf
[vulkan] Get wall rendering partially working
...
Many surfaces are missing (I suspect it's due to transform stage
management in the index emitter), and currently only the light maps are
rendered (still not binding the correct textures), but the basics are
working.
2021-01-22 02:20:32 +09:00
Bill Currie
c7b2843c0e
[vulkan] Create shanders for brush models
...
The fragment shader is a bit of a mini mega-shader, but I do want to try
out specializations.
2021-01-18 17:13:52 +09:00
Bill Currie
8f6f32981c
[vulkan] Add some matrix buffers
...
It seems they could all be in the one buffer: there are indications that
uniform binding can be fairly fine-grained. I need to investigate that.
2021-01-12 11:26:20 +09:00