I'm surprised it took almost two years to discover that I had no
quaternion multiplications in any test code, but getting an ICE for a
quaternion-vector product, and the Hadamard product for
quaternion-quaternion was a bit of a nasty surprise.
This fixes the upostop-- test by auto-casting implicit constants to
unsigned (and it gives a warning for signed-unsigned comparisons
otherwise). The generated code isn't quite the best, but the fix for
that is next.
Also clean up the resulting mess, though not properly. There are a few
bogus warnings, and the legit ones could do with a review.
Or at least mostly so (there are a few casts). This doesn't fix the
motor bug, but I've wanted to do this for over twenty years and at least
I know what's not causing the bug. However, disabling fold_constants in
expr_algebra.c does "fix" things, so it's still a good place to look.
They don't have much effect that I've noticed, but the expression dags
code does check for commutative expressions. The algebra code uses the
anticommutative flag for cross, wedge and subtract (unconditional at
this stage). Integer ops that are commutative are always commutative (or
anticommutative). Floating point ops can be controlled (default to non),
but no way to set the options currently.
Especially binary expressions. That expressions can now be reused is
what caused the need to make expression lists non-invasive: the reuse
resulted in loops in the lists. This doesn't directly affect code
generation at this stage but it will help with optimizing algebraic
expressions.
The dags are per sequence point (as per my reading of the C spec).
Finally, that little e. is cleaned up. convert_name was a bit of a pain
(in that it relied on modifying the expression rather than returning a
new one, or more that such behavior was relied on).
While the progs engine itself implements the instructions correctly, the
opcode specs (and thus qfcc) treated the results as 32-bit (which was,
really, a hidden fixme, it seems).
This gets only some very basics working:
* Algebra (multi-vector) types: eg @algebra(float(3,0,1)).
* Algebra scopes (using either the above or @algebra(TYPE_NAME) where
the above was used in a typedef.
* Basis blades (eg, e12) done via procedural symbols that evaluate to
suitable constants based on the basis group for the blade.
* Addition and subtraction of multi-vectors (only partially tested).
* Assignment of sub-algebra multi-vectors to full-algebra multi-vectors
(missing elements zeroed).
There's still much work to be done, but I thought it time to get
something into git.
That is, `array + offset`. This actually works around the bug
highlighted by arraylife.r (because the array is explicitly used), but
is not a proper solution, so that test still fails of course. However,
with this, it's no longer necessary to use `&array[index]` instead of
`array + index`.
The precedence check changes done in
63795e790b seem to have been incorrect
(game-source/ctf produced many false positives), so putting that check
against '=' back into the code seems like a good idea (no more false
positives). That sounds a bit cargo-cult, but I'm really not sure what I
was thinking when I did the changes (probably just tired).
While the option to make '*' mean dot product for vectors is important,
it breaks vector scaling in ruamoko progs as the resultant vector op
becomes a dot product instead of the indented hadamard product (ie,
component-wise).
This fixes the internal error generated by the likes of
`(sv_gravity * '0 0 1')` where sv_gravity is a float and `'0 0 1'` is an
ivec3: the vector is promoted to vec3 first so that expanding sv_gravity
is expanded to vec3 instead of ivec3 (which is not permitted for a
float: expansion requires the destination base type to be the same as
the source).
While swizzle does work, it requires the source to be properly aligned
and thus is not really the best choice. The extend instruction has no
alignment requirements (at all) and thus is much better suited to
converting a scalar to a vector type.
Fixes#30
While I might need to tighten up the rules later, this allows binary
operations between vector (the type) and explicitly typed vec3 constants
(and non-constants, about which I am undecided). The idea is that
explicit constants such as '1 2 3'f should be compatible with either
type.
This applies to quaternions as well.
Defs and symbols benefit from swizzling as that's one instruction vs 2-3
for loading a scalar into a vector component by component. Constants are
ok because the result gets converted to a vector constant.
The destination operand must be a full four component vector, but the
source can be smaller and small sources do not need to be aligned: the
offset of the source operand and the swizzle indices are adjusted. The
adjustments are done during final statement emission in order to avoid
confusing the data flow analyser (and that's when def offsets are known).
This allows all the tests to build and pass. I'll need to add tests to
ensure warnings happen when they should and that all vec operations are
correct (ouch, that'll be a lot of work), but vectors and quaternions
are working again.
I'd created new_value_expr some time ago, but never used it...
Also, replace convert_* with cast_expr to the appropriate type (removes
a pile of value check and create code).
Use with quaternions and vectors is a little broken in that
vec4/quaternion and vec3/vector are not the same types (by design) and
thus a cast is needed (not what I want, though). However, creating
vectors (that happen to be int due to int constants) does seem to be
working nicely otherwise.
The "not" because I'm pretty sure they're false positives due to when
the function is called, but clang doesn't know that (wonder why gcc was
ok with it).
Currently only via pragma (not command line options), but I needed to
test the concept. Converting legacy code is just too error prone.
Telling the compiler how to treat the operator makes more sense. When *
acts as @dot with Ruamoko progs, the result is automatically aliased as
a float as this is the legacy meaning (ie, float result for dot
product).
They're now properly part of the type system and can be used for
declaring variables, initialized (using {} block initializers), operated
on (=, *, + tested) though much work needs to be done on binary
expressions, and indexed. So far, only ivec2 has been tested.
With explicit operators, even. While they're a tad verbose, they're at
least unambiguous and most importantly have the right precedence (or at
least adjustable precedence if I got it wrong, but vector ops having
high precedence than scalar or component seems reasonable to me).
The goal was to get lea being used for locals in ruamoko progs because
lea takes the base registers into account while the constant pointer
defs used by v6p cannot. Pointer defs are still used for gobals as they
may be out of reach of 16-bit addressing.
address_expr() has been simplified in that it no longer takes an offset:
the vast majority of the callers never passed one, and the few that did
have been reworked to use other mechanisms. In particular,
offset_pointer_expr does the manipulations needed to add an offset
(unscaled by type size) to a pointer. High-level pointer offsets still
apply a scale, though.
Alias expressions now do a better job of hanling aliasing of aliases by
simply replacing the target type when possible.
long is ignored for double, and v6p progs are stuck with 32 bits for
longs (don't feel like extending v6p any further), but the basics are
there for Ruamoko.
short is ignored for ints because the minimum size is 32, and signed is
just noise for ints anyway (and no chars, so...).
unsigned, however, is finally implemented properly (or at least seems to
be working correctly: tests pass after getting things compiling again,
and lt.u is used where it should be :)